Honor the requested non-dev-UI behavior by making the 2x DAT-authored particle cutoff the application default while keeping Retail as the exact opt-down setting. Update migration tests and the divergence/roadmap documentation accordingly. Release build succeeds and all 5,857 tests pass with five intentional skips. Co-authored-by: OpenAI Codex <codex@openai.com>
177 lines
6.9 KiB
Markdown
177 lines
6.9 KiB
Markdown
# Retail particle visibility and degradation-distance pseudocode
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Date: 2026-07-17
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Oracle: matching Sept-2013 `acclient.exe` + `acclient.pdb`
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## Scope
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This note records the retail mechanism that prevents distant or non-viewed
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particle systems from consuming the full simulation and draw cost. It corrects
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the older performance suggestion in `deepdives/r04-vfx-particles.md`: retail
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does not merely hide distant particles while continuing to simulate them.
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## Named retail functions
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- `CPhysicsPart::GetMaxDegradeDistance` at `0x0050D510`
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- `GfxObjDegradeInfo::get_max_degrade_distance` at `0x0051E2D0`
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- `ParticleEmitter::SetInfo` at `0x0051CE90`
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- `CPhysicsObj::ShouldDrawParticles` at `0x0050FE60`
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- `ParticleEmitter::UpdateParticles` at `0x0051D180`
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- `ParticleManager::UpdateParticles` at `0x0051B800`
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The two short distance functions and the ambiguous x87 branch in
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`UpdateParticles` were verified against instructions from the matching retail
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binary, not inferred from the decompiler's generated types.
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## Pseudocode
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### `CPhysicsPart::GetMaxDegradeDistance`
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```text
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if part.gfx_object.degrades == null:
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return 100.0
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return part.gfx_object.degrades.get_max_degrade_distance()
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```
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The unit is the client's world unit (approximately one metre).
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### `GfxObjDegradeInfo::get_max_degrade_distance`
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```text
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if num_degrades <= 2:
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return degrades[0].max_dist
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return degrades[num_degrades - 2].max_dist
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```
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`GfxObjInfo` is 20 bytes and `max_dist` is the field at offset 16. The
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`num_degrades > 2` instruction reads `base + num_degrades * 20 - 24`, which is
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exactly `degrades[num_degrades - 2].max_dist`.
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### `ParticleEmitter::SetInfo`
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```text
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if hw_gfxobj_id cannot be loaded:
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return false # no software-GfxObj substitution
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create max_particles PhysicsPart instances from hw_gfxobj_id
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degrade_distance = first_particle_part.GetMaxDegradeDistance()
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allocate particle records
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```
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The distance belongs to the emitter's hardware particle GfxObj, not the owner
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Setup and not the visual size of a particle.
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### `CPhysicsObj::ShouldDrawParticles`
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```text
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if this is the examination object:
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return true
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if distance_from_viewer > emitter.degrade_distance:
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return false
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if cell == null:
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return false
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return cell.IsInView()
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```
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Equality passes: a particle owner at exactly the authored degradation distance
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is still eligible. The x87 comparison also admits unordered input: a NaN
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distance or authored maximum follows the comparison's pass branch. Negative,
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NaN, and infinite authored `max_dist` values are not sanitized; the 100-unit
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default applies only when the loaded hardware GfxObj has no degradation table.
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### `ParticleEmitter::UpdateParticles`
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```text
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if owner.ShouldDrawParticles(degrade_distance):
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if degraded_out:
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degraded_out = false
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SetNoDraw(false)
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update every live particle
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if parent-local:
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read the parent's current frame
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emit normally, observing total-particle and total-time limits
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last_update_time = now
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return whether emitter remains alive
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if not degraded_out:
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SetNoDraw(true)
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degraded_out = true
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last_update_time = now
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if total_particles == 0 and total_seconds == 0:
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# Infinite emitter. Retail rewrites each particle's birth/update time to
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# now, freezing its age while degraded, and performs no normal emission.
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for each live particle:
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particle.birth_or_last_update_time = now
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return true
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# Finite emitter: retire expired particles and advance emission bookkeeping,
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# but do not create/render a physical particle while degraded.
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for each live particle:
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particle.lifetime = now - particle.birth_time
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if expired:
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KillParticle(particle)
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if not stopped:
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if ShouldEmitParticle():
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RecordParticleEmission() # num_particles++ and total_emitted++
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StopEmitter() # conditional duration/count test
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return true
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return num_particles != 0
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```
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`StopEmitter` is a test despite its imperative name. It sets `stopped` only
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after the authored total duration expires or `total_emitted` reaches the
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authored total-particle limit. A finite emitter that is merely outside the view
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therefore remains live and repeats this branch on later updates.
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There is a counterintuitive retail lifetime edge case here that must not be
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"repaired": `RecordParticleEmission` increments `num_particles` without
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allocating a `PhysicsPart`. If that logical emission reaches the authored stop
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condition while the effect is fully degraded, the already-stopped branch keeps
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returning `num_particles != 0` even though there is no drawable particle to
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retire. The emitter consequently remains owned until its physics object tears
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the effect down. This follows directly from `RecordParticleEmission`
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(`0x0051C870`), `UpdateParticles` (`0x0051D180`), and the manager's false-return
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removal contract; the Core conformance test pins the quirk explicitly.
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The x87 equality branch for `(total_particles == 0 && total_seconds == 0)` was
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checked from `0x0051D1E1`: `fcomp 0`, `fnstsw ax`, `test ah,0x44`, `jp finite`.
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For equality the parity jump is not taken, selecting the infinite-emitter
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freeze path.
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## Reference cross-checks
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- ACE's `Physics/Particles/ParticleEmitter.cs` preserves the two degraded
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update branches and birth-time reset, but deliberately assigns
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`DegradeDistance = float.MaxValue`; it is therefore useful for control-flow
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interpretation but not for the missing client distance rule.
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- WorldBuilder/ACME's particle simulator confirms the DAT emitter fields and
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integrators, but does not implement retail's live `CObjCell::IsInView` gate.
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- The in-tree `GfxObjDegradeResolver` confirms the DatReaderWriter representation
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of `DIDDegrade`, ordered `GfxObjInfo` entries, and `MaxDist`. `DatCollection`
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remains the sole runtime DAT reader.
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Installed-data fixture: Aerlinthe's dominant Swarm emitter `0x32000223`
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(hardware GfxObj `0x01001358`) resolves to an authored maximum distance of
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64 world units. Extended mode therefore raises that effect to 128 units; it
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does not change landscape, scenery, entity, or fog distance.
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## acdream integration mapping
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- Core resolves the exact authored maximum distance into `EmitterDesc`.
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- Core owns degraded simulation semantics and the no-per-particle fast path for
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infinite emitters.
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- App publishes the previous completed world-visibility product: retail PView
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interior cells plus the landscape renderer's doorway-clipped outdoor
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landcell set and camera position. The landscape-only fallback publishes the
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same product without requiring an interior root. Outdoor dat stabs carry a
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separate effect cell so their intentionally-null render parent is unchanged.
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Login and portal-space frames publish an empty world view; explicit
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examination and dedicated-pass policies are the only bypasses.
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- The renderer filters an emitter before scanning its particle slots.
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- The user-requested default Extended mode doubles authored retail distances.
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Exact Retail remains selectable; the default adaptation is recorded in the
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divergence register.
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