All 137 settings with type/default/category/UI control/consumer citation,
the self-describing .usd table grammar (parsed from the decompile and
verified against defaultsettings.usd), profile selection and /vt opt.
MossTank gap: no .usd reader/writer, BuffProfileDocument drops ten fields,
RechargeHandlerSet opaque; setting-name coverage is already 137/137.
Lead spot-check: f3 accessors, the four reader classes, catalog count.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
02: the single-winner priority list (24 rule classes, 45 instantiations),
the 293 ms heartbeat + event poke, the force-combat-mode gate and its
stuck-state recovery, IdlePeace in full, MossTank gap. Two draft errors
corrected by the lead against the source: GoToPeaceModeToUseKits exists
(a5.cs:121, defaultsettings.usd:931) and the fallback-wand list is
Items-page insertion order (eq.cs:83-94, PluginCore.cs:8422-8434).
03: target acquisition/selection, monster rules, weapon/damage/ammo, attack
execution, debuffs, pets, MossTank gap. Spot-checked: the hardcoded
debuff-kind order (hi.cs:123-168) and quality-before-UseArcs (hi.cs:509-535).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
156 controls across nine tabs plus the three secondary views, each with type,
geometry and bound setting where determinable; VVS control semantics our
markup must offer (multi-column lists with text/check/icon columns, combo,
notebook); window icon and StoredViewInfo facts; MossTank gap. Three cited
claims spot-checked against refs/ by the lead.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>