..
AcDream.App.Tests
test(rendering): include static walk owners in guard
2026-09-05 05:18:17 +02:00
AcDream.Bake.Tests
Optimize prepared asset package v2
2026-08-27 20:09:09 +02:00
AcDream.Cli.Tests
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
AcDream.Content.Tests
fix(rendering): carry retail SetSurface state to detail draws
2026-09-05 02:03:13 +02:00
AcDream.Core.Net.Tests
fix: complete retail parity stability pass
2026-08-28 20:01:39 +02:00
AcDream.Core.Tests
refactor(rendering): delete superseded visibility probes
2026-09-05 05:18:17 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Headless.Tests
fix: complete retail parity stability pass
2026-08-28 20:01:39 +02:00
AcDream.Launcher.Core.Tests
fix(rendering): carry retail SetSurface state to detail draws
2026-09-05 02:03:13 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsolelessSupervisorParent
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsoleSignalChild
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.InstallLeaseHolder
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Launcher.Tests
Optimize prepared asset package v2
2026-08-27 20:09:09 +02:00
AcDream.Platform.Tests
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.HostPlugin
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackInternal
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple
feat(render): implement Campaign AR and terrain fidelity
2026-08-22 13:13:29 +02:00
AcDream.Plugins.MossTank.Tests
feat(mosstank): add VTank-style automation PoC
2026-08-27 18:57:21 +02:00
AcDream.RenderPackValidator.Tests
feat(render): shader ABI v2 - AtmosphericFrame gains clock/wind blocks; caster pass binds it (Campaign VM VM6a)
2026-08-23 00:30:02 +02:00
AcDream.Runtime.Tests
fix: complete retail parity stability pass
2026-08-28 20:01:39 +02:00
AcDream.UI.Abstractions.Tests
fix: complete retail parity stability pass
2026-08-28 20:01:39 +02:00
Fixtures /campaign-la
feat(plugins): enforce apiVersion; launcher plugins default ON with "none" opt-out
2026-08-20 21:28:04 +02:00
Directory.Build.props
fix: retail text and golden-string tests must not follow the machine's locale
2026-08-19 19:56:09 +02:00
TestCultureInitializer.cs
fix: retail text and golden-string tests must not follow the machine's locale
2026-08-19 19:56:09 +02:00