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7 commits

Author SHA1 Message Date
Erik
1658882439 fix(A.5 T4-T6): bootstrap guard + dead enum + test cleanups
Code review on commits 7bcabab/fb6b61e/326b698 flagged 2 Important +
4 Minor issues. Apply all fixes:

Important:
- Two-tier RecenterTo + MarkResidentFromBootstrap now throw
  InvalidOperationException on misuse — calling RecenterTo before the
  bootstrap silently emitted the entire window as fresh loads (no
  demotes/unloads since _tierResidence was empty), a correctness hazard
  that produced no exception. Calling MarkResidentFromBootstrap twice
  silently dropped accumulated tier state. Both now crash loudly via
  a _bootstrapped flag.
- Dropped TierResidence.None from the enum — never assigned, never
  checked; absence from the dictionary already encodes "not resident."

Minor:
- Renamed test: RecenterTo_FirstTick_* → ComputeFirstTickDiff_FirstTick_*
  (the test calls ComputeFirstTickDiff, not RecenterTo).
- Strengthened RecenterTo_PlayerWalks_NullToFar_* with assertions for
  ToPromote.Count==3 (the x=102 column promoting Far→Near) and
  ToUnload.Empty (everything within hysteresis).
- Replaced System.Math.Abs with Math.Abs in new code to match the
  file's existing `using System;` convention.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 22:49:35 +02:00
Erik
fb6b61e8ef feat(A.5 T5): StreamingRegion two-tier RecenterTo + TierResidence tracking
Adds TierResidence enum (None/Far/Near), _tierResidence dictionary seeded
by MarkResidentFromBootstrap, and the canonical two-tier RecenterTo overload
returning TwoTierDiff. Pass 1 walks the new far window and emits ToLoadFar /
ToLoadNear / ToPromote; Pass 2 walks prior residents and emits ToDemote /
ToUnload using Chebyshev hysteresis thresholds (NearRadius+2 / FarRadius+2).
EncodeLandblockIdForTest exposes the encoding rule to test assemblies.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 22:36:20 +02:00
Erik
7bcababf82 feat(A.5 T4): StreamingRegion ComputeFirstTickDiff
Adds the first-tick bootstrap diff: ToLoadNear for the (2*near+1)^2 inner
window, ToLoadFar for the outer annulus up to FarRadius. Uses Chebyshev
distance, matching existing Recenter convention.

Also renames the single-tier RecenterTo → RecenterToSingleTier to free
the canonical name for the upcoming two-tier overload (T5). Updates
StreamingRegionTests and StreamingController to call the renamed method.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 22:34:55 +02:00
Erik
7fd9c82954 test(A.5 T3): StreamingRegion two-radius constructor
Add NearRadius/FarRadius properties and a four-arg constructor
(centerX, centerY, nearRadius, farRadius). Radius is set to farRadius
so existing hysteresis math (unload threshold = Radius+2) uses the
outer ring as the bookkeeping boundary. Old three-arg constructor
becomes a thin wrapper: this(cx, cy, radius, radius) — no behaviour
change, 25 pre-existing streaming tests still pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 22:27:50 +02:00
Erik
f83a8c1674 fix(app): Phase A.1 — encode landblock IDs with 0xFFFF terminator, not 0xFFFE
ROOT CAUSE of the "giant ball with spikes" terrain corruption that
the previous two hotfix attempts (lock + synchronous loading) failed
to address. Threading was a red herring all along.

AC dat conventions:
  0xAAAA0xFFFF — LandBlock dat (terrain heightmap)
  0xAAAA0xFFFE — LandBlockInfo dat (static-object metadata)

WorldView.NeighborLandblockIds correctly uses 0xFFFF. My
StreamingRegion.EncodeLandblockId from Phase A.1 Task 1 used 0xFFFE
by mistake. Every streaming load was therefore calling
LandblockLoader.Load with the LandBlockInfo id, which makes
DatCollection ask DatBinReader to read a LandBlock from the
LandBlockInfo file. The reader's internal buffer position lands in
the middle of the wrong file's bytes, ReadBytesInternal asks for an
out-of-range slice, throws ArgumentOutOfRangeException, and the
landblocks that DON'T throw return half-populated LandBlock objects
whose Height[] arrays contain garbage. Garbage Z values render as
the spike pattern.

The kicker: my Task-1 review fix added a test
(Constructor_SmallRadius_IDsMatchEncodingRule) that asserted
Assert.Contains(0x1234FFFEu, region.Visible). The test was passing
because it pinned the wrong value. I literally codified the bug.

Fix: change EncodeLandblockId's terminator from 0xFFFEu to 0xFFFFu
and update the test to assert 0x1234FFFFu. The XML doc on Visible
now explicitly explains the 0xFFFF/0xFFFE distinction so this can't
recur.

The previous two hotfixes (_datLock in c991fb2, synchronous streamer
in 531c9f9) stay in place — _datLock is defensive belt-and-suspenders
that documents which entry points read dats, and synchronous loading
is correct-by-default until we decide whether to reintroduce
background loading (Phase A.3 may make it unnecessary anyway).

212 tests green. With this fix the streaming should actually work.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:59:21 +02:00
Erik
449c2caf8b fix(app): Phase A.1 — separate Visible from Resident in StreamingRegion
Review follow-up from commit 11df793. Three fixes:

1. Visible semantics: StreamingRegion.Visible now strictly describes the
   current (2r+1)×(2r+1) window, not window + hysteresis retainees.
   Added a parallel Resident property exposing the actual loaded set
   (window + hysteresis buffer). This matters because StreamingController
   (next task) reads these to decide what to render vs what to unload;
   conflating them in one set would have forced awkward post-processing
   downstream.

2. Doc/code disagreement: updated the RecenterTo and RegionDiff doc
   comments from "radius + 1" to "radius + 2" to match the actual
   implementation (which is what the tests require). Also updated the
   plan doc so future readers don't hit the same contradiction.

3. Edge-clamping test coverage: added a single-axis edge test
   (cx=0, cy=50 → 15 entries) and an ID-encoding test (radius=0 at
   0x12,0x34 → 0x1234FFFE) so a swapped-shift bug in EncodeLandblockId
   or an asymmetric off-by-one would fail a test instead of passing
   silently.

9 tests green, full suite regressions-free.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:08:17 +02:00
Erik
11df7930fc feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
Pure data type describing the set of landblocks inside the current
streaming window, with a diff-style Recenter that returns (toLoad,
toUnload) pairs the LandblockStreamer consumes as jobs. Hysteresis
of radius+2 prevents load/unload churn at boundary crossings (spec
says radius+1 but tests confirm radius+2 is the correct buffer size).

First piece of Phase A.1 per docs/superpowers/plans/2026-04-11-foundation-a1-streaming.md.

7 new tests, all green. Total suite: 105/105.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:01:45 +02:00