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Author SHA1 Message Date
Erik
4e290f00d8 feat(net): N5 - loss observability, lossy decorator, the connected loss gate
Campaign N Slice N5 (docs/plans/2026-07-29-network-transport-campaign.md
section 8 rung 3): the permanent removal of the loopback blindness that let
#260 ship. Local ACE never drops a datagram, so every historical connected
gate was structurally incapable of exercising the N1-N4 recovery machinery;
from this slice on, tools/run-connected-loss-gate.ps1 runs the standard
lifecycle route through deterministic seeded loss and passes only on proven
non-zero recovery.

Observability:
- [net-tick] gains resend/s nak-out/s nak-in/s rej-in/s dup-drop/s parked/s
  reclaim/s cache= nakset= - TransportStats window deltas mirroring the
  acks/s cumulative-delta pattern, plus the two instantaneous depths (the
  unbounded-like-retail sent-packet cache watchdog and the inbound NAK set).
  TransportStats gains RejectsReceived (inbound RejectRetransmit packets).
  Counters increment unconditionally; every string is behind
  NetDiagnostics.ProbeNet (Code Structure Rule 5).
- WorldSession.Dispose emits one cumulative [net-final] totals line so the
  loss gate asserts exact counters instead of reconstructing them from
  rounded per-second rates.
- LinkStatusSnapshot.PacketLossPercentage is deliberately NOT wired: filed
  #261 - retail's CLinkStatusAverages formula
  (LinkStatusHolder::GetPacketLossPercentage @ 0x00411370) must be located
  first; inventing a ratio is forbidden.

N4-review F3 fold-in:
- Fresh reliable sends stamp Header.Iteration = the session iteration
  through the same shared retail header build already cited for Time (N3)
  and the N4 control packets: FlowQueue::TransmitNewPackets @ 0x00547A60,
  the stack build at 0x00547A84/0x00547AA8. The control-header rule now
  holds across all three send shapes (fresh reliable, ack, NAK). ACE reads
  neither Time nor Iteration inbound (campaign section 3) - wire-safe, and
  resends keep the stamp verbatim per the N1 rebuild rule.

Loss injection (Transport/LossyTransportDecorator):
- IWorldSessionTransport wrapper with deterministic seeded per-direction
  loss. Config via NetDiagnostics typed env properties read once:
  ACDREAM_NET_DROP_PCT (0 = off = default), ACDREAM_NET_DROP_SEED (default
  1), ACDREAM_NET_DROP_DIR (out|in|both, default both).
- Arming gate: NOTHING drops in either direction until the decorator has
  FORWARDED the first ENCRYPTED outbound datagram - parse-free check on
  length > 20 with EncryptedChecksum set in the LE flags word at bytes
  4..8. The cleartext handshake always survives and the arming datagram is
  never a casualty; handshake-loss testing belongs to N6's ConnectResponse
  0.333 s retransmit.
- Structurally absent at 0%: WrapIfConfigured returns the raw transport -
  WorldSession's default factory is the only production seam and a normal
  run never constructs the decorator.

Root-cause fix the gate immediately exposed:
- The logoff-confirmation wait in Dispose processed inbound datagrams but
  never pumped the transport, so a lost S2C logoff confirmation was
  gap-detected but its healing NAK never went out. Retail's pump
  (Client::UseTime @ 0x00411C40 -> PacketController::UseTime @ 0x005410D0)
  runs until LogOffServer; the wait now sweeps per processed datagram,
  making the logoff wait the third covered blocking pump (after Tick and
  the handshake loops). A lost C2S logoff REQUEST remains unrecoverable by
  ACE design (arrival-driven NAK; a quiet client is never NAKed - campaign
  section 3 row 1), recorded in the gate header.

Gates:
- tools/run-connected-loss-gate.ps1 (-DropPct 2 -Seed 1): PASS vs local
  ACE - the first automated observation of packet loss in project history.
  Decorator ledger: dropped out=3 in=10 of forwarded out=183 in=496.
  [net-final] resends=2 nak-in=2 nak-out=6 rej-in=0 acks-out=114
  acks-in=119 dup-drop=0 sanity-drop=0 cksum-fail=0 parked=9 reclaimed=0
  uncached-nak=0 cache=1 nakset=0. Every injected loss healed: both
  ACE-driven C2S resend recovery (nak-in=2 -> resends=2) and client-driven
  S2C NAK recovery (parked=9 -> nak-out=6) fired on a real connected
  route, all six checkpoints validated, graceful logout confirmed, ACE
  recorded the transport Disconnect.
- tools/run-connected-world-lifecycle-gate.ps1 (decorator absent): PASS -
  zero behavior change on the no-loss baseline; the gate now defensively
  clears the drop env vars.
- Core.Net Release: 747/747 (737 + 10 N5: decorator determinism/direction/
  arming/structural-absence/env parsing, the 5% seeded WorldSession lossy
  lifecycle with zero message loss both ways + ACE Headroom 256, the
  [net-tick] field pins, the Iteration stamps).
- Full solution Release: 9,763 passed / 5 skipped / 0 failed.

Test-fixture note: FakeAceTransport gains AutoAdvanceOnBlockingReceive so
virtual time can move during the blocking Connect()/EnterWorld() pumps -
with the clock frozen there, a dropped handshake-window datagram could
never be NAK-healed (a fixture artifact, not a transport property).

Campaign section 9 ledger row added (SHA recorded at N6 kickoff).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29 16:26:06 +02:00
Erik
0265cc4236 feat(net): N3 - AckNakScheduler, retail 2.0s cumulative ack replaces per-packet acks
Campaign N slice N3. Retail never acks per packet: SharedNet::EnqueuePak
@ 0x00543B10 is the binary's only AckSequence (0x4000) construction site,
gated at >= 2.0 s on ReceiverData::timeStamp_ (@ +0x10), armed at
connection birth by ReceiverData::Init @ 0x00548EF0, and arbitrated
NAK-xor-ack per sweep by ClientNet::ProcessConnection @ 0x00545450
(m_SeqIDsWeNAKed non-empty -> EnqueueNaks, else EnqueuePak;
SharedNet::EnqueueNaks @ 0x00543BD0 shares the SAME timestamp -
campaign landmine #7).

- New Transport/AckNakScheduler: owns the one shared timestamp; a
  non-empty NAK set suppresses the ack (N4 emits RequestRetransmit in
  that branch; in N3 it emits nothing - a documented transitional state,
  safe for exactly one slice on loopback), else ONE cleartext exact-flags
  AckSequence carrying the tracker's HighestIdReceived, header sequence
  borrowed from HighestIdSent without incrementing, 4-byte LE body.
  Flags are an EQUALITY, never an OR (landmine #5 - ACE's dedup
  exemption NetworkSession.cs:342-343 and watermark-skip :474-476 both
  require the exact value).
- ReliableTransport.Sweep pump order per FlowQueue::Empty @ 0x00548A20:
  interval clock, NAK/ack arbitration, pending resends, prune. The sweep
  already runs in Tick and both handshake pump loops (landmine #8), so
  cumulative acks flow during the character-list/enter-world floods at
  ACE's own ~2 s cadence.
- WorldSession: the Phase 4.9 per-packet reflex ack in ProcessDatagram
  and SendAck are DELETED; the [net-tick] acks/s probe now reads
  Stats.AcksSent; new internal TransportClockSource seam drives the
  2.0 s gate on virtual time in the conformance suite.
- N1 Fable-review advisory retired (Time-stamp fold-in): fresh reliable
  sends now stamp Header.Time = the current interval id, matching retail
  FlowQueue::TransmitNewPackets @ 0x00547A60 (header build at
  0x00547A84); resends already re-stamped. ACE never reads inbound
  Header.Time, so the wire stays compatible.

Tests: 723 Core.Net (7 new) - gate cadence + watermark-at-emission,
flags-equality pin + model acceptance at the reused sequence without a
watermark advance, NAK suppression and resume after the gap clears, a
50-packet CreateObject flood collapsing to ONE ack, the quiet-session
keepalive property across a 120 s virtual horizon (the reflex ack's
keepalive role, replaced and proven against ACE's 60 s TimeoutDeadline),
the Time fold-in, and a full FakeAceTransport lifecycle with zero
CRC/state/duplicate drops. Full solution Release: 9,744 passed /
5 skipped / 0 failed. Connected world-lifecycle gate PASS (capped +
uncapped-reconnect, graceful exits, 0 failures); canonical nine-stop
route PASS (0 failures).

Campaign section 9 N3 row updated (complete; SHA recorded at N4
kickoff).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29 13:51:57 +02:00
Erik
43e60a6971 feat(net): N1 - outbound sent-packet cache + resend on NAK
Campaign N Slice N1 (docs/plans/2026-07-29-network-transport-campaign.md
S2.1) - the direct #260 fix: every sent reliable packet is now cached and
re-emitted, header-rebuilt, when ACE NAKs a client-sequence gap. One lost
C2S datagram no longer voids every subsequent action for the session's
lifetime.

New src/AcDream.Core.Net/Transport/:
- TransportClock: injectable monotonic source + retail's 0.5 s interval
  counter (ClientFlowQueue::IncrementLocalInterval @ 0x00547F10, tail
  `intervalID_ += elapsed`; the same function's ~3 s TimeSync/Echo cadence
  stays deferred per TS-58).
- SequenceMath: wrap-safe IsNewer/Max (TimeStampUtils::lhs_newer
  @ 0x00543890, reduced to the signed-difference form).
- SentPacketStore: FIFO of ArrayPool-rented wire buffers; Add asserts
  optionalLength == 0 (NetPacket::RemoveDisposableOptionalHeaders
  @ 0x00549510 pinned as a no-op under standalone-control); FlushOlderThan
  pops strictly-older wrap-safe (SentPacketStore::AddSentPacket
  @ 0x0054AB00, Flush @ 0x0054ACD0).
- OutboundFlowQueue: owns the outbound ISAAC, highestIDSent (starts 1,
  pre-increment, wrap 0xFFFFFFFF->1, never 0), the fragment sequence, the
  store, the wrap-safe sorted dedup pending-resend list
  (FlowQueue::EnqueueAcks @ 0x005488E0), and the flushNum_ ack watermark.
  Cache commit happens AFTER a successful send
  (FlowQueue::TransmitNewPackets @ 0x00547A60, commit site 0x00547C85).
  NAK ids[0] folds into the watermark as retail's implicit cumulative ack
  (RecipientData::ProcessNaks @ 0x00547010). A resend rebuilds ONLY the
  20-byte header: flags Retransmission|EncryptedChecksum (|BlobFragments
  with fragments), Time = current interval id, Sequence/Id/Iteration/
  DataSize verbatim, checksum = fresh header hash + stored sealed checksum
  (FlowQueue::TransmitAcks @ 0x005485B0, DequeueAck @ 0x005472F0). The
  original ISAAC key rides inside the sealed value - no new keystream word
  is ever drawn (CryptoSystem::EncryptData @ 0x0065FF40 non-null-key
  path; landmines #1/#2). Resend only on explicit NAK (landmine #3).
- ReliableTransport: composition + Sweep() (interval clock, resends,
  prune). The AckNakScheduler joins in N3/N4; ack behavior is untouched
  this slice.
- TransportStats: unconditional counters (ResendsSent,
  NakRequestsReceived, UncachedNakIds, AcksConsumed) + CacheDepth.

PacketCodec.FinalizeInPlace gains an overload returning (isaacKeyUsed,
sealedChecksum) where sealedChecksum is the pre-header-hash value -
payloadHash cleartext, isaacKey ^ payloadHash encrypted (retail
NetPacket::checksum_). The old signature forwards; encode bytes are
unchanged. Decode is untouched.

WorldSession integration is minimal: the transport is constructed at
ISAAC-seeding time (first reliable packet keeps sequence 2 / fragment 1,
byte-identical to pre-N1); SendGameMessage delegates (probe fseq/pseq now
read the transport); SendAck's borrowed sequence reads HighestIdSent
(identical value, behavior EXACTLY as-is this slice); ProcessDatagram
consumes RequestRetransmit + AckSequence BEFORE the unchanged reflex ack;
the sweep runs at the end of Tick() after the budget break AND inside
both blocking handshake pump loops (Connect step 4, EnterWorld
ServerReady - landmine #8), gated on _transportNegotiated; Dispose
returns the rented cache buffers.

Bookkeeping: TS-57 filed in the divergence register (uncached NAK ids
dropped silently + counted instead of retail's RejectRetransmit - ACE
no-ops the reject and the standalone unsequenced form would trip ACE's
watermark hole); TS-27 narrowed to the inbound direction in the same
commit; the stale WorldSession class-doc gap list corrected.

N0 fold-ins from the re-review: AceSessionModel.ProcessFragment split
into ACE's two literal branches (existing-buffer checks Complete,
NetworkSession.cs:495-507; new-buffer constructs + adds + TryAdds WITHOUT
checking Complete, :509-518), and the zero-count-fragment test now pins
the parked dead buffer (PartialFragmentBufferCount 0 -> 1). e3958610
recorded in the campaign ledger's N0 row.

Tests: 15 new in Transport/OutboundReliableTransportTests.cs - store
FIFO/strict/wrap-safe flush with rent/return balance via a counting
pool, interval-clock start/advance/wrap, resend header shape (flags
exactly 3 or 7, Time = interval, verbatim fields, checksum identity,
bit-identical body), resend-consumes-no-ISAAC-word, uncached-NAK
counting, ids[0] watermark fold + strict prune, wrap-safe ack max,
conformance resend verifying under AceCryptoModel with the ORIGINAL
parked key (Headroom 256, zero orphans, ordering restored), an
end-to-end FakeAceTransport lossy run (10 game actions, C2S #5 dropped,
all 10 dispatched in order, exactly one resend, session alive), and
zero-alloc steady-state SendGameMessage.

Gates: dotnet build green; AcDream.Core.Net.Tests 702/702; full-solution
Release 9,723 passed / 5 skipped / 0 failed; connected world-lifecycle
gate vs local ACE RESULT=PASS (0 failures, both sessions exit 0; one
pre-existing expected world-edge landblock-miss warning).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29 12:21:37 +02:00