feat(chat): port retail client command families
Expand the typed client-command boundary across travel, character queries, local UI and layout controls, AFK and consent, emotes, friends, squelch and filters, and fill-components. Preserve retail packet layouts and queue ownership, import the confirmation dialog, and keep authoritative social state in Core. Co-Authored-By: Codex <codex@openai.com>
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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namespace AcDream.App.Tests.UI.Layout;
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public sealed class RetailConfirmationDialogServiceTests
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{
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[Fact]
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public void FixtureBuildsProductionConfirmationWidgets()
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{
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var layout = FixtureLoader.LoadConfirmationDialog();
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Assert.IsType<UiDialogRoot>(layout.Root);
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Assert.IsType<UiText>(layout.FindElement(RetailConfirmationDialogService.MessageElementId));
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Assert.IsType<UiButton>(layout.FindElement(RetailConfirmationDialogService.AcceptButtonId));
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Assert.IsType<UiButton>(layout.FindElement(RetailConfirmationDialogService.RejectButtonId));
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}
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[Fact]
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public void ShowCentersModalAndAcceptCompletesIt()
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{
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var root = new UiRoot { Width = 1024f, Height = 768f };
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var layout = FixtureLoader.LoadConfirmationDialog();
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var service = new RetailConfirmationDialogService(root, layout);
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bool? result = null;
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service.Show("Do you really want to kill your character?", accepted => result = accepted);
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Assert.Same(layout.Root, root.Modal);
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var popup = Assert.IsAssignableFrom<UiElement>(
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layout.FindElement(RetailConfirmationDialogService.PopupElementId));
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Assert.Equal(MathF.Round((1024f - popup.Width) * 0.5f), popup.Left);
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Assert.Equal(MathF.Round((768f - popup.Height) * 0.5f), popup.Top);
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var accept = Assert.IsType<UiButton>(
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layout.FindElement(RetailConfirmationDialogService.AcceptButtonId));
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accept.OnClick!();
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Assert.True(result);
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Assert.Null(root.Modal);
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Assert.False(service.IsOpen);
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}
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[Fact]
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public void RequestsArePresentedInFifoOrder()
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{
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var root = new UiRoot { Width = 800f, Height = 600f };
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var layout = FixtureLoader.LoadConfirmationDialog();
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var service = new RetailConfirmationDialogService(root, layout);
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var results = new List<string>();
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service.Show("first", accepted => results.Add($"first:{accepted}"));
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service.Show("second", accepted => results.Add($"second:{accepted}"));
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Assert.Equal(1, service.PendingCount);
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Assert.IsType<UiButton>(layout.FindElement(
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RetailConfirmationDialogService.RejectButtonId)).OnClick!();
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Assert.Equal(["first:False"], results);
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Assert.True(service.IsOpen);
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Assert.Equal(0, service.PendingCount);
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Assert.IsType<UiButton>(layout.FindElement(
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RetailConfirmationDialogService.AcceptButtonId)).OnClick!();
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Assert.Equal(["first:False", "second:True"], results);
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Assert.False(service.IsOpen);
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}
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}
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