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Author SHA1 Message Date
Erik
2c7948a9f1 docs: handoff + kickoff for Render Residual A (camera collision verbatim port)
Session wrap: cellar-lip wedge fixed + visual-verified (cc4590f/9fdf6a5/41db027).
Next task per the plan = Render Residual A: keep the chase camera eye inside the
player's cell by porting retail SmartBox::update_viewer verbatim (fixes interior
walls going grey/transparent from inside).

- New canonical handoff with copy-paste fresh-session kickoff prompt, the retail
  update_viewer decode, the V1 current-state map, the gap to pin (faithful
  start-cell + AdjustPosition fallbacks + the no-wall-hit cause), and the
  evidence-first plan ([flap-sweep] capture → deterministic SweepEye test → port).
- Key finding recorded: find_valid_position (pc:273890) just calls
  find_transitional_position — the sweep function is faithful, NOT the divergence.
- CLAUDE.md banner updated to point at the new state + handoff.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 09:46:52 +02:00