Commit graph

4 commits

Author SHA1 Message Date
Erik
fcea05f808 fix(render): Phase A8.F — camera sweep uses retail moverFlags 0x5c (PathClipped hard-stop)
Code review found the probe passed ObjectInfoState.None; retail's
SmartBox::update_viewer calls init_object(player, 0x5c) =
IsViewer|PathClipped|FreeRotate|PerfectClip (pseudo-C :92864). PathClipped makes
the sweep hard-stop at first contact (TransitionTypes.cs:811) instead of
edge-sliding around corners (which would re-trigger the A8.F camera-cell
instability); IsViewer lets the eye pass through creatures, colliding only with
world geometry. Resolves the spec's slide-vs-stop open question. Also reset
CollideCamera in the Defaults_AreRetailValues baseline test (review: maintenance
trap). Spec §5.1/§11.1 synced.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-29 19:11:53 +02:00
Erik
69c7f8db86 feat(render): Phase A8.F — add CameraDiagnostics.CollideCamera flag (default on)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-29 19:00:11 +02:00
Erik
67e64c79cf feat(camera): flip retail chase camera to default-on after visual ship
After visual verification 2026-05-18 (turn lag, coast-and-settle,
slope-tilt, jump tracking with contact-plane projection all working),
make the retail chase camera the default. Legacy ChaseCamera stays
available via the DebugPanel toggle (ACDREAM_RETAIL_CHASE=0 or the
checkbox) pending a follow-up deletion commit.

Env var polarity now matches AlignToSlope: default-on if unset, off
only when explicitly "0".

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-19 09:47:33 +02:00
Erik
5945f1d915 feat(camera): add CameraDiagnostics static tunable owner
Six knobs for the upcoming retail chase camera: UseRetailChaseCamera
master toggle (env ACDREAM_RETAIL_CHASE), AlignToSlope (env
ACDREAM_CAMERA_ALIGN_SLOPE, default on), TranslationStiffness +
RotationStiffness (both 0.45 retail default), MouseLowPassWindowSec
(0.25), CameraAdjustmentSpeed (40.0). DebugPanel mirror lands later;
this commit just stands up the static surface + defaults + tests.

Per spec docs/superpowers/specs/2026-05-18-retail-chase-camera-design.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 19:29:11 +02:00