Closes the OP9 combined review's findings (docs/research/2026-08-11-op9-review.md,
APPROVE-WITH-FIXES):
- MUST-FIX 1: SaveAudio -> ApplyAudio (OP6's Config-tab live-apply) lost
its ONLY assertion when the retired SettingsVM save-order test was
deleted. Restored directly on the now-public seam:
SaveAudioPersistsThenPushesLiveApplyAudioWithTheSavedSnapshot pins
persist-then-push order + the pushed snapshot;
SaveAudioSkipsTheLivePushWhenPersistenceFails pins the failure ordering
(a failed persist pushes nothing and commits nothing). Also closes
SF-5: the OP6 effective-volume comment's 'target-audio assertion above'
reference is real again and now names the restored test.
- SF-3: dead residues deleted — RuntimeSettingsController's private
SaveCharacter (zero callers post-371197a3), ISettingsStorage.SaveCharacter
+ its JsonRuntimeSettingsStorage/FakeStorage implementations (the deleted
private method was the only caller), and IngressShutdownRoots.Settings
(zero readers since the view-model shutdown stage died). SettingsStore's
PUBLIC SaveCharacter stays: it is the tested storage-API seam, and
per-toon entries in existing settings.json files still load through the
live LoadCharacter path.
- SF-2: code-structure.md's presentation-seam list no longer routes the
settings preview through 'optional SettingsVM'.
- NIT 6: AP-196's retirement note now attributes LockUI (/lockui +
PlayerDescription SetUiLocked convergence) and UseMouseTurning
(Gameplay-tab macro + Config-tab row) to their real channels instead of
folding all 13 members into the Character tab.
Full Release suite: 13,077 passed / 4 skipped / 0 failed (13,075 + the two
restored tests). One unnamed App-assembly failure appeared on the first
post-fix full run and did not reproduce on the isolated assembly rerun nor
a second full run — consistent with the known #250-class parallel-load
flake, recorded here for honesty rather than silently rerun.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>