Erik
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87e354f583
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feat(net): D.2b-B B-Wire — SetStackSize (0x0197) parser
Top-level GameMessage (UIQueue), not a GameEvent. Server sends after a
stack merge / split to update count + value. Layout: opcode(4) + seq(1)
+ guid(4) + stackSize(4) + value(4) = 17 bytes. 3 tests: happy path,
wrong opcode, truncated. Client consumer: ACCWeenieObject::ServerSaysSetStackSize.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-06-21 18:51:42 +02:00 |
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