Erik
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cf472bd8db
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docs(D.2b): paperdoll Slice 1 implementation plan
Six TDD tasks: (1) de-risk probe (equip slots resolve to UiItemList) →
(2) correct EquipMask to canonical retail INVENTORY_LOC + numeric-pin
test → (3) WieldItemOptimistic + equip-aware rollback snapshot →
(4) ConfirmMove on the WieldObject 0x0023 echo → (5) PaperdollController
+ tests + divergence rows → (6) GameWindow wiring + full-suite gate.
Then the user visual gate. Full no-placeholder code; all signatures
verified against source.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-06-22 21:50:04 +02:00 |
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