The server's authoritative answers to a raise were dropped on the floor:
only the vitals pair (0x02E7/0x02E9) had parsers, so after any
RaiseAttribute/RaiseSkill/TrainSkill the client's stat model stayed
frozen at login's PlayerDescription — the root cause of #431's stale
derived skills and run speed. The GUI looked alive only because the
panel applies optimistic local raises.
New parsers with three-source-verified layouts (CA1 research doc §2.5/
§2.8): PrivateUpdateAttribute (0x02E3) and PrivateUpdateSkill (0x02DD —
the wire's ushort ranks + hardcoded adjustPP=1 pair and f64
lastUsedTime preserved exactly). WorldSession dispatches both as typed
events; LiveSessionEventRouter routes them into the J4 character owner's
LocalPlayerState like every other private update. The vestigial
PrivateUpdateSkillLevel (0x02DF) is deliberately unparsed — ACE has no
producer (verified).
OnAttributeUpdate now fans out to the derived-value observers, mirroring
retail's live-at-inquiry model (CACQualities::InqSkill 0x00592660 —
Set* writes raw, Inq* recomputes, notification carries no value): an
Endurance write notifies the Health AND Stamina vital observers (ACE
pushes only a Health record and its own comment says the client must
refresh both), Self notifies Mana, and every attribute write notifies
character-sheet consumers whose formula contributions just changed.
OnSkillWireUpdate preserves the login FormulaBonus — the wire record
carries no attribute contribution; CA3 replaces the cached field with
the live computation.
Also corrected while in the neighborhood: PropertyString.cs's comment
claimed opcode 0x02DD for PrivateUpdatePropertyString; ACE's enum says
0x02D5/0x02D6 (doc-only — nothing dispatched on either).
Conformance tests cover both layouts (including holtburger's golden
skill fixture with adjustPP=1), truncation/wrong-opcode rejection, the
Endurance/Self/Quickness fan-out contract, and FormulaBonus
preservation. Full hermetic suite 15,333 passed / 0 failed (one
load-sensitive transport flake observed on the first run, passed alone
and on the clean re-run — filed as #439 rather than chased).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
acdream has carried property IDs as bare uints since the beginning. The wire
parsers read `u32 property` and hand it to a `Dictionary<uint, int>`, and every
call site that cared re-derived the meaning from a comment - `EncumbranceVal`
was spelled `private const uint EncumbranceValProperty = 5u` in two different
files, `UiEffects` lived as "ACE enum value 18" in a doc comment, and
`AetheriaBitfield` as "322 / 0x142". That is 864 pieces of vocabulary the
codebase was expected to remember in prose.
This adds the seven enums - PropertyInt, PropertyInt64, PropertyBool,
PropertyFloat, PropertyString, PropertyDataId, PropertyInstanceId - under
AcDream.Core.Properties.
Every member is transcribed from an oracle; none is invented. Two independent
sources were extracted and diffed against each other: the vendored client-side
enum catalog at references/acclientlib/UtilityBelt.Common/Enums/Enums.cs (which
names these tables IntId/BoolId/FloatId/...), and the 38,985-file ACE weenie
export corpus at references/weenies/, whose every stat entry carries the numeric
key beside the enum member name in its `_comment`. The corpus attests 408 of the
864 members directly. Across all seven tables the two oracles produced zero
value conflicts, and the corpus contained no key the catalog was missing - the
catalog is a strict superset of everything 38,985 weenies actually set.
Three members disagree on spelling, never on value: the catalog says
ObjectType/HookObjectType/MerchandiseObjectTypes where ACE says
ItemType/HookItemType/MerchandiseItemTypes. acdream takes ACE's spelling, which
is what the weenie corpus emits (37,329 attestations for ItemType alone) and
what acdream's own ItemType enum already calls it. The catalog's alias is
recorded on each member.
This commit is vocabulary only - no parser reads these enums yet, so no branch
changes and no wire behavior moves. The bundles stay `Dictionary<uint, ...>`
precisely because an unknown key must still round-trip untouched; the enums
describe the keys we know, they do not constrain the ones we receive.
PropertyEnumConformanceTests pins the result: the full name/value table per
family, the uint underlying type, no two members sharing a value, and a separate
408-case theory asserting each weenie-attested pairing individually. A hand edit
to any enum now fails loudly instead of quietly mis-reading the wire.
Core tests 3,297 -> 3,726.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>