acdream/src/AcDream.App
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fix #451: stabilize portal seam rendering
2026-08-27 14:30:21 +02:00
..
Audio fix #417: world ambience kept playing at character select after the in-world logoff 2026-08-17 18:46:04 +02:00
Combat fix #436: combat no-target refusal reaches the SpewBox with retail's exact text 2026-08-24 12:53:11 +02:00
Composition fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Configuration feat(launcher): stabilize prepared content updates 2026-08-25 19:17:13 +02:00
Credentials fix(launcher): close Campaign LA LA1 review findings 2026-08-14 17:00:09 +02:00
Diagnostics fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Input fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Interaction fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Net fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Physics fix #435 (part 1): delete 17 probes that outlived their closed investigations 2026-08-24 11:41:20 +02:00
Platform docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1 2026-08-14 16:04:32 +02:00
Plugins feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Rendering fix #451: stabilize portal seam rendering 2026-08-27 14:30:21 +02:00
Runtime fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Settings feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Spells Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
Streaming fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
UI fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Update feat(audio): Campaign A slice A5 — retail's region ambient soundscape 2026-08-08 22:53:41 +02:00
World fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1 2026-08-24 12:32:42 +02:00
AcDream.App.csproj feat(mosstank): cast back-to-back, and a settings view for the thresholds 2026-08-20 18:51:15 +02:00
GlobalUsings.cs feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
packages.linux-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.neutral.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.win-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
Program.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
RuntimeOptions.cs feat(launcher): stabilize prepared content updates 2026-08-25 19:17:13 +02:00