acdream/tests/AcDream.App.Tests
Erik 124e046976 fix(runtime): align portal and movement presentation
Port retail portal viewport projection and reveal behavior, preserve outbound combat style, drive remote and local grounded movement from authored CSequence root frames, and reuse the local prepared pose so animation hooks advance once.

User-verified portal, observer movement, combat stance, and short-tap locomotion gates. Release build passed with 5,767 tests and five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 08:48:27 +02:00
..
Combat fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Input fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
Physics fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming fix(portal): synchronize destination presentation state 2026-07-16 21:17:13 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
World fix(portal): synchronize destination presentation state 2026-07-16 21:17:13 +02:00
AcDream.App.Tests.csproj test(D.2b): vitals importer conformance — golden fixture + tree/slice/chrome checks 2026-06-15 14:29:30 +02:00
FrameProfilerReportTests.cs test(pipeline): MP0 - restore invariant-culture assertion dropped from formatter test 2026-07-05 19:18:21 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeOptionsRetailUiTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
RuntimeOptionsTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00