acdream/tests/AcDream.Runtime.Tests
2026-08-01 18:22:45 +02:00
..
Entities feat(runtime): own deferred set-position residence 2026-07-31 22:32:49 +02:00
Gameplay feat(runtime): atomically replace collision generations 2026-08-01 17:33:34 +02:00
Physics fix(runtime): preserve hidden setposition collision ownership 2026-08-01 18:22:45 +02:00
Platform feat(linux): add graphical platform services 2026-07-27 11:54:59 +02:00
Session fix(movement): invalidate burden on enchantment changes 2026-07-31 10:16:27 +02:00
Support refactor(runtime): unify generation reset for direct hosts 2026-07-27 00:43:26 +02:00
World feat(app): project canonical runtime placements 2026-08-01 15:00:49 +02:00
AcDream.Runtime.Tests.csproj arch(runtime): establish presentation-independent boundary 2026-07-25 17:33:11 +02:00
GameRuntimeContractTests.cs refactor(runtime): acknowledge exact world host projections 2026-07-26 18:27:41 +02:00
GameRuntimeTests.cs feat(headless): complete deterministic bot command parity 2026-07-27 08:23:36 +02:00
NoWindowGameRuntimeHostTests.cs feat(headless): complete deterministic bot command parity 2026-07-27 08:23:36 +02:00
RuntimeDependencyBoundaryTests.cs feat(headless): establish portable Linux host boundary 2026-07-27 01:10:45 +02:00
RuntimeGenerationResetTests.cs feat(headless): complete deterministic bot command parity 2026-07-27 08:23:36 +02:00
RuntimeSimulationFixtureHostTests.cs refactor(runtime): unify generation reset for direct hosts 2026-07-27 00:43:26 +02:00