| .. |
|
Layout
|
fix(movement): invalidate burden on enchantment changes
|
2026-07-31 10:16:27 +02:00 |
|
AutoWieldGenerationTests.cs
|
feat(net): port retail physics spawn and event timestamps
|
2026-07-14 00:22:17 +02:00 |
|
ClientCommandControllerTests.cs
|
feat(chat): port retail client command families
|
2026-07-13 14:50:15 +02:00 |
|
ControlsIniTests.cs
|
feat(D.2b): controls.ini stylesheet loader + apply title color
|
2026-06-14 17:31:55 +02:00 |
|
CursorFeedbackControllerTests.cs
|
fix(ui): interactive window moves must survive the per-frame anchor layout; lock the dragbar cursor
|
2026-07-29 21:24:49 +02:00 |
|
DatWidgetFactoryZOrderTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
DragDropSpineTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
GameplayConfirmationControllerTests.cs
|
refactor(net): converge live session state reset
|
2026-07-21 12:00:48 +02:00 |
|
IconComposerTests.cs
|
fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload)
|
2026-06-18 10:21:33 +02:00 |
|
ItemInteractionControllerTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
LayoutImporterMountTests.cs
|
feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree)
|
2026-06-20 22:36:20 +02:00 |
|
MarkupDocumentTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
PortalWaitNoticeControllerTests.cs
|
perf(streaming): reserve destination reveal capacity
|
2026-07-24 19:39:23 +02:00 |
|
RetailCursorCatalogTests.cs
|
fix(ui): port retail window control feedback
|
2026-07-17 09:40:08 +02:00 |
|
RetailCursorManagerTests.cs
|
feat(ui): complete retail cursor state machine
|
2026-07-11 08:31:40 +02:00 |
|
RetailItemConfirmationControllerTests.cs
|
refactor(runtime): own interaction transactions
|
2026-07-26 11:13:09 +02:00 |
|
RetailSkillTrainingConfirmationControllerTests.cs
|
fix(ui): restore retail skill training confirmation
|
2026-07-13 17:57:29 +02:00 |
|
RetailUiAutomationProbeTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
RetailUiInteractionFlowTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
RetailUiRuntimeLeaseTests.cs
|
refactor(lifetime): own render resource prefixes
|
2026-07-22 14:42:14 +02:00 |
|
RetailWindowLayoutPersistenceTests.cs
|
fix(ui): restore modern spell formula presentation
|
2026-07-24 07:08:47 +02:00 |
|
RetailWindowManagerTests.cs
|
fix(ui): port retail window control feedback
|
2026-07-17 09:40:08 +02:00 |
|
RetainedPanelControllerGroupTests.cs
|
refactor(ui): own retained controller lifetimes
|
2026-07-10 23:35:26 +02:00 |
|
RetainedUiInputBindingTests.cs
|
refactor(input): own pointer and callback lifetime
|
2026-07-22 11:59:33 +02:00 |
|
UiButtonStateMachineTests.cs
|
feat(ui): port retained widget foundations
|
2026-07-10 17:55:41 +02:00 |
|
UiButtonTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
UiClipRectTests.cs
|
fix(ui): complete retail inventory scroll polish
|
2026-07-11 10:56:33 +02:00 |
|
UiCollapsibleFrameTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
UiCompositeShutdownTests.cs
|
test(runtime): add unattended connected R6 soak
|
2026-07-20 12:12:08 +02:00 |
|
UiDatFontTests.cs
|
test(app): measure the warmed path, not the path being warmed (#250)
|
2026-07-29 03:42:08 +02:00 |
|
UiElementChildOrderTests.cs
|
fix(rendering): bound portal resource lifetime
|
2026-07-18 21:35:16 +02:00 |
|
UiFieldTests.cs
|
fix(ui): UiField wrapped-line cache coherent with the text at mouse-hit time
|
2026-07-29 19:38:52 +02:00 |
|
UiItemListGridTests.cs
|
feat(ui): D.2b item interaction + retail cursors + live character sheet
|
2026-07-03 09:18:43 +02:00 |
|
UiItemListScrollTests.cs
|
fix(ui): complete retail inventory scroll polish
|
2026-07-11 10:56:33 +02:00 |
|
UiItemListTests.cs
|
feat(items): port retail shared cooldown overlays
|
2026-07-23 10:41:16 +02:00 |
|
UiItemSlotTests.cs
|
Revert "Campaign V slice V4a" - it lost world multisampling
|
2026-07-27 18:29:28 +02:00 |
|
UiLayoutPolicyTests.cs
|
fix(ui): preserve cropped chat and button faces
|
2026-07-10 18:11:14 +02:00 |
|
UiMenuTests.cs
|
fix(D.2b): UiMenu — controller owns Selected (review fix for Task 4)
|
2026-06-16 17:27:30 +02:00 |
|
UiMeterTests.cs
|
feat(D.2b): UiMeter vital bar + fill-geometry tests
|
2026-06-14 16:38:07 +02:00 |
|
UiMeterVerticalTests.cs
|
feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4)
|
2026-06-21 08:58:37 +02:00 |
|
UiNineSlicePanelTests.cs
|
feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test
|
2026-06-14 16:36:11 +02:00 |
|
UiRadarTests.cs
|
feat(ui): port retail radar and compass
|
2026-07-10 16:14:37 +02:00 |
|
UiRootInputTests.cs
|
fix(ui): interactive window moves must survive the per-frame anchor layout; lock the dragbar cursor
|
2026-07-29 21:24:49 +02:00 |
|
UiScrollablePanelTests.cs
|
feat(ui): D.2b item interaction + retail cursors + live character sheet
|
2026-07-03 09:18:43 +02:00 |
|
UiScrollableTests.cs
|
feat(ui): unify retained window mounts
|
2026-07-10 22:22:25 +02:00 |
|
UiScrollbarTests.cs
|
fix(ui): match retail spell bar controls
|
2026-07-23 07:49:09 +02:00 |
|
UiTextDatFontTests.cs
|
feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5)
|
2026-06-16 17:39:02 +02:00 |
|
UiTextTests.cs
|
fix(ui): render live component counts
|
2026-07-15 18:11:02 +02:00 |