Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Phase 1 MVP complete. 16 commits implementing: - Solution reorg into Plugin.Abstractions / Core / App / Tests + Smoke plugin - Plugin system: manifest parsing, directory discovery, collectible-ALC loader with cross-ALC type identity preserved, failure isolation - Terrain: LandblockMesh generator, Silk.NET window, GPU upload, height-ramp shader, orbit camera with mouse+scroll input - End-to-end: Serilog + AppPluginHost + SerilogAdapter, Smoke plugin round-trips through Initialize/Enable/Disable alongside terrain render 17 xUnit tests green, build clean, smoke verified visually against retail dats (Holtburg 0xA9B4FFFF renders as expected). |
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| AcDream.slnx | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.