Model active-monitor refresh telemetry as optional so GLFW display replacement during console/RDP transitions cannot escape the native move callback and terminate the client. Preserve the existing software pacing fallback until a later monitor event succeeds.
Co-authored-by: OpenAI Codex <codex@openai.com>
Move streaming, live-session, hydration, local-player, combat, and teleport construction behind the typed Phase-7 boundary. Add exact-owner runtime bindings and focused spawn-claim classification so partial startup rolls back without retaining old session targets while preserving the accepted construction and frame dependencies.
Co-authored-by: Codex <codex@openai.com>