Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Adds a hardcoded sun direction + ambient + Lambert diffuse to both terrain.frag and mesh.frag. Both vertex shaders now forward a world- space normal (computed as mat3(uModel) * aNormal) for the fragment shader to dot against the sun vector. Lighting model: final_rgb = texture_rgb * (AMBIENT + DIFFUSE * max(0, dot(N, SUN))) where AMBIENT=0.4, DIFFUSE=0.6, SUN=normalize(0.4,0.3,0.8). Building walls facing the sun light up, walls in shadow dim to ~40%. Scenery (trees, bushes, rocks) with real per-vertex normals from SWVertex shades naturally. Terrain currently uses flat UnitZ normals so every terrain fragment gets the same contribution — terrain will look a bit washed out compared to real AC until a Phase 3b pass computes per-vertex landblock normals from the heightmap. Non-uniform scale (from scenery's random scale baked into MeshRef PartTransform) would technically require the inverse-transpose for correct normals, but scenery uses uniform scale so mat3(uModel) is good enough. Flagging as a known Phase 3+ concern if nonuniform scale ever shows up. Build clean, runtime clean: 1133 entities hydrated, no shader compile errors, process runs through startup. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| docs/plans | ||
| src | ||
| tests | ||
| .gitignore | ||
| AcDream.slnx | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.