..
Allegiance
feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
2026-04-18 17:17:45 +02:00
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Chat
fix(world): preserve portal materialization effects
2026-07-16 08:14:48 +02:00
Combat
fix #208 : keep combat bar hidden in peace mode
2026-07-12 22:30:55 +02:00
Conformance
refactor(pipeline): MP1a cleanup - narrow public surface, csproj parity, move residue
2026-07-05 20:52:01 +02:00
Fixtures
fix( #185 ): landblock collision part-id uint32 overflow dropped stair steps
2026-07-08 10:07:50 +02:00
Input
fix(runtime): align portal and movement presentation
2026-07-17 08:48:27 +02:00
Items
fix(items): finish corpse pickup and combat switching
2026-07-17 18:35:29 +02:00
Lighting
feat(vfx): bind effects to live animated poses
2026-07-14 10:56:01 +02:00
Meshing
feat(vfx): bind effects to live animated poses
2026-07-14 10:56:01 +02:00
Physics
fix(animation): restore retail transition sign gates
2026-07-19 21:44:12 +02:00
Player
fix(ui): port live experience quality updates ( #217 )
2026-07-13 20:43:48 +02:00
Plugins
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
Rendering
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
Selection
feat(selection): port retail polygon picking and vivid marker
2026-07-17 21:32:51 +02:00
Social
feat(chat): port retail client command families
2026-07-13 14:50:15 +02:00
Spells
fix(spells): load complete retail DAT catalog
2026-07-15 21:17:13 +02:00
Streaming
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
Terrain
fix #108-residual (root cause): terrain drew DOUBLE-SIDED - port retail landPolysDraw eye-side gate as terrain backface cull
2026-06-12 22:05:31 +02:00
Textures
fix(textures): DecodeSolidColor null-safe against null ColorValue
2026-06-14 14:36:07 +02:00
Ui
feat(chat): port retail client command families
2026-07-13 14:50:15 +02:00
Vfx
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
World
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
AcDream.Core.Tests.csproj
test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
2026-06-02 15:20:24 +02:00
SmokeTest.cs
chore: phase 1 — add Core, Abstractions, App, Tests projects
2026-04-10 09:22:33 +02:00
xunit.runner.json
test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
2026-06-02 15:20:24 +02:00