Cells batching shipped (29->75fps, 2.6x); remaining ~12ms is diffuse (particles
~3, punch/seal ~3, ~5.5 unattributed) + frame spikes. Next session: deep-dive
with RenderDoc to attribute + push higher. Distance-degrade theory is dead.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>