Commit graph

6 commits

Author SHA1 Message Date
Erik
21ee5e1035 test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
xUnit's default parallel execution let diagnostic-harness tests (CellarUp,
DoorBug, DoorCollisionApparatus) mutate PhysicsResolveCapture.CapturePath
and PhysicsDiagnostics probe flags concurrently with victim tests
(MotionInterpreter, PositionManager, PlayerMovementController,
DispatcherToMovement, BSPStepUp), producing a flaky 14-26 failure range.

Fixes:
- Add PhysicsResolveCapture.ResetForTest() + PhysicsDiagnostics.ResetForTest()
  as documented test-only reset APIs (never called from production paths).
- Add IDisposable to CellarUpTrajectoryReplayTests with ctor/Dispose calling
  both ResetForTest() — prevents CapturePath from leaking between the Capture_*
  tests in the same class (the immediate root cause of Capture_SkipsNonPlayerCalls
  finding an unexpected file).
- Add xunit.runner.json (maxParallelThreads=1, parallelizeTestCollections=false)
  to AcDream.Core.Tests — eliminates parallelism-induced probe-flag leaks across
  all test classes without requiring [Collection] boilerplate on every offender.

After: two consecutive runs produce the identical 12-failure set.
Confirmed: LiveCompare_FirstCap_FixClosesCottageFloorCap passes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 15:20:24 +02:00
Erik
57ee19968c fix(O-T7): actually delete SplitFormulaDivergenceTest (drop workaround)
The previous T7 commit (dc722e7) and the housekeeping commit (3e6f6ec)
together left the file in the tree with a <Compile Remove> guard in
the csproj. Per spec O-T7 and CLAUDE.md "no workarounds without
approval" the file was supposed to be git-rm'd outright.

This commit:
- git rm tests/AcDream.Core.Tests/Terrain/SplitFormulaDivergenceTest.cs
  (the one-time N.5b data-collection sweep — job done at Phase N.5b ship)
- Removes the now-unneeded <Compile Remove> guard from
  tests/AcDream.Core.Tests/AcDream.Core.Tests.csproj

Build green; tests green (1146 + 8 pre-existing failures baseline
maintained).

Spec: docs/superpowers/specs/2026-05-21-phase-o-dat-path-unification-design.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 17:30:30 +02:00
Erik
3e6f6ec858 chore(O-T7): code-review housekeeping after WB extraction
Five small post-cleanup items from T7 code review:

I1: Removed dead `datDir` parameter from WbMeshAdapter ctor (parameter
    was unused after _wbDats removal; ArgumentNullException.ThrowIfNull
    was misleading). Updated call sites in GameWindow.cs and
    WbMeshAdapterTests.cs.

I2: Updated stale GameWindow.cs comment that still described
    WbMeshAdapter as opening its own dat handles. Now reflects Phase O
    state: shared DatCollection via DatCollectionAdapter.

I3: Documented thread-safety contract on RenderStateCache (render-thread
    only — required for the mutable-static GL sentinel pattern).

M1: Added comment on IDatReaderWriter's write-path methods noting they
    are preserved for verbatim compatibility but unused in acdream.

M3: Added comment on Chorizite.Core PackageReference in Core.csproj
    explaining the previously-transitive dependency.

Also excluded SplitFormulaDivergenceTest.cs from the test build via
<Compile Remove>: this N.5b one-time data-collection test referenced
WorldBuilder.Shared types directly; after Phase O-T7 dropped that
project reference it no longer compiles. The sweep data it produced
already informed the N.5b Path-C decision and the file is retained
in the tree for historical reference.

Build green; tests green (1146 + 8 pre-existing failures baseline
maintained).

Spec: docs/superpowers/specs/2026-05-21-phase-o-dat-path-unification-design.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 17:29:06 +02:00
Erik
11df7930fc feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
Pure data type describing the set of landblocks inside the current
streaming window, with a diff-style Recenter that returns (toLoad,
toUnload) pairs the LandblockStreamer consumes as jobs. Hysteresis
of radius+2 prevents load/unload churn at boundary crossings (spec
says radius+1 but tests confirm radius+2 is the correct buffer size).

First piece of Phase A.1 per docs/superpowers/plans/2026-04-11-foundation-a1-streaming.md.

7 new tests, all green. Total suite: 105/105.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:01:45 +02:00
Erik
a7f0732026 feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
Erik
caf57cca3e chore: phase 1 — add Core, Abstractions, App, Tests projects 2026-04-10 09:22:33 +02:00