Built from the REAL authored layout, because that is the only place property
0x0D exists — the hermetic UiButton tests construct their own ElementInfo and
so could not have caught this class of bug at all.
Asserts the two things the player actually experiences, separately: the button
builds enabled, and a click at its centre reaches IT rather than falling
through. Enabled alone would not have been enough to call the fix proven.
Verified to have teeth rather than assumed: restoring the previous UiButton
and re-running fails both tests, naming all ten buttons.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>