This reverts ceec3bc4. Two independent reasons, either sufficient.
The rendering regression. The slice deleted TextRenderGlStateScope, which
saved GL_MULTISAMPLE and GL_SAMPLE_ALPHA_TO_COVERAGE on entry, disabled them
for the text pass, and restored them on exit (TextRenderGlStateScope.cs:111-112
and 153-154 at the parent commit). Its replacement bakes that state into the
text pipeline but nothing restores it, and GlGpuPassEncoder.Dispose does not
either. Every world renderer is still raw GL at this point in the campaign, so
from the first UI frame onward the world drew with multisampling disabled.
The offline pixel gate caught it: 1,791 of 563,200 compared pixels differed,
0.318% against a 0.001 threshold. The commit message attributed this to
wall-clock-driven ambient animation shifting phase, and committed through the
failure. That explanation does not survive its own control: capturing twice at
the reverted-to commit differs by 19 pixels and twice at the slice's own commit
by 8, while base-versus-head differs by 1,791 - a 224x gap that no shared-noise
source explains. An amplified difference image settles it visually: the changed
pixels are the silhouette edges of every tree, building and rock, with terrain
interiors, water and the entire UI untouched. That is the signature of losing
edge antialiasing, not of animated sprites.
This is the exact failure mode two existing memory notes already warn about -
a mid-frame renderer must set every GL state it uses rather than inherit it,
and issue #52's lesson that a rendering migration must audit per-pass GL state
before declaring itself done.
The scope. The brief was three small leaf renderers plus additive frame-
lifecycle wiring, roughly ten files. The commit changed 334 files with 3,665
insertions and 3,845 deletions, including 323 public-to-internal visibility
conversions across the App assembly, 55 test files, two retired conformance
tests, and a self-described temporary escape hatch for bridging raw-GL viewport
textures. Even without the regression, that is not separable into the part
worth keeping and the part worth dropping.
Reverting rather than patching because the good work here - the RHI frame
lifecycle wiring and a genuine render-state-cache staleness fix - is small
enough to redo cleanly against a tightened spec, while untangling it from 300+
files of unrelated churn is not.
Post-revert: Release build clean, App suite back to 3,843 passed / 3 skipped,
offline pixel gate passing at 19 differing pixels.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
451 lines
19 KiB
C#
451 lines
19 KiB
C#
using AcDream.App.Spells;
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using AcDream.Content;
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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using AcDream.Core.Items;
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using AcDream.Core.Selection;
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using AcDream.Core.Spells;
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using System.Numerics;
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namespace AcDream.App.Tests.UI.Layout;
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public sealed class SpellbookWindowControllerTests
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{
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private static readonly SpellbookRowStyle RowStyle = new(
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Width: 280f,
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Height: 32f,
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IconLeft: 0f,
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IconTop: 0f,
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IconWidth: 32f,
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IconHeight: 32f,
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LabelLeft: 42f,
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LabelWidth: 230f,
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FontDid: 0x40000001u,
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LabelColor: Vector4.One,
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BackgroundSprite: 0x06001396u,
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SelectedSprite: 0x06001397u);
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[Fact]
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public void RetailFixture_BindsTextTabs_AndPropagatesOpenClosedState()
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{
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ImportedLayout layout = LayoutImporter.Build(
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FixtureLoader.LoadSpellbookInfos(),
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_ => (0u, 0, 0),
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datFont: null,
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stringResolve: value => value.StringId switch
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{
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49867858u => "Spellbook",
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79360818u => "Components",
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_ => null,
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});
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var closed = new List<uint>();
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using SpellbookWindowController? controller = Bind(
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layout, new Spellbook(), close: () => closed.Add(1u));
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Assert.NotNull(controller);
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UiText spellTab = Assert.IsType<UiText>(layout.FindElement(SpellbookWindowController.SpellTabId));
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UiText componentTab = Assert.IsType<UiText>(layout.FindElement(SpellbookWindowController.ComponentTabId));
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UiElement spellPage = Assert.IsAssignableFrom<UiElement>(layout.FindElement(SpellbookWindowController.SpellPageId));
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UiElement componentPage = Assert.IsAssignableFrom<UiElement>(layout.FindElement(SpellbookWindowController.ComponentPageId));
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Assert.Equal("Spellbook", Assert.Single(spellTab.LinesProvider()).Text);
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Assert.Equal("Components", Assert.Single(componentTab.LinesProvider()).Text);
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Assert.False(spellTab.OneLine);
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Assert.True(spellTab.Centered);
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Assert.Equal(VJustify.Center, spellTab.VerticalJustify);
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Assert.True(spellTab.DrawTextAfterChildren);
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Assert.True(componentTab.DrawTextAfterChildren);
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Assert.Equal(RetailUiStateIds.Open, spellTab.ActiveRetailStateId);
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Assert.Equal(RetailUiStateIds.Closed, componentTab.ActiveRetailStateId);
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Assert.True(spellPage.Visible);
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Assert.False(componentPage.Visible);
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Assert.Equal(3, spellTab.Children.Count);
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Assert.All(spellTab.Children, child =>
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Assert.Equal(RetailUiStateIds.Open, Assert.IsAssignableFrom<IUiDatStateful>(child).ActiveRetailStateId));
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componentTab.OnEvent(new UiEvent(0, componentTab, UiEventType.Click));
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Assert.Equal(SpellbookWindowPage.Components, controller!.CurrentPage);
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Assert.Equal(RetailUiStateIds.Closed, spellTab.ActiveRetailStateId);
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Assert.Equal(RetailUiStateIds.Open, componentTab.ActiveRetailStateId);
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Assert.False(spellPage.Visible);
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Assert.True(componentPage.Visible);
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Assert.All(componentTab.Children, child =>
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Assert.Equal(RetailUiStateIds.Open, Assert.IsAssignableFrom<IUiDatStateful>(child).ActiveRetailStateId));
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Assert.Empty(closed);
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}
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[Fact]
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public void RetailFixture_BindsFilterIndicatorChildren_AndDeleteCaptionChild()
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{
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ImportedLayout layout = LayoutImporter.Build(
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FixtureLoader.LoadSpellbookInfos(),
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_ => (0u, 0, 0),
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datFont: null,
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stringResolve: value => value.StringId == 164868556u ? "Delete" : "Filter");
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UiButton creature = Assert.IsType<UiButton>(layout.FindElement(0x10000298u));
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Assert.Equal((0f, 1f, 13f, 13f),
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(creature.FaceLeft, creature.FaceTop, creature.FaceWidth, creature.FaceHeight));
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Assert.Equal(UiButton.LabelAlignment.Left, creature.LabelAlign);
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Assert.Equal(17f, creature.LabelOffsetX);
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Assert.Equal("Filter", creature.Label);
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Assert.True(creature.ToggleBehavior);
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creature.Selected = true;
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Assert.Equal("Highlight", creature.ActiveState);
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Assert.Equal(UiButtonStateMachine.Highlight, creature.ActiveRetailStateId);
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UiButton levelSix = Assert.IsType<UiButton>(layout.FindElement(0x100002A1u));
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Assert.Equal(UiButton.LabelAlignment.Left, levelSix.LabelAlign);
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Assert.Equal(17f, levelSix.LabelOffsetX);
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UiButton delete = Assert.IsType<UiButton>(
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layout.FindElement(SpellbookWindowController.DeleteButtonId));
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Assert.Equal("Delete", delete.Label);
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Assert.Equal(UiButton.LabelAlignment.Center, delete.LabelAlign);
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Assert.Equal((187f, 61f, 100f, 32f),
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(delete.Left, delete.Top, delete.FaceWidth, delete.FaceHeight));
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}
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[Fact]
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public void LearnedSpells_AreAuthoredRows_InDisplayOrder_WithSelectionAndDragPayload()
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{
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ImportedLayout layout = FixtureLoader.LoadSpellbook();
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Spellbook book = CreateSpellbook();
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book.OnSpellLearned(101u);
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book.OnSpellLearned(102u);
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book.OnSpellLearned(103u);
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var added = new List<uint>();
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using SpellbookWindowController controller = Bind(
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layout, book, addFavorite: added.Add)!;
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UiItemList list = Assert.IsType<UiItemList>(
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layout.FindElement(SpellbookWindowController.SpellListId));
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UiScrollbar scrollbar = Assert.IsType<UiScrollbar>(
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layout.FindElement(SpellbookWindowController.SpellScrollbarId));
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Assert.Equal(1, list.Columns);
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Assert.Equal(280f, list.CellWidth);
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Assert.Equal(32f, list.CellHeight);
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Assert.Same(list.Scroll, scrollbar.Model);
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Assert.Equal(3, list.GetNumUIItems());
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UiCatalogSlot first = Assert.IsType<UiCatalogSlot>(list.GetItem(0));
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UiCatalogSlot second = Assert.IsType<UiCatalogSlot>(list.GetItem(1));
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UiCatalogSlot third = Assert.IsType<UiCatalogSlot>(list.GetItem(2));
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Assert.Equal([102u, 101u, 103u], [first.EntryId, second.EntryId, third.EntryId]);
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Assert.Equal("Creature One", first.Label);
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Assert.True(first.ShowLabel);
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Assert.Equal(RowStyle.BackgroundSprite, first.BackgroundSprite);
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Assert.Equal(RowStyle.SelectedSprite, first.SelectedSprite);
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Assert.True(first.SelectionBehindContent);
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Assert.Equal(RowStyle.LabelLeft, first.LabelLeft);
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second.OnEvent(new UiEvent(0, second, UiEventType.Click));
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Assert.True(second.Selected);
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Assert.False(first.Selected);
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first.OnEvent(new UiEvent(
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0, first, UiEventType.DragBegin,
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Payload: new SpellbookShortcutDragPayload(first.EntryId)));
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Assert.True(first.Selected);
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Assert.IsType<SpellbookShortcutDragPayload>(first.GetDragPayload());
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first.OnEvent(new UiEvent(0, first, UiEventType.DoubleClick));
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Assert.Equal([102u], added);
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}
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[Fact]
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public void SchoolAndLevelFilters_RebuildFromAuthoritativeBitfield()
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{
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ImportedLayout layout = FixtureLoader.LoadSpellbook();
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Spellbook book = CreateSpellbook();
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book.OnSpellLearned(101u); // War I
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book.OnSpellLearned(102u); // Creature I
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book.OnSpellLearned(103u); // War VIII
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var sent = new List<uint>();
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using SpellbookWindowController controller = Bind(
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layout, book, sendFilter: sent.Add)!;
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UiItemList list = Assert.IsType<UiItemList>(
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layout.FindElement(SpellbookWindowController.SpellListId));
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UiButton war = Assert.IsType<UiButton>(layout.FindElement(0x1000029Bu));
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UiButton levelOne = Assert.IsType<UiButton>(layout.FindElement(0x1000029Cu));
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Assert.True(war.Selected);
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Assert.Equal(3, list.GetNumUIItems());
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war.OnEvent(new UiEvent(0, war, UiEventType.Click));
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controller.Tick();
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Assert.Equal([0x3FF7u], sent);
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Assert.Single(VisibleSpellIds(list));
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Assert.Equal(102u, VisibleSpellIds(list)[0]);
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war.OnEvent(new UiEvent(0, war, UiEventType.Click));
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levelOne.OnEvent(new UiEvent(0, levelOne, UiEventType.Click));
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controller.Tick();
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Assert.Equal([103u], VisibleSpellIds(list));
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Assert.False(levelOne.Selected);
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}
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[Fact]
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public void Delete_UsesSharedConfirmation_AndWaitsForServerRemovalNotice()
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{
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ImportedLayout layout = FixtureLoader.LoadSpellbook();
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Spellbook book = CreateSpellbook();
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book.OnSpellLearned(101u);
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var removed = new List<uint>();
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string? prompt = null;
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Action<bool>? complete = null;
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using SpellbookWindowController controller = Bind(
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layout,
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book,
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removeSpell: removed.Add,
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showConfirmation: (message, callback) =>
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{
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prompt = message;
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complete = callback;
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})!;
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UiItemList list = Assert.IsType<UiItemList>(
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layout.FindElement(SpellbookWindowController.SpellListId));
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UiButton delete = Assert.IsType<UiButton>(
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layout.FindElement(SpellbookWindowController.DeleteButtonId));
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delete.OnEvent(new UiEvent(0, delete, UiEventType.Click));
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Assert.Null(prompt);
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UiCatalogSlot row = Assert.IsType<UiCatalogSlot>(list.GetItem(0));
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row.OnEvent(new UiEvent(0, row, UiEventType.Click));
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delete.OnEvent(new UiEvent(0, delete, UiEventType.Click));
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Assert.Equal(
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"Are you sure you want to remove War One from your spellbook? "
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+ "You will no longer be able to cast this spell unless you learn it again!",
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prompt);
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Assert.Empty(removed);
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complete!(false);
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Assert.Empty(removed);
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Assert.True(book.Knows(101u));
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delete.OnEvent(new UiEvent(0, delete, UiEventType.Click));
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complete!(true);
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Assert.Equal([101u], removed);
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Assert.True(book.Knows(101u));
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Assert.Single(VisibleSpellIds(list));
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book.OnSpellForgotten(101u);
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controller.Tick();
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Assert.False(book.Knows(101u));
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Assert.Empty(VisibleSpellIds(list));
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}
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[Fact]
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public void Components_UseAuthoredCategoryAndItemTemplates_WithRetailCountsAndSelection()
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{
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ImportedLayout layout = FixtureLoader.LoadSpellbook();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = 10u,
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WeenieClassId = 100u,
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Name = "Copper Scarab",
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Type = ItemType.SpellComponents,
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IconId = 0x06000100u,
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StackSize = 2,
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ContainerId = 1u,
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IsComponentPack = true,
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});
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = 11u,
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WeenieClassId = 101u,
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Name = "Diamond Scarab",
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Type = ItemType.SpellComponents,
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IconId = 0x06000101u,
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StackSize = 1,
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ContainerId = 1u,
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IsComponentPack = true,
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});
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = 12u,
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WeenieClassId = 200u,
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Name = "Amaranth",
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Type = ItemType.SpellComponents,
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IconId = 0x06000200u,
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StackSize = 3,
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ContainerId = 1u,
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IsComponentPack = true,
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});
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var components = new Dictionary<uint, SpellComponentDescriptor>
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{
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[100u] = new(100u, "Copper Scarab", 0u, 0x06000100u),
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[101u] = new(101u, "Diamond Scarab", 0u, 0x06000101u),
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[200u] = new(200u, "Amaranth", 1u, 0x06000200u),
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};
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Spellbook book = CreateSpellbook();
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book.SetDesiredComponent(100u, 7u);
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var selected = new List<uint>();
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var desired = new List<(uint Component, uint Amount)>();
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var selection = new SelectionState();
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using SpellbookWindowController controller = Bind(
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layout,
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book,
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objects: objects,
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components: components,
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selection: selection,
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selectObject: objectId =>
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{
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selected.Add(objectId);
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selection.Select(objectId, SelectionChangeSource.Inventory);
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},
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setDesiredComponent: (component, amount) => desired.Add((component, amount)),
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resolveComponentIcon: icon => icon + 0x1000u)!;
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controller.ShowPage(SpellbookWindowPage.Components);
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UiItemList list = Assert.IsType<UiItemList>(
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layout.FindElement(SpellbookWindowController.ComponentListId)?.Children.Single());
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Assert.Equal(5, list.GetNumUIItems());
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Assert.Same(
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list.Scroll,
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Assert.IsType<UiScrollbar>(
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layout.FindElement(SpellbookWindowController.ComponentScrollbarId)).Model);
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UiTemplateListSlot scarabs = Assert.IsType<UiTemplateListSlot>(list.GetItem(0));
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UiText scarabTitle = Assert.IsType<UiText>(scarabs.Content.Root);
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Assert.Equal("SCARABS", Assert.Single(scarabTitle.LinesProvider()).Text);
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Assert.Equal(0x06001392u, scarabTitle.BackgroundSprite);
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UiTemplateListSlot copper = Assert.IsType<UiTemplateListSlot>(list.GetItem(1));
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UiDatElement copperRoot = Assert.IsType<UiDatElement>(copper.Content.Root);
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Assert.Equal((0x06005E21u, 1), copperRoot.ActiveMedia());
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Assert.Equal("Copper Scarab", Assert.Single(
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Assert.IsType<UiText>(copper.Content.FindElement(
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ComponentBookTemplateFactory.NameId)).LinesProvider()).Text);
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UiText ownedCount = Assert.IsType<UiText>(copper.Content.FindElement(
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ComponentBookTemplateFactory.OwnedCountId));
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Assert.Equal((224f, 0f, 60f, 15f),
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(ownedCount.Left, ownedCount.Top, ownedCount.Width, ownedCount.Height));
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Assert.False(ownedCount.OneLine);
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Assert.Equal("2", Assert.Single(ownedCount.LinesProvider()).Text);
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UiField desiredField = Assert.IsType<UiField>(copper.Content.FindElement(
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ComponentBookTemplateFactory.DesiredCountId));
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Assert.Equal((224f, 15f, 60f, 15f),
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(desiredField.Left, desiredField.Top, desiredField.Width, desiredField.Height));
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Assert.True(desiredField.RightAligned);
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Assert.Equal("7", desiredField.Text);
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UiElement iconHost = Assert.IsAssignableFrom<UiElement>(copper.Content.FindElement(
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ComponentBookTemplateFactory.IconId));
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Assert.Equal(
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0x06001100u,
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Assert.IsType<UiTextureElement>(Assert.Single(iconHost.Children)).Texture);
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copper.OnEvent(new UiEvent(0u, copper, UiEventType.Click));
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Assert.Equal([10u], selected);
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Assert.True(copper.Selected);
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Assert.Equal(UiButtonStateMachine.Highlight, copperRoot.ActiveRetailStateId);
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Assert.Equal((0x06005E22u, 1), copperRoot.ActiveMedia());
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desiredField.SetText("21");
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desiredField.OnSubmit!(desiredField.Text);
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Assert.Equal([(100u, 21u)], desired);
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desiredField.SetText("5001");
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desiredField.OnSubmit!(desiredField.Text);
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Assert.Equal("21", desiredField.Text);
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Assert.Equal([(100u, 21u)], desired);
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UiTemplateListSlot herbs = Assert.IsType<UiTemplateListSlot>(list.GetItem(3));
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Assert.Equal("HERBS", Assert.Single(
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Assert.IsType<UiText>(herbs.Content.Root).LinesProvider()).Text);
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UiTemplateListSlot amaranth = Assert.IsType<UiTemplateListSlot>(list.GetItem(4));
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selection.Select(12u, SelectionChangeSource.Radar);
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Assert.True(amaranth.Selected);
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Assert.False(copper.Selected);
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selection.Select(0xDEADBEEFu, SelectionChangeSource.World);
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Assert.False(amaranth.Selected);
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// ACE consumes components through SetStackSize (0x0197). The object table
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// publishes ObjectUpdated; the controller rebuilds the tracker total on Tick.
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Assert.True(objects.UpdateStackSize(10u, stackSize: 1, value: 0));
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controller.Tick();
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UiTemplateListSlot updatedCopper = Assert.IsType<UiTemplateListSlot>(list.GetItem(1));
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Assert.Equal("1", Assert.Single(
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Assert.IsType<UiText>(updatedCopper.Content.FindElement(
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ComponentBookTemplateFactory.OwnedCountId)).LinesProvider()).Text);
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Assert.Equal("21", Assert.IsType<UiField>(updatedCopper.Content.FindElement(
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ComponentBookTemplateFactory.DesiredCountId)).Text);
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// Consuming the final item removes its object. The row disappears while the
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// category remains because Diamond Scarab is still owned.
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Assert.True(objects.Remove(10u));
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controller.Tick();
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Assert.DoesNotContain(
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Enumerable.Range(0, list.GetNumUIItems())
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.Select(list.GetItem)
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.OfType<UiTemplateListSlot>(),
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slot => slot.EntryId == 100u);
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}
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private static SpellbookWindowController? Bind(
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ImportedLayout layout,
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Spellbook spellbook,
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Action<uint>? addFavorite = null,
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Action<uint>? sendFilter = null,
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Action<uint>? removeSpell = null,
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Action<string, Action<bool>>? showConfirmation = null,
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Action? close = null,
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ClientObjectTable? objects = null,
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IReadOnlyDictionary<uint, SpellComponentDescriptor>? components = null,
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SelectionState? selection = null,
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Action<uint>? selectObject = null,
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Action<uint, uint>? setDesiredComponent = null,
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Func<uint, uint>? resolveComponentIcon = null)
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=> SpellbookWindowController.Bind(
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layout,
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spellbook,
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objects ?? new ClientObjectTable(),
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() => 1u,
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|
components ?? new Dictionary<uint, SpellComponentDescriptor>(),
|
|
selection ?? new SelectionState(),
|
|
spellId => spellId + 1000u,
|
|
resolveComponentIcon ?? (iconId => iconId),
|
|
spellId => spellId == 103u ? 8 : 1,
|
|
selectObject ?? (_ => { }),
|
|
addFavorite ?? (_ => { }),
|
|
filters =>
|
|
{
|
|
spellbook.SetSpellbookFilters(filters);
|
|
sendFilter?.Invoke(filters);
|
|
},
|
|
removeSpell ?? (_ => { }),
|
|
showConfirmation ?? ((_, _) => { }),
|
|
(componentId, amount) =>
|
|
{
|
|
spellbook.SetDesiredComponent(componentId, amount);
|
|
setDesiredComponent?.Invoke(componentId, amount);
|
|
},
|
|
close ?? (() => { }),
|
|
new ComponentBookTemplateFactory(
|
|
FixtureLoader.LoadComponentCategoryTemplateInfos(),
|
|
FixtureLoader.LoadComponentRowTemplateInfos(),
|
|
_ => (0u, 0, 0),
|
|
defaultFont: null),
|
|
RowStyle,
|
|
rowFont: null);
|
|
|
|
private static Spellbook CreateSpellbook()
|
|
{
|
|
const string csv = "Spell ID,Name,School,IconId [Hex],SortKey\n"
|
|
+ "101,War One,War Magic,0x06000001,2\n"
|
|
+ "102,Creature One,Creature Enchantment,0x06000002,1\n"
|
|
+ "103,War Eight,War Magic,0x06000003,3\n";
|
|
return new Spellbook(SpellTable.LoadFromReader(new StringReader(csv)));
|
|
}
|
|
|
|
private static uint[] VisibleSpellIds(UiItemList list)
|
|
=> Enumerable.Range(0, list.GetNumUIItems())
|
|
.Select(index => Assert.IsType<UiCatalogSlot>(list.GetItem(index)).EntryId)
|
|
.ToArray();
|
|
}
|