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Author SHA1 Message Date
Erik
bf934d98c3 docs(research): retail Environment Detail Textures = overlay blend, decomp-verified
One checkbox drives building + EnvCell detail; base texture always drawn;
detail is a region-authored ImgTex with its own tiling, modulate-blended over
(single-pass multitexture or two-pass fallback). Port sketch included.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 21:31:48 +02:00