PhysicsBody.IsFullyConstrained now reflects real ConstraintManager state
(pushed every tick by the same per-tick pumps commit 2 wired), so
jump_is_allowed's already-ported gate (WeenieError 0x47) actually fires
while an object is rubber-banding hard against a server position
correction, closing the last piece of #167.
Housekeeping:
- Delete register row TS-35 (retired: the write side is no longer stubbed).
- Rewrite the stale doc comments on PhysicsBody.IsFullyConstrained,
ConstraintManager (class + IsFullyConstrained), PositionManager.ConstrainTo,
EntityPhysicsHost.PositionManager, and PlayerMovementController.PositionManager
that described the leash as permanently unarmed/stubbed.
- Close#167 in ISSUES.md citing the research doc and commits e0629145 /
7719d25b.
- Add an "as-ported" addendum to
docs/research/2026-07-30-constraint-leash-constants.md naming the actual
current seam owners (the doc's own open question flagged this as
implementer-verify-required post-J-slices).
- Update docs/plans/2026-07-29-physics-parity-campaign.md's P5 status and
CLAUDE.md's Campaign P summary to reflect #167's closure (items #153/#72
remain open in P5).
Verification: complete solution suite green - 9,978 tests, 5 skips, 0
failures across all 9 test projects (Core.Tests, Runtime.Tests, App.Tests,
Headless.Tests, Core.Net.Tests, Content.Tests, UI.Abstractions.Tests,
Bake.Tests, Cli.Tests).
Byte-decoded GetStart/MaxConstraintDistance (0x0050ebc0/0x0050ec10) from
the PDB-paired v11.4186 binary: start = outdoor 10 m / indoor 5 m, max =
outdoor 50 m / indoor 20 m; the player-vs-remote branch is vestigial
(identical constant pairs). ACE's start mapping is inverted - do not
copy. Full SmartBox::HandleReceivedPosition 0x00453fd0 arming flow
transcribed (remote self-anchor post-MoveOrTeleport, player anchors to
received position, teleport branch zeroes velocity). TS-35 + #167 retire
together at the P5 port.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>