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Author SHA1 Message Date
Erik
f384d036a3 docs: A7 lighting handoff — Fix A/B/C shipped, Fix D (object torch over-bright) open
Session handoff: live-cdb grounding shipped Fix A (point-light shape), Fix B
(per-object selection), Fix C (sun-vector magnitude / ~32% over-bright). Fix D
(outdoor objects too bright near torches) is fully grounded but BLOCKED on one
capture (the building's render path) — the D3D-FF math says it'd make objects
brighter, so not ported. Full cdb cheat-sheet + the contradiction + the next
capture in the doc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 15:35:00 +02:00