CombatSettings.Rules lives only in MossTank's JSON side-car;
VtankSettingsProfileSerializer preserves the real .usd MyMonsters table
byte-for-byte but never parses it into MonsterRules or regenerates it from
them (VtankSettingsProfileSerializer.cs:24-30). MonsterRules.cs/
MonsterExpression.cs (the rule-grammar evaluator itself) is a faithful,
well-cited port with no material gap — only the real-file round trip is
missing.
Filed TS-86 (temporary stopgap; slice 3 ports the table) and added it as
gap item 6 in docs/research/vtank-kb/03-combat.md section 8 (previously
absent — the existing five gaps are about rule-grammar/priority fidelity,
not about whether the real table round-trips at all). Corrected the TS
section header's stale active-row count (was undercounting by one before
this row) to the actual count. Documentation-only; the parse is
deliberately NOT implemented this round, per the task's explicit scope.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
02: the single-winner priority list (24 rule classes, 45 instantiations),
the 293 ms heartbeat + event poke, the force-combat-mode gate and its
stuck-state recovery, IdlePeace in full, MossTank gap. Two draft errors
corrected by the lead against the source: GoToPeaceModeToUseKits exists
(a5.cs:121, defaultsettings.usd:931) and the fallback-wand list is
Items-page insertion order (eq.cs:83-94, PluginCore.cs:8422-8434).
03: target acquisition/selection, monster rules, weapon/damage/ammo, attack
execution, debuffs, pets, MossTank gap. Spot-checked: the hardcoded
debuff-kind order (hi.cs:123-168) and quality-before-UseArcs (hi.cs:509-535).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>