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4 commits

Author SHA1 Message Date
Erik
691b925952 fix #406: launcher session exit observation carries the real code + captures client stderr
GameWindow.Dispose() (via Program.cs's `using var window = ...`) runs
unconditionally even when invoked mid-unwind of an exception that escaped
Run()'s Silk.NET frame loop. Resource teardown itself can converge
cleanly regardless, so CompleteShutdown had no way to tell "normal Run()
return" from "a crash is propagating through me right now" and always
wrote the hardcoded exited{code:0,reason:"graceful"} — exactly the
symptom #406 observed against a real 0xE0434352 crash. Fixed by latching
_runFailure in Run()'s existing catch block (before the pre-existing
throw) and consulting it from a new ReportExited method, the one call
site for the terminal status write: crashed(1)/graceful(0)/
shutdown-incomplete(1) as appropriate. No wire-contract amendment needed
— §LA1 pins the exited event NAME, and reason is already free text that
StatusEventParser round-trips unchanged.

Sibling gap fixed in the same commit: the launcher discarded the child's
stdout/stderr entirely, which is why diagnosing this exact crash required
a manual console re-run. Added BoundedProcessOutputCapture, a 2 MiB-capped
sink mirroring SessionStatusWriter's open-append-flush-close-per-write
posture (a long-lived write handle is not actually concurrently readable
on Windows even with FileShare.Read — confirmed by isolated repro), wired
into both SystemChildProcess (ProcessStartInfo.RedirectStandardError;
Linux + Windows graphical children, i.e. this bug's own scenario) and
WindowsSystemChildProcess (a real native pipe via CreateChildOutputPipe,
mirroring the existing stdin pipe; Windows console-capable/Headless
children). Opt-in via LauncherProcessSpec.StderrLogPath (null = unchanged
behavior), threaded through SessionConfigComposer -> client.err.log
beside status.jsonl -> LauncherExecutableSet -> LauncherOrchestrator.

Tests: GameWindowCrashStatusTests (source-shape, matching the existing
GameWindow test pattern — the class cannot be constructed without a live
GPU/window), BoundedProcessOutputCaptureTests (10 unit tests), and three
new LauncherProcessSupervisorTests spawning real child processes through
both capture code paths.

Launcher.Core.Tests: 337/0 (was 324/0). Launcher.Tests: 67/0 (unchanged).
Full solution build green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 11:44:46 +02:00
Erik
f881e5b467 feat(launcher): prepare Campaign LA11 user gate 2026-08-14 23:42:30 +02:00
Erik
26feba8186 fix(launcher): Campaign LA LA3 review fixes — contract paths omission, probe composition, graceful stop, hygiene
Opus review of LA3 returned FIX FIRST; this addresses every finding in
scope (F1-F5, F7-F12; F6 CI-lane addition excluded per instructions):

- F1 (CRITICAL): SessionProcessSettings.Paths is now nullable and left
  null by SessionConfigComposer unless a caller supplies overrides, so
  the JSON key is entirely absent instead of "paths":{} — the App-side
  loader's strict UnmappedMemberHandling.Disallow would otherwise reject
  every gui/guiSelect session-config document at load.
- F2: added SessionConfigComposer.ComposeProbe and a nullable
  SessionDescriptor.Mode field ("probe", omitted for normal play) per
  the pinned contract — no character/policy/plugins/loginCommands.
- F3: LauncherProcessSupervisor.Stop now tries
  ILauncherChildProcess.TryRequestGracefulStop (Linux: libc SIGINT via
  LibraryImport, K4-proven graceful headless logout) before
  CloseMainWindow. Windows has no reliable no-window-console equivalent
  today; filed docs/ISSUES.md #397 with the CREATE_NEW_PROCESS_GROUP +
  CTRL_BREAK fix direction. Stop()'s blocking-timeout contract is now
  documented for LA4.
- F4: LauncherProfileStore.Save chmods the Linux temp file to 0600
  immediately after creation, before any credential is serialized;
  failure paths and Load() clean up a stale .tmp.
- F5: added LauncherCoreDependencyBoundaryTests asserting Launcher.Core
  references exactly AcDream.Platform and no packages.
- F7: StatusEventParser.Parse no longer throws on a whitespace/null
  line; StatusFileTailer.ReadNewEvents swallows the File.Exists/open
  TOCTOU window (FileNotFoundException/DirectoryNotFoundException/
  IOException) instead of throwing.
- F8: Start() now kills (entire process tree) and disposes a child that
  started successfully but failed while being fed its stdin password,
  instead of orphaning it.
- F9: SetState is monotonic — once Exited, no later transition applies
  or fires StateChanged, closing a Start()-path race where a
  synchronously-exiting child could be "resurrected" to Running.
- F10: CharacterIdFormat.TryParse now requires the "0x" prefix (an
  unprefixed hand-typed decimal id is also valid hex and was silently
  misread); a parsed id of 0 is treated as unusable and falls back to
  the name selector; LauncherProfileStore.MergeRoster normalizes both
  sides through TryParse/ToHexString instead of raw string equality, so
  a legacy unprefixed-hex row self-heals via name match instead of
  duplicating.
- F11: StatusCharacterEntry.SecondsGreyedOut is now uint, matching
  CharacterRosterEntry and the host writer.
- F12: added MalformedStatusEvent, returned for a recognized `e` whose
  payload doesn't match its shape, distinguished from UnknownStatusEvent
  (an unrecognized `e`).

AllowUnsafeBlocks was added to AcDream.Launcher.Core.csproj — required
by the LibraryImport source generator's function-pointer marshalling
stub for F3's Linux SIGINT P/Invoke.

Verification: dotnet build AcDream.slnx -c Release green (0 errors);
dotnet test tests/AcDream.Launcher.Core.Tests -c Release green at 94/94
on native Windows and under WSL (Ubuntu, verified across multiple runs
for the timing-sensitive SIGINT/sharing-violation tests, no flakes
observed).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-14 16:29:39 +02:00
Erik
37d74e4402 feat(launcher): Campaign LA LA3 — AcDream.Launcher.Core profile store, composer, supervisor, status tailer
New AcDream.Launcher.Core (BCL-only, ProjectReference: AcDream.Platform
ONLY) plus tests/AcDream.Launcher.Core.Tests, both registered in
AcDream.slnx. This is the file-contract orchestrator core the Avalonia
launcher (LA4) will bind to — the game solution (Core/Runtime/App/
Headless) stays entirely out of this dependency graph, so the launcher
can never accidentally grow a game-protocol coupling.

- Profiles/: LauncherProfileStore owns launcher-profiles.json (spec §5
  schema: version 1, servers[]/accounts[]/characters[]), strict
  camelCase System.Text.Json (UnmappedMemberHandling.Disallow), typed
  CRUD (add/edit/remove server; add/edit/remove account; edit character
  settings), and MergeRoster (fold a reported roster into an account's
  characters[] while preserving user-owned launchMode/plugins/
  loginCommands, adding new rows with default guiSelect, and retaining
  rows absent from the roster — they may be pending-delete). 0600 on
  Linux via File.SetUnixFileMode after save.
- Launching/: SessionConfigComposer builds the pinned session-config
  contract (Headless K1 shape + plugins/loginCommands/
  loginCommandDelayMs/statusFile) from a profile character + install
  record — character selector omitted entirely for guiSelect, policy
  {id:"idle"} only for headless, credential always standardInput/
  session. Passwords never enter this document (proven by a dedicated
  test). LauncherProcessSupervisor spawns a host, feeds the password to
  stdin then closes it, and exposes Starting/Running/Exited lifecycle;
  Stop calls CloseMainWindow falling back to Kill after a timeout, both
  reachable through an injectable ILauncherChildProcess/factory seam so
  the state machine is unit-testable without real OS process timing.
- Status/: StatusEventParser decodes the v1 status.jsonl vocabulary
  (started/connected/characterList/enteredWorld/pluginLoaded/
  pluginFailed/disconnected/exited); an unrecognized "e" or a malformed
  line degrades to a typed Unknown event rather than throwing.
  StatusFileTailer incrementally reads new lines, tolerating a
  not-yet-existing file and a partial trailing line (only advances its
  read position past confirmed '\n' boundaries; a truncated tail is
  simply re-read next poll, never parsed early).
- Integrity/: streaming SHA-256 + hex verify for later pak/download
  checks (LA9/LA10).

Tests: 71 passed (profile CRUD + roster-merge matrix + strict-schema
rejection; composer golden-shape tests for gui/guiSelect/headless +
password-absence; supervisor tests against both an injected fake child
(state-machine determinism) and a real spawned `dotnet --version`
child (genuine cross-platform stdin/exit-code proof); tailer tests
incl. partial-line and not-yet-existing-file; SHA-256 tests). Verified
green on Windows (Release) and native WSL/Linux (Release) — the Linux
0600 test executes its real assertion body under WSL rather than
early-returning.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-14 15:49:13 +02:00