acdream/tests/AcDream.Core.Tests
Erik 252e806804 fix(physics): AD-55 retired — Sledding fast-sled constant is cos(10 deg)
Per docs/research/2026-07-30-ts4-116-oracle-plan.md Addendum (byte-proven
2026-07-30). Raw bytes of CPhysicsObj::calc_friction @ 0x0050ee70's
Sledding fast-sled branch (0x0050ef52-0x0050ef6a):

  d9 86 38 01 00 00   fld  dword [esi+0x138]    ; contact_plane.Normal.Z
  dd 05 28 6b 7c 00   fld  qword [0x007c6b28]   ; = 0.17453292519943295 (10 deg RADIANS)
  d9 ff               fcos                       ; st0 = cos(10 deg) = 0.984807753
  de d9               fcompp

confirm a genuine fcos opcode over a real 10-degrees-in-radians double
literal -- not a BN misdecompile of a raw float load. Retail truly
computes cos(10 deg) ~ 0.9848078 at runtime; ACE's 0.99999536f equals
cos(0.1745 DEGREES) -- the same radian literal evaluated in degree mode,
a proven ACE porting error carried into this port provisionally.

PhysicsBody.calc_friction's Sledding near-flat override now compares
GroundNormal.Z > 0.98480775f (cos 10 deg). Feel impact: retail's 0.2f
fast-sled friction override engages on any ground within 10 degrees of
flat; the old constant engaged only within ~0.175 degrees (never, in
practice).

Tests: two new boundary pins
(calc_friction_sledding_fast_override_engages_at_5_degrees_from_flat /
..._does_not_engage_at_15_degrees_from_flat) construct a tilted
GroundNormal with velocity purely orthogonal to the tilt plane (dot=0
exactly, isolating the Sledding-band friction value from the outer 0.25f
gate and the normal-removal step) and assert the exact pow(1-friction, dt)
decay on each side of the new 10-degree boundary.

Register: AD-55 retired (struck through, retirement note with the byte
decode).

Full AcDream.Core.Tests suite: 4063 passed / 1 skipped, no regressions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 12:56:26 +02:00
..
Allegiance feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model 2026-04-18 17:17:45 +02:00
Audio feat(core): adopt retail's SoundType catalog; retire AC2D 2026-07-29 07:38:56 +02:00
Chat refactor(runtime): own communication and social state 2026-07-26 07:50:16 +02:00
Combat refactor(input): own gameplay action routing 2026-07-22 12:43:05 +02:00
Conformance refactor(pipeline): MP1a cleanup - narrow public surface, csproj parity, move residue 2026-07-05 20:52:01 +02:00
Fixtures fix(#185): landblock collision part-id uint32 overflow dropped stair steps 2026-07-08 10:07:50 +02:00
Input refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
Items fix(interaction): restore retail loot placement and world-drop projection 2026-07-27 00:03:15 +02:00
Lighting perf(lighting): bound global light selection 2026-07-25 05:40:32 +02:00
Meshing feat(vfx): bind effects to live animated poses 2026-07-14 10:56:01 +02:00
Physics fix(physics): AD-55 retired — Sledding fast-sled constant is cos(10 deg) 2026-07-30 12:56:26 +02:00
Player refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
Plugins fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
Properties feat(core): adopt retail's full WeenieError code table 2026-07-29 07:33:27 +02:00
Rendering fix(render): the near plane is col3, not col4 + col3 (#248) 2026-07-29 03:33:20 +02:00
Selection refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
Social refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
Spells feat(physics): Campaign P P1 - stat-coupled movement (burden/stamina/vitae) 2026-07-30 08:18:06 +02:00
Streaming fix(test): stop the streaming priority-apply tests reading a warm JIT 2026-07-28 18:09:08 +02:00
Terrain fix #108-residual (root cause): terrain drew DOUBLE-SIDED - port retail landPolysDraw eye-side gate as terrain backface cull 2026-06-12 22:05:31 +02:00
Textures fix(render): keep authored surface translucency on composite textures 2026-07-29 21:40:26 +02:00
Ui feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00
Vfx fix(vfx): classify hardwareless particle emitters once 2026-07-27 00:03:44 +02:00
World fix(diag): Campaign V slice V7 commit 2 - pin the world clock, because the route never did 2026-07-28 19:34:13 +02:00
AcDream.Core.Tests.csproj test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation 2026-06-02 15:20:24 +02:00
GlobalUsings.cs refactor(runtime): own local movement and outbound cadence 2026-07-26 12:33:53 +02:00
SmokeTest.cs chore: phase 1 — add Core, Abstractions, App, Tests projects 2026-04-10 09:22:33 +02:00
xunit.runner.json test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation 2026-06-02 15:20:24 +02:00