Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Phase 6.4 advanced CurrFrame as a float but only sampled the integer floor, so animations stepped instead of flowing. Phase 6.5 takes the fractional part as a blend factor t and slerps each part's orientation + lerps its origin between PartFrames[floor] and PartFrames[floor+1] (wrapping back to LowFrame at HighFrame). The result is smooth motion at any framerate without changing the cycle length or frame indices. Defensive: if a part index exceeds the keyframe's bone list (rare, typically when AnimPartChanges grew the part count above the animation's NumParts) it falls back to identity instead of throwing. 160 tests still green. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| AcDream.slnx | ||
| CLAUDE.md | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.