Commit graph

2 commits

Author SHA1 Message Date
Erik
6a1fbbd44e refactor(render): Stage 3 T3.1 — delete FindCameraCell AABB grace-frame fallback
ComputeVisibilityFromRoot(null, …) now returns null (outdoor root) instead of
calling FindCameraCell(fallbackPos). Retail CellManager::ChangePosition
(0x004559B0) reads the transition-owned curr_cell — it does NOT re-derive from
a static position. W2a guarantees CurrCell is set from the first tick, so the
AABB fallback is dead. Deleted: FindCameraCell (389–446), _lastCameraCell,
_cellSwitchGraceFrames, CellSwitchGraceFrameCount. GetVisibleCells retains a
brute-force AABB scan for test-compat; ComputeVisibility stays for the same
reason. Updated 3 null-root tests in CellVisibilityFromRootTests to assert the
new null-returns-null behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 15:36:47 +02:00
Erik
02acac5572 feat(app): UCG W2 Task 2 — render root from physics CurrCell (FindCameraCell fallback)
Wire the BFS visibility root to DataCache.CellGraph.CurrCell (the physics
membership answer written in W2 Task 1) rather than resolving independently
from a position via FindCameraCell.  Closes the render/physics disagreement
that causes the "world from below" spawn-in flicker.

Changes:
- CellVisibility.GetVisibleCells: extracted BFS body into new private
  GetVisibleCellsFromRoot(LoadedCell root, Vector3 cameraPos); existing
  GetVisibleCells delegates to it after FindCameraCell (behavior unchanged).
- CellVisibility.ComputeVisibilityFromRoot(LoadedCell? root, Vector3 fallbackPos):
  new public entry point; when root is null falls through to ComputeVisibility
  (exact today's behavior), otherwise sets _lastCameraCell = root and delegates
  to GetVisibleCellsFromRoot — cannot regress below baseline.
- GameWindow (line 7156): replaced ComputeVisibility(visRootPos) with
  ComputeVisibilityFromRoot(physicsRoot, visRootPos) where physicsRoot is
  resolved from _physicsEngine.DataCache.CellGraph.CurrCell via TryGetCell.
  physicsRoot is null whenever CurrCell is null or its id is not yet in the
  render registry, so the fallback fires until the cell loads.
- 6 new tests in CellVisibilityFromRootTests: null-root fallback equivalence
  (3 cases), registered root → CameraCell == root (3 cases).  All 160 App.Tests
  pass, 0 regressions.

Visual verification PENDING — behavior change; do not claim it works visually.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 10:24:23 +02:00