The re-fix moves the 0x00A6 re-declaration off the pre-world reset seam and onto the post-world EnteredWorld seam, and stops the widget latch from advancing on a dropped publish. Verified in the diff: - SetPageVisible advances _pageVisible ONLY on RuntimeCommandStatus.Accepted (the widget-level root of the REOPEN); a dropped Inactive publish leaves the latch clear so the in-world attempt is not deduplicated. - ResetSessionDeclaration (pre-world) now only clears the latch; RedeclareAfterWorldEntry (new) does the re-evaluation, wired through RetailUiRuntime.RedeclareSocialPanelAfterWorldEntry into LiveSessionRuntimeFactory's EnteredWorld RestoreLayout delegate. Seam ordering traced and confirmed inverse of the pre-world SessionDialogs stage: StartCore runs ResetHostBeforeStart (pre-world reset, latch clear) at :555, then ActivateCommands :639, _inWorld=true :642, and ApplyEnteredWorld :644 -> LiveSessionHost.ApplyEnteredWorld -> RestoreLayout delegate -> RedeclareAfterWorldEntry. So SetPanelOpen's requireWorld gate is Accepted and 0x00A6 publishes on the fresh server. Idempotent and load-bearing (the social panel isn't state-managed visibility, so RestoreLayout fires no OnShown edge). Tests model the world gate (fake returns Accepted only when in-world) and would fail against pre-fix behavior: the widget test's second attempt is deduplicated if the latch advances unconditionally; the reconnect test's DoesNotContain-after-reset fails if the pre-world declaration is reintroduced (the coordinator's RED-verification). Binary confirmed post-fix (new tests reference RedeclareAfterWorldEntry); 3/3 new + 58/58 touched classes green. 13,286/4/0 reconciles (+1, 0 deletions). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
822 lines
47 KiB
Markdown
822 lines
47 KiB
Markdown
# Campaign FA slice FA4 — MECHANISM-FAITHFULNESS review
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**Reviewer lens:** mechanism faithfulness (does the shipped code do what
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retail does, for the reasons retail does it). Sibling lens: regression /
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blast radius (separate doc).
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**Target:** `357d2032` (Runtime), `5bdd0528` (App + tests), `38f08314`
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(docs) against `docs/plans/2026-08-11-fellowship-allegiance-campaign.md`
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slice FA4 + D4/D5/D6/D7 + the four FA3 re-review carry-forwards, with
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`docs/research/2026-08-11-fa-fellowship-wire.md` (lane B) and
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`-fa-panel-structure.md` (lane A) as ground truth.
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**Verdict: APPROVE-WITH-FIXES — 5 MUST-FIX, 9 SHOULD-FIX, 4 NIT.**
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The slice is real work and most of it is faithful: the button-enable
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table is a verbatim port, the even-split *table* is byte-exact, the
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roster diff genuinely never rebuilds on a vitals tick, the create-flow
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gating matches retail's "the button IS the refusal mechanism", and the
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live-DAT probe (re-run by this review, below) substantiates every
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element-resolution claim in the ledger. The MUST-FIXes are not polish:
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two of them are behaviors retail's binary demonstrably does *not* have
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(D6's invite intercept, D5's rounding), one is a mechanism retail *does*
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have and this slice did not port (world→panel selection sync), one is a
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lifecycle hole that silently disables the very stream D4 exists to turn
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on, and one is the register rule.
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---
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## 0. What this review re-derived (not trusted)
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| Claim | How it was checked | Result |
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|---|---|---|
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| Live-DAT mount/element/string claims in the FA4 ledger row | Re-ran `ACDREAM_PROBE_LIVE_MOUNT=1 dotnet test --no-build -c Release --filter SocialPanelLiveMountProbeTests` against the installed DATs | **CONFIRMED.** `0x1000026F` builds as `UiField`; all 11 buttons/checkboxes as `UiButton`; ListBox `0x10000279` templates=1 `0x21000030/0x10000281`, scrollbar `0x1000027A`; all 5 row fields at the right widget types; labels resolve ("Ignore Fellowship Requests", "Automatically Accept Fellowship Requests", "Share Fellowship Experience and Luminance", "Share Fellowship Loot"); captions resolve `'Open'`/`'Close'`; production `Bind()` console output **empty** |
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| The frame-containment "structural finding" | Same probe dump | **CONFIRMED and EXTENDED** — `0x1000026B` children are `0x10000272,0x10000273,0x10000274,0x1000026C..0x10000271`: the Create button, the name field **and all four checkboxes** live in the NOT-in-fellowship frame. See SHOULD-FIX 8 for the consequence the ledger missed |
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| `GetEvenSplitXPPctg` table | Byte-read `.rdata` of the PDB-paired `acclient.exe` at the ten VAs lane B §7.2 names | **CONFIRMED verbatim**, including `0x007E72B8 = 0.31111109256744385` and default `0.0` |
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| How retail converts that float to the displayed integer | Byte-decoded `0x0048ECC9..0x0048ECD8` + the callee at `0x005DE394` | **REFUTES the port** — see MUST-FIX 1 |
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| Whether retail's client reads the two fellowship option bits on the invite path | Read `gmFellowshipUI::RecvNotice_FellowshipRequest @0x00490880`, `MakeFellowRequestDialog @0x00490620`, `ClientUISystem::Handle_Character__ConfirmationRequest @0x005640A0` in full + swept every `IgnoreFellowshipRequests`/`FellowshipAutoAcceptRequests` occurrence in the 2013 pseudo-C | **REFUTES D6's invite half** — see MUST-FIX 2 |
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| The 93 tests in the five touched test classes | `dotnet test --no-build -c Release --filter` | 93 passed / 0 failed |
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---
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## MUST-FIX 1 — D5's percentage conversion rounds where retail truncates: 6- and 8-fellow rows display the wrong number
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`SocialFellowshipPageController.cs:650`
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```csharp
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return $"{member.Level} {(int)MathF.Round(pct * 100f)}%";
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```
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The class doc and the commit message both claim "The percentage itself IS
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retail's exact number". The *table* is exact (byte-verified this review).
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The **conversion is not**.
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Retail, byte-decoded from the PDB-paired binary at
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`gmFellowshipUI::UpdateFellowStats`:
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```
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0048ECC9 d9 44 24 10 fld dword [esp+0x10] ; pct (float)
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0048ECCD d8 0d 70 51 7a 00 fmul dword [0x007A5170] ; = 100.0f (byte-read)
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0048ECD3 e8 bc f6 14 00 call 0x005DE394 ; _ftol2
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```
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`0x005DE394` is MSVC's `_ftol2` (`55 8b ec 83 ec 20 83 e4 f0 d9 c0 d9 54
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24 18 df 7c 24 10 df 6c 24 10 …` — the fld/fst/fistp/fild + correction
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dance whose whole purpose is to turn the FPU's round-to-nearest `fistp`
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into **C truncation toward zero**). The product is formed on the x87
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stack from two floats, so it is exact; `_ftol2` then chops it.
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Per-entry comparison (float bits read from the binary; acdream column is
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the shipped expression):
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| n | retail float | retail `trunc(pct×100)` | acdream `(int)MathF.Round(pct*100f)` |
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|--:|---|--:|--:|
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| 1 | 1.0 | 100 | 100 |
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| 2 | 0.75 | 75 | 75 |
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| 3 | 0.6000000238418579 | 60 | 60 |
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| 4 | 0.550000011920929 | 55 | 55 |
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| 5 | 0.5 | 50 | 50 |
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| **6** | **0.44999998807907104** | **44** | **45** ❌ |
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| 7 | 0.4000000059604645 | 40 | 40 |
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| **8** | **0.3499999940395355** | **34** | **35** ❌ |
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| 9 | 0.31111109256744385 | 31 | 31 |
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| 10 | 0.2800000011920929 | 28 | 28 |
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Two of the ten roster sizes are wrong. Note the failure is not fixed by
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swapping `MathF.Round` for a cast: `0.45f * 100f` **already rounds up to
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exactly `45.0f`** in single precision, so `(int)(pct * 100f)` still
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yields 45. The product must be formed in a wider type, exactly as
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retail's x87 does:
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```csharp
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return $"{member.Level} {(int)((double)pct * 100.0)}%";
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```
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(`(double)0.44999998807907104 * 100.0 = 44.999998807907104` → 44 ✓;
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`0.3499999940395355 * 100.0 = 34.99999940395355` → 34 ✓; every other row
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unchanged.)
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**Also fix in the same commit:**
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- `SocialFellowshipPageControllerTests.FormatStatsText_MatchesD5Rules`
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exercises only n=1/n=9/proportional — neither failing size is pinned.
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Add `[InlineData(true, true, 6, "12 44%")]` and
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`[InlineData(true, true, 8, "12 34%")]`.
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- The gate script's §FA4 step 21 currently presents the 9-member ACE gap
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(AD-80) as the *only* percentage divergence a tester should tolerate,
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which would prime them to accept the wrong 45% at six fellows as
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correct. Same class as FA3's own mechanism MF-1/MF-2 script
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corrections.
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- AD-80's row text says acdream "renders retail's own byte-decoded XP-share
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table verbatim" — true of the table, false of the rendered integer until
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this lands.
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---
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## MUST-FIX 2 — D6's invite intercept is a client-side mechanism retail does not have, and it can silently swallow real invites
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`RetailUiRuntime.cs:665-693`
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```csharp
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if (request.Type == (uint)GameEvents.ConfirmationType.Fellowship
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&& TryAutoRespondToFellowshipInvite(request))
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return true;
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```
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**(a) No retail anchor exists.** Read in full this review:
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- `ClientUISystem::Handle_Character__ConfirmationRequest @0x005640A0` —
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a bare 7-way jump table; `case 4` is one call to
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`CM_Fellowship::SendNotice_FellowshipRequest`. No option read.
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- `gmFellowshipUI::RecvNotice_FellowshipRequest @0x00490880` — copies the
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string, tail-calls `MakeFellowRequestDialog`. No option read.
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- `gmFellowshipUI::MakeFellowRequestDialog @0x00490620` — its **only**
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guard is `if (this->m_fellowRequestContext == 0)` (`@0x00490635`), the
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one-dialog-at-a-time rule lane B §2.4 already documents. No option read.
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- A whole-file sweep of `IgnoreFellowshipRequests` /
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`FellowshipAutoAcceptRequests` in `acclient_2013_pseudo_c.txt` returns
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**only**: the two `PlayerOptionPage` label registrations
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(`@0x004a0b56`/`@0x004a0d16`), an input-action toggle pair
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(`@0x00561fbf`/`@0x005621ef`), `CPlayerModule::OnChanged`'s mutual
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exclusion (`@0x0059a971`/`@0x0059a987`), and the `PlayerModule`
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get/set switch arms (`@0x005d3aca`/`@0x005d3f11`/`@0x005d3c06`/
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`@0x005d4031`). **Zero reads on any confirmation path.**
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Retail's client shows the dialog unconditionally. This is the same shape
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as FA1's D9 and FA2's D2: the plan asserted a mechanism, primary source
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refutes it.
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**(b) The code comment cites ACE server source as a retail anchor.**
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`RetailUiRuntime.cs:669` reads "retail's `Fellowship.cs:121`-equivalent
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client-side mirror". `Fellowship.cs` is `ACE.Server`. Lane B's own rows
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for these two options say the opposite of what the comment implies —
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feature 5: "**Store only.** ACE is the consumer; acdream has nothing to
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do beyond sending the bit (already correct)"; feature 6: "**Store
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only**".
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**(c) Against a correct ACE it is dead code; against a drifting one it is
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harmful.** Per lane B, ACE refuses the recruit outright when the target
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has `IgnoreFellowshipRequests` (`Player_Fellowship.cs:98-102` →
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`FellowshipIgnoringRequests 0x0417` to the *recruiter*) and auto-joins
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without a confirmation when the target has `FellowshipAutoAcceptRequests`
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(`Fellowship.cs:121` → `AddConfirmedMember(…, true)`). In both cases the
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target's client never receives a type-4 request, so the intercept never
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fires. It only fires when the client's copy of the bit disagrees with the
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server's — and then it does the wrong thing.
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**(d) That disagreement is the default state, not an edge case.**
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`CharacterOptionTable.cs:113` gives `IgnoreFellowshipRequests` a client
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default of **`true`**. A player who has never touched the option, on any
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server whose own default differs or that does not implement the
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server-side filter, will have every fellowship invite auto-declined with
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**no dialog and no chat line** — indistinguishable from a broken client.
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The FA3 gate script's §FA4 steps 18/19 cannot detect this: they pass
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identically whether the intercept exists or not, because ACE filters
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first.
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**Recommended disposition (matching the FA1-D9 / FA2-D2 precedent):**
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delete `TryAutoRespondToFellowshipInvite` and its call site, revert the
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`IgnoreFellowshipRequests` / `FellowshipAutoAcceptRequests` rows in
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`CharacterOptionsPageController.Groups` to `StoreOnly` (they return to
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OP1's classification, which was right), and record the finding as a D6
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addendum in the plan: *the invite-receive half of D6 is refuted; both
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bits are server-consumed, acdream's job is to send them, and retail's own
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client shows the dialog unconditionally.* If instead the user wants the
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auto-respond behavior kept as a deliberate quality-of-life divergence,
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it needs (i) an explicit register row, (ii) the ACE-as-retail citation
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corrected, and (iii) an answer for the default-on `Ignore` bit — but that
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is a user decision, not an implementer one.
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---
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## MUST-FIX 3 — D4 never re-declares `0x00A6` after a generation reset, so a reconnect leaves the vitals stream dark for the whole new session
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`SocialFellowshipPageController.cs:453-458` +
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`SocialPanelController.cs:250-268`
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`SetPageVisible` is edge-triggered on `_pageVisible`, and
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`FellowshipSetPanelOpen` is a no-op while disconnected (returns
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`Inactive` without sending). Enumerating every transition:
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| Transition | Behavior | Verdict |
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|---|---|---|
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| Panel opens with Fellowship active | `OnShown` → `_visible=true` → `SetPageVisible(true)` → sends `1` | ✓ |
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| Panel opens on another tab | conjunction false, `_pageVisible` already false, no send | ✓ (retail's widget isn't visible either) |
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| Switch **to** Fellowship while open | `ActivePageChanged` → sends `1` | ✓ |
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| Switch **away** | sends `0` | ✓ |
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| Close window while on Fellowship | `OnHidden` → sends `0` | ✓ |
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| `ActivateTabs()` at mount (default = Allegiance, `Visible=false`) | conjunction false, no spurious send; ordering is safe because `ActivateTabs` runs before `RetailWindowFrame.Mount` (`RetailUiRuntime.cs:2775`) | ✓ |
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| Logout | nothing sent; ACE's `LogOut_Inner` quits the fellowship anyway (lane B feature 21) and the flag is per-session server-side | ✓ — no close is owed |
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| **Disconnect mid-open, then reconnect** | `_pageVisible` stays `true` across the generation reset; no visibility edge occurs on the new generation; **`0x00A6` is never sent again** | ❌ |
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`RetailUiRuntime` is process-lifetime (`GameWindow.cs:1020`, published
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once behind a "already owns interaction/UI state" guard), and
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`ResetSessionTransientUi` (`RetailUiRuntime.cs:731-736`) only resets the
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dialog controller, the appraisal controller and the Examination window —
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it does not touch the social panel. `RetailWindowLayoutPersistence`'s
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`RestoreAll()` on the new `EnteredWorld` will not produce an edge either,
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because `RetailWindowHandle.NotifyVisibility` early-returns when
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`_notifiedVisible == visible`.
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Observable result: after any in-process reconnect with the panel left
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open on Fellowship, every fellow's health/stamina/mana freezes for the
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rest of the session (lane B §4.5: `Fellowship.OnVitalUpdate` sends
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`0x02C0` only to fellows whose `FellowshipPanelOpen` is true, and that
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flag is set only by `0x00A6`).
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**Fix:** clear the declaration latch at the existing session-reset seam
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so the next `Tick`/visibility evaluation re-declares — e.g. a
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`SocialPanelController.ResetSessionDeclaration()` that resets
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`_fellowship`'s `_pageVisible` to `false` and then re-runs
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`UpdateFellowshipPageVisibility()`, called from
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`ResetSessionTransientUi`. That is a one-line addition at a seam that
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already runs on every generation reset (`LiveSessionRuntimeFactory.cs:182`
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→ `LiveSessionResetBindings.SessionDialogs`) — not a timer, not a poll.
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**Honesty note on the retail comparison:** `gmFellowshipUI` has no
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`OnEndCharacterSession` (verified — its method list is
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Create/PostInit/Update/UpdateButtons/UpdateFellow*/RecvNotice_*/
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ListenToElementMessage/OnVisibilityChanged/MakeFellowRequestDialog and
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nothing else), and its `PostInit` does **not** send `Event_UpdateRequest`
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(lane A §6.3 — only the allegiance panel does). Retail's re-declaration
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therefore comes from `OnVisibilityChanged` firing when the in-game UI
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state is torn down/restored around character select; that inference is
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not byte-established here. The *defect* stands regardless of how retail
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gets it right: acdream reaches a state where the stream it just turned on
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is off and nothing will ever turn it back on.
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**Also:** the gate script §FA4 has no reconnect step, so the owed
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connected gate cannot catch this. Add one after step 8.
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---
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## MUST-FIX 4 — `gmFellowshipUI::UpdateFellowSelection` is not ported: selecting a fellow in the WORLD leaves Dismiss/Leader disabled, and no row ever shows as selected
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The slice ports one direction of retail's two-directional selection
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coupling. `SelectFellow` (`SocialFellowshipPageController.cs:676-680`)
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correctly does panel → world (`SelectionChangeSource.Social`, the FA4
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Runtime commit). The reverse arm is missing:
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||
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`gmFellowshipUI::UpdateFellowSelection @0x0048F0F0`, reached from
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`RecvNotice_SelectionChanged @0x0048F1C0` (and from `Update`
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`@0x0048F6E9`), walks the list box on every world-selection change:
|
||
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```
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selectedID = ACCWeenieObject::selectedID
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for each row:
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if row.GetAttribute_InstanceID(0x1000000D) == selectedID:
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m_iidSelectedFellow = selectedID
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SetSelectedItem(listBox, row, 0) // and return
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else if that id == m_iidSelectedFellow:
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remember row as the fallback
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SetSelectedItem(listBox, fallbackOrNull, 0)
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UpdateButtons(this)
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```
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So in retail, clicking a fellow **in the 3D world** (or reaching them via
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any other selection origin) selects their panel row and enables
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Dismiss/Assign-Leader. In acdream `_selectedFellowGuid` is written only
|
||
by the row name-text `OnClick`
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(`SocialFellowshipPageController.cs:599,676`), so the world→panel arm
|
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does nothing and those two buttons stay greyed.
|
||
|
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Two further consequences of the same gap:
|
||
|
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- **No visual selection at all.** There is no `SetSelectedItem`
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equivalent — nothing in the roster ever indicates which fellow is
|
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selected. The user clicks a name and gets no feedback until they notice
|
||
two buttons un-greying.
|
||
- **The plan's FA4 contract line is not met.** §3's FA4 row reads
|
||
"roster rows (adds `UiTemplateListBox` Flush/selection/row-instance-id
|
||
— lane A sized this)". `Flush` pre-dated FA4 (FA3); this slice added
|
||
`FlushPreservingScroll` only. **No selection model and no per-row
|
||
instance-id were added** — retail's row identity key is
|
||
`SetAttribute_InstanceID(row, 0x1000000D, fellowIid)` (lane A §3.1 row
|
||
table, `ghidra@0x0048F440:95`), the exact primitive both
|
||
`ListenToElementMessage` and `UpdateFellowSelection` read. The ledger's
|
||
four-item "Contradictions/deferrals" list does not mention this.
|
||
|
||
Minimum fix: give `UiTemplateListBox` a row-instance-id + selected-row
|
||
concept (or, if that is deferred, say so explicitly in the ledger and
|
||
file the register row), and subscribe the controller to
|
||
`SelectionState.Changed` — or simply re-derive `_selectedFellowGuid` from
|
||
`Selection.SelectedObjectId` in `RefreshButtonStates` when the selected
|
||
world object is a member — so the world→panel arm exists.
|
||
|
||
---
|
||
|
||
## MUST-FIX 5 — three shipped deviations have no register row (CLAUDE.md's register rule, plan §5)
|
||
|
||
The register rule is binding and explicit: *"Any commit that introduces a
|
||
deviation adds its register row IN THE SAME COMMIT… A deviation found
|
||
without a row is a bug twice over."* `38f08314` files AD-80 (D5 display
|
||
vs ACE) and AD-81 (StringInfo/FormatName) and amends AD-78. Missing:
|
||
|
||
1. **The D6 client-side invite intercept** — a client behavior retail
|
||
does not have (MUST-FIX 2). If it survives review at all it needs its
|
||
own row; if it is deleted, the row is not owed.
|
||
2. **The gold leader-name tint** (`LeaderNameColor` `(1, 0.84, 0, 1)`,
|
||
`SocialFellowshipPageController.cs:110,614`). This is an invented
|
||
user-visible color with no DAT or decomp anchor — the class doc says
|
||
so in as many words ("a minimal, clearly-adaptive visual cue rather
|
||
than inventing a DAT mechanism that was not found"). That is precisely
|
||
an AD row: a reviewer comparing a retail screenshot will see a color
|
||
retail never paints. Same class as AD-78's own rationale.
|
||
3. **Row selection restricted to the name text.** Retail's list box
|
||
selects on the *row* (`ListenToElementMessage` message `3`/`0x42`,
|
||
lane B §2.8). acdream binds `OnClick` to the row's name `UiText` only,
|
||
so clicking the stats text, any meter, or row whitespace does nothing.
|
||
Documented in `SelectFellow`'s doc comment; not registered.
|
||
|
||
Separately, the ledger's decision to keep the **Recruit "is the target a
|
||
player" gate** as "an inline comment, not a register row" is the wrong
|
||
call by the same rule. Retail *disables* the button
|
||
(`UpdateButtons`, lane B §2.8: "selected world object **is a player**,
|
||
not already a fellow, and `!IsFull`"); acdream enables it and lets the
|
||
server refuse. That is a divergence with a user-visible symptom (a lit
|
||
Recruit button that does nothing when a chest is selected), and the
|
||
justifying comment — "exactly like retail's own silent no-op" — is
|
||
inexact, because retail's click handler is unreachable when the button is
|
||
disabled.
|
||
|
||
---
|
||
|
||
## SHOULD-FIX
|
||
|
||
**SF-1 — `RefreshFellowshipName` reintroduces the per-frame `LinesProvider`
|
||
closure allocation that FA3's fix round removed from the sibling page one
|
||
commit earlier.**
|
||
`SocialFellowshipPageController.cs:489-493` assigns
|
||
`() => [new UiText.Line(name, MemberNameColor)]` on **every** `Tick`
|
||
while in a fellowship — a display-class + delegate allocation per frame,
|
||
and `SocialPanelController.Tick` calls the fellowship page
|
||
unconditionally, so it allocates while the panel is hidden too.
|
||
`35c40a9b` fixed exactly this in `SocialAllegiancePageController`
|
||
(hoisted `BlankLineProvider`/`NoLinesProvider` statics, doc: "zero
|
||
allocation while idle") in response to FA3 mechanism SF-2 / blast SF-4.
|
||
Cache the provider and only reassign when `name` actually changes.
|
||
|
||
**SF-2 — the commit message's carry-forward-4 claim does not describe the
|
||
code.** The message says "The Fellowship roster path never advances its
|
||
revision latch on a partial resolver failure until the NEXT real
|
||
membership change — never a per-frame retry loop."
|
||
`SocialFellowshipPageController.cs:433-437` advances `_lastRosterRevision`
|
||
**unconditionally**, before `RefreshRoster` runs. What actually happens
|
||
on a permanently-unbuildable template: `RebuildRoster` `continue`s past
|
||
the failed row (`:580-586`), leaving `_rows.Count < members.Count`, so
|
||
`membershipChanged` is true on **every** subsequent revision bump — i.e.
|
||
a full `FlushPreservingScroll` + N `LayoutImporter.Build` calls under the
|
||
shared DAT lock on every incoming `0x02C0` vitals tick, not "until the
|
||
next real membership change". `RowTemplateResolver` bounds the *import*
|
||
(a null import is cached, `RowTemplateResolverTests` pins it) but not the
|
||
*build*. Either make the claim accurate or bound the rebuild (e.g. latch
|
||
a per-generation "row template is unbuildable" flag).
|
||
|
||
**SF-3 — Recruit's "already a fellow" test reads render rows, not
|
||
membership.** `SocialFellowshipPageController.cs:527` uses
|
||
`!_rows.ContainsKey(id)`. Retail uses `Fellowship::IsFellow`. If a row
|
||
failed to build (SF-2's path), an existing fellow passes `targetValid`
|
||
and Recruit lights up for someone already in the fellowship. Use the
|
||
member set.
|
||
|
||
**SF-4 — `SocialPanelController.Dispose` does not unsubscribe
|
||
`ActivePageChanged`.** `:140` subscribes a `this`-capturing lambda;
|
||
`:305-309` only sets `_disposed`. `Tick()` guards on `_disposed`
|
||
(`:295`); the event handler does not, so a tab switch after disposal
|
||
still reaches `SetPageVisible` → a Runtime command. Add the unsubscribe
|
||
(or a `_disposed` check in `UpdateFellowshipPageVisibility`).
|
||
|
||
**SF-5 — test naming/coverage gaps on the slice's headline mechanisms.**
|
||
- `Tick_MembershipChange_RebuildsRoster_ButPreservesScrollPosition`
|
||
(`SocialFellowshipPageControllerTests.cs:244`) asserts only
|
||
`Children.Count == 2`; its own comment admits it cannot observe the
|
||
preserved offset. Rename it or build a roster tall enough to scroll.
|
||
(The widget-level `UiTemplateListBoxFlushPreservingScrollTests` **do**
|
||
cover the shrink case correctly — re-derived: `ClearContent` zeroes
|
||
`UiScrollablePanel.ContentHeight` but not `UiScrollable.ContentHeight`,
|
||
so the restore clamps against the stale height, and
|
||
`LayoutScrollableChildren` re-clamps against the fresh height at the
|
||
head of the next `OnDraw`, before anything paints. That is sound.)
|
||
- **D4's actual conjunction is untested.** The only D4 test is
|
||
`SetPageVisible_SendsPanelOpen_OnlyOnATransition` on the *page*
|
||
controller. Nothing tests `SocialPanelController`'s
|
||
`_visible && IsShowingFellowship` logic, the `ActivePageChanged`
|
||
subscription, or `OnShown`/`OnHidden` — the mechanism the slice is
|
||
named for. `SocialPanelControllerTests` gained a bindings helper and
|
||
zero new tests.
|
||
- No controller-level test for a member **leaving** (the shrink rebuild),
|
||
and none for `_selectedFellowGuid` being cleared when the selected
|
||
fellow departs (`:568-569`).
|
||
|
||
**SF-6 — the live-mount probe prints the strings it is cited for but does
|
||
not assert them.** `SocialPanelLiveMountProbeTests.cs:185-201` writes the
|
||
four checkbox labels and the two captions to the console with no
|
||
assertion, yet the ledger's live-DAT paragraph cites them as verified.
|
||
This is the same finding FA3's own mechanism SF-3 raised ("printed but
|
||
never asserted — deserves a real assertion, not just a hope") for
|
||
`0x10000492` and page exclusivity. Assert non-null (and, for the two
|
||
captions, the exact `"Open"`/`"Close"`).
|
||
|
||
**SF-7 — gate-script §FA4 defects (the FA3 MF-1/MF-2 class).**
|
||
- Step 3 contradicts itself: "Only the Quit button should be enabled …
|
||
Disband and Open should ALSO be enabled." A tester following the first
|
||
clause reports correct behavior as a defect.
|
||
- Steps 18/19 claim to gate D6, but per lane B ACE filters both bits
|
||
server-side and never sends the confirmation, so both steps pass
|
||
identically with or without the client intercept. They cannot fail.
|
||
- No reconnect step (MUST-FIX 3) and no six/eight-fellow percentage step
|
||
(MUST-FIX 1) — the two defects most likely to reach a user are both
|
||
outside the script's reach.
|
||
|
||
**SF-8 — D7's `FellowshipShareLoot` un-dim does not meet AD-78's own
|
||
definition of "Live".** AD-78 defines the dimmed set as rows that
|
||
"persist and, where auto-save, send the wire bit, but drive nothing
|
||
observable client-side". `FellowshipShareLoot`'s stated new consumer is
|
||
"a SECOND live checkbox surface on the fellowship page itself" — but a
|
||
second editor of the same stored value is not a consumer, nothing in
|
||
acdream reads the bit (`FormatStatsText` uses `snapshot.ShareXp` only,
|
||
and the `0x00A2` Create builder carries `shareXP` alone), and the live
|
||
DAT dump confirms that checkbox (`0x10000273`) is a child of the
|
||
NOT-in-fellowship frame `0x1000026B`, i.e. **invisible whenever you are
|
||
in a fellowship**. Re-dim it, or state the widened definition explicitly
|
||
in AD-78. (`FellowshipShareXP` is defensible: the Create click genuinely
|
||
reads it, `:325-326`.) The same "second surface" argument in
|
||
`CharacterOptionsPageController`'s doc should be corrected either way.
|
||
|
||
**SF-9 — AD-78's own row still says "35 of 50 rows dimmed".** (Carried
|
||
from the superseded review, verified independently.) `38f08314`'s message
|
||
claims "AD-78's derivation table gains its D7 addendum", but the addendum
|
||
landed in `CharacterOptionsPageController`'s **class doc** (in
|
||
`5bdd0528`); the register row's own "Where" column still reads
|
||
`CharacterOptionsPageController.cs (35 of 50 rows dimmed …)` while the
|
||
post-FA4 count is 31 of 50. The register is "the single auditable list" —
|
||
a stale count in an active row is exactly the drift AD-78's own "Risk"
|
||
column warns about. (Note this interacts with SHOULD-FIX 8 and MUST-FIX
|
||
2: if either lands, the correct number is not 31 either. Fix the count
|
||
last.)
|
||
|
||
---
|
||
|
||
## NIT
|
||
|
||
**N-0 — the Open/Close caption does not optimistically pre-toggle.**
|
||
(Carried from the superseded review, verified.) Lane B feature 11 records
|
||
that retail's Open button handler "client pre-toggles its own
|
||
`_open_fellow`" before `Event_ChangeFellowOpeness` — i.e. the caption
|
||
flips immediately and the server echo confirms it. `RefreshOpenCaption`
|
||
(`:495-508`) keys purely off server-authoritative `snapshot.IsOpen`, so
|
||
the caption flips only when the `0x02BE` echo lands. Convergent, and
|
||
invisible on localhost; not byte-faithful.
|
||
|
||
**N-1 — meter text vs authored child.** Retail's `UpdateFellowVitals
|
||
@0x0048ED60` sets meter attribute `0x69` to `cur/max` and writes the
|
||
cur/max ints into the meter's authored **child** text elements
|
||
(`0x10000286` under health, `0x10000288` under stamina). acdream uses
|
||
`UiMeter.Fill`/`UiMeter.Label` because `UiMeter.ConsumesDatChildren` is
|
||
true — a pre-existing widget decision, not FA4's, but worth one line in
|
||
`SetVitals`'s doc so the next reader does not go hunting for the
|
||
unbound `0x10000286`/`0x10000288`/`0x1000028A`.
|
||
|
||
**N-2 — `max > 0` guard.** `SetVitals` (`:661`) returns `0f` when
|
||
`max == 0`; retail divides unconditionally. The guard is the right
|
||
engineering call; just say so, since "verbatim port" is claimed nearby.
|
||
|
||
**N-3 — snapshot/roster read atomicity.** `Tick` takes
|
||
`_bindings.Snapshot()` and `_bindings.Members()` under two separate
|
||
acquisitions of `RuntimeFellowshipState._gate`, so `Revision` /
|
||
`MemberCount` can momentarily disagree with the returned roster. It is
|
||
self-correcting on the next revision bump and harmless in practice
|
||
(single-threaded tick today), but a one-line comment would stop a future
|
||
reader from assuming atomicity.
|
||
|
||
---
|
||
|
||
## What is faithful (checked, no action)
|
||
|
||
- **Button-enable table** (`RefreshButtonStates`, `:510-537`) matches lane
|
||
B §2.8 exactly, including the non-obvious Recruit rule
|
||
(`isLeader || snapshot.IsOpen`) and Quit-always-enabled.
|
||
- **Open/Close caption reads as the ACTION, not the state** (`:495-508`),
|
||
resolved once at `Bind` and swapped from cache — correct, and correctly
|
||
refuses to invent English when the strings do not resolve.
|
||
- **Create gating** — empty/whitespace name disables the button and the
|
||
click double-checks (`:322-327`, `:460-465`); no invented error text,
|
||
matching lane B §2.2's "the button IS the refusal mechanism".
|
||
- **Quit/Disband share `0x00A3` with the flag flipped**, and both route
|
||
through `IRuntimeFellowshipCommands.Quit` so the retail pre-quit
|
||
`0x0290` leader hand-off in `RequiresLeaderHandoffBeforeQuit` is not
|
||
bypassed — the reason the commit gives for not calling `WorldSession`
|
||
directly is correct and load-bearing.
|
||
- **The roster diff never rebuilds on a vitals tick** — the FA3
|
||
carry-forward's exact hazard. Verified by construction (set comparison
|
||
at `:551-560`, in-place `UpdateRow` otherwise) and by
|
||
`Tick_SameMemberSet_UpdatesRowsInPlace_NoRebuild`'s `Assert.Same` on
|
||
the row instance.
|
||
- **`FlushPreservingScroll` shrink semantics** — re-derived against
|
||
`UiScrollablePanel`/`UiScrollable`; correct, and pinned by
|
||
`FlushPreservingScroll_ClampsToTheNewShorterContent`.
|
||
- **`EvenSplitPercentTable` and the `>= 9` full check** — byte-verified
|
||
against the binary, including the out-of-range `0.0` default matching
|
||
retail's unsigned `ja` fallthrough for n=0.
|
||
- **`RowTemplateResolver`** — clean extraction, caches the import (miss
|
||
included) and rebuilds per row; carry-forward 2 satisfied.
|
||
- **`IRuntimeFellowshipView.GetMembers`** — materialized under the same
|
||
lock as every other read, honest ordering caveat in its doc.
|
||
- **`SelectionChangeSource.Social`** — additive; no exhaustive switch on
|
||
the enum exists in production, so no dispatch site was missed.
|
||
|
||
---
|
||
|
||
## Appendix — collision with a concurrent review at `6849b457`
|
||
|
||
A second mechanism-lens pass landed on this same path at `6849b457`
|
||
(2026-08-12 04:59:35) while this one was in progress; this document
|
||
replaces it. **Its text is not lost — read it with
|
||
`git show 6849b457:docs/research/2026-08-12-fa4-review-mechanism.md`.**
|
||
Its two unique findings are carried forward above (SF-9, N-0). The two
|
||
reviews disagree in exactly two places, both adjudicated here from
|
||
primary source:
|
||
|
||
| Topic | `6849b457` | This review | Why |
|
||
|---|---|---|---|
|
||
| `MathF.Round` vs `_ftol2` | **NIT 6, "non-issue"** — "For every value in the even-split table (×100 = 100/75/60/55/50/45/40/35/31.11/28) round and truncation agree, so there is no observable difference on any reachable input" | **MUST-FIX 1** | That reasoning uses the DECIMAL literals. The stored constants are floats: `0x007C91D4 = 0.44999998807907104` and `0x007E72BC = 0.3499999940395355` (byte-read from the PDB-paired binary this review), so retail's `×100` products are `44.999998…` and `34.999999…` and `_ftol2` chops them to **44** and **34**. Two of ten roster sizes differ. This is precisely the campaign's §6 rule ("BN literal-0 operands are byte-verified before use") applied one level deeper — to the `.rdata` float, not the decompiler's rendering of it |
|
||
| D6 invite auto-response | **"✓ verified clean"** — describes the intercept's shape and Runtime's mutual exclusion, then passes it | **MUST-FIX 2** | The review verified that the code does what the PLAN says. Mechanism faithfulness asks whether RETAIL does it. `Handle_Character__ConfirmationRequest @0x005640A0`, `RecvNotice_FellowshipRequest @0x00490880` and `MakeFellowRequestDialog @0x00490620` were read in full here: no option read on any confirmation path, and a whole-file sweep of both accessors finds reads only in chargen, the input-action toggle, `OnChanged`'s mutual exclusion, and the `PlayerModule` get/set switch |
|
||
|
||
The two reviews AGREE on D4-not-re-armed-across-reconnect (its SHOULD-FIX
|
||
3, raised here to MUST-FIX 3 because it silently disables the stream the
|
||
slice exists to enable), on the missing panel-level D4 conjunction test
|
||
(its SHOULD-FIX 4 = SF-5 here), on the leader-gold-tint register omission
|
||
(its MUST-FIX 1 = part of MUST-FIX 5 here), and on the live-DAT probe
|
||
result.
|
||
|
||
---
|
||
|
||
## Narrow re-review of the fix round — 2026-08-12
|
||
|
||
**Fix commits:** `290f9b58` / `5499f058` / `df000306` / `300d8189` /
|
||
`55b17e15` / `1d743277` / `f041b09b`.
|
||
|
||
**Verdict: CLOSED with ONE REOPEN — MUST-FIX 3.** Dispositions re-derived
|
||
from the actual diffs (not the commit claims), the D6/D7/SF-8 dimming
|
||
arithmetic audited from primary source, totals reconciled on the touched
|
||
projects, and the live-mount probe re-run on the post-fix binaries. Four
|
||
of five MUST-FIX, all 9 SHOULD-FIX, all 4 NIT, and blast SF-1 are
|
||
correctly applied. **MUST-FIX 3 is REOPENED:** the latch-clear it ships is
|
||
necessary but its re-declaration never reaches the wire in the real
|
||
reconnect path, so the fellow-vitals-freeze defect it targets persists.
|
||
|
||
### MUST-FIX 1 — CLOSED
|
||
`FormatStatsText` now returns `$"…{(int)((double)pct * 100.0)}%"`
|
||
(`SocialFellowshipPageController.cs:790`). The two failing sizes are
|
||
pinned: `[InlineData(true, true, 6, "12 44%")]` and
|
||
`[InlineData(true, true, 8, "12 34%")]` added to
|
||
`FormatStatsText_MatchesD5Rules`. Gate-script step 23 corrected to "the
|
||
panel must show 44% and 34% respectively — NOT 45% or 35%". AD-80's
|
||
"renders retail's byte-decoded table verbatim" claim is now true of the
|
||
rendered integer, not just the table — no further AD-80 edit owed.
|
||
|
||
### MUST-FIX 2 — CLOSED
|
||
`TryAutoRespondToFellowshipInvite` deleted; `HandleConfirmationRequest`
|
||
is now `=> _gameplayConfirmationController?.HandleRequest(request) == true`
|
||
(`RetailUiRuntime.cs:678`), routing every type through the generic
|
||
controller exactly as retail `Handle_Character__ConfirmationRequest
|
||
@0x005640A0` does. New test
|
||
`FellowshipInviteRequest_Type4_OpensDialog_MessageVerbatim_AndSendsAcceptOnClose`
|
||
proves the type-4 dialog renders the server message verbatim (not
|
||
`" Continue?"`-suffixed) and sends accept through the generic path.
|
||
**No allegiance (type-1) path broke:** the deleted intercept keyed only on
|
||
`ConfirmationType.Fellowship` (type 4) — type 1 always fell through to the
|
||
generic controller both before and after the fix (verified against the
|
||
pre-fix `5bdd0528` source). The `IgnoreFellowshipRequests` /
|
||
`FellowshipAutoAcceptRequests` rows revert with the dimming reversal below.
|
||
|
||
### MUST-FIX 3 — REOPEN (latch-clear correct, re-declaration swallowed)
|
||
The fix adds `SocialPanelController.ResetSessionDeclaration()` (clears the
|
||
edge-latch via `SocialFellowshipPageController.ResetPageVisibleLatch()`,
|
||
then re-evaluates the D4 conjunction) and wires it into
|
||
`RetailUiRuntime.ResetSessionTransientUi()`. The direction is right; the
|
||
**timing is wrong**, and the unit test cannot see it because its fake
|
||
command records unconditionally.
|
||
|
||
Traced from source:
|
||
- `ResetSessionTransientUi` runs only via the `SessionDialogs` reset stage
|
||
(`LiveSessionRuntimeFactory.cs:182` -> `LiveSessionResetManifest`).
|
||
- Both `ResetSessionState` call sites run that stage **before the new
|
||
session is in-world**: `ResetHostBeforeStart`
|
||
(`LiveSessionController.cs:733-751`, run inside `StartCore` *before*
|
||
`_inWorld = true` at `:642` and before `binding.ActivateCommands()`),
|
||
and the retired-scope teardown (`:231`, which tears down the OLD scope).
|
||
- `SetPanelOpen` requires world:
|
||
`Validate(expectedGeneration, requireWorld: true)`
|
||
(`CurrentGameRuntimeCommandAdapter.cs:929`), and the deferred App seam is
|
||
not even bound to the new generation until `ActivateCommands`. So during
|
||
the reset the send returns `Inactive`/rejected and **nothing is
|
||
published**.
|
||
- But `ResetSessionDeclaration` -> `SetPageVisible(true)` still sets
|
||
`_pageVisible = true` (the transition fires the no-op command). No
|
||
post-world-entry hook re-evaluates the conjunction (the `EnteredWorld`
|
||
bindings — RestoreLayout/SyncToolbar/etc. — never touch the social
|
||
panel's visibility, and the panel is not a state-managed-visibility
|
||
window so layout restore produces no OnShown edge; `Tick` never calls
|
||
`SetPageVisible`).
|
||
|
||
Net: after an in-process reconnect with the Fellowship page left open,
|
||
`_pageVisible` ends `true` but `0x00A6` was never sent to the new server —
|
||
the exact vitals-freeze this MUST-FIX targets (lane B §4.5) persists. The
|
||
fix relocated the latch reset without achieving the observable outcome.
|
||
The gate script's new reconnect step (step 9) *will* catch this at the
|
||
owed connected gate — so this is not silently hidden — but a green
|
||
automated gate here is not evidence the wire send happens, and the
|
||
fixer's "resolved" claim is not substantiated in the real path.
|
||
|
||
**Recommended direction:** re-declare while in-world on the new session,
|
||
not during the pre-world reset — e.g. re-run the D4 conjunction from the
|
||
`EnteredWorld` seam (`LiveSessionRuntimeFactory.cs:158-164`) after clearing
|
||
the latch, or make `SetPageVisible` refuse to advance `_pageVisible` when
|
||
the command result is not `Accepted` (paired with an in-world evaluation
|
||
trigger). Either is a one-seam change; the current placement cannot work
|
||
because the reset is a pre-connect, local-state-clearing phase.
|
||
|
||
### MUST-FIX 4 — CLOSED (deferral is minimal-observable-contract, audited)
|
||
`SyncSelectionFromWorld`/`SetSelectedFellow` reproduce retail
|
||
`UpdateFellowSelection @0x0048F0F0`: the "found" arm (a world selection
|
||
matching a member becomes the panel selection, enabling Dismiss/Leader and
|
||
tinting the row) and the "fallback" arm (a non-member world selection
|
||
leaves the existing panel selection untouched; `RefreshRoster` clears it
|
||
only when that fellow leaves the roster). Called every `Tick` while in a
|
||
fellowship, mirroring retail's per-`Update` placement. The generic
|
||
`UiTemplateListBox` selection-model + `0x1000000D` row-instance-id port is
|
||
**not** done — but AD-82(4) records that honestly as owed, and the
|
||
OBSERVABLE contract (button-enable + a highlight) is met. This is a
|
||
scoped, declared page-local reimplementation, not a hidden gap: the only
|
||
observable divergences (a blue selection tint retail never paints; only
|
||
the name text is a click target) are both named in AD-82.
|
||
|
||
### MUST-FIX 5 — CLOSED
|
||
AD-82 (invented leader/selection tints, name-text-only click target,
|
||
page-local world->panel sync with the generic port recorded as owed) and
|
||
AD-83 (Recruit "is-a-player" enable-gate omission) are well-formed:
|
||
correct file/symbol cites, honest "Risk" columns, real decomp anchors
|
||
(`UpdateFellowSelection @0x0048F0F0`, `ListenToElementMessage @0x004901C0`,
|
||
`UpdateButtons` §2.8). The prior "inline comment, not a register row" call
|
||
on the Recruit gate is corrected. AD-78's stale "35 of 50" is fixed to
|
||
"34 of 50 / 16 live" and self-flags the two-campaign register lag as an
|
||
instance of the exact risk that row warns about.
|
||
|
||
### D6/D7/SF-8 dimming arithmetic — CLOSED and CORRECT (audited from source)
|
||
Landed at **34 of 50 dimmed / 16 live** — one net un-dim from the pre-FA4
|
||
baseline (`FellowshipShareXP` only), not "splitting the difference".
|
||
Verified from primary source, not the commit message:
|
||
- **`FellowshipShareLoot` -> dimmed is faithful.** Grep of `src/` finds
|
||
exactly two live references (`SocialFellowshipPageController.cs:437`
|
||
binds the page checkbox; `:578` seeds it from the value) — both an
|
||
*editor/display* surface, neither a *reader of the value*. The `0x00A2`
|
||
Create builder carries `shareXP` alone (`SocialActions.cs:139-141`);
|
||
nothing in acdream reads `FellowshipShareLoot` to drive a wire message
|
||
or client behavior (ACE authors loot-sharing and its chat lines
|
||
server-side). A second editor of a stored value is not a consumer — this
|
||
is precisely AD-78's own store-only definition.
|
||
- **`FellowshipShareXP` -> Live is right.** The Create-button `OnClick`
|
||
(`SocialFellowshipPageController.cs:377`) reads
|
||
`CurrentCharacterOption(FellowshipShareXP)` and passes it as the sent
|
||
`shareXP` bit — a genuine client-side read of the value that changes
|
||
what the wire carries (lane B feature 1: "shareXP comes from option
|
||
0x0F"). That is the exact asymmetry that separates it from ShareLoot.
|
||
- `IgnoreFellowshipRequests`/`FellowshipAutoAcceptRequests` -> dimmed:
|
||
their only claimed consumer was the deleted intercept; both are pure
|
||
server-side filters. Correct.
|
||
Conformance test updated to `Assert.Equal(34, …)` / `Assert.Equal(16, …)`
|
||
with the three ids added back to `ExpectedStoreOnlyIds`.
|
||
|
||
### SHOULD-FIX / NIT — all applied (spot-verified)
|
||
SF-1 (`_fellowshipNameLinesProvider` cached, reassigned only on a real
|
||
name change — `:583`); SF-2/SF-3 (`_memberGuids` is the source of truth
|
||
for the membership diff and Recruit's already-a-fellow test, `:626`/`:657`
|
||
— no longer `_rows.Count`); SF-4 (`Dispose` unsubscribes the stored
|
||
`_onActivePageChanged`); SF-5 (the D4 panel-level conjunction is now
|
||
tested by `FellowshipPageVisible_Declares0x00A6_OnlyWhenWindowShownANDFellowshipActive`,
|
||
plus a member-leaves shrink test and a selection-clear test); SF-6 (the
|
||
probe now `Assert`s the four labels non-empty and the captions exactly
|
||
`"Open"`/`"Close"`); SF-7 (gate step 3 self-contradiction reconciled);
|
||
SF-8 (see dimming above); SF-9 / N-0 / N-1 / N-2 / N-3 (AD-78 count,
|
||
optimistic caption pre-toggle, meter-child + `max>0` + snapshot-atomicity
|
||
doc notes) all present.
|
||
|
||
### Totals and probe
|
||
`ACDREAM_PROBE_LIVE_MOUNT=1` re-run on the post-fix binaries: PASS 1/1 —
|
||
the four checkbox labels resolve, captions resolve `Open`/`Close`, tab
|
||
captions Allegiance/Fellowship/Friends/Squelch. The six touched App test
|
||
classes pass **109/109** on the post-fix Release binaries (rebuilt
|
||
07:36). The ledger's **+13 / 0-deletion** delta reconciles by direct count
|
||
(8 in `SocialFellowshipPageControllerTests` = 2 new `[InlineData]` + 6
|
||
`[Fact]`; 4 `[Fact]` in `SocialPanelControllerTests`; 1 `[Fact]` in
|
||
`GameplayConfirmationControllerTests`; the two count-only changes are
|
||
net-0). The full-suite **13,285/4/0** claim is corroborated on the touched
|
||
projects and by arithmetic (13,272 + 13); it was not re-run end-to-end
|
||
here.
|
||
|
||
### Disposition
|
||
One REOPEN (MUST-FIX 3 — re-declaration placed at a pre-world reset seam,
|
||
so `0x00A6` never reaches the reconnected server). Everything else CLOSED,
|
||
with the dimming arithmetic audited correct at 34/16. Recommend a focused
|
||
MUST-FIX-3-only re-fix (move the re-declaration to an in-world seam); no
|
||
re-review of the other findings is owed.
|
||
|
||
---
|
||
|
||
## MF-3 REOPEN re-fix re-review — 2026-08-12 (commit `04161def`)
|
||
|
||
**Verdict: CLOSED.** The seam ordering the whole fix rests on holds — the
|
||
`EnteredWorld` re-declaration is genuinely post-world, the inverse of the
|
||
pre-world `ResetSessionState`/`SessionDialogs` stage the original fix used.
|
||
The widget-level root I named is addressed, the tests model the world gate
|
||
(not an unconditional fake), and the full suite reconciles.
|
||
|
||
### The two halves, verified in the diff
|
||
1. **Widget-level (the root I named).**
|
||
`SocialFellowshipPageController.SetPageVisible` now advances the latch
|
||
ONLY on `Accepted`:
|
||
`if (_bindings.SetPanelOpen(visible).Status == RuntimeCommandStatus.Accepted) _pageVisible = visible;`
|
||
A dropped/Inactive publish (the pre-world reconnect state) leaves
|
||
`_pageVisible` untouched, so the in-world attempt is not deduplicated
|
||
away by the `if (_pageVisible == visible) return` guard. The normal
|
||
in-world case is unchanged (Accepted → latch advances as before), and a
|
||
persistently non-Accepted result retries at most once per generation
|
||
(EnteredWorld fires once per generation) — no retry loop.
|
||
2. **Lifecycle split.** `ResetSessionDeclaration` (pre-world) now ONLY
|
||
clears the latch (`=> _fellowship?.ResetPageVisibleLatch();`) — it no
|
||
longer calls `UpdateFellowshipPageVisibility`, so it makes no dropped
|
||
pre-world declaration. The new `RedeclareAfterWorldEntry()`
|
||
(`=> UpdateFellowshipPageVisibility();`) does the re-evaluation, exposed
|
||
as `RetailUiRuntime.RedeclareSocialPanelAfterWorldEntry` and composed
|
||
into `LiveSessionRuntimeFactory`'s `EnteredWorld.RestoreLayout` delegate
|
||
(RestoreLayout first, then redeclare).
|
||
|
||
### Seam ordering — traced, and it holds (the load-bearing claim)
|
||
The fix is correct only if `EnteredWorld` runs after `_inWorld = true` and
|
||
after the command seam is active. It does. In `LiveSessionController.StartCore`:
|
||
- `ResetHostBeforeStart` (`:555`) → `host.ResetSessionState` →
|
||
`LiveSessionLifecycleHost.ResetSessionState` (`:47`) → `_bindings.Reset`
|
||
→ the reset manifest's `SessionDialogs` stage → `ResetSessionTransientUi`
|
||
→ `ResetSessionDeclaration` (clears the latch). **PRE-world** — `_inWorld`
|
||
is still false here.
|
||
- `binding.ActivateCommands()` (`:639`) — the deferred command seam binds
|
||
for the new generation.
|
||
- `_inWorld = true` (`:642`).
|
||
- `host.ApplyEnteredWorld(selection)` (`:644`) →
|
||
`LiveSessionLifecycleHost.ApplyEnteredWorld` (`:57`) → `_bindings.Entered`
|
||
→ `LiveSessionHost.ApplyEnteredWorld` (`:212`) →
|
||
`_enteredWorld.RestoreLayout()` (`:216`) → the re-fixed delegate →
|
||
`RedeclareSocialPanelAfterWorldEntry` → `RedeclareAfterWorldEntry` →
|
||
`UpdateFellowshipPageVisibility` → `SetPageVisible(true)`. **POST-world**
|
||
— `_inWorld` is true and commands are active, so
|
||
`SetPanelOpen`'s `Validate(requireWorld: true)` passes → **Accepted →
|
||
`0x00A6` published** → latch advances. Fellow vitals resume on the fresh
|
||
server.
|
||
|
||
This is the exact inverse of the pre-world `SessionDialogs` stage traced in
|
||
the REOPEN, and it is idempotent: the social panel is not a
|
||
state-managed-visibility window, so `RestoreLayout` does not re-show it and
|
||
no `OnShown` edge fires — `RedeclareAfterWorldEntry` is therefore
|
||
load-bearing (not redundant) in the reconnect-with-panel-open case, while
|
||
still a safe no-op if some other path had already re-declared (latch
|
||
already set).
|
||
|
||
### Tests genuinely exercise the world gate (and would fail against pre-fix)
|
||
The fake `SetPanelOpen` now returns `AcceptedResult` when its
|
||
`inWorld`/`PanelOpenInWorld` flag is true and `InactiveResult` when false —
|
||
a real world-gate model, not an unconditional recorder.
|
||
- `SetPageVisible_DoesNotLatch_WhenDeclarationDropped_SoItRetriesInWorld`:
|
||
sets the flag false, `SetPageVisible(true)` records the dropped attempt;
|
||
flips the flag true, `SetPageVisible(true)` AGAIN records a send. Against
|
||
the pre-fix unconditional `_pageVisible = visible`, the second call would
|
||
early-return (deduplicated) and record nothing — the `Assert.Contains`
|
||
would fail. So this pins the widget-level root.
|
||
- `Reconnect_ReDeclares0x00A6_AfterWorldEntry_NotDuringPreWorldReset`:
|
||
after the in-world declare, sets in-world false, calls
|
||
`ResetSessionDeclaration()` and asserts `DoesNotContain(...set-panel-open...)`
|
||
— this is exactly the assertion that fails if the pre-world declaration is
|
||
reintroduced (matching the coordinator's RED-verification); then sets
|
||
in-world true, calls `RedeclareAfterWorldEntry()` and asserts the send
|
||
lands.
|
||
- `Reconnect_StaysSilent_WhenFellowshipPageIsNotActuallyOpen`: default tab
|
||
Allegiance; after reset + post-world redeclare, the D4 conjunction is
|
||
false, so no send — the counterpart holds.
|
||
|
||
### Build currency and totals
|
||
The current App test binary is post-`04161def`: the three new tests
|
||
reference `SocialPanelController.RedeclareAfterWorldEntry`, a method that
|
||
exists only in the fixed source — the project would not compile against
|
||
pre-fix source, so a resolving+passing run proves the binary reflects the
|
||
fix. Ran on it: the three new tests 3/3, and the three touched classes
|
||
(`SocialFellowshipPageControllerTests` / `SocialPanelControllerTests` /
|
||
`GameplayConfirmationControllerTests`) 58/58. The **13,286/4/0** full-suite
|
||
claim reconciles by direct count: net **+1** test from the prior 13,285
|
||
(the one new widget `[Fact]`; the two panel tests were renamed in place,
|
||
net 0), 0 deletions. Not re-run end-to-end here.
|
||
|
||
### Disposition
|
||
MF-3 is CLOSED. All five MUST-FIX, all 9 SHOULD-FIX, all 4 NIT, and blast
|
||
SF-1 are now correctly applied; the D6/D7/SF-8 dimming stands at the
|
||
audited-correct 34/16. The FA4 fix round is fully resolved on the
|
||
mechanism lens; only the user's connected gate (several steps
|
||
`[TWO-CLIENT]`, deferrable to FA6) remains owed.
|