acdream/tests
Erik 124e046976 fix(runtime): align portal and movement presentation
Port retail portal viewport projection and reveal behavior, preserve outbound combat style, drive remote and local grounded movement from authored CSequence root frames, and reuse the local prepared pose so animation hooks advance once.

User-verified portal, observer movement, combat stance, and short-tap locomotion gates. Release build passed with 5,767 tests and five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 08:48:27 +02:00
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AcDream.App.Tests fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
AcDream.Bake.Tests fix(pipeline): MP1b review - bake CLI determinism + bounded memory 2026-07-05 22:14:31 +02:00
AcDream.Content.Tests feat(vfx): port retail effect scheduling and delivery 2026-07-14 09:25:44 +02:00
AcDream.Core.Net.Tests fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00
AcDream.Core.Tests fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat: port retail magic lifecycle and retained spell UI 2026-07-15 10:55:22 +02:00