docs: close #429 in the issue ledger — owner-accepted both modes, fix SHAs recorded
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -74,9 +74,18 @@ resolution (SkillTable/attribute-formula) before porting any recompute.
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---
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## #429 — Periodic hitch in the LOCAL player's own motion while running (~2-3 s cadence)
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## #429 — CLOSED: Periodic hitch in the LOCAL player's own motion while running (~2-3 s cadence)
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**Status:** OPEN
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**Status:** CLOSED 2026-08-24 — owner-accepted in both presentation modes
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("Feels good capped too"). Fixed across three commits: `0330fcd0`
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(allocation-exact streamed-mesh completion), `4873c106` (presented
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player + chase camera share the object clock), `ad695589`
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(allocation-free shadow topology rebuild + churn-frame pipelining).
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Final measured state: stall frames 5.8/s → ~0.45/s uncapped (0.49/s
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capped), median stall 20.3 → 13.7 ms, camera-vs-player decoherence
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~1 m → 0.2–1.2 cm median. Residual content-proportional rebuild cost is
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the incremental-topology successor campaign; the town-view latch found
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during measurement is #432.
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**Severity:** MEDIUM (noticeable during ordinary play)
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**Filed:** 2026-08-23 (owner report during the night-sky session)
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**Component:** movement / prediction / server reconciliation
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