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2 commits

Author SHA1 Message Date
Erik
91fd9de3f6 phase(N.1): document LandBlock length-81 invariant on adapter
Addresses code-review feedback on commit 26cf2b8. The dropped
ArgumentException length guards were correct to drop because
DatReaderWriter.LandBlock self-initializes Terrain[] and Height[]
to length 81 in its constructor — but that invariant was not
documented anywhere visible to future readers. Adds an XML doc
<remarks> block explaining the guarantee so callers constructing
synthetic LandBlocks know what to expect.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 09:20:53 +02:00
Erik
26cf2b84e7 phase(N.1): add LandBlock → TerrainEntry[] adapter
Phase N.1 step 1: WbSceneryAdapter.BuildTerrainEntries converts our
LandBlock dat type into the TerrainEntry[81] shape WorldBuilder's
TerrainUtils / SceneryRenderManager consume.

Field mapping (TerrainInfo → TerrainEntry):
  TerrainInfo.Road    (bits 0-1)   → TerrainEntry.Road
  TerrainInfo.Type    (bits 2-6)   → TerrainEntry.Type
  TerrainInfo.Scenery (bits 11-15) → TerrainEntry.Scenery
  LandBlock.Height[i]              → TerrainEntry.Height

The spec listed the texture property as 'Texture' but TerrainEntry's
actual property is named 'Type' (confirmed from source). The spec also
described LandBlock.Terrain as ushort[81] but it is TerrainInfo[81] —
DatReaderWriter already decodes the bit fields so the adapter uses
TerrainInfo's named properties rather than raw bit-shift expressions.

Spec: docs/superpowers/specs/2026-05-08-phase-n1-scenery-via-wb-helpers-design.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 09:11:59 +02:00