From 9a7e7c4ae8340f185fb38523b7ea8ba6ba22f22c Mon Sep 17 00:00:00 2001 From: Erik Date: Sun, 6 Sep 2026 20:52:51 +0200 Subject: [PATCH] feat(vt): A1 .usd engine + A3 metaf .af engine, real VTank/metas fixtures MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Campaign VT slice 1 Part A. Two new file-format ports, both against real committed fixtures (owner's own VTank profiles + the metas repo's af/met/nav corpus), not synthetic data. A1 — VtankUsdDocument.cs is a from-scratch port of VTank's gy/bd/cw/y self-describing text-database grammar (docs/research/vtank-kb/01-settings- and-profiles.md section 1), preserving every table/row/cell it doesn't understand byte-for-byte. VtankSettingsProfileSerializer.cs maps all 137 Settings rows (VtankOptionCatalog.Names) onto CombatSettings/BuffSettings/ VitalSettings/InventorySettings/NavigationSettings using the exact unit transforms already verified in MossTankPanel.SetMetaOption/GetMetaOption (the *240/100 scaling, the TargetSelectMethod +1/-1 offset, etc.) — cited as the oracle rather than re-derived, since a file-format serializer must not depend on a live session. RechargeHandlerSet's real 5-column nested table (26 rows, not the 24 the KB doc estimated) now drives VitalRechargePlanner.Handlers via a new RechargeHandlerRow, replacing the hand-typed default replica; the parsed defaults corrected one real discrepancy (magic-mode Health<=15% never included Kit) while confirming the rest matched. BuffProfileDocument gained the 10 fields it was silently dropping (KB doc 01 section 5 gap 2). Save() only rewrites a Settings row when the live value differs from what was parsed (a tolerant numeric compare, not exact-text), so an untouched profile round-trips byte-for-byte even where VTank's own older double formatting differs from .NET 10's. A3 — MetafSerializer.cs ports metaf's STATE:/IF:/DO:/NAV: text grammar (github.com/JJEII/metaf, metaf_monolithic.py, GPLv3 — grammar read and cited by line, never copied) onto the existing Meta.cs/Navigation.cs models. All 28 conditions, 16 actions, and 10 nav-node types; strict All/Any child-depth nesting; Not's real same-line (not depth+1) operand placement, discovered by testing against real fixtures after an initial wrong read of the collapsed IF:/DO: layout; EmbedNav's separate NAV: block with tag cross-referencing, including re-synthesizing the "uTank2 NAV 1.2" blob MetaEngine already expects. The jump-charge 2000ms clamp (KB doc 06 row 5) is applied at .af load. All four contract proofs pass: every real .af parses; parse-write-parse is model-identical; our binary-.met and .nav import matches the same content loaded from metaf's own .af conversion; the writer's output is byte-identical (after comment-stripping) to metaf's own canonical emission for 5 real fixtures, once two real metaf quirks were matched (ADestroyView's literal double space; the GenerateUniqueNavTag "nav{n}__name" tag scheme) and the two files with a pre-existing single-Position-field limitation in RouteWaypoint (ptl/tlk inside an embedded nav) were excluded with a documented reason. Also: the .utl BuffedInt/BuffedDouble base-key-exists gate (KB doc 05 section 2.2 / gap 4) — a spell bonus no longer applies to a value the item never had a base key for. Fixtures: the owner's own defaultsettings.usd/owner-{a,b,c}.usd+.ast, 4 .utl loot profiles, and a hand-picked set of real metas-repo .af/.met/.nav files chosen by grepping metas/af for keyword coverage (every condition, action, and nav-node type actually present in that corpus; GetOpt/flw/jmp appear in none of it, so those three are covered by one small hand-authored fixture instead, called out in its own test). Two met/nav pairs were swapped for a fresh selection after their timestamps proved the shipped .af had drifted from a since-re-recorded .nav (a real data-consistency issue in the source repo, not a port bug). Shown to fail by: VtankSettingsProfileSerializerTests (temporarily reverting the ValuesEqual numeric-tolerance compare made the untouched-round-trip test fail with a real text diff); MetafSerializerTests (every proof genuinely failed against the real fixtures until the Not/nav-blank-skip/ pau-scaling/EmbedNav-tag bugs below were fixed, confirmed failing at each step during authoring); VtankLootRequirementEvaluatorTests (confirmed via `git stash` on VtankLootRequirementEvaluator.cs that BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent fails without the gate). Deviation: added -text entries to the root .gitattributes, scoped to only the new tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/** paths, so these CRLF-exact fixtures survive a checkout on any OS/core.autocrlf setting instead of being silently normalized — flagged per the contract's "stay inside the plugin/tests trees" rule since this one line is outside both. Co-Authored-By: Claude Fable 5.1 --- .gitattributes | 15 +- .../MetafSerializer.cs | 1153 ++ .../MossTankProfileStore.cs | 38 + src/AcDream.Plugins.MossTank/VitalPlan.cs | 8 + src/AcDream.Plugins.MossTank/VitalRecharge.cs | 131 +- .../VtankLootRequirementEvaluator.cs | 42 + .../VtankSettingsProfileSerializer.cs | 547 + .../VtankUsdDocument.cs | 354 + .../AcDream.Plugins.MossTank.Tests.csproj | 3 + .../Fixtures/vtank/af/aphus.af | 1036 ++ .../Fixtures/vtank/af/augments.af | 559 + .../Fixtures/vtank/af/bella.af | 101 + .../Fixtures/vtank/af/bore_enhanced.af | 964 ++ .../Fixtures/vtank/af/bore_quest.af | 186 + .../Fixtures/vtank/af/empyrean_facility.af | 217 + .../Fixtures/vtank/af/example_sort_meta.af | 221 + .../Fixtures/vtank/af/follower.af | 218 + .../Fixtures/vtank/af/gauntlet_leader.af | 175 + .../Fixtures/vtank/af/hunting.af | 220 + .../Fixtures/vtank/af/lockandkey.af | 416 + .../Fixtures/vtank/af/nav_ab.af | 42 + .../Fixtures/vtank/af/nav_briennecarlus.af | 37 + .../Fixtures/vtank/af/nav_empyrean.af | 58 + .../Fixtures/vtank/af/nav_jondortorgren.af | 51 + .../Fixtures/vtank/af/nav_lockandkeyjaw.af | 88 + .../Fixtures/vtank/af/neftet.af | 1570 ++ .../Fixtures/vtank/defaultsettings.usd | 2270 +++ .../Fixtures/vtank/loot-a.utl | 71 + .../Fixtures/vtank/loot-b.utl | 59 + .../Fixtures/vtank/loot-c.utl | 931 ++ .../Fixtures/vtank/loot-d.utl | 121 + .../Fixtures/vtank/met/aphus.met | 9187 ++++++++++ .../Fixtures/vtank/met/augments.met | 2418 +++ .../Fixtures/vtank/met/bella.met | 291 + .../Fixtures/vtank/met/bore_enhanced.met | 8841 ++++++++++ .../Fixtures/vtank/met/empyrean_facility.met | 1280 ++ .../Fixtures/vtank/met/example_sort_meta.met | 910 + .../Fixtures/vtank/met/gauntlet_leader.met | 554 + .../Fixtures/vtank/met/lockandkey.met | 2688 +++ .../Fixtures/vtank/met/neftet.met | 13805 ++++++++++++++++ .../Fixtures/vtank/nav/nav_ab.nav | 73 + .../Fixtures/vtank/nav/nav_briennecarlus.nav | 44 + .../Fixtures/vtank/nav/nav_empyrean.nav | 161 + .../Fixtures/vtank/nav/nav_jondortorgren.nav | 133 + .../Fixtures/vtank/nav/nav_lockandkeyjaw.nav | 307 + .../Fixtures/vtank/owner-a.ast | 12 + .../Fixtures/vtank/owner-a.met | 14 + .../Fixtures/vtank/owner-a.nav | 3 + .../Fixtures/vtank/owner-a.usd | 468 + .../Fixtures/vtank/owner-b.ast | 12 + .../Fixtures/vtank/owner-b.usd | 424 + .../Fixtures/vtank/owner-c.ast | 12 + .../Fixtures/vtank/owner-c.usd | 468 + .../MetafSerializerTests.cs | 440 + .../VtankLootRequirementEvaluatorTests.cs | 81 + .../VtankSettingsProfileSerializerTests.cs | 162 + 56 files changed, 54687 insertions(+), 3 deletions(-) create mode 100644 src/AcDream.Plugins.MossTank/MetafSerializer.cs create mode 100644 src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs create mode 100644 src/AcDream.Plugins.MossTank/VtankUsdDocument.cs create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/augments.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_enhanced.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_quest.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/empyrean_facility.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/example_sort_meta.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/follower.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/gauntlet_leader.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/hunting.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/lockandkey.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_ab.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_briennecarlus.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_empyrean.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_jondortorgren.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_lockandkeyjaw.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/defaultsettings.usd create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-a.utl create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-b.utl create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-c.utl create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-d.utl create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/aphus.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/augments.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bella.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bore_enhanced.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/empyrean_facility.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/example_sort_meta.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/gauntlet_leader.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/lockandkey.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_ab.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_briennecarlus.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_empyrean.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_jondortorgren.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_lockandkeyjaw.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.ast create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.met create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.nav create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.ast create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.ast create mode 100644 tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd create mode 100644 tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs create mode 100644 tests/AcDream.Plugins.MossTank.Tests/VtankLootRequirementEvaluatorTests.cs create mode 100644 tests/AcDream.Plugins.MossTank.Tests/VtankSettingsProfileSerializerTests.cs diff --git a/.gitattributes b/.gitattributes index c1965c21..d0d48c53 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1 +1,14 @@ -.github/workflows/*.lock.yml linguist-generated=true merge=ours \ No newline at end of file +.github/workflows/*.lock.yml linguist-generated=true merge=ours + +# VTank file-compatibility fixtures (Campaign VT slice 1, Part A): these are +# real VTank .usd/.ast/.utl profiles and real metaf .af/.met/.nav samples +# whose exact CRLF-vs-LF byte layout is asserted by round-trip tests +# (VtankSettingsProfileSerializerTests, MetafSerializerTests). `-text` +# disables git's line-ending normalization entirely so a checkout on any OS +# or core.autocrlf setting reproduces the committed bytes exactly. +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.usd -text +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.ast -text +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.utl -text +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.af -text +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.met -text +tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.nav -text \ No newline at end of file diff --git a/src/AcDream.Plugins.MossTank/MetafSerializer.cs b/src/AcDream.Plugins.MossTank/MetafSerializer.cs new file mode 100644 index 00000000..a8263160 --- /dev/null +++ b/src/AcDream.Plugins.MossTank/MetafSerializer.cs @@ -0,0 +1,1153 @@ +using System.Globalization; +using System.Text.RegularExpressions; +using AcDream.Plugin.Abstractions; + +namespace AcDream.Plugins.MossTank; + +/// +/// Reads and writes the metaf .af human-readable format for VTank Meta +/// profiles and navigation routes — ported line-by-line from +/// C:\Users\erikn\source\repos\metas\metaf_monolithic.py (GPLv3; grammar +/// read and cited by line, never copied verbatim, per the owner's 2026-09-06 +/// "MossTank does not implement .met and does not author .nav" +/// decision — .af is the only storage/authoring format from here on; +/// the binary readers remain as one-shot import only). +/// +/// Grammar citations (line numbers in metaf_monolithic.py): +/// ~~ end-of-line/whole-line comments and the {} string +/// delimiters (py:163-260); the condition/action keyword + argument regex +/// table rx.getParms (py:224-286); STATE:/IF:/DO: +/// line shape and the collapsed IF:/DO: layout (py:12363-12375, +/// Meta.CollapseIfDo py:12735-12768 — this writer emits the collapsed +/// form directly instead of reproducing the two-pass append-then-collapse +/// algorithm); nested All/Any/Not strict tab-depth +/// nesting (CAll/CAny.ImportFromMetAF, py:7098-7154); nav node +/// lines at exactly one tab (py:10728-11820); EmbedNav's separate +/// NAV: body + optional 7-double affine transform (py:9368-9498, +/// ENavXF py:286). +/// +internal static class MetafSerializer +{ + private const string Comment = "~~"; + + // ------------------------------------------------------------------ + // Grammar building blocks (rx._D/_I/_H/_S/_L, metaf_monolithic.py:172-176) + // ------------------------------------------------------------------ + private const string D = @"[+\-]?(([1-9][0-9]*\.|[0-9]?\.)([0-9]+([eE][+\-]?[0-9]+)|[0-9]+)|([1-9][0-9]*|0))"; + private const string I = @"[+\-]?([1-9][0-9]*|0)"; + private const string H = @"[A-F0-9]{8}"; + private const string S = @"[{]([^{}]|\{\{|\})*[}]"; + + private static readonly Regex TrailingComment = new( + @"\s*(~~.*)?$", RegexOptions.Compiled); + private static readonly Regex BlankOrCommentLine = new( + @"^\s*(~~.*)?$", RegexOptions.Compiled); + private static readonly Regex LeadIn = new( + @"^(?[\t]*)(?STATE:|IF:|DO:|NAV:)", RegexOptions.Compiled); + private static readonly Regex AnyConditionOp = new( + @"^(?[\t]*)\s*(?Never|Always|All|Any|ChatMatch|MainSlotsLE|SecsInStateGE|NavEmpty|Death|VendorOpen|VendorClosed|ItemCountLE|ItemCountGE|MobsInDist_Name|MobsInDist_Priority|NeedToBuff|NoMobsInDist|BlockE|CellE|IntoPortal|ExitPortal|Not|PSecsInStateGE|SecsOnSpellGE|BuPercentGE|DistToRteGE|Expr|ChatCapture)", + RegexOptions.Compiled); + private static readonly Regex AnyActionOp = new( + @"^(?[\t]*)\s*(?None|SetState|DoAll|EmbedNav|CallState|Return|DoExpr|ChatExpr|Chat|SetWatchdog|ClearWatchdog|GetOpt|SetOpt|CreateView|DestroyView|DestroyAllViews)", + RegexOptions.Compiled); + private static readonly Regex AnyNavNodeType = new( + @"^\t(?flw|pnt|prt|rcl|pau|cht|vnd|ptl|tlk|chk|jmp)", RegexOptions.Compiled); + private static readonly Regex NavHeader = new( + @"^\s+(?[a-zA-Z_][a-zA-Z0-9_]*)\s+(?circular|linear|once|follow)$", + RegexOptions.Compiled); + private static readonly Regex EmptyArgs = new(@"^$", RegexOptions.Compiled); + private static readonly Regex XfArgs = new( + $@"^\s*(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s*$", + RegexOptions.Compiled); + + // rx.getParms — one entry per condition/action keyword (metaf_monolithic.py:224-260). + private static readonly Dictionary ConditionArgs = new() + { + ["Never"] = EmptyArgs, + ["Always"] = EmptyArgs, + ["All"] = EmptyArgs, + ["Any"] = EmptyArgs, + ["ChatMatch"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["MainSlotsLE"] = new($@"^\s+(?{I})$", RegexOptions.Compiled), + ["SecsInStateGE"] = new($@"^\s+(?{I})$", RegexOptions.Compiled), + ["NavEmpty"] = EmptyArgs, + ["Death"] = EmptyArgs, + ["VendorOpen"] = EmptyArgs, + ["VendorClosed"] = EmptyArgs, + ["ItemCountLE"] = new($@"^\s+(?{I})\s+(?{S})$", RegexOptions.Compiled), + ["ItemCountGE"] = new($@"^\s+(?{I})\s+(?{S})$", RegexOptions.Compiled), + ["MobsInDist_Name"] = new($@"^\s+(?{I})\s+(?{D})\s+(?{S})$", RegexOptions.Compiled), + ["MobsInDist_Priority"] = new($@"^\s+(?{I})\s+(?{D})\s+(?{I})$", RegexOptions.Compiled), + ["NeedToBuff"] = EmptyArgs, + ["NoMobsInDist"] = new($@"^\s+(?{D})$", RegexOptions.Compiled), + ["BlockE"] = new($@"^\s+(?{H})$", RegexOptions.Compiled), + ["CellE"] = new($@"^\s+(?{H})$", RegexOptions.Compiled), + ["IntoPortal"] = EmptyArgs, + ["ExitPortal"] = EmptyArgs, + // "Not" itself takes no same-line args (its operand is a nested condition). + ["Not"] = EmptyArgs, + ["PSecsInStateGE"] = new($@"^\s+(?{I})$", RegexOptions.Compiled), + ["SecsOnSpellGE"] = new($@"^\s+(?{I})\s+(?{I})$", RegexOptions.Compiled), + ["BuPercentGE"] = new($@"^\s+(?{I})$", RegexOptions.Compiled), + ["DistToRteGE"] = new($@"^\s+(?{D})$", RegexOptions.Compiled), + ["Expr"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["ChatCapture"] = new($@"^\s+(?{S})\s+(?{S})$", RegexOptions.Compiled), + }; + + private static readonly Dictionary ActionArgs = new() + { + ["None"] = EmptyArgs, + ["SetState"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["Chat"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["DoAll"] = EmptyArgs, + ["EmbedNav"] = new( + $@"^\s+(?[a-zA-Z_][a-zA-Z0-9_]*)\s+(?{S})(\s+(?{S}))?$", + RegexOptions.Compiled), + ["CallState"] = new($@"^\s+(?{S})\s+(?{S})$", RegexOptions.Compiled), + ["Return"] = EmptyArgs, + ["DoExpr"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["ChatExpr"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["SetWatchdog"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{S})$", RegexOptions.Compiled), + ["ClearWatchdog"] = EmptyArgs, + ["GetOpt"] = new($@"^\s+(?{S})\s+(?{S})$", RegexOptions.Compiled), + ["SetOpt"] = new($@"^\s+(?{S})\s+(?{S})$", RegexOptions.Compiled), + ["CreateView"] = new($@"^\s+(?{S})\s+(?{S})$", RegexOptions.Compiled), + ["DestroyView"] = new($@"^\s+(?{S})$", RegexOptions.Compiled), + ["DestroyAllViews"] = EmptyArgs, + }; + + private static readonly Dictionary NavArgs = new() + { + ["flw"] = new($@"^\s+(?{H})\s+(?{S})$", RegexOptions.Compiled), + ["pnt"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})$", RegexOptions.Compiled), + ["prt"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{H})$", RegexOptions.Compiled), + ["rcl"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{S})$", RegexOptions.Compiled), + ["pau"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})$", RegexOptions.Compiled), + ["cht"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{S})$", RegexOptions.Compiled), + ["vnd"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{H})\s+(?{S})$", RegexOptions.Compiled), + ["ptl"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{I})\s+(?{S})$", RegexOptions.Compiled), + ["tlk"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{I})\s+(?{S})$", RegexOptions.Compiled), + ["chk"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})$", RegexOptions.Compiled), + ["jmp"] = new($@"^\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{D})\s+(?{S})\s+(?{D})$", RegexOptions.Compiled), + }; + + // Rule.ConditionContentTabLevel / ActionContentTabLevel (metaf_monolithic.py:12058-12059). + private const int ConditionDepth = 2; + private const int ActionDepth = 3; + + // ------------------------------------------------------------------ + // Cursor: mirrors metaf's FileLines (f.L = line index, f.C = column). + // ------------------------------------------------------------------ + private sealed class Cursor(string[] lines) + { + public string[] Lines { get; } = lines; + public int L { get; set; } + public int C { get; set; } + + public FormatException Error(string message) => + new($"line {Math.Min(L + 1, Lines.Length)}: {message}"); + + /// Skips forward to the next non-blank, non-comment-only line. + public void SkipBlank() + { + while (L < Lines.Length && BlankOrCommentLine.IsMatch(Lines[L])) + L++; + } + + public string RemainderOfCurrentLine() => TrailingComment.Replace( + Lines[L][Math.Min(C, Lines[L].Length)..], string.Empty); + } + + // ================================================================== + // Meta (STATE:/IF:/DO:/NAV: — a full profile, embedded navs included). + // ================================================================== + + public static bool TryLoadMeta( + string text, + ISpellCatalog spells, + out MetaProfile profile, + out string error) + { + ArgumentNullException.ThrowIfNull(spells); + try + { + var cursor = new Cursor(SplitLines(text)); + var embeddedNavs = new Dictionary Nodes, + uint FollowTargetId, string FollowTargetName)>(StringComparer.Ordinal); + var parsed = new MetaProfile(); + cursor.SkipBlank(); + while (cursor.L < cursor.Lines.Length) + { + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success) + throw cursor.Error("expected 'STATE:' or 'NAV:'."); + if (lead.Groups["type"].Value == "NAV:") + { + ReadNavBlock(cursor, embeddedNavs, spells); + continue; + } + if (lead.Groups["type"].Value != "STATE:") + throw cursor.Error("expected 'STATE:' or 'NAV:'."); + ReadState(cursor, parsed); + } + // Second pass: EmbedNav actions reference navs that may be defined + // anywhere in the file (metaf allows forward references — a NAV: + // block can appear before or after the STATE that embeds it). + ResolveEmbeddedNavs(parsed, embeddedNavs); + profile = parsed; + error = string.Empty; + return true; + } + catch (Exception exception) when (exception is FormatException or RegexMatchTimeoutException) + { + profile = new MetaProfile(); + error = exception.Message; + return false; + } + } + + public static string SaveMeta(MetaProfile profile) + { + ArgumentNullException.ThrowIfNull(profile); + var lines = new List(); + // EmbedNav's referenced Nav is a separate NAV: block elsewhere in + // the file (metaf's own layout — see the class doc comment); the + // tag itself carries no runtime meaning, but matching metaf's own + // Meta.GenerateUniqueNavTag scheme (py:12515-12522 — "nav{counter}" + // plus a sanitized "__name" suffix, counter starting at 0) keeps + // the writer's byte-for-byte fidelity against metaf's own emission. + var embedTags = new Dictionary(ReferenceEqualityComparer.Instance); + int embedCounter = 0; + foreach (MetaRule rule in profile.Rules.Where(static rule => rule.Enabled)) + AssignEmbedTags(rule.Action, embedTags, ref embedCounter); + + foreach (IGrouping stateGroup in profile.Rules + .Where(static rule => rule.Enabled) + .GroupBy(static rule => rule.State, StringComparer.Ordinal)) + { + lines.Add($"STATE: {{{stateGroup.Key}}}"); + foreach (MetaRule rule in stateGroup) + { + WriteCondition(lines, rule.Condition, "IF:", 1, ConditionDepth); + WriteAction(lines, rule.Action, "DO:", 2, ActionDepth, embedTags); + } + } + foreach ((MetaAction action, string tag) in embedTags) + { + var nav = new NavigationSettings(); + if (!string.IsNullOrEmpty(action.Text) + && VtankNavRouteSerializer.TryLoad(action.Text, nav, NoOpSpells.Instance, out _)) + { + WriteNavBlock(lines, tag, nav); + } + } + return string.Join("\r\n", lines) + "\r\n"; + } + + private static readonly Regex NonTagCharacter = new(@"[^a-zA-Z0-9_]", RegexOptions.Compiled); + + private static void AssignEmbedTags( + MetaAction action, + Dictionary tags, + ref int counter) + { + if (action.Kind == MetaActionKind.LoadEmbeddedNavigationRoute) + { + string sanitized = NonTagCharacter.Replace(action.SecondaryText ?? string.Empty, "_"); + string postfix = sanitized.Length > 0 ? $"__{sanitized}" : string.Empty; + tags[action] = $"nav{counter}{postfix}"; + counter++; + } + foreach (MetaAction child in action.Children) + AssignEmbedTags(child, tags, ref counter); + } + + private sealed class NoOpSpells : ISpellCatalog + { + public static NoOpSpells Instance { get; } = new(); + public IReadOnlyList KnownSelfBuffs => []; + public bool TryGet(uint spellId, out PluginSpellInfo info) + { + info = default; + return false; + } + } + + // ------------------------------------------------------------------ + // STATE / Rule (IF:/DO:) reading — State.ImportFromMetAF, Rule.ImportFromMetAF. + // ------------------------------------------------------------------ + + private static void ReadState(Cursor cursor, MetaProfile profile) + { + Match header = LeadIn.Match(cursor.Lines[cursor.L]); + string headerRemainder = TrailingComment.Replace( + cursor.Lines[cursor.L][(header.Groups["tabs"].Length + "STATE:".Length)..], + string.Empty); + Match name = Regex.Match(headerRemainder, $@"^\s+(?{S})$"); + if (!name.Success) + throw cursor.Error("'STATE:' must be followed by a delimited string name."); + string stateName = StripDelimiters(name.Groups["s"].Value); + cursor.L++; + + int rulesRead = 0; + cursor.SkipBlank(); + while (cursor.L < cursor.Lines.Length) + { + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success) + throw cursor.Error("expected 'STATE:', 'IF:', or 'NAV:'."); + if (lead.Groups["type"].Value is "STATE:" or "NAV:") + break; + if (lead.Groups["type"].Value != "IF:") + throw cursor.Error("expected an 'IF:' line to start a new Rule."); + + cursor.C = 0; + MetaCondition condition = ReadTopLevelCondition(cursor); + MetaAction action = ReadTopLevelAction(cursor); + profile.Rules.Add(new MetaRule + { + State = stateName, + Condition = condition, + Action = action, + Enabled = true, + }); + rulesRead++; + cursor.SkipBlank(); + } + if (rulesRead == 0) + throw cursor.Error($"state '{stateName}' has no rules (every state needs at least one)."); + } + + private static MetaCondition ReadTopLevelCondition(Cursor cursor) + { + cursor.SkipBlank(); + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success || lead.Groups["type"].Value != "IF:") + throw cursor.Error("expected an 'IF:' line."); + cursor.C = lead.Length; + Match op = AnyConditionOp.Match(cursor.Lines[cursor.L][cursor.C..]); + if (!op.Success) + throw cursor.Error("expected a Condition operation after 'IF:'."); + cursor.C += op.Groups["op"].Index + op.Groups["op"].Length; + return ReadCondition(cursor, op.Groups["op"].Value, ConditionDepth); + } + + private static MetaAction ReadTopLevelAction(Cursor cursor) + { + cursor.SkipBlank(); + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success || lead.Groups["type"].Value != "DO:") + throw cursor.Error("expected a 'DO:' line."); + cursor.C = lead.Length; + Match op = AnyActionOp.Match(cursor.Lines[cursor.L][cursor.C..]); + if (!op.Success) + throw cursor.Error("expected an Action operation after 'DO:'."); + cursor.C += op.Groups["op"].Index + op.Groups["op"].Length; + return ReadAction(cursor, op.Groups["op"].Value, ActionDepth); + } + + // ------------------------------------------------------------------ + // Conditions (28 keywords). Same-line args are matched from cursor.C to + // end of the current line; children of All/Any/Not are read from + // subsequent lines at exactly depth+1 tabs (CAll/CAny.ImportFromMetAF). + // ------------------------------------------------------------------ + + private static MetaCondition ReadCondition(Cursor cursor, string keyword, int depth) + { + // CNot.ImportFromMetAF (py:7811-7826): unlike every other operator, + // Not's operand follows immediately on the SAME line/column (not a + // depth+1 line) and does NOT increase depth for its own child. + if (keyword == "Not") + { + var not = new MetaCondition { Kind = MetaConditionKind.Not }; + string notRemainder = cursor.Lines[cursor.L][cursor.C..]; + Match nested = AnyConditionOp.Match(notRemainder); + if (!nested.Success) + throw cursor.Error("'Not' must be followed by a Condition operation on the same line."); + cursor.C += nested.Groups["op"].Index + nested.Groups["op"].Length; + not.Children.Add(ReadCondition(cursor, nested.Groups["op"].Value, depth)); + return not; + } + + var value = new MetaCondition { Kind = ConditionKind(keyword) }; + string remainder = cursor.RemainderOfCurrentLine(); + cursor.L++; + Regex argRegex = ConditionArgs[keyword]; + Match args = argRegex.Match(remainder); + if (!args.Success) + throw cursor.Error($"'{keyword}' arguments do not match the expected shape."); + + switch (keyword) + { + case "ChatMatch": + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "MainSlotsLE" or "SecsInStateGE" or "PSecsInStateGE" or "BuPercentGE": + value.Number = ParseInt(args.Groups["i"].Value); + break; + case "ItemCountLE" or "ItemCountGE": + value.Number = ParseInt(args.Groups["i"].Value); + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "MobsInDist_Name": + value.Number = ParseInt(args.Groups["i"].Value); + value.SecondaryNumber = ParseDouble(args.Groups["d"].Value); + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "MobsInDist_Priority": + value.Number = ParseInt(args.Groups["i"].Value); + value.SecondaryNumber = ParseDouble(args.Groups["d"].Value); + value.TertiaryNumber = ParseInt(args.Groups["i2"].Value); + break; + case "NoMobsInDist" or "DistToRteGE": + value.Number = ParseDouble(args.Groups["d"].Value); + break; + case "BlockE" or "CellE": + value.Number = ParseHexAsInt(args.Groups["h"].Value); + break; + case "SecsOnSpellGE": + // getInfo: "time (seconds), SpellID" — Number carries the + // spell id (SpellTimeLeft's lookup key) and SecondaryNumber + // the seconds threshold, matching MetaEngine.SpellTimeLeft's + // existing >= comparison against SecondaryNumber. + value.SecondaryNumber = ParseInt(args.Groups["i"].Value); + value.Number = ParseInt(args.Groups["i2"].Value); + break; + case "Expr": + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "ChatCapture": + value.Text = StripDelimiters(args.Groups["s"].Value); + value.SecondaryText = StripDelimiters(args.Groups["s2"].Value); + break; + case "All" or "Any": + ReadNestedConditions(cursor, value, depth); + break; + } + return value; + } + + private static void ReadNestedConditions(Cursor cursor, MetaCondition parent, int depth) + { + while (true) + { + cursor.SkipBlank(); + if (cursor.L >= cursor.Lines.Length) + throw cursor.Error("hit end-of-file inside an All/Any condition."); + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (lead.Success) + { + if (lead.Groups["type"].Value == "DO:") + return; + throw cursor.Error("missing 'DO:' to close this Rule."); + } + Match op = AnyConditionOp.Match(cursor.Lines[cursor.L]); + if (!op.Success) + throw cursor.Error("expected a Condition operation or 'DO:'."); + int tabs = op.Groups["tabs"].Length; + if (tabs <= ConditionDepth) + throw cursor.Error("not tabbed in enough to be inside an All/Any condition."); + if (tabs <= depth) + return; // this line belongs to an ancestor All/Any, not us. + if (tabs > depth + 1) + throw cursor.Error("tabbed in too far inside an All/Any condition."); + cursor.C = op.Groups["op"].Index + op.Groups["op"].Length; + parent.Children.Add(ReadCondition(cursor, op.Groups["op"].Value, depth + 1)); + } + } + + // ------------------------------------------------------------------ + // Actions (16 keywords). Same shape/traversal rules as conditions. + // ------------------------------------------------------------------ + + private static MetaAction ReadAction(Cursor cursor, string keyword, int depth) + { + var value = new MetaAction { Kind = ActionKind(keyword) }; + string remainder = cursor.RemainderOfCurrentLine(); + cursor.L++; + Regex argRegex = ActionArgs[keyword]; + Match args = argRegex.Match(remainder); + if (!args.Success) + throw cursor.Error($"'{keyword}' arguments do not match the expected shape."); + + switch (keyword) + { + case "SetState" or "Chat" or "DoExpr" or "ChatExpr": + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "CallState": + value.Text = StripDelimiters(args.Groups["s"].Value); + value.SecondaryText = StripDelimiters(args.Groups["s2"].Value); + break; + case "SetWatchdog": + value.Number = ParseDouble(args.Groups["d"].Value); + value.SecondaryNumber = ParseDouble(args.Groups["d2"].Value); + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "GetOpt" or "SetOpt" or "CreateView": + value.Text = StripDelimiters(args.Groups["s"].Value); + value.SecondaryText = StripDelimiters(args.Groups["s2"].Value); + break; + case "DestroyView": + value.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "EmbedNav": + // Placeholder; ReadTopLevelAction/ReadAction's caller resolves + // this once every NAV: block in the file has been read (a + // forward reference is legal — see ResolveEmbeddedNavs). + value.SecondaryText = args.Groups["l"].Value; // tag + value.Text = StripDelimiters(args.Groups["s"].Value); // display name (temp) + break; + case "DoAll": + ReadNestedActions(cursor, value, depth); + break; + } + return value; + } + + private static void ReadNestedActions(Cursor cursor, MetaAction parent, int depth) + { + while (true) + { + cursor.SkipBlank(); + if (cursor.L >= cursor.Lines.Length) + return; // DoAll may legally be the last thing in the file. + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (lead.Success) + return; // STATE:/IF:/DO:/NAV: all end this DoAll. + Match op = AnyActionOp.Match(cursor.Lines[cursor.L]); + if (!op.Success) + throw cursor.Error("expected an Action operation."); + int tabs = op.Groups["tabs"].Length; + if (tabs <= ActionDepth) + throw cursor.Error("not tabbed in enough to be inside a DoAll action."); + if (tabs <= depth) + return; + if (tabs > depth + 1) + throw cursor.Error("tabbed in too far inside a DoAll action."); + cursor.C = op.Groups["op"].Index + op.Groups["op"].Length; + parent.Children.Add(ReadAction(cursor, op.Groups["op"].Value, depth + 1)); + } + } + + /// + /// EmbedNav stores the referenced Nav's tag in + /// (see ) until every NAV: block has been parsed; + /// this walks the rule tree once more and replaces it with the real + /// display name plus a synthesized self-contained "uTank2 NAV 1.2" blob + /// in — exactly the shape + /// already expects from a + /// binary-imported profile's embedded route (MetaEngine's + /// LoadEmbeddedNavigationRoute service feeds this straight through). + /// + private static void ResolveEmbeddedNavs( + MetaProfile profile, + IReadOnlyDictionary Nodes, uint FollowTargetId, string FollowTargetName)> navs) + { + foreach (MetaRule rule in profile.Rules) + ResolveEmbeddedNavs(rule.Action, navs); + } + + private static void ResolveEmbeddedNavs( + MetaAction action, + IReadOnlyDictionary Nodes, uint FollowTargetId, string FollowTargetName)> navs) + { + if (action.Kind == MetaActionKind.LoadEmbeddedNavigationRoute) + { + string tag = action.SecondaryText; + string displayName = action.Text; + action.SecondaryText = displayName; + action.Text = navs.TryGetValue(tag, out var nav) + ? SynthesizeNavBlob(nav.NavType, nav.Nodes, nav.FollowTargetId, nav.FollowTargetName) + : EmptyNavBlob(); + } + foreach (MetaAction child in action.Children) + ResolveEmbeddedNavs(child, navs); + } + + private static string SynthesizeNavBlob( + string navType, + List nodes, + uint followTargetId, + string followTargetName) + { + var settings = new NavigationSettings(); + ApplyNavBody(settings, navType, nodes, followTargetId, followTargetName); + return VtankNavRouteSerializer.Save(settings); + } + + private static string EmptyNavBlob() => "uTank2 NAV 1.2\r\n1\r\n0\r\n"; + + // ================================================================== + // NAV: blocks (both inside a full .af meta and in a nav-only file). + // ================================================================== + + public static bool TryLoadNav( + string text, + NavigationSettings target, + ISpellCatalog spells, + out string error) + { + ArgumentNullException.ThrowIfNull(target); + ArgumentNullException.ThrowIfNull(spells); + try + { + var cursor = new Cursor(SplitLines(text)); + var navs = new Dictionary Nodes, + uint FollowTargetId, string FollowTargetName)>(StringComparer.Ordinal); + cursor.SkipBlank(); + while (cursor.L < cursor.Lines.Length) + { + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success) + throw cursor.Error("expected 'NAV:' (or a STATE: rule section, ignored for a route load)."); + if (lead.Groups["type"].Value == "NAV:") + { + ReadNavBlock(cursor, navs, spells); + continue; + } + // A nav route load tolerates (and ignores) STATE:/IF:/DO: + // sections, e.g. loading a route out of a full meta .af. + SkipState(cursor); + } + if (navs.Count == 0) + throw cursor.Error("no NAV: block found."); + var (navType, nodes, followId, followName) = navs.First().Value; + ApplyNavBody(target, navType, nodes, followId, followName); + error = string.Empty; + return true; + } + catch (Exception exception) when (exception is FormatException or RegexMatchTimeoutException) + { + error = exception.Message; + return false; + } + } + + public static string SaveNav(NavigationSettings source) + { + ArgumentNullException.ThrowIfNull(source); + var lines = new List(); + WriteNavBlock(lines, "route", source); + return string.Join("\r\n", lines) + "\r\n"; + } + + private static void SkipState(Cursor cursor) + { + Match header = LeadIn.Match(cursor.Lines[cursor.L]); + _ = header; + cursor.L++; + cursor.SkipBlank(); + while (cursor.L < cursor.Lines.Length) + { + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (!lead.Success) + throw cursor.Error("expected 'STATE:', 'IF:', or 'NAV:'."); + if (lead.Groups["type"].Value is "STATE:" or "NAV:") + return; + cursor.C = 0; + _ = ReadTopLevelCondition(cursor); + _ = ReadTopLevelAction(cursor); + cursor.SkipBlank(); + } + } + + private static void ReadNavBlock( + Cursor cursor, + Dictionary Nodes, uint FollowTargetId, string FollowTargetName)> navs, + ISpellCatalog spells) + { + Match header = LeadIn.Match(cursor.Lines[cursor.L]); + string headerRemainder = TrailingComment.Replace( + cursor.Lines[cursor.L][(header.Groups["tabs"].Length + "NAV:".Length)..], + string.Empty); + Match nav = NavHeader.Match(headerRemainder); + if (!nav.Success) + { + throw cursor.Error( + "'NAV:' must be followed by a tag literal and a nav type (circular/linear/once/follow)."); + } + string tag = nav.Groups["l"].Value; + string navType = nav.Groups["l2"].Value; + cursor.L++; + cursor.SkipBlank(); + + var nodes = new List(); + uint followTargetId = 0u; + string followTargetName = string.Empty; + while (true) + { + cursor.SkipBlank(); + if (cursor.L >= cursor.Lines.Length) + break; + Match lead = LeadIn.Match(cursor.Lines[cursor.L]); + if (lead.Success) + break; + Match nodeOp = AnyNavNodeType.Match(cursor.Lines[cursor.L]); + if (!nodeOp.Success) + throw cursor.Error("expected a nav node line (one tab, then a node keyword)."); + string keyword = nodeOp.Groups["type"].Value; + cursor.C = nodeOp.Length; + string remainder = cursor.RemainderOfCurrentLine(); + cursor.L++; + Match args = NavArgs[keyword].Match(remainder); + if (!args.Success) + throw cursor.Error($"'{keyword}' arguments do not match the expected shape."); + + if (keyword == "flw") + { + followTargetId = ParseHexAsUInt(args.Groups["h"].Value); + followTargetName = StripDelimiters(args.Groups["s"].Value); + continue; + } + nodes.Add(ReadNavNode(keyword, args, spells)); + } + navs[tag] = (navType, nodes, followTargetId, followTargetName); + } + + private static RouteWaypoint ReadNavNode(string keyword, Match args, ISpellCatalog spells) + { + double x = args.Groups["d"].Success ? ParseDouble(args.Groups["d"].Value) : 0d; + double y = args.Groups["d2"].Success ? ParseDouble(args.Groups["d2"].Value) : 0d; + double z = args.Groups["d3"].Success ? ParseDouble(args.Groups["d3"].Value) : 0d; + var waypoint = new RouteWaypoint + { + Type = NodeWaypointType(keyword), + Position = new PluginNavigationPosition(0u, x, y, z, 0f, IsOutdoor: true), + }; + switch (keyword) + { + case "prt": + waypoint.ObjectId = ParseHexAsUInt(args.Groups["h"].Value); + break; + case "rcl": + waypoint.RecallSpellName = StripDelimiters(args.Groups["s"].Value); + waypoint.RecallSpellId = ResolveSpellIdByName(spells, waypoint.RecallSpellName); + break; + case "pau": + // NPause.ImportFromMetAF's own comment (py:11163) says the + // field is "PauseInMilliseconds" despite getInfo's stale + // "(in seconds)" label (py: getInfo["pau"]) — confirmed + // against real fixture data (nav_ab.af pau values match the + // binary .nav's millisecond field 1:1, unscaled). + waypoint.DurationMilliseconds = checked((int)Math.Round( + ParseDouble(args.Groups["d4"].Value), + MidpointRounding.AwayFromZero)); + break; + case "cht": + waypoint.Text = StripDelimiters(args.Groups["s"].Value); + break; + case "vnd": + waypoint.ObjectId = ParseHexAsUInt(args.Groups["h"].Value); + waypoint.ObjectName = StripDelimiters(args.Groups["s"].Value); + break; + case "ptl" or "tlk": + waypoint.ObjectName = StripDelimiters(args.Groups["s"].Value); + waypoint.LegacyObjectClass = ParseInt(args.Groups["i"].Value); + waypoint.LegacyReferenceValid = true; + waypoint.Position = new PluginNavigationPosition( + 0u, + ParseDouble(args.Groups["d4"].Value), + ParseDouble(args.Groups["d5"].Value), + ParseDouble(args.Groups["d6"].Value), + 0f, + IsOutdoor: true); + break; + case "jmp": + waypoint.JumpHeadingDegrees = checked((float)ParseDouble(args.Groups["d4"].Value)); + waypoint.JumpRun = StripDelimiters(args.Groups["s"].Value) == "True"; + // KB doc 06 section: retail/VTank's own jump state machine + // clamps the charge duration to 2000 ms (bi.a, bi.cs:502-526); + // apply that ceiling here, at .af load, per the slice-1 + // contract. metaf's own .af shape cannot represent the + // binary format's strafe-direction suffix, so JumpDirection + // always comes back Forward from an .af load. + waypoint.JumpChargeMilliseconds = Math.Min( + 2000, + checked((int)Math.Round( + ParseDouble(args.Groups["d5"].Value), + MidpointRounding.AwayFromZero))); + waypoint.JumpDirection = RouteJumpDirection.Forward; + break; + } + return waypoint; + } + + private static void ApplyNavBody( + NavigationSettings target, + string navType, + List nodes, + uint followTargetId, + string followTargetName) + { + target.Mode = navType switch + { + "circular" => RouteMode.Circular, + "linear" => RouteMode.Linear, + "follow" => RouteMode.Target, + "once" => RouteMode.Once, + _ => throw new FormatException($"unknown nav type '{navType}'."), + }; + target.Waypoints.Clear(); + if (target.Mode == RouteMode.Target) + { + target.FollowTargetObjectId = followTargetId; + target.FollowTargetName = followTargetName; + return; + } + target.Waypoints.AddRange(nodes); + } + + // ------------------------------------------------------------------ + // Writing. + // ------------------------------------------------------------------ + + private static void WriteCondition( + List lines, + MetaCondition value, + string label, + int labelTabs, + int depth) + { + string tabs = new('\t', labelTabs); + lines.Add($"{tabs}{label}\t{RenderConditionHead(value)}"); + if (value.Kind is MetaConditionKind.All or MetaConditionKind.Any) + { + foreach (MetaCondition child in value.Children) + WriteConditionNested(lines, child, depth + 1); + } + } + + private static void WriteConditionNested(List lines, MetaCondition value, int depth) + { + lines.Add(new string('\t', depth) + RenderConditionHead(value)); + if (value.Kind is MetaConditionKind.All or MetaConditionKind.Any) + { + foreach (MetaCondition child in value.Children) + WriteConditionNested(lines, child, depth + 1); + } + } + + /// + /// The condition's own same-line text (keyword + inline args). "Not" + /// recurses inline (its operand shares Not's line — CNot.ExportToMetAF, + /// py:7827-7832); "All"/"Any" only emit their bare keyword here — their + /// children are separate subsequent lines, written by the caller. + /// + private static string RenderConditionHead(MetaCondition value) + { + string keyword = ConditionKeyword(value.Kind); + if (keyword == "Not") + { + return "Not " + RenderConditionHead( + value.Children.FirstOrDefault() ?? MetaCondition.Always()); + } + return keyword switch + { + "ChatMatch" or "Expr" => $"{keyword} {{{value.Text}}}", + "MainSlotsLE" or "SecsInStateGE" or "PSecsInStateGE" or "BuPercentGE" => + $"{keyword} {FormatNumber(value.Number)}", + "ItemCountLE" or "ItemCountGE" => + $"{keyword} {FormatNumber(value.Number)} {{{value.Text}}}", + "MobsInDist_Name" => + $"{keyword} {FormatNumber(value.Number)} {FormatNumber(value.SecondaryNumber)} {{{value.Text}}}", + "MobsInDist_Priority" => + $"{keyword} {FormatNumber(value.Number)} {FormatNumber(value.SecondaryNumber)} {FormatNumber(value.TertiaryNumber)}", + "NoMobsInDist" or "DistToRteGE" => $"{keyword} {FormatNumber(value.Number)}", + "BlockE" or "CellE" => $"{keyword} {FormatHex(value.Number)}", + "SecsOnSpellGE" => $"{keyword} {FormatNumber(value.SecondaryNumber)} {FormatNumber(value.Number)}", + "ChatCapture" => $"{keyword} {{{value.Text}}} {{{value.SecondaryText}}}", + _ => keyword, + }; + } + + private static void WriteAction( + List lines, + MetaAction value, + string label, + int labelTabs, + int depth, + IReadOnlyDictionary embedTags) + { + string tabs = new('\t', labelTabs); + string keyword = ActionKeyword(value.Kind); + lines.Add($"{tabs}{label}\t{RenderActionSameLine(keyword, value, embedTags)}"); + if (keyword == "DoAll") + { + foreach (MetaAction child in value.Children) + WriteActionNested(lines, child, depth + 1, embedTags); + } + } + + private static void WriteActionNested( + List lines, + MetaAction value, + int depth, + IReadOnlyDictionary embedTags) + { + string keyword = ActionKeyword(value.Kind); + lines.Add(new string('\t', depth) + RenderActionSameLine(keyword, value, embedTags)); + if (keyword == "DoAll") + { + foreach (MetaAction child in value.Children) + WriteActionNested(lines, child, depth + 1, embedTags); + } + } + + private static string RenderActionSameLine( + string keyword, + MetaAction value, + IReadOnlyDictionary embedTags) => keyword switch + { + "SetState" or "Chat" or "DoExpr" or "ChatExpr" => $"{keyword} {{{value.Text}}}", + "CallState" => $"{keyword} {{{value.Text}}} {{{value.SecondaryText}}}", + "SetWatchdog" => + $"{keyword} {FormatNumber(value.Number)} {FormatNumber(value.SecondaryNumber)} {{{value.Text}}}", + "GetOpt" or "SetOpt" or "CreateView" => $"{keyword} {{{value.Text}}} {{{value.SecondaryText}}}", + // ADestroyView.ExportToMetAF (py:10662-10663) concatenates two + // separate literal spaces before the brace — a genuine metaf quirk, + // not a typo here. + "DestroyView" => $"{keyword} {{{value.Text}}}", + "EmbedNav" => $"{keyword} {(embedTags.TryGetValue(value, out string? tag) ? tag : "unresolved")} {{{value.SecondaryText}}}", + _ => keyword, + }; + + private static void WriteNavBlock(List lines, string tag, NavigationSettings source) + { + string navType = source.Mode switch + { + RouteMode.Circular => "circular", + RouteMode.Linear => "linear", + RouteMode.Target => "follow", + RouteMode.Once => "once", + _ => throw new InvalidOperationException("unknown navigation mode."), + }; + lines.Add($"NAV: {tag} {navType}"); + if (source.Mode == RouteMode.Target) + { + lines.Add( + $"\tflw {FormatHex(source.FollowTargetObjectId)} {{{source.FollowTargetName}}}"); + return; + } + foreach (RouteWaypoint waypoint in source.Waypoints) + lines.Add(RenderNavNode(waypoint)); + } + + private static string RenderNavNode(RouteWaypoint waypoint) + { + double x = waypoint.Position.EastWest; + double y = waypoint.Position.NorthSouth; + double z = waypoint.Position.Elevation; + return waypoint.Type switch + { + RouteWaypointType.Point or RouteWaypointType.Checkpoint => + $"\t{NodeKeyword(waypoint.Type)} {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)}", + RouteWaypointType.Portal => + $"\tprt {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {FormatHex(waypoint.ObjectId)}", + RouteWaypointType.Recall => + $"\trcl {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {{{waypoint.RecallSpellName}}}", + RouteWaypointType.Pause => + $"\tpau {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {FormatNumber(waypoint.DurationMilliseconds)}", + RouteWaypointType.ChatCommand => + $"\tcht {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {{{waypoint.Text}}}", + RouteWaypointType.OpenVendor => + $"\tvnd {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {FormatHex(waypoint.ObjectId)} {{{waypoint.ObjectName}}}", + RouteWaypointType.PortalByName or RouteWaypointType.UseNpc => + $"\t{NodeKeyword(waypoint.Type)} {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} " + + $"{FormatNumber(waypoint.Position.EastWest)} {FormatNumber(waypoint.Position.NorthSouth)} {FormatNumber(waypoint.Position.Elevation)} " + + $"{waypoint.LegacyObjectClass} {{{waypoint.ObjectName}}}", + RouteWaypointType.Jump => + $"\tjmp {FormatNumber(x)} {FormatNumber(y)} {FormatNumber(z)} {FormatNumber(waypoint.JumpHeadingDegrees)} " + + $"{{{(waypoint.JumpRun ? "True" : "False")}}} {FormatNumber(waypoint.JumpChargeMilliseconds)}", + _ => throw new InvalidOperationException($"unknown waypoint type {waypoint.Type}."), + }; + } + + // ------------------------------------------------------------------ + // Small helpers. + // ------------------------------------------------------------------ + + private static string[] SplitLines(string text) => (text ?? string.Empty) + .Replace("\r\n", "\n", StringComparison.Ordinal) + .Split('\n'); + + private static string StripDelimiters(string value) => + value.Length >= 2 ? value[1..^1] : string.Empty; + + private static int ParseInt(string text) => int.Parse( + text, NumberStyles.Integer, CultureInfo.InvariantCulture); + + private static double ParseDouble(string text) => double.Parse( + text, NumberStyles.Float, CultureInfo.InvariantCulture); + + private static int ParseHexAsInt(string text) + { + uint unsigned = uint.Parse(text, NumberStyles.HexNumber, CultureInfo.InvariantCulture); + return unchecked((int)unsigned); + } + + private static uint ParseHexAsUInt(string text) => + uint.Parse(text, NumberStyles.HexNumber, CultureInfo.InvariantCulture); + + private static string FormatNumber(double value) => value.ToString(CultureInfo.InvariantCulture); + + private static string FormatHex(double value) => unchecked((uint)checked((int)value)) + .ToString("X8", CultureInfo.InvariantCulture); + + private static string FormatHex(uint value) => value.ToString("X8", CultureInfo.InvariantCulture); + + private static uint ResolveSpellIdByName(ISpellCatalog spells, string name) + { + if (string.IsNullOrWhiteSpace(name)) + return 0u; + foreach (PluginSpellInfo spell in spells.KnownSelfBuffs) + { + if (spell.Name.Equals(name, StringComparison.OrdinalIgnoreCase)) + return spell.SpellId; + } + foreach (PluginSpellInfo spell in spells.KnownCombatSpells) + { + if (spell.Name.Equals(name, StringComparison.OrdinalIgnoreCase)) + return spell.SpellId; + } + return 0u; + } + + private static RouteWaypointType NodeWaypointType(string keyword) => keyword switch + { + "pnt" => RouteWaypointType.Point, + "prt" => RouteWaypointType.Portal, + "rcl" => RouteWaypointType.Recall, + "pau" => RouteWaypointType.Pause, + "cht" => RouteWaypointType.ChatCommand, + "vnd" => RouteWaypointType.OpenVendor, + "ptl" => RouteWaypointType.PortalByName, + "tlk" => RouteWaypointType.UseNpc, + "chk" => RouteWaypointType.Checkpoint, + "jmp" => RouteWaypointType.Jump, + _ => throw new FormatException($"unknown nav node keyword '{keyword}'."), + }; + + private static string NodeKeyword(RouteWaypointType type) => type switch + { + RouteWaypointType.Point => "pnt", + RouteWaypointType.Portal => "prt", + RouteWaypointType.Recall => "rcl", + RouteWaypointType.Pause => "pau", + RouteWaypointType.ChatCommand => "cht", + RouteWaypointType.OpenVendor => "vnd", + RouteWaypointType.PortalByName => "ptl", + RouteWaypointType.UseNpc => "tlk", + RouteWaypointType.Checkpoint => "chk", + RouteWaypointType.Jump => "jmp", + _ => throw new InvalidOperationException($"unknown waypoint type {type}."), + }; + + private static MetaConditionKind ConditionKind(string keyword) => keyword switch + { + "Never" => MetaConditionKind.Never, + "Always" => MetaConditionKind.Always, + "All" => MetaConditionKind.All, + "Any" => MetaConditionKind.Any, + "ChatMatch" => MetaConditionKind.ChatMessage, + "MainSlotsLE" => MetaConditionKind.PackSlotsLessThanOrEqual, + "SecsInStateGE" => MetaConditionKind.SecondsInStateGreaterThanOrEqual, + "NavEmpty" => MetaConditionKind.NavigationRouteEmpty, + "Death" => MetaConditionKind.CharacterDeath, + "VendorOpen" => MetaConditionKind.AnyVendorOpen, + "VendorClosed" => MetaConditionKind.VendorClosed, + "ItemCountLE" => MetaConditionKind.InventoryItemCountLessThanOrEqual, + "ItemCountGE" => MetaConditionKind.InventoryItemCountGreaterThanOrEqual, + "MobsInDist_Name" => MetaConditionKind.MonsterNameCountWithinDistance, + "MobsInDist_Priority" => MetaConditionKind.MonsterPriorityCountWithinDistance, + "NeedToBuff" => MetaConditionKind.NeedToBuff, + "NoMobsInDist" => MetaConditionKind.NoMonstersWithinDistance, + "BlockE" => MetaConditionKind.LandblockEquals, + "CellE" => MetaConditionKind.LandcellEquals, + "IntoPortal" => MetaConditionKind.PortalspaceEntered, + "ExitPortal" => MetaConditionKind.PortalspaceExited, + "Not" => MetaConditionKind.Not, + "PSecsInStateGE" => MetaConditionKind.PersistentSecondsInStateGreaterThanOrEqual, + "SecsOnSpellGE" => MetaConditionKind.TimeLeftOnSpellGreaterThanOrEqual, + "BuPercentGE" => MetaConditionKind.BurdenPercentGreaterThanOrEqual, + "DistToRteGE" => MetaConditionKind.DistanceFromAnyRoutePointGreaterThanOrEqual, + "Expr" => MetaConditionKind.Expression, + "ChatCapture" => MetaConditionKind.ChatMessageCapture, + _ => throw new FormatException($"unknown Condition keyword '{keyword}'."), + }; + + private static string ConditionKeyword(MetaConditionKind kind) => kind switch + { + MetaConditionKind.Never => "Never", + MetaConditionKind.Always => "Always", + MetaConditionKind.All => "All", + MetaConditionKind.Any => "Any", + MetaConditionKind.ChatMessage => "ChatMatch", + MetaConditionKind.PackSlotsLessThanOrEqual => "MainSlotsLE", + MetaConditionKind.SecondsInStateGreaterThanOrEqual => "SecsInStateGE", + MetaConditionKind.NavigationRouteEmpty => "NavEmpty", + MetaConditionKind.CharacterDeath => "Death", + MetaConditionKind.AnyVendorOpen => "VendorOpen", + MetaConditionKind.VendorClosed => "VendorClosed", + MetaConditionKind.InventoryItemCountLessThanOrEqual => "ItemCountLE", + MetaConditionKind.InventoryItemCountGreaterThanOrEqual => "ItemCountGE", + MetaConditionKind.MonsterNameCountWithinDistance => "MobsInDist_Name", + MetaConditionKind.MonsterPriorityCountWithinDistance => "MobsInDist_Priority", + MetaConditionKind.NeedToBuff => "NeedToBuff", + MetaConditionKind.NoMonstersWithinDistance => "NoMobsInDist", + MetaConditionKind.LandblockEquals => "BlockE", + MetaConditionKind.LandcellEquals => "CellE", + MetaConditionKind.PortalspaceEntered => "IntoPortal", + MetaConditionKind.PortalspaceExited => "ExitPortal", + MetaConditionKind.Not => "Not", + MetaConditionKind.PersistentSecondsInStateGreaterThanOrEqual => "PSecsInStateGE", + MetaConditionKind.TimeLeftOnSpellGreaterThanOrEqual => "SecsOnSpellGE", + MetaConditionKind.BurdenPercentGreaterThanOrEqual => "BuPercentGE", + MetaConditionKind.DistanceFromAnyRoutePointGreaterThanOrEqual => "DistToRteGE", + MetaConditionKind.Expression => "Expr", + MetaConditionKind.ChatMessageCapture => "ChatCapture", + _ => throw new InvalidOperationException($"unsupported Meta condition {kind}."), + }; + + private static MetaActionKind ActionKind(string keyword) => keyword switch + { + "None" => MetaActionKind.None, + "SetState" => MetaActionKind.SetMetaState, + "Chat" => MetaActionKind.ChatCommand, + "DoAll" => MetaActionKind.All, + "EmbedNav" => MetaActionKind.LoadEmbeddedNavigationRoute, + "CallState" => MetaActionKind.CallMetaState, + "Return" => MetaActionKind.ReturnFromCall, + "DoExpr" => MetaActionKind.ExpressionAction, + "ChatExpr" => MetaActionKind.ChatExpression, + "SetWatchdog" => MetaActionKind.SetWatchdog, + "ClearWatchdog" => MetaActionKind.ClearWatchdog, + "GetOpt" => MetaActionKind.GetVtankOption, + "SetOpt" => MetaActionKind.SetVtankOption, + "CreateView" => MetaActionKind.CreateView, + "DestroyView" => MetaActionKind.DestroyView, + "DestroyAllViews" => MetaActionKind.DestroyAllViews, + _ => throw new FormatException($"unknown Action keyword '{keyword}'."), + }; + + private static string ActionKeyword(MetaActionKind kind) => kind switch + { + MetaActionKind.None => "None", + MetaActionKind.SetMetaState => "SetState", + MetaActionKind.ChatCommand => "Chat", + MetaActionKind.All => "DoAll", + MetaActionKind.LoadEmbeddedNavigationRoute => "EmbedNav", + MetaActionKind.CallMetaState => "CallState", + MetaActionKind.ReturnFromCall => "Return", + MetaActionKind.ExpressionAction => "DoExpr", + MetaActionKind.ChatExpression => "ChatExpr", + MetaActionKind.SetWatchdog => "SetWatchdog", + MetaActionKind.ClearWatchdog => "ClearWatchdog", + MetaActionKind.GetVtankOption => "GetOpt", + MetaActionKind.SetVtankOption => "SetOpt", + MetaActionKind.CreateView => "CreateView", + MetaActionKind.DestroyView => "DestroyView", + MetaActionKind.DestroyAllViews => "DestroyAllViews", + _ => throw new InvalidOperationException($"unsupported Meta action {kind}."), + }; +} diff --git a/src/AcDream.Plugins.MossTank/MossTankProfileStore.cs b/src/AcDream.Plugins.MossTank/MossTankProfileStore.cs index 7f501444..353affa3 100644 --- a/src/AcDream.Plugins.MossTank/MossTankProfileStore.cs +++ b/src/AcDream.Plugins.MossTank/MossTankProfileStore.cs @@ -819,6 +819,21 @@ internal sealed class MossTankProfileStore public bool BuffOther { get; set; } public bool BuffTrainedSkillsOnly { get; set; } = true; + // VTank-catalog fields SetMetaOption already writes at runtime + // (MossTankPanel.cs:2942-2973,3297-3317) but this document never + // captured, so they silently reset to class defaults on the next + // save/load round-trip (KB doc 01 section 5, gap #2). + public double BuffCastRecastSeconds { get; set; } = 30d; + public double BuffCastRecastResetSeconds { get; set; } = 30d; + public bool FastCastBuffs { get; set; } + public bool RandomHelperBuffs { get; set; } + public double RandomHelperIntervalSeconds { get; set; } = 5d; + public string BlacklistedSpellComponents { get; set; } = string.Empty; + public string ProtectionElements { get; set; } = "ALFCBPS"; + public int ProtectionProfileMode { get; set; } = 2; + public string BaneElements { get; set; } = "ALFCBPS"; + public int BaneProfileMode { get; set; } = 2; + public static BuffProfileDocument Capture(BuffSettings value) => new() { Enabled = value.Enabled, @@ -833,6 +848,16 @@ internal sealed class MossTankProfileStore BuffRegeneration = value.BuffRegeneration, BuffOther = value.BuffOther, BuffTrainedSkillsOnly = value.BuffTrainedSkillsOnly, + BuffCastRecastSeconds = value.BuffCastRecastSeconds, + BuffCastRecastResetSeconds = value.BuffCastRecastResetSeconds, + FastCastBuffs = value.FastCastBuffs, + RandomHelperBuffs = value.RandomHelperBuffs, + RandomHelperIntervalSeconds = value.RandomHelperIntervalSeconds, + BlacklistedSpellComponents = value.BlacklistedSpellComponents, + ProtectionElements = value.ProtectionElements, + ProtectionProfileMode = value.ProtectionProfileMode, + BaneElements = value.BaneElements, + BaneProfileMode = value.BaneProfileMode, }; public void Apply(BuffSettings value) @@ -852,6 +877,19 @@ internal sealed class MossTankProfileStore value.BuffRegeneration = BuffRegeneration; value.BuffOther = BuffOther; value.BuffTrainedSkillsOnly = BuffTrainedSkillsOnly; + value.BuffCastRecastSeconds = Math.Clamp( + BuffCastRecastSeconds, 0d, 3600d); + value.BuffCastRecastResetSeconds = Math.Clamp( + BuffCastRecastResetSeconds, 0d, 3600d); + value.FastCastBuffs = FastCastBuffs; + value.RandomHelperBuffs = RandomHelperBuffs; + value.RandomHelperIntervalSeconds = Math.Clamp( + RandomHelperIntervalSeconds, 0.25d, 3600d); + value.BlacklistedSpellComponents = BlacklistedSpellComponents ?? string.Empty; + value.ProtectionElements = ProtectionElements ?? "ALFCBPS"; + value.ProtectionProfileMode = Math.Clamp(ProtectionProfileMode, 1, 8); + value.BaneElements = BaneElements ?? "ALFCBPS"; + value.BaneProfileMode = Math.Clamp(BaneProfileMode, 1, 8); } } diff --git a/src/AcDream.Plugins.MossTank/VitalPlan.cs b/src/AcDream.Plugins.MossTank/VitalPlan.cs index 637b3f68..dd081f4f 100644 --- a/src/AcDream.Plugins.MossTank/VitalPlan.cs +++ b/src/AcDream.Plugins.MossTank/VitalPlan.cs @@ -46,6 +46,14 @@ public sealed class VitalSettings public bool ClearLevelBoostFlagOnCast { get; set; } = true; public int DropToPeaceModeRetryCount { get; set; } = 34; public string RechargeHandlerSet { get; set; } = "RechargeHandlerSet"; + /// + /// The real VTank RechargeHandlerSet nested table (5 columns: + /// Vital/HandlerString/MinPercent/MaxPercent/Stance), parsed from a + /// loaded .usd profile by . + /// Empty until a profile with this table is loaded; + /// falls back to its hand-ported default ordering when this is empty. + /// + public IReadOnlyList RechargeHandlerRows { get; set; } = []; public bool UseKitsInMagicMode { get; set; } = true; public bool GoToPeaceModeToUseKits { get; set; } public int MinimumHealKitSuccessChance { get; set; } = 95; diff --git a/src/AcDream.Plugins.MossTank/VitalRecharge.cs b/src/AcDream.Plugins.MossTank/VitalRecharge.cs index 9785a94f..7da3695c 100644 --- a/src/AcDream.Plugins.MossTank/VitalRecharge.cs +++ b/src/AcDream.Plugins.MossTank/VitalRecharge.cs @@ -33,6 +33,43 @@ internal enum VitalRechargeMethod Food, } +/// +/// One row of VTank's real RechargeHandlerSet nested table +/// (refs/vtank/uTank2.Resources.defaultsettings.usd, Settings row +/// 137's Value cell — a 5-column TABLE: Vital/HandlerString/MinPercent/ +/// MaxPercent/Stance, 26 seed rows verified against the live fixture). +/// Vital uses VTank's own raw encoding (1=Health, 2=Stamina, +/// 3=Mana — distinct from this port's which reuses +/// AC property-id values); Stance is 1=Magic, 2=Melee/Missile +/// (matches this planner's magicMode bool exactly, confirmed by +/// reproducing every existing hand-ported default list from the parsed +/// table). MinPercent/MaxPercent bound the current-vital +/// percentage this row applies at. +/// +public readonly record struct RechargeHandlerRow( + int Vital, + string HandlerString, + int MinPercent, + int MaxPercent, + int Stance) +{ + internal static VitalKind? ToVitalKind(int vital) => vital switch + { + 1 => VitalKind.Health, + 2 => VitalKind.Stamina, + 3 => VitalKind.Mana, + _ => null, + }; + + internal static int FromVitalKind(VitalKind vital) => vital switch + { + VitalKind.Health => 1, + VitalKind.Stamina => 2, + VitalKind.Mana => 3, + _ => 0, + }; +} + /// /// VTank's default RechargeHandlerSet, including its stance- and /// current-percentage-dependent order. The host supplies raw inventory and @@ -60,7 +97,10 @@ internal static class VitalRechargePlanner vital, mode == PluginCombatMode.Magic, percent, - settings.RechargeHandlerSet); + settings.RechargeHandlerSet, + settings.RechargeHandlerRows.Count != 0 + ? settings.RechargeHandlerRows + : null); IReadOnlyList items = automation.Items.CaptureOwnedItems(); @@ -209,8 +249,20 @@ internal static class VitalRechargePlanner VitalKind vital, bool magicMode, int currentPercent, - string? handlerSet = null) + string? handlerSet = null, + IReadOnlyList? handlerRows = null) { + if (handlerRows is { Count: > 0 } + && TryHandlersFromRows( + vital, + magicMode, + currentPercent, + handlerRows, + out VitalRechargeMethod[] fromRows)) + { + return fromRows; + } + IReadOnlyList defaults; if (magicMode) { @@ -288,6 +340,81 @@ internal static class VitalRechargePlanner : defaults; } + /// + /// VTank's real table-driven handler-order lookup: collect every row + /// matching (Vital, Stance) whose [MinPercent,MaxPercent] band contains + /// the current percentage, IN FILE ORDER (duplicates included — VTank's + /// own shipped table has them, e.g. row 17 of the default table repeats + /// "Recharge With Food" for the non-magic Health band; a duplicate is + /// harmless, since re-trying the same handler a second time just fails + /// identically). Confirmed against every hand-ported default list this + /// planner shipped before this table was parseable — see + /// docs/research/vtank-kb/01-settings-and-profiles.md row 137 and + /// the RechargeHandlerSet fixture. Unknown HandlerString tokens are + /// skipped (forward-compatible with a future VTank build's new method). + /// + private static bool TryHandlersFromRows( + VitalKind vital, + bool magicMode, + int currentPercent, + IReadOnlyList rows, + out VitalRechargeMethod[] handlers) + { + int vitalCode = RechargeHandlerRow.FromVitalKind(vital); + int stance = magicMode ? 1 : 2; + var matched = new List(); + foreach (RechargeHandlerRow row in rows) + { + if (row.Vital != vitalCode + || row.Stance != stance + || currentPercent < row.MinPercent + || currentPercent > row.MaxPercent) + { + continue; + } + if (TryParseHandlerToken(row.HandlerString, out VitalRechargeMethod method)) + matched.Add(method); + } + handlers = [.. matched]; + return handlers.Length != 0; + } + + private static bool TryParseHandlerToken(string source, out VitalRechargeMethod method) + { + string normalized = source.Replace(" ", string.Empty, StringComparison.Ordinal) + .Replace("-", string.Empty, StringComparison.Ordinal) + .ToLowerInvariant(); + switch (normalized) + { + case "regularspell": + method = VitalRechargeMethod.RegularSpell; + return true; + case "staminatohealth": + method = VitalRechargeMethod.StaminaToHealth; + return true; + case "manatohealth": + method = VitalRechargeMethod.ManaToHealth; + return true; + case "healthtostamina": + method = VitalRechargeMethod.HealthToStamina; + return true; + case "healthtomana": + method = VitalRechargeMethod.HealthToMana; + return true; + case "kit": + case "kitrecharge": + method = VitalRechargeMethod.Kit; + return true; + case "food": + case "rechargewithfood": + method = VitalRechargeMethod.Food; + return true; + default: + method = default; + return false; + } + } + private static string HandlerContext( VitalKind vital, bool magicMode, diff --git a/src/AcDream.Plugins.MossTank/VtankLootRequirementEvaluator.cs b/src/AcDream.Plugins.MossTank/VtankLootRequirementEvaluator.cs index f3fc0d32..693afd34 100644 --- a/src/AcDream.Plugins.MossTank/VtankLootRequirementEvaluator.cs +++ b/src/AcDream.Plugins.MossTank/VtankLootRequirementEvaluator.cs @@ -418,6 +418,15 @@ internal static class VtankLootRequirementEvaluator in PluginItemProperties properties) { int value = IntValue(key, item, properties); + // VTClassic's ComputedItemInfo.GetBuffedLogValueKey only adds the + // spell bonus if the item already carries the base key at all + // (ComputedItemInfo.cs:205, the KeyExistsInt gate — KB doc 05 + // section 2.2 and the section-5 gap-4 finding). Without this gate, + // an item that lacks the key entirely (falls through to the + // zero-defaulted "_ =>" branch below) would still receive a spell + // bonus it never had a base value to buff. + if (!IntKeyExists(key, item, properties)) + return value; foreach (uint spellId in item.AppraisedSpellIds) { if (IntSpellBonuses.TryGetValue(spellId, out var bonus) @@ -435,6 +444,8 @@ internal static class VtankLootRequirementEvaluator in PluginItemProperties properties) { double value = DoubleValue(key, item, properties); + if (!DoubleKeyExists(key, item, properties)) + return value; foreach (uint spellId in item.AppraisedSpellIds) { if (!DoubleSpellBonuses.TryGetValue(spellId, out var bonus) @@ -447,6 +458,37 @@ internal static class VtankLootRequirementEvaluator return value; } + /// + /// Mirrors 's switch: every named-field key is a + /// concrete property and always + /// "exists"; anything else falls through to the raw property-bag + /// lookup, where existence means the bag actually carries that key. + /// + private static bool IntKeyExists( + uint key, + in PluginInventoryItem item, + in PluginItemProperties properties) => key switch + { + 5 or 19 or 105 or 107 or 108 or 131 + or VtankIntBase + 0 or VtankIntBase + 2 or VtankIntBase + 4 + or VtankIntBase + 5 or VtankIntBase + 6 or VtankIntBase + 7 + or VtankIntBase + 8 or VtankIntBase + 9 or VtankIntBase + 10 + or VtankIntBase + 11 or VtankIntBase + 14 or VtankIntBase + 18 + or VtankIntBase + 23 or VtankIntBase + 31 or VtankIntBase + 32 + or VtankIntBase + 33 or VtankIntBase + 34 or VtankIntBase + 38 => true, + _ => properties.Ints?.ContainsKey(key) == true, + }; + + private static bool DoubleKeyExists( + uint key, + in PluginInventoryItem item, + in PluginItemProperties properties) => key switch + { + VtankDoubleBase + 9 or VtankDoubleBase + 11 + or VtankDoubleBase + 12 or VtankDoubleBase + 14 => true, + _ => properties.Floats?.ContainsKey(key) == true, + }; + private static double MinimumDamage(in PluginInventoryItem item) => item.Damage - (item.DamageVariance * item.Damage); diff --git a/src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs b/src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs new file mode 100644 index 00000000..93314d30 --- /dev/null +++ b/src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs @@ -0,0 +1,547 @@ +using System.Globalization; +using AcDream.Plugin.Abstractions; + +namespace AcDream.Plugins.MossTank; + +/// +/// Loads/saves VTank's real .usd settings profile (the self-describing +/// gy/bd/y grammar in ), +/// mapping every one of the 137 Settings table rows +/// () onto the live +/// // +/// // +/// fields by VTank name. +/// +/// The value transforms (unit scaling, enum offsets) are the exact ones +/// already verified in MossTankPanel.SetMetaOption/GetMetaOption +/// (MossTankPanel.cs:2442-3377) against the decompiled VTank source +/// per docs/research/vtank-kb/01-settings-and-profiles.md — this +/// class duplicates those transforms rather than calling into +/// MossTankPanel because the panel's methods operate on a live +/// session (chat, expression state) that a file-format serializer must not +/// depend on. +/// +/// Every table other than Settings (MyMonsters, GemFoodItems, +/// ExtraBuffSpells, AntiExtraBuffSpells, ItemUseSpecifiers, +/// SettingsCategories, SettingsEnumInfo, AssistItems, BuffedItems, …) is +/// preserved byte-for-byte: mutates the exact +/// object returned, and only +/// replaces a Settings row's Value cell when the live setting's +/// current value differs from what was parsed (a value-equality compare, +/// not a text compare, so an untouched profile round-trips byte-for-byte +/// even if VTank's own float formatting differs subtly from ours). +/// +internal static class VtankSettingsProfileSerializer +{ + private const string SettingsTable = "Settings"; + + internal sealed class AllSettings + { + public required CombatSettings Combat { get; init; } + public required BuffSettings Buffs { get; init; } + public required VitalSettings Vitals { get; init; } + public required InventorySettings Inventory { get; init; } + public required NavigationSettings Navigation { get; init; } + } + + /// + /// Parses and applies every recognized Settings + /// row onto . Returns the parsed + /// so a later can + /// preserve every other table (and every unrecognized Settings row) + /// byte-for-byte. Throws with a + /// line N:-prefixed message on the first structural error. + /// + public static VtankDatabase Load(string text, AllSettings target) + { + ArgumentNullException.ThrowIfNull(target); + VtankDatabase database = VtankDatabase.Parse(text); + VtankTable? settings = database.Find(SettingsTable); + if (settings is null) + throw new FormatException("missing required 'Settings' table."); + int nameColumn = settings.ColumnIndex("Setting"); + int valueColumn = settings.ColumnIndex("Value"); + if (nameColumn < 0 || valueColumn < 0) + throw new FormatException("'Settings' table is missing Setting/Value columns."); + + foreach (VtankRow row in settings.Rows) + { + string name = row.Cells[nameColumn].AsString(); + Apply(name, row.Cells[valueColumn], target); + } + return database; + } + + /// + /// Regenerates the Settings table's Value cells from + /// 's current values (skipping any row whose + /// value is unchanged from what already + /// holds) and re-renders the whole database. Every other table, and any + /// Settings row this serializer does not recognize, is untouched. + /// + public static string Save(VtankDatabase document, AllSettings source) + { + ArgumentNullException.ThrowIfNull(document); + ArgumentNullException.ThrowIfNull(source); + VtankTable? settings = document.Find(SettingsTable); + if (settings is null) + throw new FormatException("missing required 'Settings' table."); + int nameColumn = settings.ColumnIndex("Setting"); + int valueColumn = settings.ColumnIndex("Value"); + foreach (VtankRow row in settings.Rows) + { + string name = row.Cells[nameColumn].AsString(); + VtankCell? captured = Capture(name, source); + if (captured is null) + continue; + VtankCell current = row.Cells[valueColumn]; + if (ValuesEqual(current, captured)) + continue; + row.Cells[valueColumn] = captured; + } + return document.Render(); + } + + /// Builds a brand-new database (Settings table only) seeded from . + public static VtankDatabase CreateNew(AllSettings source) + { + var table = new VtankTable(); + table.ColumnNames.AddRange(["Setting", "Value", "Description", "SettingType"]); + table.IndexFlags.AddRange([true, false, false, false]); + foreach (string name in VtankOptionCatalog.Names) + { + VtankCell value = Capture(name, source) ?? DefaultCell(name); + var row = new VtankRow(); + row.Cells.Add(VtankCell.String(name)); + row.Cells.Add(value); + row.Cells.Add(VtankCell.String(string.Empty)); + row.Cells.Add(VtankCell.Int(1)); + table.Rows.Add(row); + } + var database = new VtankDatabase(); + database.Tables.Add((SettingsTable, table)); + return database; + } + + private static VtankCell DefaultCell(string name) + { + MonsterValue value = VtankOptionCatalog.Default(name); + return value.Kind switch + { + MonsterValueKind.Boolean => VtankCell.Bool(value.Boolean), + MonsterValueKind.Text => VtankCell.String(value.Text), + _ => VtankCell.Double(value.Number), + }; + } + + private static readonly HashSet NumericTags = ["d", "i", "u", "f"]; + + /// + /// Compares by parsed VALUE, not raw tag: a setting's real VTank type + /// (e.g. the Recharge-* percentages are stored as plain i ints + /// in defaultsettings.usd, not d doubles) does not need to + /// be re-derived exactly by for an untouched + /// value to round-trip byte-for-byte — any numeric tag comparing equal + /// means keeps the ORIGINAL cell object untouched. + /// + private static bool ValuesEqual(VtankCell a, VtankCell b) + { + if (NumericTags.Contains(a.Tag) && NumericTags.Contains(b.Tag)) + { + double left = a.AsDouble(); + double right = b.AsDouble(); + // Several distance settings pass through a float (e.g. + // CombatSettings.MaximumRange) on their way back to a double + // .usd cell; VTank's own (older, 15-16 significant digit) + // double formatting and .NET 10's shortest-round-trippable + // formatting can render the SAME conceptual value with a + // last-digit difference that survives the float<->double + // round trip as a genuinely different double bit pattern. + // A tiny relative tolerance treats that as unchanged so Save() + // keeps VTank's own original cell text rather than needlessly + // reformatting it. + double tolerance = Math.Max(Math.Abs(left), Math.Abs(right)) * 1e-6 + 1e-9; + return Math.Abs(left - right) <= tolerance; + } + if (a.Tag != b.Tag) + return false; + return a.Tag switch + { + "b" => a.AsBool() == b.AsBool(), + "s" => a.AsString() == b.AsString(), + _ => ReferenceEquals(a, b), + }; + } + + // ------------------------------------------------------------------ + // Apply: .usd cell -> live setting. + // ------------------------------------------------------------------ + + private static void Apply(string rawName, VtankCell cell, AllSettings s) + { + if (!VtankOptionCatalog.IsKnown(rawName)) + return; + string name = VtankOptionCatalog.Canonical(rawName).ToLowerInvariant(); + CombatSettings c = s.Combat; + BuffSettings b = s.Buffs; + VitalSettings v = s.Vitals; + InventorySettings i = s.Inventory; + NavigationSettings n = s.Navigation; + switch (name) + { + case "enablelooting": i.Loot.Enabled = cell.AsBool(); break; + case "enablenav": n.Enabled = cell.AsBool(); break; + case "enablebuffing": b.Enabled = cell.AsBool(); break; + case "enablecombat": c.Enabled = cell.AsBool(); break; + case "spelldiffexcessthreshold-hunt": c.HuntSkillExcessOverDifficulty = cell.AsInt(); break; + case "spelldiffexcessthreshold-buff": b.SkillExcessOverDifficulty = cell.AsInt(); break; + case "arrowheadfletchdiffexcessthreshold": i.ArrowheadFletchDifficultyExcess = cell.AsInt(); break; + case "recharge-norm-hitp": v.NormalHealth = cell.AsDouble() / 100d; break; + case "recharge-norm-stam": v.NormalStamina = cell.AsDouble() / 100d; break; + case "recharge-norm-mana": v.NormalMana = cell.AsDouble() / 100d; break; + case "recharge-notarg-hitp": v.NoTargetHealth = cell.AsDouble() / 100d; break; + case "recharge-notarg-stam": v.NoTargetStamina = cell.AsDouble() / 100d; break; + case "recharge-notarg-mana": v.NoTargetMana = cell.AsDouble() / 100d; break; + case "recharge-helper-hitp": v.HelperHealth = cell.AsDouble() / 100d; break; + case "recharge-helper-stam": v.HelperStamina = cell.AsDouble() / 100d; break; + case "recharge-helper-mana": v.HelperMana = cell.AsDouble() / 100d; break; + case "dohelp": v.HelpOthers = cell.AsBool(); break; + case "attackdistance": c.MaximumRange = (float)(cell.AsDouble() * 240d); break; + case "attackminimumdistance": c.MinimumRange = (float)(cell.AsDouble() * 240d); break; + case "approachdistance": c.ApproachDistance = (float)(cell.AsDouble() * 240d); break; + case "ringdistance": c.RingDistance = (float)(cell.AsDouble() * 240d); break; + case "corpseapproachrange-max": i.Loot.CorpseApproachRange = (float)(cell.AsDouble() * 240d); break; + case "corpseapproachrange-min": i.Loot.CorpseMinimumApproachRange = (float)(cell.AsDouble() * 240d); break; + case "navclosestoprange": n.MinimumDistanceMeters = cell.AsDouble() * 240d; break; + case "navfarstoprange": n.MaximumDistanceMeters = cell.AsDouble() * 240d; break; + case "useportaldistance": n.PortalUseDistanceMeters = cell.AsDouble() * 240d; break; + case "helperdistancehitp": v.HelperHealthDistance = (float)(cell.AsDouble() * 240d); break; + case "helperdistancestam": v.HelperStaminaDistance = (float)(cell.AsDouble() * 240d); break; + case "helperdistancemana": v.HelperManaDistance = (float)(cell.AsDouble() * 240d); break; + case "minimumringtargets": c.MinimumRingTargets = cell.AsInt(); break; + case "defaultmeleeattackheight": c.AttackHeight = (PluginAttackHeight)cell.AsInt(); break; + case "castdispelself": v.CastDispelSelf = cell.AsBool(); break; + case "usedispelitems": v.UseDispelItems = cell.AsBool(); break; + case "autocram": i.AutoCram = cell.AsBool(); break; + case "autostack": i.AutoStack = cell.AsBool(); break; + case "readunknownscrolls": i.Loot.ReadUnknownScrolls = cell.AsBool(); break; + case "usedispeldrum": v.UseDispelDrum = cell.AsBool(); break; + case "switchwandstodebuff": c.SwitchWandsToDebuff = cell.AsBool(); break; + case "autocraftitems": i.AutoCraftItems = cell.AsBool(); break; + case "usehealersheart": v.UseHealersHeart = cell.AsBool(); break; + case "jumpoutwandcasting": c.JumpOutWandCasting = cell.AsBool(); break; + case "lootallcorpses": i.Loot.LootAllCorpses = cell.AsBool(); break; + case "lootfellowcorpses": i.Loot.LootFellowCorpses = cell.AsBool(); break; + case "dojiggle": c.DoJiggle = cell.AsBool(); break; + case "randomhelperbuffs": b.RandomHelperBuffs = cell.AsBool(); break; + case "randomhelperintervalseconds": b.RandomHelperIntervalSeconds = cell.AsDouble(); break; + case "idlepeacemode": c.IdlePeaceMode = cell.AsBool(); break; + case "targetlock": c.TargetLock = cell.AsBool(); break; + case "stopmacroondeath": c.StopMacroOnDeath = cell.AsBool(); break; + case "usearcs": c.UseArcs = cell.AsInt() != 0; break; + case "arcrange": c.ArcRange = (float)(cell.AsDouble() * 240d); break; + case "targetselectmethod": c.SelectionMethod = (TargetSelectionMethod)(cell.AsInt() - 1); break; + case "targetselectanglerange": c.TargetSelectAngleRange = (float)(cell.AsDouble() * 240d); break; + case "idlebufftopoff": b.IdleBuffTopoff = cell.AsBool(); break; + case "idlebufftopofftimeseconds": b.IdleBuffTopoffSeconds = cell.AsDouble(); break; + case "rebufftimeremainingseconds": b.RebuffWhenUnderSeconds = cell.AsDouble(); break; + case "refillwornmana": i.RefillWornMana = cell.AsBool(); break; + case "refillwornmana-item-manapercent": i.RefillWornManaPercent = cell.AsInt(); break; + case "buffprofile-prots": b.ProtectionElements = cell.AsString(); break; + case "buffprofile-banes": b.BaneElements = cell.AsString(); break; + case "buffprofile_prots": b.ProtectionProfileMode = cell.AsInt(); break; + case "buffprofile_banes": b.BaneProfileMode = cell.AsInt(); break; + case "debuffeachfirst": c.DebuffEachFirst = (DebuffEachFirst)cell.AsInt(); break; + case "autoattackpower": c.AutoAttackPower = cell.AsBool(); break; + case "lootpriorityboost": i.Loot.PriorityBoost = cell.AsBool(); break; + case "corpsecachetimeoutminutes": i.Loot.CorpseCacheTimeoutMinutes = cell.AsDouble(); break; + case "corpseitemappearancetimeoutseconds": i.Loot.CorpseItemAppearanceTimeoutSeconds = cell.AsDouble(); break; + case "corpseitemidtimeoutseconds": i.Loot.CorpseItemIdentifyTimeoutSeconds = cell.AsDouble(); break; + case "debuffselectionmethod": c.DebuffSelectionMethod = (DebuffSelectionMethod)cell.AsInt(); break; + case "manastonelootcount": i.Loot.ManaStoneLootCount = cell.AsInt(); break; + case "manatankminimummana": i.Loot.ManaTankMinimumMana = cell.AsInt(); break; + case "splitpeas": i.SplitPeas = cell.AsBool(); break; + case "spellcompmin-critical": i.CriticalComponentMinimum = cell.AsInt(); break; + case "spellcompmin-normal": i.NormalComponentMinimum = cell.AsInt(); break; + case "spellcompmin-idle": i.IdleComponentMinimum = cell.AsInt(); break; + case "rechargeboosttimeseconds": v.RechargeBoostTimeSeconds = cell.AsDouble(); break; + case "rechargeboostamount": v.RechargeBoostAmount = cell.AsInt(); break; + case "usespecialammo": c.UseSpecialAmmo = cell.AsInt(); break; + case "opendoors": n.OpenDoors = cell.AsBool(); break; + case "dooridrange": n.DoorIdentifyRangeMeters = cell.AsDouble() * 240d; break; + case "dooropenrange": n.DoorOpenRangeMeters = cell.AsDouble() * 240d; break; + case "doorlockpickdiffexcessthreshold": n.DoorLockpickExcessThreshold = cell.AsInt(); break; + case "manachargeswhenoff": i.ManaChargesWhenOff = cell.AsBool(); break; + case "autofellowmanagement": c.AutoFellowManagement = cell.AsBool(); break; + case "minimumhealkitsuccesschance": v.MinimumHealKitSuccessChance = cell.AsInt(); break; + case "usekitsinmagicmode": v.UseKitsInMagicMode = cell.AsBool(); break; + case "staminatohealthmultiplier": v.StaminaToHealthMultiplier = cell.AsDouble(); break; + case "manatohealthmultiplier": v.ManaToHealthMultiplier = cell.AsDouble(); break; + case "navpriorityboost": n.Priority = cell.AsBool(); break; + case "deleteghostmonsters": c.DeleteGhostMonsters = cell.AsBool(); break; + case "ghostmonsterspellattemptcount": c.GhostMonsterSpellAttemptCount = cell.AsInt(); break; + case "whoyougonnacall": c.WhoYouGonnaCall = cell.AsBool(); break; + case "blacklistmonsterattemptcount": c.BlacklistMonsterAttemptCount = cell.AsInt(); break; + case "blacklistmonstertimeoutseconds": c.BlacklistMonsterTimeoutSeconds = cell.AsDouble(); break; + case "combinesalvage": i.Loot.CombineSalvage = cell.AsBool(); break; + case "lootonlyrarecorpses": i.Loot.LootOnlyRareCorpses = cell.AsBool(); break; + case "deleteghostmonstersbyhptracker": c.DeleteGhostMonstersByHealthTracker = cell.AsBool(); break; + case "ghostdeletehptrackerseconds": c.GhostDeleteHealthTrackerSeconds = cell.AsDouble(); break; + case "gotopeacemodetousekits": v.GoToPeaceModeToUseKits = cell.AsBool(); break; + case "userecklessness": c.UseRecklessness = cell.AsBool(); break; + case "debuffprecastseconds": c.DebuffPrecastSeconds = cell.AsDouble(); break; + case "clearlevelboostflagoncast": v.ClearLevelBoostFlagOnCast = cell.AsBool(); break; + case "idlecraftcount_healthkits": i.IdleHealthKitCount = cell.AsInt(); break; + case "idlecraftcount_stamkits": i.IdleStaminaKitCount = cell.AsInt(); break; + case "idlecraftcount_manakits": i.IdleManaKitCount = cell.AsInt(); break; + case "idlecraftcount_healthfood": i.IdleHealthFoodCount = cell.AsInt(); break; + case "idlecraftcount_stamfood": i.IdleStaminaFoodCount = cell.AsInt(); break; + case "idlecraftcount_manafood": i.IdleManaFoodCount = cell.AsInt(); break; + case "buffcastrecast_seconds": b.BuffCastRecastSeconds = cell.AsDouble(); break; + case "buffcastrecastreset_seconds": b.BuffCastRecastResetSeconds = cell.AsDouble(); break; + case "enablemeta": break; // live MetaEngine.Enabled, not a stored settings field. + case "blacklistedspellcomps": + b.BlacklistedSpellComponents = cell.AsString(); + c.BlacklistedSpellComponents = cell.AsString(); + break; + case "droptopeacemoderetrycount": v.DropToPeaceModeRetryCount = cell.AsInt(); break; + case "followaroundcorners": n.FollowAroundCorners = cell.AsBool(); break; + case "blacklistcorpseopenattemptcount": i.Loot.BlacklistCorpseOpenAttemptCount = cell.AsInt(); break; + case "blacklistcorpseopentimeoutseconds": i.Loot.BlacklistCorpseOpenTimeoutSeconds = cell.AsDouble(); break; + case "summonpets": c.SummonPets = cell.AsBool(); break; + case "petrangemode": c.PetRangeMode = (PetRangeMode)cell.AsInt(); break; + case "petcustomrange": c.PetCustomRange = (float)(cell.AsDouble() * 240d); break; + case "petrefillcount-idle": c.PetRefillCountIdle = cell.AsInt(); break; + case "petrefillcount-normal": c.PetRefillCountNormal = cell.AsInt(); break; + case "corpseopentimeoutseconds": i.Loot.CorpseOpenTimeoutSeconds = cell.AsDouble(); break; + case "petmonsterdensity": c.PetMonsterDensity = cell.AsInt(); break; + case "corpselootitemmaxattempts": i.Loot.CorpseLootItemMaxAttempts = cell.AsInt(); break; + case "fastcastbuffs": b.FastCastBuffs = cell.AsBool(); break; + case "usebreakableturnto": c.UseBreakableTurnTo = cell.AsBool(); break; + case "useprojectileawareness": c.UseProjectileAwareness = cell.AsBool(); break; + case "collisionprojectileradius": c.CollisionProjectileRadius = cell.AsFloat(); break; + case "collisionstepdistance": c.CollisionStepDistance = cell.AsFloat(); break; + case "showcollisiondebug": c.ShowCollisionDebug = cell.AsBool(); break; + case "maximumcollisioncheckspertick": c.MaximumCollisionChecksPerTick = cell.AsInt(); break; + case "spellrangefudge": c.SpellRangeFudge = cell.AsFloat(); break; + case "buffwithuntrained-item": b.BuffWithUntrainedItemSkill = cell.AsInt(); break; + case "buffwithuntrained-creature": b.BuffWithUntrainedCreatureSkill = cell.AsInt(); break; + case "buffwithuntrained-life": b.BuffWithUntrainedLifeSkill = cell.AsInt(); break; + case "allowdebufffallback": c.AllowDebuffFallback = cell.AsBool(); break; + case "rechargehandlerset": + if (cell.Tag == "TABLE" && cell.Table is { } table) + v.RechargeHandlerRows = ParseRechargeHandlerSet(table); + break; + default: break; + } + } + + // ------------------------------------------------------------------ + // Capture: live setting -> .usd cell. Mirror of Apply above; a name + // Apply ignores (enablemeta, rechargehandlerset) also returns null here + // so Save leaves that row's original cell untouched. + // ------------------------------------------------------------------ + + /// Internal (not private) solely so the 137-setting coverage test can call it directly. + internal static VtankCell? Capture(string rawName, AllSettings s) + { + if (!VtankOptionCatalog.IsKnown(rawName)) + return null; + string name = VtankOptionCatalog.Canonical(rawName).ToLowerInvariant(); + CombatSettings c = s.Combat; + BuffSettings b = s.Buffs; + VitalSettings v = s.Vitals; + InventorySettings i = s.Inventory; + NavigationSettings n = s.Navigation; + return name switch + { + "enablelooting" => VtankCell.Bool(i.Loot.Enabled), + "enablenav" => VtankCell.Bool(n.Enabled), + "enablebuffing" => VtankCell.Bool(b.Enabled), + "enablecombat" => VtankCell.Bool(c.Enabled), + "spelldiffexcessthreshold-hunt" => VtankCell.Int(c.HuntSkillExcessOverDifficulty), + "spelldiffexcessthreshold-buff" => VtankCell.Int(b.SkillExcessOverDifficulty), + "arrowheadfletchdiffexcessthreshold" => VtankCell.Int(i.ArrowheadFletchDifficultyExcess), + "recharge-norm-hitp" => VtankCell.Double(v.NormalHealth * 100d), + "recharge-norm-stam" => VtankCell.Double(v.NormalStamina * 100d), + "recharge-norm-mana" => VtankCell.Double(v.NormalMana * 100d), + "recharge-notarg-hitp" => VtankCell.Double(v.NoTargetHealth * 100d), + "recharge-notarg-stam" => VtankCell.Double(v.NoTargetStamina * 100d), + "recharge-notarg-mana" => VtankCell.Double(v.NoTargetMana * 100d), + "recharge-helper-hitp" => VtankCell.Double(v.HelperHealth * 100d), + "recharge-helper-stam" => VtankCell.Double(v.HelperStamina * 100d), + "recharge-helper-mana" => VtankCell.Double(v.HelperMana * 100d), + "dohelp" => VtankCell.Bool(v.HelpOthers), + "attackdistance" => VtankCell.Double(c.MaximumRange / 240d), + "attackminimumdistance" => VtankCell.Double(c.MinimumRange / 240d), + "approachdistance" => VtankCell.Double(c.ApproachDistance / 240d), + "ringdistance" => VtankCell.Double(c.RingDistance / 240d), + "corpseapproachrange-max" => VtankCell.Double(i.Loot.CorpseApproachRange / 240d), + "corpseapproachrange-min" => VtankCell.Double(i.Loot.CorpseMinimumApproachRange / 240d), + "navclosestoprange" => VtankCell.Double(n.MinimumDistanceMeters / 240d), + "navfarstoprange" => VtankCell.Double(n.MaximumDistanceMeters / 240d), + "useportaldistance" => VtankCell.Double(n.PortalUseDistanceMeters / 240d), + "helperdistancehitp" => VtankCell.Double(v.HelperHealthDistance / 240d), + "helperdistancestam" => VtankCell.Double(v.HelperStaminaDistance / 240d), + "helperdistancemana" => VtankCell.Double(v.HelperManaDistance / 240d), + "minimumringtargets" => VtankCell.Int(c.MinimumRingTargets), + "defaultmeleeattackheight" => VtankCell.Int((int)c.AttackHeight), + "castdispelself" => VtankCell.Bool(v.CastDispelSelf), + "usedispelitems" => VtankCell.Bool(v.UseDispelItems), + "autocram" => VtankCell.Bool(i.AutoCram), + "autostack" => VtankCell.Bool(i.AutoStack), + "readunknownscrolls" => VtankCell.Bool(i.Loot.ReadUnknownScrolls), + "usedispeldrum" => VtankCell.Bool(v.UseDispelDrum), + "switchwandstodebuff" => VtankCell.Bool(c.SwitchWandsToDebuff), + "autocraftitems" => VtankCell.Bool(i.AutoCraftItems), + "usehealersheart" => VtankCell.Bool(v.UseHealersHeart), + "jumpoutwandcasting" => VtankCell.Bool(c.JumpOutWandCasting), + "lootallcorpses" => VtankCell.Bool(i.Loot.LootAllCorpses), + "lootfellowcorpses" => VtankCell.Bool(i.Loot.LootFellowCorpses), + "dojiggle" => VtankCell.Bool(c.DoJiggle), + "randomhelperbuffs" => VtankCell.Bool(b.RandomHelperBuffs), + "randomhelperintervalseconds" => VtankCell.Double(b.RandomHelperIntervalSeconds), + "idlepeacemode" => VtankCell.Bool(c.IdlePeaceMode), + "targetlock" => VtankCell.Bool(c.TargetLock), + "stopmacroondeath" => VtankCell.Bool(c.StopMacroOnDeath), + "usearcs" => VtankCell.Int(c.UseArcs ? 3 : 1), + "arcrange" => VtankCell.Double(c.ArcRange / 240d), + "targetselectmethod" => VtankCell.Int((int)c.SelectionMethod + 1), + "targetselectanglerange" => VtankCell.Double(c.TargetSelectAngleRange / 240d), + "idlebufftopoff" => VtankCell.Bool(b.IdleBuffTopoff), + "idlebufftopofftimeseconds" => VtankCell.Double(b.IdleBuffTopoffSeconds), + "rebufftimeremainingseconds" => VtankCell.Double(b.RebuffWhenUnderSeconds), + "refillwornmana" => VtankCell.Bool(i.RefillWornMana), + "refillwornmana-item-manapercent" => VtankCell.Int(i.RefillWornManaPercent), + "buffprofile-prots" => VtankCell.String(b.ProtectionElements), + "buffprofile-banes" => VtankCell.String(b.BaneElements), + "buffprofile_prots" => VtankCell.Int(b.ProtectionProfileMode), + "buffprofile_banes" => VtankCell.Int(b.BaneProfileMode), + "debuffeachfirst" => VtankCell.Int((int)c.DebuffEachFirst), + "autoattackpower" => VtankCell.Bool(c.AutoAttackPower), + "lootpriorityboost" => VtankCell.Bool(i.Loot.PriorityBoost), + "corpsecachetimeoutminutes" => VtankCell.Double(i.Loot.CorpseCacheTimeoutMinutes), + "corpseitemappearancetimeoutseconds" => VtankCell.Double(i.Loot.CorpseItemAppearanceTimeoutSeconds), + "corpseitemidtimeoutseconds" => VtankCell.Double(i.Loot.CorpseItemIdentifyTimeoutSeconds), + "debuffselectionmethod" => VtankCell.Int((int)c.DebuffSelectionMethod), + "manastonelootcount" => VtankCell.Int(i.Loot.ManaStoneLootCount), + "manatankminimummana" => VtankCell.Int(i.Loot.ManaTankMinimumMana), + "splitpeas" => VtankCell.Bool(i.SplitPeas), + "spellcompmin-critical" => VtankCell.Int(i.CriticalComponentMinimum), + "spellcompmin-normal" => VtankCell.Int(i.NormalComponentMinimum), + "spellcompmin-idle" => VtankCell.Int(i.IdleComponentMinimum), + "rechargeboosttimeseconds" => VtankCell.Double(v.RechargeBoostTimeSeconds), + "rechargeboostamount" => VtankCell.Int(v.RechargeBoostAmount), + "usespecialammo" => VtankCell.Int(c.UseSpecialAmmo), + "opendoors" => VtankCell.Bool(n.OpenDoors), + "dooridrange" => VtankCell.Double(n.DoorIdentifyRangeMeters / 240d), + "dooropenrange" => VtankCell.Double(n.DoorOpenRangeMeters / 240d), + "doorlockpickdiffexcessthreshold" => VtankCell.Int(n.DoorLockpickExcessThreshold), + "manachargeswhenoff" => VtankCell.Bool(i.ManaChargesWhenOff), + "autofellowmanagement" => VtankCell.Bool(c.AutoFellowManagement), + "minimumhealkitsuccesschance" => VtankCell.Int(v.MinimumHealKitSuccessChance), + "usekitsinmagicmode" => VtankCell.Bool(v.UseKitsInMagicMode), + "staminatohealthmultiplier" => VtankCell.Double(v.StaminaToHealthMultiplier), + "manatohealthmultiplier" => VtankCell.Double(v.ManaToHealthMultiplier), + "navpriorityboost" => VtankCell.Bool(n.Priority), + "deleteghostmonsters" => VtankCell.Bool(c.DeleteGhostMonsters), + "ghostmonsterspellattemptcount" => VtankCell.Int(c.GhostMonsterSpellAttemptCount), + "whoyougonnacall" => VtankCell.Bool(c.WhoYouGonnaCall), + "blacklistmonsterattemptcount" => VtankCell.Int(c.BlacklistMonsterAttemptCount), + "blacklistmonstertimeoutseconds" => VtankCell.Double(c.BlacklistMonsterTimeoutSeconds), + "combinesalvage" => VtankCell.Bool(i.Loot.CombineSalvage), + "lootonlyrarecorpses" => VtankCell.Bool(i.Loot.LootOnlyRareCorpses), + "deleteghostmonstersbyhptracker" => VtankCell.Bool(c.DeleteGhostMonstersByHealthTracker), + "ghostdeletehptrackerseconds" => VtankCell.Double(c.GhostDeleteHealthTrackerSeconds), + "gotopeacemodetousekits" => VtankCell.Bool(v.GoToPeaceModeToUseKits), + "userecklessness" => VtankCell.Bool(c.UseRecklessness), + "debuffprecastseconds" => VtankCell.Double(c.DebuffPrecastSeconds), + "clearlevelboostflagoncast" => VtankCell.Bool(v.ClearLevelBoostFlagOnCast), + "idlecraftcount_healthkits" => VtankCell.Int(i.IdleHealthKitCount), + "idlecraftcount_stamkits" => VtankCell.Int(i.IdleStaminaKitCount), + "idlecraftcount_manakits" => VtankCell.Int(i.IdleManaKitCount), + "idlecraftcount_healthfood" => VtankCell.Int(i.IdleHealthFoodCount), + "idlecraftcount_stamfood" => VtankCell.Int(i.IdleStaminaFoodCount), + "idlecraftcount_manafood" => VtankCell.Int(i.IdleManaFoodCount), + "buffcastrecast_seconds" => VtankCell.Double(b.BuffCastRecastSeconds), + "buffcastrecastreset_seconds" => VtankCell.Double(b.BuffCastRecastResetSeconds), + "blacklistedspellcomps" => VtankCell.String(b.BlacklistedSpellComponents), + "droptopeacemoderetrycount" => VtankCell.Int(v.DropToPeaceModeRetryCount), + "followaroundcorners" => VtankCell.Bool(n.FollowAroundCorners), + "blacklistcorpseopenattemptcount" => VtankCell.Int(i.Loot.BlacklistCorpseOpenAttemptCount), + "blacklistcorpseopentimeoutseconds" => VtankCell.Double(i.Loot.BlacklistCorpseOpenTimeoutSeconds), + "summonpets" => VtankCell.Bool(c.SummonPets), + "petrangemode" => VtankCell.Int((int)c.PetRangeMode), + "petcustomrange" => VtankCell.Double(c.PetCustomRange / 240d), + "petrefillcount-idle" => VtankCell.Int(c.PetRefillCountIdle), + "petrefillcount-normal" => VtankCell.Int(c.PetRefillCountNormal), + "corpseopentimeoutseconds" => VtankCell.Double(i.Loot.CorpseOpenTimeoutSeconds), + "petmonsterdensity" => VtankCell.Int(c.PetMonsterDensity), + "corpselootitemmaxattempts" => VtankCell.Int(i.Loot.CorpseLootItemMaxAttempts), + "fastcastbuffs" => VtankCell.Bool(b.FastCastBuffs), + "usebreakableturnto" => VtankCell.Bool(c.UseBreakableTurnTo), + "useprojectileawareness" => VtankCell.Bool(c.UseProjectileAwareness), + "collisionprojectileradius" => VtankCell.Float(c.CollisionProjectileRadius), + "collisionstepdistance" => VtankCell.Float(c.CollisionStepDistance), + "showcollisiondebug" => VtankCell.Bool(c.ShowCollisionDebug), + "maximumcollisioncheckspertick" => VtankCell.Int(c.MaximumCollisionChecksPerTick), + "spellrangefudge" => VtankCell.Float(c.SpellRangeFudge), + "buffwithuntrained-item" => VtankCell.Int(b.BuffWithUntrainedItemSkill), + "buffwithuntrained-creature" => VtankCell.Int(b.BuffWithUntrainedCreatureSkill), + "buffwithuntrained-life" => VtankCell.Int(b.BuffWithUntrainedLifeSkill), + "allowdebufffallback" => VtankCell.Bool(c.AllowDebuffFallback), + _ => null, // "enablemeta" (live engine state) and "rechargehandlerset" + // (no write path exists in real VTank either, section 2 row 137) + // are deliberately left untouched. + }; + } + + /// + /// Parses the RechargeHandlerSet nested TABLE (5 columns: + /// Vital/HandlerString/MinPercent/MaxPercent/Stance — verified against + /// the live defaultsettings.usd fixture, 26 rows). + /// + internal static RechargeHandlerRow[] ParseRechargeHandlerSet(VtankTable table) + { + int vitalColumn = table.ColumnIndex("Vital"); + int handlerColumn = table.ColumnIndex("HandlerString"); + int minColumn = table.ColumnIndex("MinPercent"); + int maxColumn = table.ColumnIndex("MaxPercent"); + int stanceColumn = table.ColumnIndex("Stance"); + if (vitalColumn < 0 || handlerColumn < 0 || minColumn < 0 + || maxColumn < 0 || stanceColumn < 0) + { + return []; + } + var rows = new RechargeHandlerRow[table.Rows.Count]; + for (int i = 0; i < table.Rows.Count; i++) + { + VtankRow row = table.Rows[i]; + rows[i] = new RechargeHandlerRow( + row.Cells[vitalColumn].AsInt(), + row.Cells[handlerColumn].AsString(), + row.Cells[minColumn].AsInt(), + row.Cells[maxColumn].AsInt(), + row.Cells[stanceColumn].AsInt()); + } + return rows; + } + + internal static VtankTable RenderRechargeHandlerSet(IReadOnlyList rows) + { + var table = new VtankTable(); + table.ColumnNames.AddRange(["Vital", "HandlerString", "MinPercent", "MaxPercent", "Stance"]); + table.IndexFlags.AddRange([false, false, false, false, false]); + foreach (RechargeHandlerRow row in rows) + { + var vtankRow = new VtankRow(); + vtankRow.Cells.Add(VtankCell.Int(row.Vital)); + vtankRow.Cells.Add(VtankCell.String(row.HandlerString)); + vtankRow.Cells.Add(VtankCell.Int(row.MinPercent)); + vtankRow.Cells.Add(VtankCell.Int(row.MaxPercent)); + vtankRow.Cells.Add(VtankCell.Int(row.Stance)); + table.Rows.Add(vtankRow); + } + return table; + } +} diff --git a/src/AcDream.Plugins.MossTank/VtankUsdDocument.cs b/src/AcDream.Plugins.MossTank/VtankUsdDocument.cs new file mode 100644 index 00000000..f69b04e0 --- /dev/null +++ b/src/AcDream.Plugins.MossTank/VtankUsdDocument.cs @@ -0,0 +1,354 @@ +using System.Globalization; +using System.Text; + +namespace AcDream.Plugins.MossTank; + +/// +/// The self-describing recursive text-database grammar VTank uses for +/// .usd settings profiles and .ast per-character caches. Ported +/// from the decompiled gy/cw/bd/y classes +/// documented in docs/research/vtank-kb/01-settings-and-profiles.md +/// section 1: refs/vtank/decompiled/gy.cs:20-56 (typed cell), +/// cw.cs:9-40 (row), bd.cs:364-395 (table), y.cs:87-104 +/// (whole database). Plain text, CRLF line endings, no compression, no +/// checksum, no top-level version header. +/// +/// One cell (gy) is a type-tag line followed by zero or more value +/// lines: d=double, i=int, u=uint, f=float, +/// s=string (the raw next line, possibly empty), b=bool +/// ("True"/"False"), TABLE=a nested table (recurse into +/// ), ba=a length-prefixed raw-character blob +/// (an int line for the character count, then that many raw characters, +/// not lines, so embedded newlines survive). Any other tag is preserved +/// verbatim as an opaque single-line scalar so an unrecognized custom type +/// still round-trips byte-for-byte. +/// +internal sealed class VtankCell +{ + internal VtankCell() { } + + /// The raw type tag: d/i/u/f/s/b/TABLE/ba/other. + public required string Tag { get; init; } + + /// Raw text of the single value line, for every scalar tag except ba. + public string? ScalarText { get; set; } + + /// The nested table payload, only when is TABLE. + public VtankTable? Table { get; set; } + + /// The raw character blob, only when is ba. + public string? BlobText { get; set; } + + public static VtankCell Double(double value) => new() + { + Tag = "d", + ScalarText = FormatDouble(value), + }; + + public static VtankCell Int(int value) => new() + { + Tag = "i", + ScalarText = value.ToString(CultureInfo.InvariantCulture), + }; + + public static VtankCell UInt(uint value) => new() + { + Tag = "u", + ScalarText = value.ToString(CultureInfo.InvariantCulture), + }; + + public static VtankCell Float(float value) => new() + { + Tag = "f", + ScalarText = FormatDouble(value), + }; + + public static VtankCell String(string value) => new() + { + Tag = "s", + ScalarText = value, + }; + + public static VtankCell Bool(bool value) => new() + { + Tag = "b", + ScalarText = value ? "True" : "False", + }; + + public static VtankCell NestedTable(VtankTable table) => new() + { + Tag = "TABLE", + Table = table, + }; + + public double AsDouble() => double.Parse( + ScalarText ?? "0", + NumberStyles.Float, + CultureInfo.InvariantCulture); + + public int AsInt() => int.Parse( + ScalarText ?? "0", + NumberStyles.Integer, + CultureInfo.InvariantCulture); + + public uint AsUInt() => uint.Parse( + ScalarText ?? "0", + NumberStyles.Integer, + CultureInfo.InvariantCulture); + + public float AsFloat() => float.Parse( + ScalarText ?? "0", + NumberStyles.Float, + CultureInfo.InvariantCulture); + + public string AsString() => ScalarText ?? string.Empty; + + /// + /// VTank's gy bool tag stores the literal text "True" or + /// "False" (C#'s default formatting). + /// + public bool AsBool() => string.Equals(ScalarText, "True", StringComparison.Ordinal); + + /// + /// Formats a double/float the way VTank's own build does: .NET's + /// invariant-culture round-trippable ToString(). Verified against + /// real fixture values (e.g. 5/240 renders as + /// 0.0208333333333333, matching defaultsettings.usd). + /// + internal static string FormatDouble(double value) => + value.ToString(CultureInfo.InvariantCulture); + + internal void WriteTo(List lines) + { + lines.Add(Tag); + switch (Tag) + { + case "TABLE": + Table!.WriteTo(lines); + break; + case "ba": + string blob = BlobText ?? string.Empty; + lines.Add(blob.Length.ToString(CultureInfo.InvariantCulture)); + AppendBlobLines(lines, blob); + break; + default: + lines.Add(ScalarText ?? string.Empty); + break; + } + } + + // "ba" blobs are a raw character count, not a line count: the blob may + // contain embedded newlines. FileLines (this reader) is line-oriented, + // so a blob is folded back into whole lines for storage and the reader + // re-joins with the writer's own newline so the character count is + // reproduced exactly on save. + private static void AppendBlobLines(List lines, string blob) + { + foreach (string part in blob.Split('\n')) + lines.Add(part.EndsWith('\r') ? part[..^1] : part); + } +} + +internal sealed class VtankRow +{ + public List Cells { get; } = []; + + internal void WriteTo(List lines) + { + foreach (VtankCell cell in Cells) + cell.WriteTo(lines); + } +} + +/// +/// One bd table: a column-name list, a hash-index flag per column, +/// and a row list. Row length is NOT fixed at parse time — a TABLE or +/// ba cell recurses, so the reader must walk cell-by-cell rather than +/// assume a fixed line stride per row (bd.cs:364-395). +/// +internal sealed class VtankTable +{ + public List ColumnNames { get; } = []; + public List IndexFlags { get; } = []; + public List Rows { get; } = []; + + public int ColumnIndex(string name) => ColumnNames.FindIndex( + column => column.Equals(name, StringComparison.Ordinal)); + + internal static VtankTable Read(VtankLineCursor cursor) + { + var table = new VtankTable(); + int columnCount = cursor.ReadInt(); + for (int i = 0; i < columnCount; i++) + table.ColumnNames.Add(cursor.ReadLine()); + for (int i = 0; i < columnCount; i++) + table.IndexFlags.Add(cursor.ReadLine() == "y"); + int rowCount = cursor.ReadInt(); + for (int r = 0; r < rowCount; r++) + { + var row = new VtankRow(); + for (int c = 0; c < columnCount; c++) + row.Cells.Add(VtankDatabaseReader.ReadCell(cursor)); + table.Rows.Add(row); + } + return table; + } + + internal void WriteTo(List lines) + { + lines.Add(ColumnNames.Count.ToString(CultureInfo.InvariantCulture)); + foreach (string column in ColumnNames) + lines.Add(column); + foreach (bool flag in IndexFlags) + lines.Add(flag ? "y" : "n"); + lines.Add(Rows.Count.ToString(CultureInfo.InvariantCulture)); + foreach (VtankRow row in Rows) + row.WriteTo(lines); + } +} + +/// The whole y database: an ordered set of named tables. +internal sealed class VtankDatabase +{ + public List<(string Name, VtankTable Table)> Tables { get; } = []; + + public VtankTable? Find(string name) => Tables + .Where(entry => entry.Name.Equals(name, StringComparison.Ordinal)) + .Select(static entry => entry.Table) + .FirstOrDefault(); + + public static VtankDatabase Parse(string text) + { + var cursor = new VtankLineCursor(text); + var database = new VtankDatabase(); + int tableCount = cursor.ReadInt(); + for (int i = 0; i < tableCount; i++) + { + string name = cursor.ReadLine(); + VtankTable table = VtankTable.Read(cursor); + database.Tables.Add((name, table)); + } + return database; + } + + public string Render() + { + var lines = new List + { + Tables.Count.ToString(CultureInfo.InvariantCulture), + }; + foreach ((string name, VtankTable table) in Tables) + { + lines.Add(name); + table.WriteTo(lines); + } + var builder = new StringBuilder(); + foreach (string line in lines) + builder.Append(line).Append("\r\n"); + return builder.ToString(); + } +} + +/// Reads one , recursing into nested tables and blobs. +internal static class VtankDatabaseReader +{ + public static VtankCell ReadCell(VtankLineCursor cursor) + { + string tag = cursor.ReadLine(); + switch (tag) + { + case "TABLE": + return VtankCell.NestedTable(VtankTable.Read(cursor)); + case "ba": + int length = cursor.ReadInt(); + return new VtankCellBuilder(tag) { BlobText = cursor.ReadBlob(length) } + .Build(); + default: + return new VtankCellBuilder(tag) { ScalarText = cursor.ReadLine() }.Build(); + } + } + + // Small builder so VtankCell's constructor can stay private to the file + // (its public factory methods are the intended typed-construction path) + // while the reader still needs to synthesize an arbitrary/unknown tag. + private readonly struct VtankCellBuilder(string tag) + { + public string? ScalarText { get; init; } + public string? BlobText { get; init; } + + public VtankCell Build() => VtankCellFactory.Create(tag, ScalarText, BlobText); + } +} + +/// Internal factory seam so the reader can build cells with an arbitrary tag. +internal static class VtankCellFactory +{ + public static VtankCell Create(string tag, string? scalarText, string? blobText) => new() + { + Tag = tag, + ScalarText = scalarText, + BlobText = blobText, + }; +} + +/// +/// Line cursor over the CRLF-or-LF text of a .usd/.ast file. +/// VTank's own reader is a strict token stream (StreamReader.ReadLine() +/// calls in a fixed order) — there is no way to resynchronize after a parse +/// error, so every read here throws immediately with a file:line-shaped +/// message on the first unexpected token. +/// +internal sealed class VtankLineCursor +{ + private readonly string[] _lines; + private int _index; + + public VtankLineCursor(string text) + { + ArgumentNullException.ThrowIfNull(text); + _lines = text.Replace("\r\n", "\n", StringComparison.Ordinal).Split('\n'); + } + + public int LineNumber => _index + 1; + + public string ReadLine() + { + if (_index >= _lines.Length) + { + throw new FormatException( + $"line {LineNumber}: unexpected end of file (expected another line)."); + } + return _lines[_index++]; + } + + public int ReadInt() + { + string line = ReadLine(); + if (!int.TryParse(line, NumberStyles.Integer, CultureInfo.InvariantCulture, out int value)) + { + throw new FormatException( + $"line {LineNumber - 1}: expected an integer, got '{line}'."); + } + return value; + } + + /// + /// Reads a ba blob's exact character count, re-joining folded + /// lines with \n until the count is satisfied (the writer folds + /// on \n too, so this round-trips the exact character count VTank + /// itself would report for embedded newlines). + /// + public string ReadBlob(int length) + { + if (length <= 0) + return string.Empty; + var builder = new StringBuilder(length); + while (builder.Length < length) + { + if (builder.Length > 0) + builder.Append('\n'); + builder.Append(ReadLine()); + } + return builder.ToString(0, length); + } +} diff --git a/tests/AcDream.Plugins.MossTank.Tests/AcDream.Plugins.MossTank.Tests.csproj b/tests/AcDream.Plugins.MossTank.Tests/AcDream.Plugins.MossTank.Tests.csproj index 137023d7..5c71146f 100644 --- a/tests/AcDream.Plugins.MossTank.Tests/AcDream.Plugins.MossTank.Tests.csproj +++ b/tests/AcDream.Plugins.MossTank.Tests/AcDream.Plugins.MossTank.Tests.csproj @@ -24,4 +24,7 @@ Link="mosstank.xml" CopyToOutputDirectory="PreserveNewest" /> + + + diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af new file mode 100644 index 00000000..f4417c1b --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af @@ -0,0 +1,1036 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {combat} ~~ { + IF: NoMobsInDist 5 + DO: DoAll + Chat {/vt opt set enablecombat false} + SetState {hunt} + IF: SecsInStateGE 180 + DO: DoAll + Chat {/vt opt set enablecombat false} + SetState {hunt} +~~ } +STATE: {hunt} ~~ { + IF: Always + DO: Chat {/vt opt set enablenav true} + IF: Expr {getvar[lootTime] == 0} + DO: DoExpr {setvar[lootTime, 21600]} + IF: Death + DO: SetState {death} + IF: MobsInDist_Name 1 5 {} + DO: DoAll + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablenav false} + SetState {combat} + IF: Always + DO: SetWatchdog 10 600 {tusker_run} + IF: ItemCountLE 100 {Prismatic Taper} + DO: DoAll + SetState {out_of_comp} + IF: All + ItemCountLE 10 {Mana Scarab} + ItemCountGE 1 {Mana Scarab} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Out of mana scarabs. Recomping.} + SetState {recomp_mana_scarab} + IF: DistToRteGE 100 + DO: SetState {tusker_run} + IF: All + Expr {stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime]} + DO: DoAll + SetState {loot} +~~ } +STATE: {death} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/a ARGH I died!} + IF: ExitPortal + DO: SetState {tusker_run} +~~ } +STATE: {Default} ~~ { + IF: Not Expr {testvar[augInnateStrengthTarget]} + DO: DoExpr {setvar[augInnateStrengthTarget, 0]} + IF: Not Expr {testvar[augInnateEnduranceTarget]} + DO: DoExpr {setvar[augInnateEnduranceTarget, 0]} + IF: Not Expr {testvar[augInnateCoordinationTarget]} + DO: DoExpr {setvar[augInnateCoordinationTarget, 0]} + IF: Not Expr {testvar[augInnateQuicknessTarget]} + DO: DoExpr {setvar[augInnateQuicknessTarget, 0]} + IF: Not Expr {testvar[augInnateFocusTarget]} + DO: DoExpr {setvar[augInnateFocusTarget, 0]} + IF: Not Expr {testvar[augInnateSelfTarget]} + DO: DoExpr {setvar[augInnateSelfTarget, 0]} + IF: Not Expr {testvar[augResistBluntTarget]} + DO: DoExpr {setvar[augResistBluntTarget, 0]} + IF: Not Expr {testvar[augResistSlashTarget]} + DO: DoExpr {setvar[augResistSlashTarget, 0]} + IF: Not Expr {testvar[augResistPierceTarget]} + DO: DoExpr {setvar[augResistPierceTarget, 0]} + IF: Not Expr {testvar[augResistLightningTarget]} + DO: DoExpr {setvar[augResistLightningTarget, 0]} + IF: Not Expr {testvar[augResistFireTarget]} + DO: DoExpr {setvar[augResistFireTarget, 0]} + IF: Not Expr {testvar[augResistFrostTarget]} + DO: DoExpr {setvar[augResistFrostTarget, 0]} + IF: Not Expr {testvar[augResistAcidTarget]} + DO: DoExpr {setvar[augResistAcidTarget, 0]} + IF: Not Expr {testvar[disableAugmentServices]} + DO: DoExpr {setvar[disableAugmentServices, 0]} + IF: Not Expr {testvar[bellaStartAttempts]} + DO: DoExpr {setvar[bellaStartAttempts, 0]} + IF: Not Expr {testvar[bellaMpPrimaryAttempts]} + DO: DoExpr {setvar[bellaMpPrimaryAttempts, 0]} + IF: Not Expr {testvar[bellaMpSecondaryAttempts]} + DO: DoExpr {setvar[bellaMpSecondaryAttempts, 0]} + IF: Not Expr {testvar[bellaTurnInAttempts]} + DO: DoExpr {setvar[bellaTurnInAttempts, 0]} + IF: Not Expr {testvar[bellaJawRunRecoverAttempts]} + DO: DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + IF: Not Expr {testvar[bellaBackoffSeconds]} + DO: DoExpr {setvar[bellaBackoffSeconds, 86400]} + IF: Not Expr {testvar[stipendBackoffSeconds]} + DO: DoExpr {setvar[stipendBackoffSeconds, 86400]} + IF: Not Expr {testvar[serviceCheckInterval]} + DO: DoExpr {setvar[serviceCheckInterval, 43200]} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: Always + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + Chat {/vt opt set defaultmeleeattackheight 3} + Chat {/vt opt set lootallcorpses false} + Chat {/vt opt set lootonlyrarecorpses true} + Chat {/vt opt set lootpriorityboost true} + Chat {/vt opt set navpriorityboost false} + Chat {/vt opt set attackdistance 0.0333333} + Chat {/vt opt set CorpseApproachRange-Max 0.05} + Chat {/vt opt set approachdistance 0} + Chat {/vt opt set idlepeacemode false} + Chat {/vt opt set stopmacroondeath false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing true} + ChatExpr {\/vt nav load aphus_circuit+getvar[navNumber]} + DoExpr {setvar[lootclock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[lootclock]]} + SetState {service_quest_refresh} +~~ } +STATE: {service_quest_refresh} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/myquests} + DoExpr {touchvar[questsRequested]} + IF: All + Expr {testvar[questsRequested]} + Expr {isrefreshingquests[]==0} + SecsInStateGE 2 + DO: SetState {service_pending_eval} + IF: SecsInStateGE 8 + DO: SetState {service_pending_eval} +~~ } +STATE: {service_pending_eval} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[pendingAugments,0]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]=getvar[bellaBackoffSeconds]} + DO: DoAll + DoExpr {setvar[disableAugmentServices, 0]} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaMpPrimaryAttempts, 0]} + DoExpr {setvar[bellaMpSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {clearvar[bellaBackoffClock]} + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Not Expr {testvar[stipendBackoffClock]} + DO: SetState {service_stipend} + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Expr {testvar[stipendBackoffClock]} + Expr {stopwatchelapsedseconds[getvar[stipendBackoffClock]]>=getvar[stipendBackoffSeconds]} + DO: DoAll + DoExpr {clearvar[stipendBackoffClock]} + SetState {service_stipend} + IF: All + Expr {getvar[disableAugmentServices]!=1} + ItemCountGE 1 {Blank Augmentation Gem} + Expr {getvar[pendingAugments]==1} + DO: SetState {service_apply_augment} + IF: All + Expr {getvar[disableAugmentServices]!=1} + Expr {getqueststatus[`insatiableeaterjaw`]==1} + Expr {getvar[pendingAugments]==1} + DO: SetState {service_bella_start} + IF: Always + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + SetState {hunt} +~~ } +STATE: {service_stipend} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 3 600 {service_reset_main} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + DoExpr {setvar[stipendBackoffClock, stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[stipendBackoffClock]]} + DoExpr {touchvar[stipendNavLoaded]} + EmbedNav nav0__stipend_nav {stipend.nav} + IF: All + Expr {testvar[stipendNavLoaded]} + NavEmpty + SecsInStateGE 2 + DO: SetState {service_reset_main} +~~ } +STATE: {service_bella_start} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaStartAttempts,getvar[bellaStartAttempts]+1]} + IF: Expr {getvar[bellaStartAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablebuffing true} + IF: SecsInStateGE 2 + DO: DoAll + Chat {/a [bella] starting marketplace entry} + Chat {/vt opt set enablenav false} + Chat {/mp} + IF: ExitPortal + DO: DoAll + DoExpr {setvar[bellaStartAttempts, 0]} + SetState {service_bella_mp_primary} + IF: SecsInStateGE 120 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_backoff} ~~ { + IF: Always + DO: DoAll + Chat {/a [bella] backoff tripped, disabling augment services for 24h} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablenav true} + DoExpr {setvar[disableAugmentServices, 1]} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaMpPrimaryAttempts, 0]} + DoExpr {setvar[bellaMpSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {setvar[bellaBackoffClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[bellaBackoffClock]]} + SetState {Default} +~~ } +STATE: {service_bella_mp_primary} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaMpPrimaryAttempts,getvar[bellaMpPrimaryAttempts]+1]} + IF: Expr {getvar[bellaMpPrimaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set NavPriorityBoost false} + Chat {/vt opt set navclosestoprange 0.008} + IF: Expr {getplayerlandblock[]==23855104} + DO: Chat {/vt nav load mp_primary} + IF: All + Expr {getplayerlandblock[]!=23855104} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong mp_primary landblock, restarting marketplace entry} + SetState {service_bella_start} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav false} + DoExpr {setvar[bellaMpPrimaryAttempts, 0]} + SetState {service_bella_jaw_run} + IF: SecsInStateGE 60 + DO: DoAll + Chat {/a [bella] mp_primary timed out, restarting marketplace entry} + SetState {service_bella_start} +~~ } +STATE: {service_bella_jaw_run} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getplayerlandblock[]==9830400} + DO: DoAll + Chat {/vt opt set enablenav true} + Chat {/vt nav load jaw_1} + IF: All + Expr {getplayerlandblock[]!=9830400} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong jaw_run landblock, restarting marketplace entry} + SetState {service_bella_start} + IF: All + Expr {getplayerlandblock[]==9830400} + SecsInStateGE 30 + NavEmpty + DO: DoAll + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + Chat {/vt nav load jaw_1_hunt} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set lootonlyrarecorpses false} + SetState {service_bella_jaw_hunt} + IF: All + SecsInStateGE 300 + Expr {getvar[bellaJawRunRecoverAttempts]<3} + DO: DoAll + DoExpr {chatbox[`/a [bella] jaw_run stuck, recall retry `+cstr[getvar[bellaJawRunRecoverAttempts]+1]+`/3`]} + DoExpr {setvar[bellaJawRunRecoverAttempts,getvar[bellaJawRunRecoverAttempts]+1]} + Chat {/vt nav load nav_portal_recall} + SetState {service_bella_jaw_run_recover} + IF: All + SecsInStateGE 300 + Expr {getvar[bellaJawRunRecoverAttempts]>=3} + DO: SetState {service_bella_backoff} +~~ } +STATE: {service_bella_jaw_run_recover} ~~ { + IF: Death + DO: SetState {death} + IF: SecsInStateGE 20 + DO: SetState {service_bella_jaw_run} +~~ } +STATE: {service_bella_jaw_hunt} ~~ { + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav true} + SetState {service_bella_turn_in_jaw} + IF: ItemCountGE 1 {Insatiable Eater Jaw} + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt nav load to_fiun} + IF: SecsInStateGE 1200 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_turn_in_jaw} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {^.*One who obtains such as this is truly worthy of that which we would teach\. The highest peak of the deadliest isle contains that which you seek.*$} + DO: DoAll + Chat {/a [bella] jaw turned in, heading to secondary marketplace path} + DoExpr {setvar[bellaTurnInAttempts, 0]} + Chat {/mp} + SetState {service_bella_mp_trans} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]<3} + DO: DoAll + DoExpr {chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`]} + DoExpr {setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1]} + Chat {/vt nav load to_fiun} + SetState {service_bella_turn_in_jaw} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: SecsInStateGE 300 + DO: DoAll + DoExpr {setvar[bellaTurnInAttempts, 0]} + SetState {service_reset_main} +~~ } +STATE: {service_bella_mp_trans} ~~ { + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: SetState {service_bella_mp_secondary} + IF: SecsInStateGE 120 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_mp_secondary} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaMpSecondaryAttempts,getvar[bellaMpSecondaryAttempts]+1]} + IF: Expr {getvar[bellaMpSecondaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Expr {getplayerlandblock[]==23855104} + DO: Chat {/vt nav load mp_secondary} + IF: All + Expr {getplayerlandblock[]!=23855104} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong mp_secondary landblock, restarting marketplace entry} + SetState {service_bella_start} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablecombat true} + Chat {/vt nav load to_bella} + SetState {service_bella_kill_bella} + IF: SecsInStateGE 60 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_secondary_recovery} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: Chat {/vt opt set enablenav false} + IF: Expr {getvar[bellaMpSecondaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: SecsInStateGE 20 + DO: DoAll + DoExpr {setvar[bellaMpSecondaryAttempts,getvar[bellaMpSecondaryAttempts]+1]} + Chat {/vt opt set enablenav true} + Chat {/vt nav load nav_portal_recall} + IF: All + SecsInStateGE 30 + NavEmpty + Expr {getplayerlandblock[]==5636096} + DO: DoAll + Chat {/vt nav load to_bella} + SetState {service_bella_kill_bella} + IF: SecsInStateGE 120 + DO: SetState {service_bella_backoff} +~~ } +STATE: {service_bella_kill_bella} ~~ { + IF: Death + DO: SetState {service_bella_secondary_recovery} + IF: All + Expr {getplayerlandblock[]!=5636096} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong bella landblock, returning to mp_secondary} + Chat {/vt opt set enablenav false} + Chat {/mp} + SetState {service_bella_mp_secondary} + IF: ItemCountGE 1 {Blank Augmentation Gem} + DO: DoAll + Chat {/a [bella] blank gem acquired, escaping and preparing augment} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaMpPrimaryAttempts, 0]} + DoExpr {setvar[bellaMpSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablecombat false} + SetState {service_bella_escape} + IF: SecsInStateGE 600 + DO: DoAll + Chat {/a [bella] kill_bella timed out, restarting marketplace entry} + SetState {service_bella_start} +~~ } +STATE: {service_bella_escape} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablecombat false} + IF: Always + DO: SetWatchdog 3 120 {service_reset_main} + IF: SecsInStateGE 1 + DO: ChatExpr {\/ub setmotion forward 1} + IF: SecsInStateGE 4 + DO: ChatExpr {\/ub setmotion forward 0} + IF: SecsInStateGE 6 + DO: Chat {/vt opt set enablecombat false} + IF: SecsInStateGE 7 + DO: Chat {/ah} + IF: SecsInStateGE 17 + DO: SetState {service_apply_augment} +~~ } +STATE: {service_apply_augment} ~~ { + IF: Death + DO: SetState {death} + IF: ItemCountLE 0 {Blank Augmentation Gem} + DO: SetState {service_reset_main} + IF: Always + DO: DoAll + DoExpr {clearvar[augmentHub]} + DoExpr {clearvar[augmentHubLoaded]} + DoExpr {clearvar[augmentTargetLoaded]} + DoExpr {setvar[augmentStep,0]} + IF: Expr {getcharintprop[230]<5} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_husoon`]} + DoExpr {setvar[augmentItem,`Might of the Seventh Mule`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[229]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_dumidabintruminre`]} + DoExpr {setvar[augmentItem,`Shadow of the Seventh Mule`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[297]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rapheldetante`]} + DoExpr {setvar[augmentItem,`Infused War Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[296]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_akemifei`]} + DoExpr {setvar[augmentItem,`Infused Life Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[295]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_ganfo`]} + DoExpr {setvar[augmentItem,`Infused Item Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[294]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_gustuvlansdown`]} + DoExpr {setvar[augmentItem,`Infused Creature Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[328]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_morathe`]} + DoExpr {setvar[augmentItem,`Infused Void Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[231]<3} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rohulabintludun`]} + DoExpr {setvar[augmentItem,`Clutch of the Miser`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[232]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_erikfestus`]} + DoExpr {setvar[augmentItem,`Enduring Enchantment`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[234]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rickarddumalia`]} + DoExpr {setvar[augmentItem,`Quick Learner`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[237]<2} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_alisondulane`]} + DoExpr {setvar[augmentItem,`Innate Renewal`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[238]<5} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_nawamaraujio`]} + DoExpr {setvar[augmentItem,`Archmage's Endurance`]} + SetState {service_apply_augment_nav} + IF: All + Expr {getvar[augInnateStrengthTarget]>0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[218]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[219]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[220]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[221]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[222]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[223]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[242]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[240]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[241]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[246]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[244]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[245]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[243]} +~~ } +STATE: {dummy} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {state} {} +~~ } +STATE: {stateBurdenPackSlots} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateBurdenPackSlots} {} +~~ } +STATE: {stateDeathPenalties} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateDeathPenalties} {} +~~ } +STATE: {stateExperienceBonus} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateExperienceBonus} {} +~~ } +STATE: {stateHealthArmorRegen} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateHealthArmorRegen} {} +~~ } +STATE: {stateInnateAttribute} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateInnateAttribute} {} +~~ } +STATE: {stateInnateResistance} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateInnateResistance} {} +~~ } +STATE: {stateRatings} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateRatings} {} +~~ } +STATE: {stateSalvagingTinkering} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateSalvagingTinkering} {} +~~ } +STATE: {stateSkills} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateSkills} {} +~~ } +STATE: {stateSpellDuration} ~~ { + IF: Always + DO: DoAll + DestroyView {main} + IF: Always + DO: CreateView {stateSpellDuration} {} +~~ } +STATE: {stateMightSeventhMule} ~~ { + IF: Always + DO: Chat {/vt nav load nav_husoon} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateShadowSeventhMule} ~~ { + IF: Always + DO: Chat {/vt nav load nav_dumidabintruminre} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInfusedWarMagic} ~~ { + IF: Always + DO: Chat {/vt nav load nav_rapheldetante} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateArchmageEndurance} ~~ { + IF: Always + DO: Chat {/vt nav load nav_nawamaraujio} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInfusedLifeMagic} ~~ { + IF: Always + DO: Chat {/vt nav load nav_akemifei} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInfusedItemMagic} ~~ { + IF: Always + DO: Chat {/vt nav load nav_ganfo} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInfusedCreatureMagic} ~~ { + IF: Always + DO: Chat {/vt nav load nav_gustuvlansdown} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInfusedVoidMagic} ~~ { + IF: Always + DO: Chat {/vt nav load nav_morathe} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateClutchMiser} ~~ { + IF: Always + DO: Chat {/vt nav load nav_rohulabintludun} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEnduringEnchantment} ~~ { + IF: Always + DO: Chat {/vt nav load nav_erikfestus} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateQuickLearner} ~~ { + IF: Always + DO: Chat {/vt nav load nav_rickarddumalia} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateAsheronsLesserBenediction} ~~ { + IF: Always + DO: Chat {/vt nav load nav_donatellolinante} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateInnateRenewal} ~~ { + IF: Always + DO: Chat {/vt nav load nav_alisondulane} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateReinforcementLugians} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunluunere} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateBleearghFortitude} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunruun} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateOswaldEnhancement} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunbayaas} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateSiraluunBlessing} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunriish} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEnduringCalm} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunvasherr} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateSteadfastWill} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiunnoress} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateCriticalProtection} ~~ { + IF: Always + DO: Chat {/vt nav load nav_piersantilinante} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateFrenzySlayer} ~~ { + IF: Always + DO: Chat {/vt nav load nav_neelanashua} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateIronSkin} ~~ { + IF: Always + DO: Chat {/vt nav load nav_emilyyarow} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEyeRemorseless} ~~ { + IF: Always + DO: Chat {/vt nav load nav_anframmellow} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateHandRemorseless} ~~ { + IF: Always + DO: Chat {/vt nav load nav_alishiabintaldan} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEnhancementMaceTurner} ~~ { + IF: Always + DO: Chat {/vt nav load nav_nawamaradia} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEnhancementBladeTurner} ~~ { + IF: Always + DO: Chat {/vt nav load nav_ilinwis} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateEnhancementArrowTurner} ~~ { + IF: Always + DO: Chat {/vt nav load nav_kyujorujen} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateStormEnhancement} ~~ { + IF: Always + DO: Chat {/vt nav load nav_enliyuo} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateFieryEnhancement} ~~ { + IF: Always + DO: Chat {/vt nav load nav_rikshenri} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateIcyEnhancement} ~~ { + IF: Always + DO: Chat {/vt nav load nav_lubao} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateCausticEnhancement} ~~ { + IF: Always + DO: Chat {/vt nav load nav_shujiomilao} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {nav_zaikhal} ~~ { + IF: Always + DO: Chat {/vt nav load nav_zaikhal} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_fiun} ~~ { + IF: Always + DO: Chat {/vt nav load nav_fiun} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {stateCiandrasFortune} ~~ { + IF: Always + DO: Chat {/vt nav load nav_kriscennis} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateCharmedSmith} ~~ { + IF: Always + DO: Chat {/vt nav load nav_lug} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateJibrilsEssence} ~~ { + IF: Always + DO: Chat {/vt nav load nav_joshunfelden} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateYoshisEssence} ~~ { + IF: Always + DO: Chat {/vt nav load nav_briennecarlus} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateCeldisethsEssence} ~~ { + IF: Always + DO: Chat {/vt nav load nav_burrellsammrun} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateKogasEssence} ~~ { + IF: Always + DO: Chat {/vt nav load nav_lenorturk} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateCiandrasEssence} ~~ { + IF: Always + DO: Chat {/vt nav load nav_robertcrow} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateMasterSteelCircle} ~~ { + IF: Always + DO: Chat {/vt nav load nav_carlitogallo} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateMasterFiveFoldPath} ~~ { + IF: Always + DO: Chat {/vt nav load nav_rahinabintzalanis} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateMasterFocusedEye} ~~ { + IF: Always + DO: Chat {/vt nav load nav_kilaf} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {stateJackTrades} ~~ { + IF: Always + DO: Chat {/vt nav load nav_ariannatheadept} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {nav_silyun} ~~ { + IF: Always + DO: Chat {/vt nav load nav_silyun} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_hebianto} ~~ { + IF: Always + DO: Chat {/vt nav load nav_hebianto} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_cragstone} ~~ { + IF: Always + DO: Chat {/vt nav load nav_cragstone} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_oolutangasrefuge} ~~ { + IF: Always + DO: Chat {/vt nav load nav_oolutangasrefuge} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_ab} ~~ { + IF: Always + DO: Chat {/vt nav load nav_ab} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_bandit} ~~ { + IF: Always + DO: Chat {/vt nav load nav_bandit} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_sanamar} ~~ { + IF: Always + DO: Chat {/vt nav load nav_sanamar} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_candeth} ~~ { + IF: Always + DO: Chat {/vt nav load nav_candeth} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {nav_mayoi} ~~ { + IF: Always + DO: Chat {/vt nav load nav_mayoi} + IF: Always + DO: DestroyAllViews + IF: NavEmpty + DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]} +~~ } +STATE: {stateBella} ~~ { + IF: Always + DO: DoAll + DoExpr {echo[`OK RUNNING BELLA`,13]} + DestroyView {main} + IF: ExitPortal + DO: SetState {mp_primary} + IF: Always + DO: Chat {/mp} +~~ } +STATE: {jaw_hunt} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav true} + SetState {turn_in_jaw} + IF: ItemCountGE 1 {Insatiable Eater Jaw} + DO: DoAll + Chat {/vt nav load to_fiun} +~~ } +STATE: {jaw_run} ~~ { + IF: NavEmpty + DO: DoAll + Chat {/vt nav load jaw_1_hunt} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + SetState {jaw_hunt} +~~ } +STATE: {kill_bella} ~~ { + IF: ItemCountGE 1 {Blank Augmentation Gem} + DO: DoAll + Chat {/vt nav load recallls} + Chat {/vt opt set enablelooting false} + SetState {Default} +~~ } +STATE: {mp_primary} ~~ { + IF: Always + DO: DoAll + Chat {/vt nav load mp_primary} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set NavPriorityBoost false} + Chat {/vt opt set navclosestoprange 0.008} + IF: ExitPortal + DO: DoAll + Chat {/vt nav load jaw_1} + SetState {jaw_run} +~~ } +STATE: {mp_secondary} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt nav load to_bella} + SetState {kill_bella} +~~ } +STATE: {mp_trans} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt nav load mp_secondary} + SetState {mp_secondary} +~~ } +STATE: {turn_in_jaw} ~~ { + IF: ChatMatch {^Fiun Rehlyun.*} + DO: DoAll + Chat {/mp} + SetState {mp_trans} +~~ } +STATE: {stateStipend} ~~ { + IF: Always + DO: DoAll + DoExpr {echo[`OK RUNNING STIPEND`,13]} + DestroyView {main} + Chat {/vt opt set enablenav true} + IF: Always + DO: EmbedNav nav0__stipend_nav {stipend.nav} + IF: NavEmpty + DO: SetState {Default} +~~ } + +~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~ + +NAV: nav0__stipend_nav once ~~ { + cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah} + pnt 59.3590666453044 -28.7057823816935 0.0500208298365275 + pnt 59.3771680514018 -28.7152192115784 0.0500208298365275 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network} + pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05 + pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05 + pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05 + pnt -101.605949529012 -96.519695186615 2.08333134651184E-05 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic} + pnt 56.6498762130737 33.416518386205 0.175020837783813 + pnt 56.655900033315 33.5368880271912 0.175020837783813 + pnt 56.7470087051392 33.5495386441549 0.175020837783813 + pnt 56.7795230229696 33.6337207794189 0.175020837783813 + tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af new file mode 100644 index 00000000..217b1bc5 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af @@ -0,0 +1,101 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {Default} ~~ { + IF: ExitPortal + DO: SetState {mp_primary} + IF: Always + DO: Chat {/mp} +~~ } +STATE: {jaw_hunt} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav true} + SetState {turn_in_jaw} + IF: ItemCountGE 1 {Insatiable Eater Jaw} + DO: DoAll + Chat {/vt nav load to_fiun} +~~ } +STATE: {jaw_run} ~~ { + IF: NavEmpty + DO: DoAll + Chat {/vt nav load jaw_1_hunt} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + SetState {jaw_hunt} +~~ } +STATE: {kill_bella} ~~ { + IF: ChatCapture {You have solved this quest too recently!} {} + DO: DoAll + Chat {/vt nav load recallls} + Chat {/vt opt set enablelooting false} +~~ } +STATE: {mp_primary} ~~ { + IF: Always + DO: DoAll + Chat {/vt nav load mp_primary} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set NavPriorityBoost false} + Chat {/vt opt set navclosestoprange 0.008} + IF: ExitPortal + DO: DoAll + Chat {/vt nav load jaw_1} + SetState {jaw_run} +~~ } +STATE: {mp_secondary} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt nav load to_bella} + SetState {kill_bella} +~~ } +STATE: {mp_trans} ~~ { + IF: ExitPortal + DO: DoAll + Chat {/vt nav load mp_secondary} + SetState {mp_secondary} +~~ } +STATE: {turn_in_jaw} ~~ { + IF: ChatMatch {^Fiun Rehlyun.*} + DO: DoAll + Chat {/mp} + SetState {mp_trans} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_enhanced.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_enhanced.af new file mode 100644 index 00000000..9a3f3fa6 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_enhanced.af @@ -0,0 +1,964 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +~~ /ub mexec setvar[navNumber,VILKETNUMMER] +STATE: {combat} ~~ { + IF: Always + DO: Chat {/vt opt set enablecombat true} + IF: SecsInStateGE 60 + DO: SetState {ring_fail} + IF: NoMobsInDist 5 + DO: SetState {hunt} +~~ } +STATE: {death} ~~ { + IF: Always + DO: Chat {/vt nav load death_pause} + IF: Always + DO: Chat {/vt opt set enablenav true} + IF: NavEmpty + DO: SetState {navbore} +~~ } +STATE: {hunt} ~~ { + IF: Always + DO: Chat {/vt opt set enablecombat false} + IF: Expr {getvar[lootTime] == 0} + DO: DoExpr {setvar[lootTime, 21600]} + IF: Not Expr {testvar[serviceCheckInterval]} + DO: DoExpr {setvar[serviceCheckInterval, 43200]} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: Death + DO: DoAll + Chat {/a I died! But I will comeback!} + SetState {death} + IF: All + ItemCountLE 100 {Prismatic Taper} + NoMobsInDist 5 + DO: DoAll + Chat {/a Out of tapers! Recomping.} + SetState {recomp} + IF: MainSlotsLE 4 + DO: DoAll + Chat {/a Out of inventory slots! Recomping.} + SetState {recomp} + IF: All + Expr {getvar[serviceCheckInterval] > 0} + Expr {stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval]} + NoMobsInDist 5 + DO: SetState {service_quest_refresh} + IF: Always + DO: SetWatchdog 3 120 {navbore} + IF: DistToRteGE 1000 + DO: SetState {navbore} + IF: All + Expr {setvar[nearPortal, wobjectfindnearestbyobjectclass[14]]} + Expr {istrue[getvar[nearPortal]]} + Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[nearPortal]]]<=4} + Not Expr {wobjectgetname[getvar[nearPortal]]==Singularity Caul} + DO: DoAll + ChatExpr {\/me is to close to +wobjectgetname[getvar[nearPortal]]} + ChatExpr {\/me at +coordinatetostring[getplayercoordinates[]]} + IF: All + Any + Expr {getvar[mobsClose] == 0} + Expr {getvar[mobsClose] == 1} + MobsInDist_Name 1 6 {} + DO: SetState {combat} + IF: All + Expr {getvar[mobsClose] == 2} + MobsInDist_Name 2 6 {} + DO: SetState {combat} + IF: All + Expr {stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime]} + DO: DoAll + Chat {/vt opt set enablecombat true} + SetState {loot} + IF: All + Expr {setvar[portal, wobjectfindnearestbyobjectclass[14]]} + Expr {istrue[getvar[portal]]} + Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[portal]]] <= 8} + Not Expr {wobjectgetname[getvar[portal]]==Singularity Caul} + Not Expr {wobjectgetname[getvar[portal]]#Destroyed.*} + Expr {wobjectisvalid[getvar[portal]]} + Expr {setvar[portalHeading, getheadingto[getvar[portal]]]} + Expr {setvar[playerHeading, getheading[wobjectgetplayer[]]]} + Expr {setvar[relativeAngle, abs[getvar[portalHeading] - getvar[playerHeading]]]} + Expr {setvar[relativeAngle, iif[getvar[relativeAngle] > 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]]} + Expr {setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]]} + Expr {getvar[relativeAngle] <= 11.25} + Expr {setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]]} + DO: DoAll + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablecombat false} + SetState {avoid_portal} + +~~ } +STATE: {loot_rare} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablelooting true} + Chat {/vt opt set enablenav false} + IF: SecsInStateGE 30 + DO: DoAll + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + SetState {hunt} +~~ } +STATE: {Default} ~~ { + IF: Not Expr {testvar[portalAvoidAngle]} + DO: DoExpr {setvar[portalAvoidAngle, 11.25]} + IF: Not Expr {testvar[augInnateStrengthTarget]} + DO: DoExpr {setvar[augInnateStrengthTarget, 0]} + IF: Not Expr {testvar[augInnateEnduranceTarget]} + DO: DoExpr {setvar[augInnateEnduranceTarget, 0]} + IF: Not Expr {testvar[augInnateCoordinationTarget]} + DO: DoExpr {setvar[augInnateCoordinationTarget, 0]} + IF: Not Expr {testvar[augInnateQuicknessTarget]} + DO: DoExpr {setvar[augInnateQuicknessTarget, 0]} + IF: Not Expr {testvar[augInnateFocusTarget]} + DO: DoExpr {setvar[augInnateFocusTarget, 0]} + IF: Not Expr {testvar[augInnateSelfTarget]} + DO: DoExpr {setvar[augInnateSelfTarget, 0]} + IF: Not Expr {testvar[augResistBluntTarget]} + DO: DoExpr {setvar[augResistBluntTarget, 0]} + IF: Not Expr {testvar[augResistSlashTarget]} + DO: DoExpr {setvar[augResistSlashTarget, 0]} + IF: Not Expr {testvar[augResistPierceTarget]} + DO: DoExpr {setvar[augResistPierceTarget, 0]} + IF: Not Expr {testvar[augResistLightningTarget]} + DO: DoExpr {setvar[augResistLightningTarget, 0]} + IF: Not Expr {testvar[augResistFireTarget]} + DO: DoExpr {setvar[augResistFireTarget, 0]} + IF: Not Expr {testvar[augResistFrostTarget]} + DO: DoExpr {setvar[augResistFrostTarget, 0]} + IF: Not Expr {testvar[augResistAcidTarget]} + DO: DoExpr {setvar[augResistAcidTarget, 0]} + IF: Not Expr {testvar[disableAugmentServices]} + DO: DoExpr {setvar[disableAugmentServices, 0]} + IF: Not Expr {testvar[serviceCheckInterval]} + DO: DoExpr {setvar[serviceCheckInterval, 43200]} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: Always + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + Chat {/vt opt set autocram true} + ChatExpr {\/vt nav load bore_circuit+getvar[navNumber]} + Chat {/vt opt set enablenav true} + Chat {/vt opt set buffprofile_prots 2} + Chat {/vt opt set buffprofile_banes 5} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set navpriorityboost false} + Chat {/vt opt set lootpriorityboost true} + Chat {/vt opt set lootonlyrarecorpses true} + DoExpr {setvar[lootclock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[lootclock]]} + SetState {service_quest_refresh} +~~ } +STATE: {service_quest_refresh} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/myquests} + DoExpr {touchvar[questsRequested]} + IF: All + Expr {testvar[questsRequested]} + Expr {isrefreshingquests[]==0} + SecsInStateGE 2 + DO: SetState {service_pending_eval} + IF: SecsInStateGE 8 + DO: SetState {service_pending_eval} +~~ } +STATE: {service_pending_eval} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[pendingAugments,0]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[218]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[219]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[220]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[221]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[222]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[223]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[242]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[240]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[241]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[246]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[244]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[245]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[243] 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]]} + Expr {setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]]} + Expr {getvar[relativeAngle] <= 11.25} + Expr {setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]]} + DO: DoAll + Chat {/vt opt set enablenav false} + Chat {/vt opt set lootonlyrarecorpses true} + Chat {/vt opt set lootpriorityboost true} + Chat {/vt opt set enablelooting false} + DoExpr {setvar[lootclock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[lootclock]]} + SetState {avoid_portal} +~~ } + +~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~ + +NAV: nav0__stipend_nav once ~~ { + cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah} + pnt 59.3590666453044 -28.7057823816935 0.0500208298365275 + pnt 59.3771680514018 -28.7152192115784 0.0500208298365275 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network} + pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05 + pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05 + pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05 + pnt -101.605949529012 -96.519695186615 2.08333134651184E-05 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic} + pnt 56.6498762130737 33.416518386205 0.175020837783813 + pnt 56.655900033315 33.5368880271912 0.175020837783813 + pnt 56.7470087051392 33.5495386441549 0.175020837783813 + pnt 56.7795230229696 33.6337207794189 0.175020837783813 + tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_quest.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_quest.af new file mode 100644 index 00000000..e1b75c2e --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bore_quest.af @@ -0,0 +1,186 @@ +~~ +~~ Bore Dungeon Quest Meta +~~ Navigates to the Bore dungeon, fights through to the boss, +~~ loots the quest item, returns to town to turn in. +~~ Includes death recovery. +~~ + +STATE: {Default} + IF: Death + DO: SetState {Death} + IF: ItemCountGE 1 {Bore Trophy} + DO: SetState {TurnIn} + IF: ItemCountLE 50 {Prismatic Taper} + DO: DoAll + Chat {Running low on tapers, restocking.} + SetState {Restock} + IF: Always + DO: DoAll + EmbedNav navToBore {Navigate to Bore dungeon entrance} + SetWatchdog 10.0 180.0 {Stuck} + +STATE: {EnterDungeon} + IF: Death + DO: SetState {Death} + IF: IntoPortal + DO: SetState {InsideDungeon} + IF: SecsInStateGE 30 + DO: SetState {Default} + +STATE: {InsideDungeon} + IF: Death + DO: SetState {Death} + IF: ExitPortal + DO: DoAll + SetOpt {enablecombat} {true} + SetOpt {enablelooting} {true} + EmbedNav navDungeonRoute {Run through dungeon to boss} + SetWatchdog 10.0 120.0 {Stuck} + +STATE: {BossRoom} + IF: Death + DO: SetState {Death} + IF: MobsInDist_Name 1 30.0 {Bore Boss} + DO: DoAll + SetOpt {enablecombat} {true} + SetState {Fighting} + IF: All + NavEmpty + NoMobsInDist 25.0 + DO: SetState {LootBoss} + IF: Always + DO: None + +STATE: {Fighting} + IF: Death + DO: SetState {Death} + IF: NoMobsInDist 25.0 + DO: SetState {LootBoss} + IF: SecsInStateGE 300 + DO: SetState {BossRoom} + +STATE: {LootBoss} + IF: Death + DO: SetState {Death} + IF: ItemCountGE 1 {Bore Trophy} + DO: SetState {ExitDungeon} + IF: SecsInStateGE 30 + DO: DoAll + Chat {No trophy found, exiting anyway.} + SetState {ExitDungeon} + IF: Always + DO: DoAll + SetOpt {enablelooting} {true} + None + +STATE: {ExitDungeon} + IF: Death + DO: SetState {Death} + IF: All + NavEmpty + DO: DoAll + SetOpt {enablecombat} {false} + SetOpt {enablelooting} {false} + SetState {TurnIn} + IF: Always + DO: DoAll + EmbedNav navExitDungeon {Exit the dungeon} + SetWatchdog 10.0 120.0 {Stuck} + +STATE: {TurnIn} + IF: Death + DO: SetState {Death} + IF: All + NavEmpty + DO: DoAll + Chat {/ub givep Bore Trophy to Bore Quest NPC} + Chat {/ub prepclick yes 3} + SetState {WaitTurnIn} + IF: Always + DO: DoAll + EmbedNav navToNPC {Go to turn-in NPC} + SetWatchdog 10.0 120.0 {Stuck} + +STATE: {WaitTurnIn} + IF: ChatMatch {^Bore Quest NPC tells you,} + DO: SetState {TurnInComplete} + IF: ChatCapture {You have solved this quest too recently!} {} + DO: SetState {QuestCooldown} + IF: SecsInStateGE 15 + DO: SetState {TurnIn} + +STATE: {TurnInComplete} + IF: Always + DO: DoAll + Chat {Quest turn-in complete! Restarting.} + SetState {Default} + +STATE: {QuestCooldown} + IF: Always + DO: DoAll + Chat {Quest on cooldown, waiting...} + SetState {Default} + +STATE: {Restock} + IF: Death + DO: SetState {Death} + IF: All + NavEmpty + VendorOpen + DO: SetState {Selling} + IF: Always + DO: DoAll + EmbedNav navRestock {Go to vendor to restock} + SetWatchdog 10.0 120.0 {Stuck} + +STATE: {Selling} + IF: VendorClosed + DO: SetState {Default} + IF: SecsInStateGE 30 + DO: SetState {Default} + +STATE: {Stuck} + IF: Always + DO: DoAll + Chat {/ub face} + SetState {Default} + +STATE: {Death} + IF: ExitPortal + DO: SetState {Default} + +~~ ============================================================ +~~ NAV ROUTES +~~ ============================================================ + +NAV: navToBore once + ~~ Route from lifestone to Bore dungeon entrance + rcl 0.0 0.0 0.0 {Lifestone Recall} + pnt 0.0 0.0 0.0 + pnt 0.0 0.0 0.0 + ptl 0.0 0.0 0.0 0.0 0.0 0.0 14 {Bore Dungeon} + +NAV: navDungeonRoute once + ~~ Route through dungeon to boss room + pnt 0.0 0.0 0.0 + pnt 0.0 0.0 0.0 + pnt 0.0 0.0 0.0 + pnt 0.0 0.0 0.0 + +NAV: navExitDungeon once + ~~ Route from boss room back to exit portal + pnt 0.0 0.0 0.0 + pnt 0.0 0.0 0.0 + ptl 0.0 0.0 0.0 0.0 0.0 0.0 14 {Exit Portal} + +NAV: navToNPC once + ~~ Route to quest turn-in NPC + rcl 0.0 0.0 0.0 {Lifestone Recall} + pnt 0.0 0.0 0.0 + tlk 0.0 0.0 0.0 0.0 0.0 0.0 37 {Bore Quest NPC} + +NAV: navRestock once + ~~ Route to vendor for restocking tapers + rcl 0.0 0.0 0.0 {Lifestone Recall} + pnt 0.0 0.0 0.0 + vnd 0.0 0.0 0.0 00000000 {Vendor} diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/empyrean_facility.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/empyrean_facility.af new file mode 100644 index 00000000..03828dd9 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/empyrean_facility.af @@ -0,0 +1,217 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {Default} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + SetOpt {enablecombat} {false} + SetOpt {enablenav} {true} + SetOpt {enablelooting} {false} + SetOpt {enablebuffing} {true} + SetOpt {attackdistance} {0.0125} + DoExpr {setvar[currentLevel,`upper`]} + DoExpr {setvar[currentRoom,`north`]} + DoExpr {setvar[roomsDone,0]} + Chat {/vt nav load nav_empyrean} + SetState {enter_dungeon} +~~ } +STATE: {enter_dungeon} ~~ { + IF: Death + DO: SetState {death} + IF: All + SecsInStateGE 3 + NavEmpty + DO: DoAll + SetOpt {enablecombat} {true} + SetState {goto_room} + IF: Always + DO: DoAll + SetWatchdog 10 300 {stuck} +~~ } +STATE: {goto_room} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + ChatExpr {\/vt nav load emp_+getvar[currentLevel]+`_`+getvar[currentRoom]} + DoExpr {clearvar[navLoaded]} + SetState {arrive_room} +~~ } +STATE: {arrive_room} ~~ { + IF: Death + DO: SetState {death} + IF: All + Expr {testvar[navLoaded]} + NavEmpty + DO: DoAll + ClearWatchdog + SetState {kill_wisps} + IF: Always + DO: DoAll + DoExpr {touchvar[navLoaded]} + SetWatchdog 10 180 {stuck} +~~ } +STATE: {kill_wisps} ~~ { + IF: Death + DO: SetState {death} + IF: All + SecsInStateGE 5 + NoMobsInDist 4 + DO: SetState {use_stone} + IF: SecsInStateGE 300 + DO: SetState {use_stone} + IF: Always + DO: DoAll + SetWatchdog 10 300 {stuck} +~~ } +STATE: {use_stone} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {A shiver moves across your body} + DO: DoAll + DoExpr {echo[`Room complete! (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1]} + SetState {next_room} + IF: ChatMatch {no change} + DO: DoAll + DoExpr {echo[`Room already done (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1]} + SetState {next_room} + IF: SecsInStateGE 5 + DO: DoAll + Chat {/ub use Aligned Mana Stone} + SetState {use_stone} + IF: Always + DO: DoAll + Chat {/ub use Aligned Mana Stone} +~~ } +STATE: {next_room} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getvar[currentRoom]==`north`} + DO: DoAll + DoExpr {setvar[currentRoom,`east`]} + SetState {goto_room} + IF: Expr {getvar[currentRoom]==`east`} + DO: DoAll + DoExpr {setvar[currentRoom,`south`]} + SetState {goto_room} + IF: Expr {getvar[currentRoom]==`south`} + DO: DoAll + DoExpr {setvar[currentRoom,`west`]} + SetState {goto_room} + IF: Expr {getvar[currentRoom]==`west`} + DO: DoAll + DoExpr {setvar[currentRoom,`center`]} + SetState {goto_room} + IF: Expr {getvar[currentRoom]==`center`} + DO: SetState {use_stone_center} +~~ } +STATE: {use_stone_center} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {A shiver moves across your body} + DO: DoAll + DoExpr {echo[`Level complete! (`+getvar[currentLevel]+`)`,1]} + SetState {take_portal} + IF: ChatMatch {no change} + DO: DoAll + DoExpr {echo[`Level already done (`+getvar[currentLevel]+`)`,1]} + SetState {take_portal} + IF: SecsInStateGE 5 + DO: DoAll + Chat {/ub use Aligned Mana Stone} + SetState {use_stone_center} + IF: Always + DO: DoAll + Chat {/ub use Aligned Mana Stone} +~~ } +STATE: {take_portal} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getvar[currentLevel]==`upper`} + DO: DoAll + DoExpr {setvar[currentLevel,`middle`]} + DoExpr {setvar[currentRoom,`north`]} + Chat {/ub use Empyrean Facility Middle Level} + SetState {portal_transition} + IF: Expr {getvar[currentLevel]==`middle`} + DO: DoAll + DoExpr {setvar[currentLevel,`lower`]} + DoExpr {setvar[currentRoom,`north`]} + Chat {/ub use Empyrean Facility Lower Level} + SetState {portal_transition} + IF: Expr {getvar[currentLevel]==`lower`} + DO: DoAll + DoExpr {echo[`All 3 aetheria slots unlocked!`,1]} + SetState {quest_done} +~~ } +STATE: {portal_transition} ~~ { + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: DoAll + DoExpr {echo[`Arrived at `+getvar[currentLevel]+` level`,1]} + SetState {goto_room} + IF: SecsInStateGE 15 + DO: SetState {take_portal} +~~ } +STATE: {quest_done} ~~ { + IF: Always + DO: DoAll + DoExpr {echo[`Empyrean Facility quest COMPLETE! All aetheria slots unlocked.`,1]} + Chat {/mp} +~~ } +STATE: {stuck} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/ub face} + DoExpr {echo[`Stuck! Trying to recover...`,1]} + SetState {goto_room} +~~ } +STATE: {death} ~~ { + IF: ExitPortal + DO: DoAll + DoExpr {echo[`Died! Re-entering dungeon...`,1]} + Chat {/vt nav load nav_empyrean} + SetState {enter_dungeon} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/example_sort_meta.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/example_sort_meta.af new file mode 100644 index 00000000..6a2dc8c7 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/example_sort_meta.af @@ -0,0 +1,221 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {Default} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[mssortstring,`CV,AS,EQ,TR-,OC,IC,AL-,EP,MX-`]} + SetState {SortManaStones} +~~ } +STATE: {SortManaStones} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 7} + Chat {/ms set ocfilter manastone} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortHealingKits} +~~ } +STATE: {SortHealingKits} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 7} + Chat {/ms set ocfilter healingkit} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortMisc} +~~ } +STATE: {SortMisc} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 2} + Chat {/ms set ocfilter misc} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortGems} +~~ } +STATE: {SortGems} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 3} + Chat {/ms set ocfilter gem} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortWeapons} +~~ } +STATE: {SortWeapons} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 1} + Chat {/ms set ocfilter meleeweapon} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortWands} +~~ } +STATE: {SortWands} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 1} + Chat {/ms set ocfilter wand} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortSpellComps} +~~ } +STATE: {SortSpellComps} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest pack 8} + Chat {/ms set ocfilter spellcomp} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortInventory} +~~ } +STATE: {SortInventory} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source player} + Chat {/ms set dest player} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack1} +~~ } +STATE: {SortPack1} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 1} + Chat {/ms set dest pack 1} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack2} +~~ } +STATE: {SortPack2} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 2} + Chat {/ms set dest pack 2} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack3} +~~ } +STATE: {SortPack3} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 3} + Chat {/ms set dest pack 3} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack4} +~~ } +STATE: {SortPack4} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 4} + Chat {/ms set dest pack 4} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack5} +~~ } +STATE: {SortPack5} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 5} + Chat {/ms set dest pack 5} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack6} +~~ } +STATE: {SortPack6} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 6} + Chat {/ms set dest pack 6} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack7} +~~ } +STATE: {SortPack7} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 7} + Chat {/ms set dest pack 7} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {SortPack8} +~~ } +STATE: {SortPack8} ~~ { + IF: Always + DO: DoAll + Chat {/ms set source pack 8} + Chat {/ms set dest pack 8} + Chat {/ms clear ocfilter} + ChatExpr {`/ms set flags `+getvar[mssortstring]} + Chat {/ms start} + IF: ChatMatch {^You think\, \"done sorting\!\"$} + DO: SetState {AllDone} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/follower.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/follower.af new file mode 100644 index 00000000..4fcb844d --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/follower.af @@ -0,0 +1,218 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +~~ Follower Meta: Follows group leader, responds to chat commands, death recovery + +STATE: {Default} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablelooting false} + DoExpr {setvar[leaderName,]} + DoExpr {setvar[deathCount, 0]} + SetState {idle} +~~ } +STATE: {idle} ~~ { + ~~ Wait for leader assignment via chat command + IF: ChatMatch {.+tells you, "follow me"} + DO: DoAll + DoExpr {setvar[leaderName, getregexmatch[(.+) tells you, 1]]} + ChatExpr {\/t +getvar[leaderName]+, Following you now\!} + SetState {following} + IF: ChatMatch {.+tells you, "follow (.+)"} + DO: DoAll + DoExpr {setvar[leaderName, getregexmatch[.+tells you, "follow (.+)", 1]]} + ChatExpr {\/t +getvar[leaderName]+, Following you now\!} + SetState {following} + IF: Death + DO: SetState {death_recovery} + IF: NeedToBuff + DO: SetState {buffing} + IF: Always + DO: Chat {/vt opt set enablecombat false} +~~ } +STATE: {following} ~~ { + ~~ Main follow state - follow the leader + IF: Always + DO: Chat {/vt opt set enablecombat false} + IF: Always + DO: Chat {/vt opt set enablenav false} + IF: Always + DO: ChatExpr {\/ub follow +getvar[leaderName]} + ~~ Death handling + IF: Death + DO: DoAll + DoExpr {setvar[deathCount, getvar[deathCount] + 1]} + ChatExpr {\/t +getvar[leaderName]+, I died\! Death count: +cstr[getvar[deathCount]]+. Recovering...} + SetState {death_recovery} + ~~ Chat command: buff + IF: ChatMatch {.+tells you, "buff"} + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {buffing} + ~~ Chat command: recall + IF: ChatMatch {.+tells you, "recall"} + DO: DoAll + ChatExpr {\/t +getvar[leaderName]+, Recalling now\!} + SetState {recalling} + ~~ Chat command: stop + IF: ChatMatch {.+tells you, "stop"} + DO: DoAll + ChatExpr {\/t +getvar[leaderName]+, Stopping follow\.} + DoExpr {setvar[leaderName,]} + Chat {/ub follow off} + SetState {idle} + ~~ Chat command: combat on + IF: ChatMatch {.+tells you, "combat on"} + DO: DoAll + Chat {/vt opt set enablecombat true} + ChatExpr {\/t +getvar[leaderName]+, Combat enabled\!} + ~~ Chat command: combat off + IF: ChatMatch {.+tells you, "combat off"} + DO: DoAll + Chat {/vt opt set enablecombat false} + ChatExpr {\/t +getvar[leaderName]+, Combat disabled\!} + ~~ Need to rebuff + IF: NeedToBuff + DO: DoAll + Chat {/ub follow off} + SetState {buffing} + ~~ Watchdog - if stuck for too long, try to recover + IF: Always + DO: SetWatchdog 3 300 {stuck_recovery} +~~ } +STATE: {buffing} ~~ { + ~~ Buff up then return to following + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablecombat false} + IF: Death + DO: DoAll + DoExpr {setvar[deathCount, getvar[deathCount] + 1]} + SetState {death_recovery} + IF: All + Not NeedToBuff + SecsInStateGE 5 + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {rejoin_leader} + IF: SecsInStateGE 120 + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {rejoin_leader} +~~ } +STATE: {death_recovery} ~~ { + ~~ Wait at lifestone after death, then rebuff and rejoin + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablebuffing false} + ~~ Wait a few seconds at lifestone before doing anything + IF: SecsInStateGE 10 + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {death_rebuff} +~~ } +STATE: {death_rebuff} ~~ { + ~~ Rebuff after death before rejoining + IF: Always + DO: Chat {/vt opt set enablebuffing true} + IF: Death + DO: DoAll + DoExpr {setvar[deathCount, getvar[deathCount] + 1]} + SetState {death_recovery} + IF: All + Not NeedToBuff + SecsInStateGE 10 + DO: SetState {rejoin_leader} + IF: SecsInStateGE 180 + DO: SetState {rejoin_leader} +~~ } +STATE: {rejoin_leader} ~~ { + ~~ Rejoin the leader after buffing or death recovery + IF: Expr {getvar[leaderName] == 0} + DO: SetState {idle} + IF: Expr {cstr[getvar[leaderName]] == cstr[]} + DO: SetState {idle} + IF: Always + DO: DoAll + ChatExpr {\/t +getvar[leaderName]+, Rejoining you now\!} + ChatExpr {\/ub follow +getvar[leaderName]} + SetState {following} +~~ } +STATE: {recalling} ~~ { + ~~ Recall to lifestone + IF: Always + DO: DoAll + Chat {/ub follow off} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav false} + IF: SecsInStateGE 2 + DO: Chat {/lifestone} + IF: Death + DO: DoAll + DoExpr {setvar[deathCount, getvar[deathCount] + 1]} + SetState {death_recovery} + IF: SecsInStateGE 15 + DO: DoAll + ChatExpr {\/t +getvar[leaderName]+, Recalled to lifestone\. Tell me to follow you when ready\.} + SetState {idle} +~~ } +STATE: {stuck_recovery} ~~ { + ~~ Try to recover from being stuck + IF: Always + DO: DoAll + Chat {/ub follow off} + Chat {/vt opt set enablecombat false} + ChatExpr {\/t +getvar[leaderName]+, I appear to be stuck\. Trying to recover\.} + IF: SecsInStateGE 3 + DO: Chat {/lifestone} + IF: Death + DO: DoAll + DoExpr {setvar[deathCount, getvar[deathCount] + 1]} + SetState {death_recovery} + IF: SecsInStateGE 15 + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {death_rebuff} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/gauntlet_leader.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/gauntlet_leader.af new file mode 100644 index 00000000..f1b64ff6 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/gauntlet_leader.af @@ -0,0 +1,175 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {all_run_back} ~~ { + IF: Always + DO: Chat {/ub bc /vt setmetastate just_run_back} +~~ } +STATE: {strength} ~~ { + IF: Always + DO: DoAll + Chat {/ub bc /ub use Luminous Crystal of Surging Strength} + SetState {Default} +~~ } +STATE: {closestportal} ~~ { + IF: Always + DO: Chat {/ub bc /ub closestportal} + IF: Always + DO: SetState {Default} +~~ } +STATE: {death} ~~ { + IF: Always + DO: Chat {/vt nav load death_pause} + IF: Always + DO: Chat {/vt opt set enablenav true} + IF: NavEmpty + DO: SetState {run_back} +~~ } +STATE: {Default} ~~ { + IF: Always + DO: None + IF: Death + DO: SetState {death} +~~ } +STATE: {defence} ~~ { + IF: Always + DO: DoAll + Chat {/ub bc /ub use Luminous Crystal of Towering Defense} + SetState {Default} +~~ } +STATE: {dispell} ~~ { + IF: Always + DO: DoAll + Chat {/ub bc /ub use Black Market Gem of Dispelling} + SetState {Default} +~~ } +STATE: {follow} ~~ { + IF: Always + DO: DoAll + ChatExpr {\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]} + Chat {/ub bc /vt opt set enablenav true} + IF: Always + DO: SetState {Default} +~~ } +STATE: {jump} ~~ { + IF: Always + DO: Chat {/ub bc /ub jumpsw 400} + IF: Always + DO: SetState {Default} +~~ } +STATE: {just_run_back} ~~ { + IF: Always + DO: DoAll + Chat {/vt nav load gauntlet_just_run} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablemeta true} + Chat {/vt opt set enablecombat true} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {load_follow} ~~ { + IF: Always + DO: Chat {/ub bc /vt meta load gauntlet_follower} + IF: Always + DO: SetState {Default} +~~ } +STATE: {nav_false} ~~ { + IF: Always + DO: Chat {/ub bc /vt opt set enablenav false} + IF: Always + DO: SetState {Default} +~~ } +STATE: {nav_true} ~~ { + IF: Always + DO: Chat {/ub bc /vt opt set enablenav true} + IF: Always + DO: SetState {Default} +~~ } +STATE: {run_back} ~~ { + IF: Always + DO: DoAll + Chat {/vt nav load gauntlet_run} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablemeta true} + Chat {/vt opt set enablecombat true} + IF: NavEmpty + DO: SetState {Default} +~~ } +STATE: {setup} ~~ { + IF: Always + DO: ChatExpr {\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]} + IF: Always + DO: Chat {/ub bc /vt opt set enablelooting false} + IF: Always + DO: Chat {/ub bc /vt opt set enablenav true} + IF: Always + DO: Chat {/ub bc /vt opt set enablebuffing true} + IF: Always + DO: Chat {/ub bc /vt opt set enablecombat true} + IF: Always + DO: Chat {/ub bc /vt opt set attackdistance 0.125} + IF: Always + DO: Chat {/ub bc /vt opt set navpriorityboost true} + IF: Always + DO: Chat {/ub bc /vt opt set buffprofile_prots 2} + IF: Always + DO: Chat {/ub bc /vt opt set buffprofile_banes 2} + IF: Always + DO: Chat {/ub bc /vt forcebuff} + IF: Always + DO: Chat {/ub bc /vt start} + IF: Always + DO: Chat {/ub bc /vt opt set enablemeta true} + IF: Always + DO: SetState {Default} +~~ } +STATE: {summon_false} ~~ { + IF: Always + DO: Chat {/ub bc /vt opt set SummonPets false} + IF: Always + DO: SetState {Default} +~~ } +STATE: {summon_true} ~~ { + IF: Always + DO: Chat {/ub bc /vt opt set SummonPets true} + IF: Always + DO: SetState {Default} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/hunting.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/hunting.af new file mode 100644 index 00000000..de71c726 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/hunting.af @@ -0,0 +1,220 @@ +~~ { +~~ Hunting Meta - Solo lifestone grinding with death recovery, restock, and stuck detection +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {Default} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set navpriorityboost false} + Chat {/vt opt set lootpriorityboost true} + Chat {/vt nav load hunt_circuit} + SetState {Hunt} +~~ } +STATE: {Hunt} ~~ { + IF: Death + DO: SetState {Death} + IF: All + ItemCountLE 20 {Prismatic Taper} + NoMobsInDist 5 + DO: DoAll + Chat {/a Low on tapers, heading to vendor.} + SetState {Restock} + IF: All + ItemCountLE 20 {Scarab} + NoMobsInDist 5 + DO: DoAll + Chat {/a Low on scarabs, heading to vendor.} + SetState {Restock} + IF: MainSlotsLE 3 + DO: DoAll + Chat {/a Inventory full, heading to vendor.} + SetState {Restock} + IF: NeedToBuff + DO: DoAll + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablecombat false} + SetState {Buffing} + IF: Always + DO: SetWatchdog 3 120 {Stuck} + IF: DistToRteGE 500 + DO: SetState {Stuck} + IF: MobsInDist_Name 1 12 {} + DO: DoAll + Chat {/vt opt set enablecombat true} + IF: NoMobsInDist 12 + DO: DoAll + Chat {/vt opt set enablecombat false} + IF: NavEmpty + DO: DoAll + Chat {/vt nav load hunt_circuit} + Chat {/vt opt set enablenav true} +~~ } +STATE: {Death} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav false} + Chat {/a I died! Recovering...} + IF: SecsInStateGE 5 + DO: DoAll + Chat {/vt opt set enablebuffing true} + SetState {DeathRecovery} +~~ } +STATE: {DeathRecovery} ~~ { + IF: Always + DO: DoAll + Chat {/vt nav load ls_to_hunt} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat false} + IF: NeedToBuff + DO: DoAll + Chat {/vt opt set enablenav false} + SetState {Buffing} + IF: NavEmpty + DO: DoAll + Chat {/vt nav load hunt_circuit} + Chat {/vt opt set enablecombat true} + SetState {Hunt} + IF: Always + DO: SetWatchdog 3 300 {Stuck} +~~ } +STATE: {Buffing} ~~ { + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav false} + IF: All + Not NeedToBuff + NoMobsInDist 5 + DO: DoAll + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat true} + SetState {Hunt} + IF: SecsInStateGE 180 + DO: DoAll + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat true} + SetState {Hunt} +~~ } +STATE: {Restock} ~~ { + IF: Death + DO: SetState {Death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt nav load hunt_to_vendor} + Chat {/vt opt set enablenav true} + IF: Always + DO: SetWatchdog 3 300 {Stuck} + IF: NavEmpty + DO: SetState {AtVendor} +~~ } +STATE: {AtVendor} ~~ { + IF: Death + DO: SetState {Death} + IF: VendorOpen + DO: DoAll + Chat {/vt opt set enablenav false} + IF: All + VendorClosed + ItemCountGE 200 {Prismatic Taper} + ItemCountGE 200 {Scarab} + DO: DoAll + Chat {/a Restocked, heading back to hunt.} + Chat {/vt nav load vendor_to_hunt} + Chat {/vt opt set enablenav true} + SetState {ReturnToHunt} + IF: SecsInStateGE 120 + DO: DoAll + Chat {/a Vendor timeout, returning to hunt.} + Chat {/vt nav load vendor_to_hunt} + Chat {/vt opt set enablenav true} + SetState {ReturnToHunt} +~~ } +STATE: {ReturnToHunt} ~~ { + IF: Death + DO: SetState {Death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + IF: Always + DO: SetWatchdog 3 300 {Stuck} + IF: NeedToBuff + DO: DoAll + Chat {/vt opt set enablenav false} + SetState {Buffing} + IF: NavEmpty + DO: DoAll + Chat {/vt nav load hunt_circuit} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + SetState {Hunt} +~~ } +STATE: {Stuck} ~~ { + IF: Always + DO: DoAll + Chat {/a I appear to be stuck, attempting recovery.} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablecombat false} + IF: SecsInStateGE 3 + DO: DoAll + Chat {/vt nav load ls_to_hunt} + Chat {/vt opt set enablenav true} + SetState {StuckRecovery} +~~ } +STATE: {StuckRecovery} ~~ { + IF: Death + DO: SetState {Death} + IF: Always + DO: SetWatchdog 3 300 {Stuck} + IF: NeedToBuff + DO: DoAll + Chat {/vt opt set enablenav false} + SetState {Buffing} + IF: NavEmpty + DO: DoAll + Chat {/vt nav load hunt_circuit} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + SetState {Hunt} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/lockandkey.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/lockandkey.af new file mode 100644 index 00000000..331c5650 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/lockandkey.af @@ -0,0 +1,416 @@ +~~ +~~ lockandkey.af - Portal Bot with Stipend & Partial Bella Services +~~ +~~ A portal summoning bot that: +~~ - Listens for tells containing "primary" or "secondary" to summon portals +~~ - Collects stipend on timer (with backoff) +~~ - Runs partial bella (jaw turn-in only, no kill bella) +~~ - Returns home via ah_recall after services +~~ +~~ Portal Spells: +~~ Summon Primary Portal I = spell 157 +~~ Summon Secondary Portal I = spell 2648 +~~ + +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getplayerlandblock wobjectisvalid getitemcountbytemplatetype ifthen +~~ } + +STATE: {Default} +~~ Init variables then transition to service check + IF: Not Expr {testvar[bellaTurnInAttempts]} + DO: DoExpr {setvar[bellaTurnInAttempts, 0]} + IF: Not Expr {testvar[bellaJawRunRecoverAttempts]} + DO: DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + IF: Not Expr {testvar[bellaBackoffSeconds]} + DO: DoExpr {setvar[bellaBackoffSeconds, 86400]} + IF: Not Expr {testvar[stipendBackoffSeconds]} + DO: DoExpr {setvar[stipendBackoffSeconds, 86400]} + IF: Not Expr {testvar[disableBellaServices]} + DO: DoExpr {setvar[disableBellaServices, 0]} + IF: Not Expr {testvar[serviceCheckInterval]} + DO: DoExpr {setvar[serviceCheckInterval, 900]} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: Always + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablebuffing false} + SetState {service_quest_refresh} +~~ } + +STATE: {idle} +~~ Main loop: listen for portal tells, check service timer + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing false} + DoExpr {setcombatstate[`peace`]} + DoExpr {clearvar[queuePrimary]} + DoExpr {clearvar[queueSecondary]} + ~~ Listen for tells containing "primary" + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {} + DO: SetState {summon_primary} + ~~ Listen for tells containing "secondary" + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {} + DO: SetState {summon_secondary} + ~~ Periodic service check + IF: All + Expr {testvar[serviceClock]} + Expr {stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval]} + DO: SetState {service_quest_refresh} + IF: Always + DO: None + +STATE: {summon_primary} +~~ Face 180, equip wand, cast Summon Primary Portal I (157), retry on fizzle + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/a Summoning 125 Eaters portal...} + Chat {/vt opt set enablecombat false} + Chat {/ub face 180} + DoExpr {setcombatstate[`magic`]} + DoExpr {actiontryequipanywand[]} + DoExpr {clearvar[queuePrimary]} + IF: SecsInStateGE 4 + DO: DoExpr {actiontrycastbyid[157]} + ~~ Fizzle: retry cast + IF: ChatMatch {Your spell fizzled.} + DO: DoAll + Chat {/a Fizzled! Retrying 125 Eaters portal...} + DoExpr {actiontrycastbyid[157]} + SetState {summon_primary} + ~~ Queue incoming tells while casting + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {} + DO: DoAll + Chat {/a Queued 125 Eaters portal, will summon shortly.} + DoExpr {setvar[queuePrimary, 1]} + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {} + DO: DoAll + Chat {/a Queued Bellas portal, will summon shortly.} + DoExpr {setvar[queueSecondary, 1]} + IF: SecsInStateGE 17 + DO: SetState {summon_done} + +STATE: {summon_secondary} +~~ Face 90, equip wand, cast Summon Secondary Portal I (2648), retry on fizzle + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/a Summoning Bellas portal...} + Chat {/vt opt set enablecombat false} + Chat {/ub face 90} + DoExpr {setcombatstate[`magic`]} + DoExpr {actiontryequipanywand[]} + DoExpr {clearvar[queueSecondary]} + IF: SecsInStateGE 4 + DO: DoExpr {actiontrycastbyid[2648]} + ~~ Fizzle: retry cast + IF: ChatMatch {Your spell fizzled.} + DO: DoAll + Chat {/a Fizzled! Retrying Bellas portal...} + DoExpr {actiontrycastbyid[2648]} + SetState {summon_secondary} + ~~ Queue incoming tells while casting + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {} + DO: DoAll + Chat {/a Queued 125 Eaters portal, will summon shortly.} + DoExpr {setvar[queuePrimary, 1]} + IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {} + DO: DoAll + Chat {/a Queued Bellas portal, will summon shortly.} + DoExpr {setvar[queueSecondary, 1]} + IF: SecsInStateGE 17 + DO: SetState {summon_done} + +STATE: {summon_done} +~~ Check queue: process next summon request or return to idle + IF: Expr {testvar[queuePrimary]} + DO: DoAll + Chat {/a Processing queued 125 Eaters portal...} + SetState {summon_primary} + IF: Expr {testvar[queueSecondary]} + DO: DoAll + Chat {/a Processing queued Bellas portal...} + SetState {summon_secondary} + IF: Always + DO: SetState {idle} + +STATE: {service_quest_refresh} +~~ Request quest status refresh, wait for completion + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/myquests} + DoExpr {touchvar[questsRequested]} + IF: All + Expr {testvar[questsRequested]} + Expr {isrefreshingquests[]==0} + SecsInStateGE 2 + DO: SetState {service_pending_eval} + IF: SecsInStateGE 8 + DO: SetState {service_pending_eval} + +STATE: {service_pending_eval} +~~ Check if bella jaw quest is ready (no augment application for portal bot) + IF: Always + DO: SetState {service_decide} + +STATE: {service_decide} +~~ Decide which services to run: stipend, partial bella, or return to idle + ~~ Reset bella backoff if timer expired + IF: All + Expr {getvar[disableBellaServices]==1} + Expr {testvar[bellaBackoffClock]} + Expr {stopwatchelapsedseconds[getvar[bellaBackoffClock]]>=getvar[bellaBackoffSeconds]} + DO: DoAll + DoExpr {setvar[disableBellaServices, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {clearvar[bellaBackoffClock]} + ~~ Stipend: first run (no backoff clock) + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Not Expr {testvar[stipendBackoffClock]} + DO: SetState {service_stipend} + ~~ Stipend: backoff expired + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Expr {testvar[stipendBackoffClock]} + Expr {stopwatchelapsedseconds[getvar[stipendBackoffClock]]>=getvar[stipendBackoffSeconds]} + DO: DoAll + DoExpr {clearvar[stipendBackoffClock]} + SetState {service_stipend} + ~~ Partial bella: jaw quest ready + services not disabled + IF: All + Expr {getvar[disableBellaServices]!=1} + Expr {getqueststatus[`insatiableeaterjaw`]==1} + DO: SetState {service_bella_jaw_entry} + ~~ Nothing to do, return to idle + IF: Always + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + SetState {idle} + +STATE: {service_stipend} +~~ Run stipend collection nav, start backoff clock + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 3 600 {service_reset_main} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + DoExpr {setvar[stipendBackoffClock, stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[stipendBackoffClock]]} + DoExpr {touchvar[stipendNavLoaded]} + EmbedNav nav0__stipend_nav {stipend.nav} + IF: All + Expr {testvar[stipendNavLoaded]} + NavEmpty + SecsInStateGE 2 + DO: SetState {service_reset_main} + +STATE: {service_bella_jaw_entry} +~~ Equip quest gear, buff up, then run nav_lockandkeyjaw (nav handles idle/quest swap + recall) + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/a [bella] equipping quest gear and buffing for jaw dungeon} + Chat {/ub equip load quest.utl} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablebuffing true} + DoExpr {setvar[jawEntryNavLoaded,1]} + Chat {/vt nav load nav_lockandkeyjaw} + SetWatchdog 3 600 {service_bella_backoff} + IF: All + Expr {getvar[jawEntryNavLoaded]==1} + NavEmpty + SecsInStateGE 2 + DO: DoAll + DoExpr {setvar[jawEntryNavLoaded,0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + Chat {/vt nav load jaw_1_hunt} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set lootonlyrarecorpses false} + SetState {service_bella_jaw_hunt} + +STATE: {service_bella_jaw_run_recover} +~~ Recovery wait for jaw run stuck + IF: Death + DO: SetState {death} + IF: SecsInStateGE 20 + DO: SetState {service_bella_jaw_entry} + +STATE: {service_bella_jaw_hunt} +~~ Hunt for jaw drop + IF: Death + DO: SetState {death} + IF: Always + DO: Chat {/vt opt set enablebuffing true} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav true} + SetState {service_bella_turn_in_jaw} + IF: ItemCountGE 1 {Insatiable Eater Jaw} + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt nav load to_fiun} + IF: SecsInStateGE 1200 + DO: SetState {service_bella_backoff} + +STATE: {service_bella_turn_in_jaw} +~~ Turn in jaw to Fiun NPC, then return home (partial bella - no mp_trans/secondary/kill) + IF: Death + DO: SetState {death} + ~~ Jaw accepted: return home instead of continuing to mp_secondary + IF: ChatMatch {^.*One who obtains such as this is truly worthy of that which we would teach\. The highest peak of the deadliest isle contains that which you seek.*$} + DO: DoAll + Chat {/a [bella] jaw turned in, returning home (partial bella)} + DoExpr {setvar[bellaTurnInAttempts, 0]} + SetState {equip_idle} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]<3} + DO: DoAll + DoExpr {chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`]} + DoExpr {setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1]} + Chat {/vt nav load to_fiun} + SetState {service_bella_turn_in_jaw} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]>=3} + DO: SetState {service_bella_backoff} + ~~ Jaw already gone (consumed by NPC), just go home + IF: SecsInStateGE 300 + DO: DoAll + DoExpr {setvar[bellaTurnInAttempts, 0]} + SetState {equip_idle} + +STATE: {service_bella_backoff} +~~ Disable bella services for 24h, return home + IF: Always + DO: DoAll + Chat {/a [bella] backoff tripped, disabling bella services for 24h} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablenav true} + DoExpr {setvar[disableBellaServices, 1]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {setvar[bellaBackoffClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[bellaBackoffClock]]} + SetState {equip_idle} + +STATE: {equip_idle} +~~ Swap back to idle gear before heading home + IF: Death + DO: SetState {death} + IF: Always + DO: Chat {/ub equip load idle.utl} + IF: SecsInStateGE 12 + DO: SetState {service_reset_main} + +STATE: {service_reset_main} +~~ Clear service vars, load ah_recall to return home, then go to idle + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 3 600 {service_reset_main_stuck} + IF: Always + DO: DoAll + DoExpr {clearvar[questsRequested]} + DoExpr {clearvar[stipendNavLoaded]} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablebuffing false} + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + DoExpr {touchvar[resetNavLoaded]} + Chat {/vt nav load ah_recall} + IF: All + Expr {testvar[resetNavLoaded]} + NavEmpty + SecsInStateGE 2 + DO: DoAll + DoExpr {clearvar[resetNavLoaded]} + ClearWatchdog + Chat {/vt opt set enablenav false} + SetState {idle} + +STATE: {service_reset_main_stuck} +~~ Fallback if ah_recall nav gets stuck + IF: Always + DO: DoAll + Chat {/ah} + SetState {service_reset_main_wait} + +STATE: {service_reset_main_wait} +~~ Wait for /ah recall, then retry reset + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: SetState {service_reset_main} + IF: SecsInStateGE 30 + DO: SetState {service_reset_main} + +STATE: {death} +~~ Death recovery: wait for portal exit, recall home + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + IF: ExitPortal + DO: DoAll + Chat {/ah} + SetState {death_wait_recall} + IF: SecsInStateGE 30 + DO: DoAll + Chat {/ah} + SetState {death_wait_recall} + +STATE: {death_wait_recall} +~~ Wait for /ah recall portal exit, then return to idle + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: SetState {idle} + IF: SecsInStateGE 60 + DO: SetState {idle} + +~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~ + +NAV: nav0__stipend_nav once + pau 47.1262349446615 26.1864453474681 0.225020837783813 2000 + cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah} + pau 47.1262349446615 26.1864453474681 0.225020837783813 15000 + pnt 59.3590666453044 -28.7057823816935 0.0500208298365275 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network} + pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05 + pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05 + pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic} + pnt 56.6498762130737 33.416518386205 0.175020837783813 + pnt 56.655900033315 33.5368880271912 0.175020837783813 + pnt 56.7470087051392 33.5495386441549 0.175020837783813 + pnt 56.7795230229696 33.6337207794189 0.175020837783813 + tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe} diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_ab.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_ab.af new file mode 100644 index 00000000..40a4852b --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_ab.af @@ -0,0 +1,42 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators in a NAV-ONLY file: +~~ NAV: +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ + +~~ +~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV! +~~ } + +NAV: nav0 once ~~ { + cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/ah} + pau 59.1563772201538 -28.5892723083496 0.0500208298365275 22000 + cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/tell Time according to alex, ab} + pau 59.1563772201538 -28.5892723083496 0.0500208298365275 30000 + cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/ub use Gateway} + pnt -87.9797062555949 -60.4362569173177 0.265733496348063 + pnt -87.9643449147542 -60.3346110810836 0.230621592203776 + pnt -87.9498847007751 -60.1938330491384 0.185985358556112 + pnt -87.9534404754639 -60.1445933977763 0.175027068456014 + pnt -87.9548230806986 -60.0900212287903 0.175027068456014 + pnt -87.9550152778625 -60.0620187123617 0.175027068456014 + pnt -87.9489116032918 -60.0324022928874 0.175027068456014 + pnt -87.9241135279338 -59.9791566848755 0.175027068456014 +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_briennecarlus.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_briennecarlus.af new file mode 100644 index 00000000..d3e66aee --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_briennecarlus.af @@ -0,0 +1,37 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators in a NAV-ONLY file: +~~ NAV: +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ + +~~ +~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV! +~~ } + +NAV: nav0 once ~~ { + pnt 48.3606951395671 25.9085505803426 0.231929063796997 + pnt 48.3884344100952 25.5719860394796 0.239678192138672 + pnt 48.3782159169515 25.5435764312744 0.225020837783813 + pnt 48.3625609079997 25.4953356901805 0.225020837783813 + pnt 48.3672090530396 25.4595303853353 0.225020837783813 + pnt 48.3880900065104 25.4410440921783 0.225020837783813 + chk 48.4019992192586 25.4926815191905 0.225020837783813 + cht 48.3987060546875 25.4926479816437 0.225020837783813 {/ub give Blank Augmentation Gem to Brienne Carlus} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_empyrean.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_empyrean.af new file mode 100644 index 00000000..f92ce5dd --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_empyrean.af @@ -0,0 +1,58 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators in a NAV-ONLY file: +~~ NAV: +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ + +~~ +~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV! +~~ } + +NAV: nav0 once ~~ { + rcl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 {Recall to the Singularity Caul} + pnt -94.7016312003136 -97.981881014506 0.367698383331299 + ptl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 -94.6987583319346 -98.0068958282471 0.371145516633987 14 {Obsidian Rim Portal} + pnt -65.5345490773519 -48.0928927580516 0.0821696281433106 + pnt -66.2971390088399 -48.0919455369314 0.0824445406595866 + pnt -68.2659324010213 -47.9679103851318 0.0901949644088745 + pnt -68.9330024560293 -47.9617745717367 0.0741503397623698 + pnt -68.9996176083883 -47.9868227322896 0.0811579465866089 + pnt -69.0741902987162 -47.9962577819824 0.0902631839116414 + pnt -69.1185588876406 -48.0084948221842 0.0896445353825887 + pnt -69.1932870864868 -48.0247398058573 0.0864912668863932 + pnt -69.2399808883667 -48.0406180699666 0.0826785326004028 + pnt -69.3729923248291 -48.0507068951925 0.0753742853800456 + pnt -69.502007261912 -48.0152909914653 0.0562341809272766 + pnt -69.6805796305339 -47.9529766718547 0.00605392009019852 + pnt -69.7465653419495 -47.9553860028585 0.000755888223648071 + pnt -69.917982506752 -47.9998155911764 0.00417213241259257 + pnt -70.4033851623535 -48.1885171890259 0.0103249351183573 + pnt -71.328177467982 -48.5185417175293 2.08333212261399E-05 + pnt -72.7273258845011 -47.8933919270833 0.0094555139541626 + pnt -72.7809668223063 -47.776501083374 0.0289373199144999 + pnt -72.7527559280395 -47.166915734609 0.135223134358724 + pnt -72.7196399370829 -47.071635723114 0.0760513146718343 + pnt -72.7042126337687 -47.0472258249919 0.0588250835736593 + pnt -72.6919200261434 -47.0329411188761 0.0555859247843424 + pnt -72.5977428436279 -46.9303064982096 0.0106916089852651 + pnt -71.9506707509359 -46.338755830129 2.08333212261399E-05 + pnt -71.8265404701233 -46.2414363861084 2.08333212261399E-05 + ptl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 -71.8083083470662 -46.2096791585286 -0.000262499845121056 14 {Empyrean Facility Upper Level} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_jondortorgren.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_jondortorgren.af new file mode 100644 index 00000000..8597da27 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_jondortorgren.af @@ -0,0 +1,51 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators in a NAV-ONLY file: +~~ NAV: +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ + +~~ +~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV! +~~ } + +NAV: nav0 once ~~ { + cht 0.675179147720337 13.5718362808228 0.521687507629395 {/ah} + pau 0.675179147720337 13.5718362808228 0.521687507629395 15000 + pnt 59.3342878341675 -28.5975779215495 0.0500208298365275 + pnt 59.35896803538 -28.6749758720398 0.0500208298365275 + pnt 59.37918065389 -28.7118357340495 0.0500208298365275 + ptl 0.675179147720337 13.5718362808228 0.521687507629395 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network} + pnt -101.617960484823 -96.6229596773783 2.08333134651184E-05 + pnt -101.64374332428 -96.6113506952922 2.08333134651184E-05 + pnt -101.677829106649 -96.6077419598897 2.08333134651184E-05 + pnt -101.708999125163 -96.6393287976583 2.08333134651184E-05 + pnt -101.720591862996 -96.644443766276 2.08333134651184E-05 + pnt -101.724977588654 -96.6444894790649 2.08333134651184E-05 + pnt -101.766201734543 -96.642304166158 2.08333134651184E-05 + pnt -101.826050774256 -96.6380467732747 2.08333134651184E-05 + pnt -101.873989931742 -96.6189005851746 2.08333134651184E-05 + pnt -101.907649771372 -96.5925824801127 2.08333134651184E-05 + pnt -101.907772219181 -96.5846062819163 2.08333134651184E-05 + ptl 0.675179147720337 13.5718362808228 0.521687507629395 -101.90858749946 -96.5742208321889 -0.000262499845121056 14 {Portal to Zaikhal} + pnt 0.684857130050659 13.498526652654 0.516687520345052 + pnt 0.648467270533244 13.6382585525513 0.516687520345052 + pnt 0.663638496398926 13.6434263865153 0.516687520345052 + tlk 0.675179147720337 13.5718362808228 0.521687507629395 0.675 13.6436941782633 0.516687512397766 37 {Jondor Torgren} +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_lockandkeyjaw.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_lockandkeyjaw.af new file mode 100644 index 00000000..af59c9b9 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/nav_lockandkeyjaw.af @@ -0,0 +1,88 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators in a NAV-ONLY file: +~~ NAV: +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ + +~~ +~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV! +~~ } + +NAV: nav0 once ~~ { + cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub equip load idle.utl} + pau 59.3306452433268 -28.5473848342896 0.0500208298365275 10000 + cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub equip load quest.utl} + pau 59.3306452433268 -28.5473848342896 0.0500208298365275 10000 + rcl 59.3306452433268 -28.5473848342896 0.0500208298365275 {Primary Portal Recall} + pau 59.3306452433268 -28.5473848342896 0.0500208298365275 2000 + pnt -101.643393707275 17.8825289090474 2.08333134651184E-05 + cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300} + pnt -101.592045052846 17.8805678685506 -0.0999791701634725 + pnt -101.554651578267 17.8813594023387 -0.0999791701634725 + pnt -101.533706283569 17.8833907604218 -0.0999791701634725 + pnt -101.534181054433 17.8413492997487 -0.0999791701634725 + pnt -101.48626130422 17.841304953893 -0.0999791701634725 + pnt -101.490094470978 17.8813687324524 -0.0999791701634725 + pnt -101.407286643982 17.884686867396 -0.124979170163473 + pnt -101.441320260366 17.801603158315 -0.124979170163473 + pnt -101.466675154368 17.7969429810842 -0.124979170163473 + pnt -101.516472848256 17.8459821859996 -0.124979170163473 + pnt -101.531043752035 17.8853654225667 -0.124979170163473 + pnt -101.575432650248 17.8846518675486 -0.124979170163473 + pnt -101.575820668538 17.7591938654582 -0.149979162216187 + pnt -101.529988797506 17.7609985669454 -0.149979162216187 + pnt -101.53424466451 17.8423960208893 -0.174979162216187 + pnt -101.583576202393 17.8416724999746 -0.174979162216187 + pnt -101.57072356542 17.8728516896566 -0.174979162216187 + pnt -101.595848846436 17.8807149728139 -0.174979162216187 + cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300} + pnt -101.622127024333 17.8804373105367 -0.274979146321615 + pnt -101.616229724884 17.9339917182922 -0.274979146321615 + pnt -101.612587674459 17.9819168567657 -0.296296882629395 + pnt -101.615892442067 18.0119011123975 -0.299979146321615 + pnt -101.590025297801 18.0101968288422 -0.303131580352783 + pnt -101.529243914286 18.0071381568909 -0.324979146321615 + pnt -101.53581682841 17.9724334478378 -0.324979146321615 + pnt -101.572706063588 17.9642690896988 -0.324979146321615 + pnt -101.578296979268 17.9251905759176 -0.324979146321615 + pnt -101.61803188324 17.9257889827093 -0.324979146321615 + pnt -101.620800844828 17.9667853593826 -0.324979146321615 + pnt -101.617472012838 18.0454295317332 -0.349979146321615 + pnt -101.660903453827 18.0499082385407 -0.349979146321615 + pnt -101.658096440633 17.9865849812826 -0.374979146321615 + pnt -101.658587837219 17.9719900369644 -0.374979146321615 + pnt -101.69858379364 17.9644167820613 -0.374979146321615 + pnt -101.706780131658 17.9288707415263 -0.374979146321615 + pnt -101.743702141444 17.921234814326 -0.374979146321615 + pnt -101.775855763753 17.9226232131322 -0.374979146321615 + pnt -101.784734662374 17.9344542185465 -0.374979146321615 + pnt -101.78315264384 18.0072518110275 -0.349979146321615 + pnt -101.86580046018 18.008648399512 -0.374979146321615 + pnt -101.888455645243 18.0071597099304 -0.374979146321615 + cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300} + pnt -101.913387115796 18.0075169881185 -0.474979146321615 + pnt -101.889330867926 18.0084470907847 -0.474979146321615 + pnt -101.844996301333 17.9643644889196 -0.474979146321615 + pnt -101.825047651927 17.9635365645091 -0.474979146321615 + pnt -101.821242467562 17.9419899145762 -0.474979146321615 + pnt -101.786994679769 17.9041363716125 -0.474979146321615 + pnt -101.782102791468 17.8818953514099 -0.474979146321615 + pnt -101.747181431452 17.8816454569499 -0.474979146321615 +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af new file mode 100644 index 00000000..705e8c84 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af @@ -0,0 +1,1570 @@ +~~ { +~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse + +~~ +~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve. +~~ Get metaf here: https://github.com/JJEII/metaf/ +~~ +~~ All recognized structural designators: +~~ STATE: DO: +~~ IF: NAV: +~~ +~~ All recognized CONDITION (IF:) operation keywords: +~~ Never NavEmpty MobsInDist_Priority Not +~~ Always Death NeedToBuff PSecsInStateGE +~~ All VendorOpen NoMobsInDist SecsOnSpellGE +~~ Any VendorClosed BlockE BuPercentGE +~~ ChatMatch ItemCountLE CellE DistToRteGE +~~ MainSlotsLE ItemCountGE IntoPortal Expr +~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture +~~ +~~ All recognized ACTION (DO:) operation keywords: +~~ None EmbedNav ChatExpr SetOpt +~~ SetState CallState SetWatchdog CreateView +~~ Chat Return ClearWatchdog DestroyView +~~ DoAll DoExpr GetOpt DestroyAllViews +~~ +~~ All recognized NAV types: +~~ circular follow +~~ linear once +~~ +~~ All recognized NAV NODE types: +~~ flw vnd +~~ pnt ptl +~~ rcl tlk +~~ pau chk +~~ cht jmp +~~ prt (deprecated in VTank) +~~ } + +STATE: {death} ~~ { + IF: ExitPortal + DO: Chat {/vt opt set enablebuffing false} + IF: ExitPortal + DO: Chat {/vt opt set enablenav true} + IF: ExitPortal + DO: Chat {/vt opt set enablelooting false} + IF: ExitPortal + DO: Chat {/vt opt set enablecombat false} + IF: Always + DO: EmbedNav nav0__death_pause_nav {death_pause.nav} + IF: NavEmpty + DO: SetState {turn_in_quests} + IF: Always + DO: SetWatchdog 5 60 {stuck} +~~ } +STATE: {Default} ~~ { + IF: Not Expr {testvar[augInnateStrengthTarget]} + DO: DoExpr {setvar[augInnateStrengthTarget, 0]} + IF: Not Expr {testvar[augInnateEnduranceTarget]} + DO: DoExpr {setvar[augInnateEnduranceTarget, 0]} + IF: Not Expr {testvar[augInnateCoordinationTarget]} + DO: DoExpr {setvar[augInnateCoordinationTarget, 0]} + IF: Not Expr {testvar[augInnateQuicknessTarget]} + DO: DoExpr {setvar[augInnateQuicknessTarget, 0]} + IF: Not Expr {testvar[augInnateFocusTarget]} + DO: DoExpr {setvar[augInnateFocusTarget, 0]} + IF: Not Expr {testvar[augInnateSelfTarget]} + DO: DoExpr {setvar[augInnateSelfTarget, 0]} + IF: Not Expr {testvar[augResistBluntTarget]} + DO: DoExpr {setvar[augResistBluntTarget, 0]} + IF: Not Expr {testvar[augResistSlashTarget]} + DO: DoExpr {setvar[augResistSlashTarget, 0]} + IF: Not Expr {testvar[augResistPierceTarget]} + DO: DoExpr {setvar[augResistPierceTarget, 0]} + IF: Not Expr {testvar[augResistLightningTarget]} + DO: DoExpr {setvar[augResistLightningTarget, 0]} + IF: Not Expr {testvar[augResistFireTarget]} + DO: DoExpr {setvar[augResistFireTarget, 0]} + IF: Not Expr {testvar[augResistFrostTarget]} + DO: DoExpr {setvar[augResistFrostTarget, 0]} + IF: Not Expr {testvar[augResistAcidTarget]} + DO: DoExpr {setvar[augResistAcidTarget, 0]} + IF: Not Expr {testvar[disableAugmentServices]} + DO: DoExpr {setvar[disableAugmentServices, 0]} + IF: Not Expr {testvar[bellaStartAttempts]} + DO: DoExpr {setvar[bellaStartAttempts, 0]} + IF: Not Expr {testvar[bellaAhPrimaryAttempts]} + DO: DoExpr {setvar[bellaAhPrimaryAttempts, 0]} + IF: Not Expr {testvar[bellaAhSecondaryAttempts]} + DO: DoExpr {setvar[bellaAhSecondaryAttempts, 0]} + IF: Not Expr {testvar[bellaTurnInAttempts]} + DO: DoExpr {setvar[bellaTurnInAttempts, 0]} + IF: Not Expr {testvar[bellaJawRunRecoverAttempts]} + DO: DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + IF: Not Expr {testvar[bellaBackoffSeconds]} + DO: DoExpr {setvar[bellaBackoffSeconds, 86400]} + IF: Not Expr {testvar[stipendBackoffSeconds]} + DO: DoExpr {setvar[stipendBackoffSeconds, 86400]} + IF: Not Expr {testvar[serviceCheckInterval]} + DO: DoExpr {setvar[serviceCheckInterval, 43200]} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: All + Expr {getvar[isLeader]} + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set navpriorityboost false} + ChatExpr {\/vt opt set attackdistance +getvar[attackRange]} + ChatExpr {\/vt nav load +getvar[navRoute]} + Chat {/ub fellow create Sawato Rockstyle} + DoExpr {setvar[pickFlowers, 1]} + DoExpr {setvar[pokePricklys, 1]} + DoExpr {setvar[pickupRange, 10]} + SetState {service_quest_refresh} + IF: All + Expr {getvar[isLeader]==0} + DO: DoAll + Chat {/ub opt set VTank.PatchExpressionEngine true} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set navpriorityboost true} + ChatExpr {\/vt opt set attackdistance +getvar[attackRange]} + SetState {service_quest_refresh} +~~ } +STATE: {Hunt} ~~ { + IF: All + ChatMatch {^\[Fellowship\].*(say|says), \"#turn_in_quests\"$} + DO: SetState {turn_in_quests} + IF: Always + DO: Chat {/vt opt set enablecombat true} + IF: Always + DO: Chat {/vt opt set IdlePeaceMode false} + IF: All + Expr {getvar[isLeader]} + DO: DoAll + Chat {/vt opt set navpriorityboost false} + ChatExpr {\/vt nav load +getvar[navRoute]} + IF: All + Expr {getvar[isLeader]==0} + Expr {wobjectfindnearestbynameandobjectclass[24, getvar[followTarget]]!=0} + DO: ChatExpr {\/ub follow +getvar[followTarget]} + IF: All + Expr {getvar[isLeader]==0} + Expr {getfellowshipstatus[]==0} + Expr {wobjectfindnearestbynameandobjectclass[24, getvar[followTarget]]!=0} + SecsInStateGE 5 + DO: DoAll + ChatExpr {\/t +getvar[followTarget]+`\, #alexgillarkillar`} + SetState {Hunt} + IF: All + Expr {getcharquadprop[6]>=1500000} + Expr {getcharintprop[333]>=5} + Expr {getcharintprop[334]>=5} + Expr {getcharintprop[335]>=5} + Expr {getcharintprop[336]>=5} + Expr {getcharintprop[338]>=5} + Expr {getcharintprop[339]>=5} + Expr {getcharintprop[340]>=5} + Expr {getcharintprop[342]>=5} + Expr {getcharintprop[343]>=5} + Expr {getcharintprop[365]>=10} + Any + Expr {getcharintprop[333]<10} + Expr {getcharintprop[335]<10} + DO: SetState {seer_cap} + IF: Not Expr {testvar[serviceClock]} + DO: DoAll + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + IF: All + Expr {getvar[serviceCheckInterval] > 0} + Expr {stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval]} + NoMobsInDist 5 + DO: SetState {service_quest_refresh} + IF: All + Expr {getcharquadprop[6]>=1500000} + Expr {getvar[disableLumCap]!=1} + Any + Expr {getcharintprop[333]<5} + Expr {getcharintprop[334]<5} + Expr {getcharintprop[335]<5} + Expr {getcharintprop[336]<5} + Expr {getcharintprop[338]<5} + Expr {getcharintprop[339]<5} + Expr {getcharintprop[340]<5} + Expr {getcharintprop[342]<5} + Expr {getcharintprop[343]<5} + Expr {getcharintprop[365]<10} + DO: SetState {lum_cap} + IF: All + Expr {getvar[isLeader]} + Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[wobjectfindnearestbyobjectclass[8]]]<=getvar[pickupRange]} + Expr {wobjectgetname[wobjectfindnearestbyobjectclass[8]]==Prickly Pear} + Expr {getvar[pokePricklys]==1} + DO: SetState {picking_flowers} + IF: All + Expr {getvar[isLeader]} + Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[wobjectfindnearestbyobjectclass[8]]]<=getvar[pickupRange]} + Expr {wobjectgetname[wobjectfindnearestbyobjectclass[8]]==Desert Flower} + Expr {getvar[pickFlowers]==1} + DO: SetState {picking_flowers} + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 10 600 {stuck} + IF: All + Expr {getvar[isLeader]} + ChatMatch {^\[Fellowship\].*(say|says), \"#toggle_flowers\"$} + DO: CallState {toggle_flowers} {Hunt} + IF: All + Expr {getvar[isLeader]} + ChatMatch {^\[Fellowship\].*(say|says), \"#toggle_pricklys\"$} + DO: CallState {toggle_pricklys} {Hunt} + IF: All + Expr {getvar[isLeader]} + ChatCapture {(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) .*, \"#alexgillarkillar\"$} {} + DO: ChatExpr {\/ub fellow recruit +getvar[capturegroup_who]} + IF: All + ItemCountLE 100 {Prismatic Taper} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Out of tapers! Recomping.} + SetState {recomp} + IF: All + Expr {getvar[isLeader]} + DistToRteGE 1000 + DO: SetState {turn_in_quests} + IF: All + Expr {getvar[isLeader]} + DistToRteGE 100 + DO: SetState {stuck} + IF: All + ItemCountLE 10 {Mana Scarab} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Out of mana scarabs. Recomping.} + SetState {recomp_mana_scarab} + IF: All + Expr {getvar[ammoType]==1} + Any + ItemCountLE 10 {Wrapped Bundle of Deadly Prismatic Arrowheads} + ItemCountLE 10 {Wrapped Bundle of Quarrelshafts} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Low on xbow ammo. Recomping.} + SetState {recomp_missile} + IF: All + Expr {getvar[ammoType]==2} + Any + ItemCountLE 10 {Wrapped Bundle of Deadly Prismatic Arrowheads} + ItemCountLE 10 {Wrapped Bundle of Arrowshafts} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Low on bow ammo. Recomping.} + SetState {recomp_missile} + IF: All + Expr {getvar[ammoType]==3} + Any + ItemCountLE 10 {Wrapped Bundle of Deadly Prismatic Arrowheads} + ItemCountLE 10 {Wrapped Bundle of Atlatl Dartshafts} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Low on bow ammo. Recomping.} + SetState {recomp_missile} + IF: All + MainSlotsLE 4 + NoMobsInDist 5 + DO: SetState {give_keys} + IF: All + ItemCountGE 1000 {A'nekshay Token} + NoMobsInDist 5 + DO: DoAll + Chat {/fellowship Turning in A'nekshay Tokens.} + SetState {go_to_atokens} + IF: All + Expr {getvar[isLeader]==0} + ChatCapture {(?\w[\w ]*\w) has left your Fellowship} {} + Expr {getvar[capturegroup_who]==getvar[followTarget]} + DO: DoAll + Chat {/ub fellow quit} + SetState {turn_in_quests} +~~ } +STATE: {service_quest_refresh} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set navpriorityboost false} + Chat {/myquests} + DoExpr {touchvar[questsRequested]} + IF: All + Expr {testvar[questsRequested]} + Expr {isrefreshingquests[]==0} + SecsInStateGE 2 + DO: SetState {service_pending_eval} + IF: SecsInStateGE 8 + DO: SetState {service_pending_eval} +~~ } +STATE: {service_pending_eval} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[pendingAugments,0]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]]} + DoExpr {setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]=getvar[bellaBackoffSeconds]} + DO: DoAll + DoExpr {setvar[disableAugmentServices, 0]} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaAhPrimaryAttempts, 0]} + DoExpr {setvar[bellaAhSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {clearvar[bellaBackoffClock]} + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Not Expr {testvar[stipendBackoffClock]} + DO: SetState {service_stipend} + IF: All + Expr {getqueststatus[`stipendtimer_0812`]==1} + Expr {testvar[stipendBackoffClock]} + Expr {stopwatchelapsedseconds[getvar[stipendBackoffClock]]>=getvar[stipendBackoffSeconds]} + DO: DoAll + DoExpr {clearvar[stipendBackoffClock]} + SetState {service_stipend} + IF: All + Expr {getvar[disableAugmentServices]!=1} + ItemCountGE 1 {Blank Augmentation Gem} + Expr {getcharquadprop[2]>=4000000000} + Expr {getvar[pendingAugments]==1} + DO: SetState {service_apply_augment} + IF: All + Expr {getvar[disableAugmentServices]!=1} + Expr {getqueststatus[`insatiableeaterjaw`]==1} + Expr {getcharquadprop[2]>=4000000000} + Expr {getvar[pendingAugments]==1} + DO: SetState {service_bella_start} + IF: Always + DO: DoAll + ChatExpr {\/vt opt set navpriorityboost +iif[getvar[isLeader],`false`,`true`]} + ChatExpr {\/vt opt set attackdistance +getvar[attackRange]} + DoExpr {setvar[serviceClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[serviceClock]]} + SetState {Hunt} +~~ } +STATE: {service_stipend} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 3 600 {service_reset_main} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav true} + Chat {/vt opt set attackdistance 0.0208333333333333} + DoExpr {setvar[stipendBackoffClock, stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[stipendBackoffClock]]} + DoExpr {touchvar[stipendNavLoaded]} + EmbedNav nav1__stipend_nav {stipend.nav} + IF: All + Expr {testvar[stipendNavLoaded]} + NavEmpty + SecsInStateGE 2 + DO: SetState {service_reset_main} +~~ } +STATE: {service_bella_start} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaStartAttempts,getvar[bellaStartAttempts]+1]} + IF: Expr {getvar[bellaStartAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablenav false} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set attackdistance 0.0208333333333333} + IF: SecsInStateGE 2 + DO: DoAll + Chat {/a [bella] starting AH entry} + Chat {/vt opt set enablenav false} + Chat {/ah} + IF: ExitPortal + DO: DoAll + DoExpr {setvar[bellaStartAttempts, 0]} + SetState {service_bella_ah_primary} + IF: SecsInStateGE 120 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_backoff} ~~ { + IF: Always + DO: DoAll + Chat {/a [bella] backoff tripped, disabling augment services for 24h} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablenav true} + ChatExpr {\/vt opt set attackdistance +getvar[attackRange]} + DoExpr {setvar[disableAugmentServices, 1]} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaAhPrimaryAttempts, 0]} + DoExpr {setvar[bellaAhSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + DoExpr {setvar[bellaBackoffClock,stopwatchcreate[]]} + DoExpr {stopwatchstart[getvar[bellaBackoffClock]]} + SetState {Default} +~~ } +STATE: {service_bella_ah_primary} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaAhPrimaryAttempts,getvar[bellaAhPrimaryAttempts]+1]} + IF: Expr {getvar[bellaAhPrimaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Always + DO: DoAll + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set NavPriorityBoost false} + Chat {/vt opt set navclosestoprange 0.008} + IF: Expr {getplayerlandblock[]==3378184192} + DO: Chat {/vt nav load ah_primary} + IF: All + Expr {getplayerlandblock[]!=3378184192} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong ah_primary landblock, restarting AH entry} + SetState {service_bella_start} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav false} + DoExpr {setvar[bellaAhPrimaryAttempts, 0]} + SetState {service_bella_jaw_run} + IF: SecsInStateGE 60 + DO: DoAll + Chat {/a [bella] ah_primary timed out, restarting AH entry} + SetState {service_bella_start} +~~ } +STATE: {service_bella_jaw_run} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getplayerlandblock[]==9830400} + DO: DoAll + Chat {/vt opt set enablenav true} + Chat {/vt nav load jaw_1} + IF: All + Expr {getplayerlandblock[]!=9830400} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong jaw_run landblock, restarting AH entry} + SetState {service_bella_start} + IF: All + Expr {getplayerlandblock[]==9830400} + SecsInStateGE 30 + NavEmpty + DO: DoAll + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + Chat {/vt nav load jaw_1_hunt} + Chat {/vt opt set enablecombat true} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set lootonlyrarecorpses false} + SetState {service_bella_jaw_hunt} + IF: All + SecsInStateGE 300 + Expr {getvar[bellaJawRunRecoverAttempts]<3} + DO: DoAll + DoExpr {chatbox[`/a [bella] jaw_run stuck, recall retry `+cstr[getvar[bellaJawRunRecoverAttempts]+1]+`/3`]} + DoExpr {setvar[bellaJawRunRecoverAttempts,getvar[bellaJawRunRecoverAttempts]+1]} + Chat {/vt nav load nav_portal_recall} + SetState {service_bella_jaw_run_recover} + IF: All + SecsInStateGE 300 + Expr {getvar[bellaJawRunRecoverAttempts]>=3} + DO: SetState {service_bella_backoff} +~~ } +STATE: {service_bella_jaw_run_recover} ~~ { + IF: Death + DO: SetState {death} + IF: SecsInStateGE 20 + DO: SetState {service_bella_jaw_run} +~~ } +STATE: {service_bella_jaw_hunt} ~~ { + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablenav true} + SetState {service_bella_turn_in_jaw} + IF: ItemCountGE 1 {Insatiable Eater Jaw} + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt nav load to_fiun} + IF: SecsInStateGE 1200 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_turn_in_jaw} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {^.*One who obtains such as this is truly worthy of that which we would teach\. The highest peak of the deadliest isle contains that which you seek.*$} + DO: DoAll + Chat {/a [bella] jaw turned in, heading to secondary AH path} + DoExpr {setvar[bellaTurnInAttempts, 0]} + Chat {/ah} + SetState {service_bella_ah_trans} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]<3} + DO: DoAll + DoExpr {chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`]} + DoExpr {setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1]} + Chat {/vt nav load to_fiun} + SetState {service_bella_turn_in_jaw} + IF: All + SecsInStateGE 300 + ItemCountGE 1 {Insatiable Eater Jaw} + Expr {getvar[bellaTurnInAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: SecsInStateGE 300 + DO: DoAll + DoExpr {setvar[bellaTurnInAttempts, 0]} + SetState {service_reset_main} +~~ } +STATE: {service_bella_ah_trans} ~~ { + IF: Death + DO: SetState {death} + IF: ExitPortal + DO: SetState {service_bella_ah_secondary} + IF: SecsInStateGE 120 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_ah_secondary} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoExpr {setvar[bellaAhSecondaryAttempts,getvar[bellaAhSecondaryAttempts]+1]} + IF: Expr {getvar[bellaAhSecondaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: Expr {getplayerlandblock[]==3378184192} + DO: Chat {/vt nav load ah_secondary} + IF: All + Expr {getplayerlandblock[]!=3378184192} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong ah_secondary landblock, restarting AH entry} + SetState {service_bella_start} + IF: ExitPortal + DO: DoAll + Chat {/vt opt set enablecombat true} + Chat {/vt nav load to_bella} + SetState {service_bella_kill_bella} + IF: SecsInStateGE 60 + DO: SetState {service_bella_start} +~~ } +STATE: {service_bella_secondary_recovery} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: Chat {/vt opt set enablenav false} + IF: Expr {getvar[bellaAhSecondaryAttempts]>=3} + DO: SetState {service_bella_backoff} + IF: SecsInStateGE 20 + DO: DoAll + DoExpr {setvar[bellaAhSecondaryAttempts,getvar[bellaAhSecondaryAttempts]+1]} + Chat {/vt opt set enablenav true} + Chat {/vt nav load nav_portal_recall} + IF: All + SecsInStateGE 30 + NavEmpty + Expr {getplayerlandblock[]==5636096} + DO: DoAll + Chat {/vt nav load to_bella} + SetState {service_bella_kill_bella} + IF: SecsInStateGE 120 + DO: SetState {service_bella_backoff} +~~ } +STATE: {service_bella_kill_bella} ~~ { + IF: Death + DO: SetState {service_bella_secondary_recovery} + IF: All + Expr {getplayerlandblock[]!=5636096} + SecsInStateGE 30 + DO: DoAll + Chat {/a [bella] wrong bella landblock, returning to ah_secondary} + Chat {/vt opt set enablenav false} + Chat {/ah} + SetState {service_bella_ah_secondary} + IF: ItemCountGE 1 {Blank Augmentation Gem} + DO: DoAll + Chat {/a [bella] blank gem acquired, escaping and preparing augment} + DoExpr {setvar[bellaStartAttempts, 0]} + DoExpr {setvar[bellaAhPrimaryAttempts, 0]} + DoExpr {setvar[bellaAhSecondaryAttempts, 0]} + DoExpr {setvar[bellaTurnInAttempts, 0]} + DoExpr {setvar[bellaJawRunRecoverAttempts, 0]} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablecombat false} + SetState {service_bella_escape} + IF: SecsInStateGE 600 + DO: DoAll + Chat {/a [bella] kill_bella timed out, restarting AH entry} + SetState {service_bella_start} +~~ } +STATE: {service_bella_escape} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablecombat false} + IF: Always + DO: SetWatchdog 3 120 {service_reset_main} + IF: SecsInStateGE 1 + DO: ChatExpr {\/ub setmotion forward 1} + IF: SecsInStateGE 4 + DO: ChatExpr {\/ub setmotion forward 0} + IF: SecsInStateGE 6 + DO: Chat {/vt opt set enablecombat false} + IF: SecsInStateGE 7 + DO: Chat {/ah} + IF: SecsInStateGE 17 + DO: SetState {service_apply_augment} +~~ } +STATE: {service_apply_augment} ~~ { + IF: Death + DO: SetState {death} + IF: ItemCountLE 0 {Blank Augmentation Gem} + DO: SetState {service_reset_main} + IF: Always + DO: DoAll + DoExpr {clearvar[augmentHub]} + DoExpr {clearvar[augmentHubLoaded]} + DoExpr {clearvar[augmentTargetLoaded]} + DoExpr {setvar[augmentStep,0]} + IF: Expr {getcharintprop[230]<5} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_husoon`]} + DoExpr {setvar[augmentItem,`Might of the Seventh Mule`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[229]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_dumidabintruminre`]} + DoExpr {setvar[augmentItem,`Shadow of the Seventh Mule`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[297]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rapheldetante`]} + DoExpr {setvar[augmentItem,`Infused War Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[296]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_akemifei`]} + DoExpr {setvar[augmentItem,`Infused Life Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[295]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_ganfo`]} + DoExpr {setvar[augmentItem,`Infused Item Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[294]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_gustuvlansdown`]} + DoExpr {setvar[augmentItem,`Infused Creature Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[328]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_morathe`]} + DoExpr {setvar[augmentItem,`Infused Void Magic`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[231]<3} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rohulabintludun`]} + DoExpr {setvar[augmentItem,`Clutch of the Miser`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[232]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_erikfestus`]} + DoExpr {setvar[augmentItem,`Enduring Enchantment`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[234]<1} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_rickarddumalia`]} + DoExpr {setvar[augmentItem,`Quick Learner`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[237]<2} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_alisondulane`]} + DoExpr {setvar[augmentItem,`Innate Renewal`]} + SetState {service_apply_augment_nav} + IF: Expr {getcharintprop[238]<5} + DO: DoAll + DoExpr {setvar[augmentNav,`nav_nawamaraujio`]} + DoExpr {setvar[augmentItem,`Archmage's Endurance`]} + SetState {service_apply_augment_nav} + IF: All + Expr {getvar[augInnateStrengthTarget]>0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[218]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[219]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[220]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[221]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[222]0} + Expr {getcharintprop[217]<10} + Expr {getcharintprop[223]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[242]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[240]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[241]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[246]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[244]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[245]0} + Expr {getcharintprop[239]<2} + Expr {getcharintprop[243]getvar[pickupRange]+4} + DO: DoAll + DoExpr {setvar[ObjectClose, 0]} + SetState {Hunt} + IF: All + Expr {getvar[ObjectClose]==1} + ChatMatch {^As the prickly pear is moved, it disturbs a nest of desert wasps!} + DO: DoAll + DoExpr {setvar[ObjectClose, 0]} + SetState {Hunt} + IF: Death + DO: SetState {death} + IF: Always + DO: SetWatchdog 5 120 {stuck} +~~ } +STATE: {give_keys} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt nav load ah_give_keys} + IF: Always + DO: SetWatchdog 3 300 {Default} + IF: NavEmpty + DO: SetState {stuck} +~~ } +STATE: {go_to_atokens} ~~ { + IF: Death + DO: SetState {death} + IF: All + Expr {testvar[goATokensNavLoaded]} + NavEmpty + DO: DoAll + DoExpr {clearvar[goATokensNavLoaded]} + SetState {hand_over_atokens} + IF: Always + DO: DoAll + DoExpr {setvar[goATokensNavLoaded, 1]} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt nav load anekshey_tokens_to_proms} + Chat {/vt opt set enablenav true} + SetWatchdog 5 300 {stuck} +~~ } +STATE: {go_to_start} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting true} + Chat {/vt opt set enablebuffing true} + ChatExpr {\/vt nav load +getvar[navWaitFollow]} + SetWatchdog 5 300 {stuck} + IF: All + SecsInStateGE 3 + NavEmpty + DO: SetState {Hunt} +~~ } +STATE: {hand_over_atokens} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getvar[atokenRetries]>=40} + DO: DoAll + Chat {/f A'nekshay token hand-over failed after 40 retries. Bailing.} + DoExpr {clearvar[atokenRetries]} + SetState {turn_in_quests} + IF: ItemCountGE 20 {A'nekshay Token} + DO: DoAll + DoExpr {setvar[atokenRetries, getvar[atokenRetries]+1]} + Chat {/ub give 20 A'nekshay Token to Higashiyama Akako} + Chat {/ub prepclick yes 5} + SetState {wait_atokens} + IF: ItemCountLE 19 {A'nekshay Token} + DO: DoAll + DoExpr {clearvar[atokenRetries]} + SetState {turn_in_quests} +~~ } +STATE: {Reset} ~~ { + IF: Always + DO: SetState {turn_in_quests} +~~ } +STATE: {recomp} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + DoExpr {setvar[diamondMissing, 100 - getitemcountininventorybyname[`Diamond Scarab`]]} + DoExpr {ifthen[$diamondMissing < 0, `setvar[diamondMissing, 0]`]} + DoExpr {setvar[manaMissing, 100 - getitemcountininventorybyname[`Mana Scarab`]]} + DoExpr {ifthen[$manaMissing < 0, `setvar[manaMissing, 0]`]} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt nav load ah_recomp} + Chat {/vt opt set enablenav true} + IF: Always + DO: SetWatchdog 3 300 {Default} + IF: NavEmpty + DO: SetState {stuck} +~~ } +STATE: {recomp_mana_scarab} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt opt set NavCloseStopRange 0.00425} + Chat {/vt nav load recomp_gilly} + IF: SecsInStateGE 300 + DO: DoAll + Chat {/vt opt set NavCloseStopRange 0.00825} + SetState {turn_in_quests} + IF: NavEmpty + DO: DoAll + Chat {/vt opt set NavCloseStopRange 0.00825} + SetState {stuck} +~~ } +STATE: {recomp_missile} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt nav load recomp_laurana} + IF: Always + DO: SetWatchdog 3 300 {stuck} + IF: NavEmpty + DO: SetState {stuck} +~~ } +STATE: {stuck} ~~ { + IF: Always + DO: DoAll + Chat {/f #turn_in_quests} + SetState {turn_in_quests} +~~ } +STATE: {toggle_flowers} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[pickFlowers, getvar[pickFlowers]^1]} + ChatExpr {\/f Pick flowers\: +cstr[(getvar[pickFlowers])]} + Return +~~ } +STATE: {toggle_pricklys} ~~ { + IF: Always + DO: DoAll + DoExpr {setvar[pokePricklys, getvar[pokePricklys]^1]} + ChatExpr {\/f Poke pricklys\: +cstr[(getvar[pokePricklys])]} + Return +~~ } +STATE: {turn_in_quests} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + Chat {/vt nav load neftet_quests} + Chat {/vt opt set enablenav true} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablebuffing false} + Chat {/vt opt set NavCloseStopRange 0.008} + IF: NavEmpty + DO: SetState {go_to_start} + IF: Always + DO: SetWatchdog 5 120 {turn_in_quests} +~~ } +STATE: {wait_atokens} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {Higashiyama Akako gives you 10 Promissory Notes} + DO: SetState {hand_over_atokens} + IF: Always + DO: SetWatchdog 0 3 {hand_over_atokens} +~~ } +STATE: {lum_cap} ~~ { + IF: Death + DO: SetState {death} + IF: All + Expr {testvar[lumCapNavLoaded]} + NavEmpty + DO: DoAll + DoExpr {clearvar[lumCapNavLoaded]} + SetState {lum_pick_aura} + IF: Always + DO: DoAll + DoExpr {setvar[lumCapNavLoaded, 1]} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt opt set IdlePeaceMode true} + Chat {/vt nav load nav_nalicana} + SetWatchdog 5 300 {stuck} +~~ } +STATE: {lum_pick_aura} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + DoExpr {setvar[lumMinRank, 999]} + DoExpr {setvar[lumMinRank, iif[getcharintprop[333]<5&&getcharintprop[333]=(getcharintprop[333]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Valor`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[334]<5} + Expr {getcharintprop[334]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[334]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Protection`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[335]<5} + Expr {getcharintprop[335]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[335]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Glory`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[336]<5} + Expr {getcharintprop[336]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[336]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Temperance`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[338]<5} + Expr {getcharintprop[338]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[338]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Aetheric Vision`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[343]<5} + Expr {getcharintprop[343]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[343]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of the Craftsman`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[339]<5} + Expr {getcharintprop[339]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[339]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Mana Flow`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[340]<5} + Expr {getcharintprop[340]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[340]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Mana Infusion`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[342]<5} + Expr {getcharintprop[342]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[342]+2)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of Purity`]} + SetState {lum_pickup_token} + IF: All + Expr {getcharintprop[365]<10} + Expr {getcharintprop[365]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[365]+1)*100000} + DO: DoAll + DoExpr {setvar[lumToken, `Token of the Aura of the World`]} + SetState {lum_pickup_token} + IF: Always + DO: DoAll + Chat {/f All Nalicana auras maxed or can't afford. Heading back.} + SetState {turn_in_quests} +~~ } +STATE: {lum_pickup_token} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getitemcountininventorybyname[getvar[lumToken]]>=1} + DO: SetState {lum_give_token} + IF: SecsInStateGE 30 + DO: DoAll + Chat {/f Failed to pick up token. Retrying...} + SetState {lum_pickup_token} + IF: Not Expr {getitemcountininventorybyname[getvar[lumToken]]>=1} + DO: DoAll + ChatExpr {\/ub use +getvar[lumToken]} + SetWatchdog 5 120 {Default} +~~ } +STATE: {lum_give_token} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {You do not have enough Luminance} + DO: DoAll + Chat {/f Not enough luminance. Heading back.} + SetState {turn_in_quests} + IF: ChatMatch {You cannot increase} + DO: SetState {lum_wait_spawn} + IF: ChatMatch {You feel a surge of energy} + DO: SetState {lum_wait_spawn} + IF: SecsInStateGE 15 + DO: SetState {lum_give_token} + IF: Always + DO: DoAll + Chat {/ub prepclick yes 5} + ChatExpr {\/ub givep +getvar[lumToken]+` to Nalicana`} + SetWatchdog 5 120 {Default} +~~ } +STATE: {lum_wait_spawn} ~~ { + IF: Death + DO: SetState {death} + IF: All + Expr {testvar[lumNavLoaded]} + NavEmpty + DO: DoAll + DoExpr {clearvar[lumNavLoaded]} + SetState {lum_pick_aura} + IF: SecsInStateGE 60 + DO: DoAll + DoExpr {clearvar[lumNavLoaded]} + SetState {lum_pick_aura} + IF: SecsInStateGE 20 + DO: DoAll + DoExpr {setvar[lumNavLoaded,1]} + Chat {/vt nav load nav_nalicanareset} + IF: Always + DO: None +~~ } +STATE: {seer_cap} ~~ { + IF: Death + DO: SetState {death} + IF: All + Expr {testvar[seerCapNavLoaded]} + NavEmpty + DO: DoAll + DoExpr {clearvar[seerCapNavLoaded]} + SetState {seer_pay} + IF: Always + DO: DoAll + DoExpr {setvar[seerCapNavLoaded, 1]} + Chat {/vt opt set enablecombat false} + Chat {/vt opt set enablelooting false} + Chat {/vt opt set enablebuffing true} + Chat {/vt opt set enablenav true} + Chat {/vt nav load nav_liamofgelid} + SetWatchdog 5 300 {stuck} +~~ } +STATE: {seer_pay} ~~ { + IF: Death + DO: SetState {death} + IF: SecsInStateGE 5 + DO: SetState {seer_pick_aura} + IF: Always + DO: DoAll + Chat {/ub prepclick yes 5} + Chat {/ub givep 1 Trade Note (250,000) to Liam of Gelid} +~~ } +STATE: {seer_pick_aura} ~~ { + IF: Death + DO: SetState {death} + IF: Always + DO: DoAll + DoExpr {setvar[lumMinRank, 999]} + DoExpr {setvar[lumMinRank, iif[getcharintprop[333]<10&&getcharintprop[333]=(getcharintprop[333]+7)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Dericost Token of the Aura of Destruction`]} + SetState {seer_pickup_token} + IF: All + Expr {getcharintprop[335]<10} + Expr {getcharintprop[335]==getvar[lumMinRank]} + Expr {getcharquadprop[6]>=(getcharintprop[335]+7)*50000} + DO: DoAll + DoExpr {setvar[lumToken, `Dericost Token of the Aura of Retribution`]} + SetState {seer_pickup_token} + IF: Always + DO: DoAll + Chat {/f All seer auras maxed or can't afford. Heading back.} + SetState {turn_in_quests} +~~ } +STATE: {seer_pickup_token} ~~ { + IF: Death + DO: SetState {death} + IF: Expr {getitemcountininventorybyname[getvar[lumToken]]>=1} + DO: SetState {seer_give_token} + IF: SecsInStateGE 30 + DO: DoAll + Chat {/f Failed to pick up seer token. Retrying...} + SetState {seer_pickup_token} + IF: Not Expr {getitemcountininventorybyname[getvar[lumToken]]>=1} + DO: DoAll + ChatExpr {\/ub use +getvar[lumToken]} + SetWatchdog 5 120 {Default} +~~ } +STATE: {seer_give_token} ~~ { + IF: Death + DO: SetState {death} + IF: ChatMatch {You do not have enough Luminance} + DO: DoAll + Chat {/f Not enough luminance for seer aura. Heading back.} + SetState {turn_in_quests} + IF: ChatMatch {You cannot increase} + DO: SetState {seer_wait_spawn} + IF: ChatMatch {has been augmented} + DO: SetState {seer_wait_spawn} + IF: SecsInStateGE 15 + DO: SetState {seer_give_token} + IF: Always + DO: DoAll + Chat {/ub prepclick yes 5} + ChatExpr {\/ub givep +getvar[lumToken]+` to Liam of Gelid`} + SetWatchdog 5 120 {Default} +~~ } +STATE: {seer_wait_spawn} ~~ { + IF: Death + DO: SetState {death} + IF: SecsInStateGE 20 + DO: SetState {seer_pick_aura} + IF: Always + DO: None +~~ } + +~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~ + +NAV: nav0__death_pause_nav once ~~ { + pau 47.1262349446615 26.1864453474681 0.225020837783813 5000 +~~ } +NAV: nav1__stipend_nav once ~~ { + pau 47.1262349446615 26.1864453474681 0.225020837783813 2000 + cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah} + pau 47.1262349446615 26.1864453474681 0.225020837783813 15000 + pnt 59.3590666453044 -28.7057823816935 0.0500208298365275 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network} + pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05 + pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05 + pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05 + ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic} + pnt 56.6498762130737 33.416518386205 0.175020837783813 + pnt 56.655900033315 33.5368880271912 0.175020837783813 + pnt 56.7470087051392 33.5495386441549 0.175020837783813 + pnt 56.7795230229696 33.6337207794189 0.175020837783813 + tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe} +~~ } +NAV: nav2__pickup_nav circular ~~ { + cht 6.85679616481066 -19.8018191655477 2.08332513769468E-05 {/vt mexec actiontryuseitem[wobjectfindnearestbyobjectclass[8]]} + pau 6.85679616481066 -19.8018191655477 2.08332513769468E-05 10000 +~~ } diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/defaultsettings.usd b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/defaultsettings.usd new file mode 100644 index 00000000..ec66bf82 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/defaultsettings.usd @@ -0,0 +1,2270 @@ +10 +AntiExtraBuffSpells +1 +ExemplarId +n +0 +AssistItems +2 +Object +Type +n +n +0 +BuffedItems +2 +Object +Spell +n +n +0 +ExtraBuffSpells +1 +ExemplarId +n +0 +GemFoodItems +2 +Name +Spell +n +n +2 +s +Asheron's Benediction +i +3810 +s +Blackmoor's Favor +i +3811 +ItemUseSpecifiers +2 +Object +Uses +y +n +0 +MyMonsters +21 +MonsterName +AttackPriority +DamageType +WeaponToUse +Imperil +Vuln +Yield +GravityW +Attack +Ring +Broadside +Fester +WeakeningCurse +FesteringCurse +Corruption +DestructiveCurse +Corrosion +Streak +SecondaryVuln +SecondaryEquip +PetDamageType +y +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +1 +s + +i +1 +i +8 +i +-1 +b +False +b +False +b +False +b +False +b +True +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +True +i +98 +i +0 +i +101 +Settings +4 +Setting +Value +Description +SettingType +y +n +n +n +137 +s +EnableLooting +b +False +s + +i +1 +s +EnableNav +b +False +s + +i +1 +s +EnableBuffing +b +True +s + +i +1 +s +EnableCombat +b +True +s + +i +1 +s +SpellDiffExcessThreshold-Hunt +i +25 +s + +i +3 +s +SpellDiffExcessThreshold-Buff +i +5 +s + +i +3 +s +ArrowheadFletchDiffExcessThreshold +i +10 +s + +i +3 +s +Recharge-Norm-HitP +i +75 +s + +i +3 +s +Recharge-Norm-Stam +i +50 +s + +i +3 +s +Recharge-Norm-Mana +i +50 +s + +i +3 +s +Recharge-NoTarg-HitP +i +1 +s + +i +3 +s +Recharge-NoTarg-Stam +i +1 +s + +i +3 +s +Recharge-NoTarg-Mana +i +1 +s + +i +3 +s +Recharge-Helper-HitP +i +20 +s + +i +3 +s +Recharge-Helper-Stam +i +1 +s + +i +3 +s +Recharge-Helper-Mana +i +1 +s + +i +3 +s +DoHelp +b +True +s +If true, allies are healed/restamed/given mana. The fellowship window must be open to help fellows. +i +1 +s +AttackDistance +d +0.0208333333333333 +s + +i +2 +s +AttackMinimumDistance +d +0 +s + +i +2 +s +ApproachDistance +d +0 +s + +i +2 +s +RingDistance +d +0.0208333333333333 +s + +i +2 +s +CorpseApproachRange-Max +d +0 +s + +i +2 +s +CorpseApproachRange-Min +d +0.014 +s + +i +2 +s +NavCloseStopRange +d +0.00833333333333333 +s + +i +2 +s +NavFarStopRange +d +999999 +s + +i +2 +s +UsePortalDistance +d +0.0166666666666667 +s + +i +2 +s +HelperDistanceHitP +d +0.310416666666667 +s + +i +2 +s +HelperDistanceStam +d +0.310416666666667 +s + +i +2 +s +HelperDistanceMana +d +0.166666666666667 +s + +i +2 +s +MinimumRingTargets +i +4 +s + +i +3 +s +DefaultMeleeAttackHeight +i +2 +s + +i +3 +s +CastDispelSelf +b +False +s +Casts dispel life magic self VII when the macro has a vuln on it. +i +1 +s +UseDispelItems +b +False +s +Uses either a Gem of Stillness or a Condensed Dispel Potion when the macro has a vuln on it. +i +1 +s +AutoCram +b +False +s +Moves items from the main pack to side packs. +i +1 +s +AutoStack +b +True +s +Stacks stackable items. +i +1 +s +ReadUnknownScrolls +b +True +s +Loots and reads unknown scrolls (looting must be enabled). +i +1 +s +UseDispelDrum +b +False +s + +i +1 +s +SwitchWandsToDebuff +b +False +s +If enabled, the macro forces a wand switch to the appropriately selected wand for the monster, even to debuff it. Without this setting, wands are only switched when a war attack is required. +i +1 +s +AutoCraftItems +b +True +s +When enabled, the macro crafts known components that result in items in the gems/food panel, if your character has none. For instance, this allows the macro to create blue kits out of bobo comps if "Plentiful Healing Kit" is listed in the gems/food panel. +i +1 +s +UseHealersHeart +b +True +s +When set to true and you have a healer's heart in your wand list, the macro uses it for helper. +i +1 +s +JumpOutWandCasting +b +False +s +For the healer's heart, when enabled, the macro jumps right after using the heart. This causes the heal to go out immediately and your character to have to stand there doing nothing until the animation timer is up. +i +1 +s +LootAllCorpses +b +False +s +Causes the macro to loot corpses killed by neither you nor your fellows. +i +1 +s +LootFellowCorpses +b +False +s +Causes the macro to loot corpses killed by your fellows. +i +1 +s +DoJiggle +b +False +s +Secret spell dodge mode. +i +1 +s +RandomHelperBuffs +b +False +s +Casts buffs on nearby players randomly. +i +1 +s +RandomHelperIntervalSeconds +d +5 +s + +i +2 +s +IdlePeaceMode +b +False +s +Loots, navigates, and salvages in peace mode. +i +1 +s +TargetLock +b +False +s +Causes the macro to attack the selected monster first, as long as it is a valid target. +i +1 +s +StopMacroOnDeath +b +True +s +Causes the macro to become disabled when the character dies. +i +1 +s +UseArcs +i +1 +s +Arc war spells are used rather than bolts, if both are known for the best level the macro is able to cast. +i +6 +s +ArcRange +d +0.0208333333333333 +s + +i +2 +s +TargetSelectMethod +i +3 +s +Selects how targets are given preference. When set to 'both', nearby targets are chosen by angle and distant targets are chosen in order of distance. +i +6 +s +TargetSelectAngleRange +d +0.0208333333333333 +s +Above this range, when target select is 'both', targets are selected by range. +i +2 +s +IdleBuffTopoff +b +False +s +When the macro is idle, it recasts buffs. +i +1 +s +IdleBuffTopoffTimeSeconds +i +1200 +s + +i +3 +s +RebuffTimeRemainingSeconds +i +300 +s + +i +3 +s +RefillWornMana +b +True +s +Uses mana charge types specified in the gems/food panel to refill worn items. +i +1 +s +RefillWornMana-Item-ManaPercent +i +33 +s + +i +3 +s +BuffProfile-Prots +s +ALFCBPS +s + +i +5 +s +BuffProfile-Banes +s +ALFCBPS +s + +i +5 +s +BuffProfile_Prots +i +2 +s +Specifies which self prots are cast. +i +6 +s +BuffProfile_Banes +i +2 +s +Specifies which self banes are cast. +i +6 +s +DebuffEachFirst +i +1 +s +Cast debuffs for each valid target before beginning attack. One: debuffs one monster then attacks it. Priority: debuffs all monsters of the same priority, then attacks. All: debuffs all monsters before attacking regardless of priority. +i +6 +s +AutoAttackPower +b +True +s +When true, the macro sets melee attack power automatically based on weapon damage type. +i +1 +s +LootPriorityBoost +b +False +s +When true, corpses are looted before attacking monsters. +i +1 +s +CorpseCacheTimeoutMinutes +d +60 +s +The time in minutes after which a corpse will be removed from the corpse cache. +i +2 +s +CorpseItemAppearanceTimeoutSeconds +d +6 +s +The time in seconds the macro will wait for all items on a corpse to appear. +i +2 +s +CorpseItemIDTimeoutSeconds +d +60 +s +The time in seconds the macro will wait for all needed items on a corpse to be ID'd. +i +2 +s +DebuffSelectionMethod +i +2 +s +Selects what the macro prefers when looking for a way to cast debuffs. Select 'Skill' when fighting monsters with high magic defense. +i +6 +s +ManaStoneLootCount +i +4 +s +The maximum number of usable mana stones the macro will try to keep in your inventory when looting. +i +3 +s +ManaTankMinimumMana +i +1000 +s +The minimum mana required for an item to be used to fill mana stones. +i +3 +s +SplitPeas +b +True +s +Specifies if the macro should automatically split peas. Components you would like to keep supplied by splitting should be added to your consumables list. +i +1 +s +SpellCompMin-Critical +i +4 +s +The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Critical' splitting is higher priority than healing. +i +3 +s +SpellCompMin-Normal +i +20 +s +The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Normal' splitting has a lower priority than normal buffing. +i +3 +s +SpellCompMin-Idle +i +20 +s +The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Idle' splitting is only done while idle. +i +3 +s +RechargeBoostTimeSeconds +d +5 +s +Maximum time for the recharge boost effect to last. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge. +i +2 +s +RechargeBoostAmount +i +40 +s +Number of h/s/m points used for recharge boost. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge. +i +3 +s +UseSpecialAmmo +i +0 +s +Specifies whether the macro should craft and use special ammunition types. 'Raider' indicates Raider Lightning ammo, and 'SCurrency' indicates ammo from Colosseum, Graveyard, and Paradox-touched Olthoi Infested Area. +i +6 +s +OpenDoors +b +False +s + +i +1 +s +DoorIDRange +d +0.0833333333333333 +s +The range at which the macro will ID doors, when opening. +i +2 +s +DoorOpenRange +d +0.0166666666666667 +s +The range at which the macro will attempt to open a door. +i +2 +s +DoorLockpickDiffExcessThreshold +i +-50 +s +The number of lockpick skill points above a door's pick difficulty that is required for a door to be considered pickable. +i +3 +s +ManaChargesWhenOff +b +True +s +When true, mana charges and stones are used to keep equipped mana filled even when the macro is disabled. +i +1 +s +AutoFellowManagement +b +True +s +When true, automatically recruits players on request, and manages waiting lists and votes when acting as the fellowship leader. +i +1 +s +MinimumHealKitSuccessChance +i +95 +s +The lowest chance of success, in percent, that the macro will accept when attempting a heal with a health kit. +i +3 +s +UseKitsInMagicMode +b +True +s +When true, the macro uses available healing kits to heal when in magic mode (with a higher priority than spells). +i +1 +s +StaminaToHealthMultiplier +d +1.9 +s +For a Stamina to Health spell to be used, it must be this much better than a normal healing spell. +i +2 +s +ManaToHealthMultiplier +d +2.8 +s +For a Mana to Health spell to be used, it must be this much better than a normal healing spell. +i +2 +s +NavPriorityBoost +b +False +s +Causes the macro to navigate before attacking. +i +1 +s +DeleteGhostMonsters +b +True +s +Attempts to detect when monsters appear to be there but really do not exist, and signals the client to delete them. +i +1 +s +GhostMonsterSpellAttemptCount +i +200 +s +The number of times the macro must attempt to cast a spell on a monster, without the spell starting, before that monster is marked as a ghost. +i +3 +s +WhoYouGonnaCall +b +True +s + +i +1 +s +BlacklistMonsterAttemptCount +i +4 +s +The number of successful attacks that must miss a target before it is blacklisted. +i +3 +s +BlacklistMonsterTimeoutSeconds +i +120 +s +The amount of time a monster is blacklisted for, for being unhittable. +i +3 +s +CombineSalvage +b +True +s +When true and looting is enabled, salvage bags are combined according to the ranges specified by the current loot profile. +i +1 +s +LootOnlyRareCorpses +b +False +s +When true, only rare-generating corpses are looted. +i +1 +s +DeleteGhostMonstersByHPTracker +b +True +s +An alternate method to force the deletion of ghost monsters which works for melee, missile and mage attacks. +i +1 +s +GhostDeleteHPTrackerSeconds +i +30 +s +The number of seconds that must pass with no receieved health updates for a target before it is considered a ghost. +i +3 +s +GoToPeaceModeToUseKits +b +False +s +Causes the macro to drop to peace mode before using a healing kit. +i +1 +s +UseRecklessness +b +True +s +When true, attacks using recklessness if available. +i +1 +s +DebuffPrecastSeconds +i +5 +s +The number of seconds before a target's debuff is set to expire before the macro will want to recast it. Does not apply to DoT spells. +i +3 +s +ClearLevelBoostFlagOnCast +b +True +s +When true, RechargeBoost applies only to the first spell cast after switching to magic mode. +i +1 +s +IdleCraftCount_HealthKits +i +2 +s +The number of health kits of each type to craft up to when idle. +i +3 +s +IdleCraftCount_StamKits +i +2 +s +The number of stamina kits of each type to craft up to when idle. +i +3 +s +IdleCraftCount_ManaKits +i +2 +s +The number of mana kits of each type to craft up to when idle. +i +3 +s +IdleCraftCount_HealthFood +i +15 +s +The number of health foods/potions of each type to craft up to when idle. +i +3 +s +IdleCraftCount_StamFood +i +15 +s +The number of stamina foods/potions of each type to craft up to when idle. +i +3 +s +IdleCraftCount_ManaFood +i +15 +s +The number of mana foods/potions of each type to craft up to when idle. +i +3 +s +BuffCastRecast_Seconds +i +30 +s +After casting a single buff, the time until rebuffing every other buff is reduced by BuffCastRecast_Seconds for BuffCastRecastReset_Seconds. +i +3 +s +BuffCastRecastReset_Seconds +i +30 +s +After casting a single buff, the time until rebuffing every other buff is reduced by BuffCastRecast_Seconds for BuffCastRecastReset_Seconds. +i +3 +s +EnableMeta +b +False +s + +i +1 +s +BlacklistedSpellComps +s + +s +A list of spell components which will never be used to cast a spell. +i +5 +s +DropToPeaceModeRetryCount +i +34 +s +When trying to switch weapons, the macro will try repeatedly to drop to peace mode. If it fails this many times, assume the client is bugged and try to use a wand. +i +3 +s +FollowAroundCorners +b +True +s +When following a player, follows their path if true. Otherwise, the macro always tries to run directly to where they are now. +i +1 +s +BlacklistCorpseOpenAttemptCount +i +30 +s +The number of times the macro must attempt to open a corpse before it is blacklisted. +i +3 +s +BlacklistCorpseOpenTimeoutSeconds +i +200 +s +The number of seconds an unopenable corpse is blacklisted for. +i +3 +s +SummonPets +b +True +s +When enabled, the macro summons combat pets if available and listed in items. +i +1 +s +PetRangeMode +i +0 +s +Determines what monster range is used when summoning a combat pet. +i +6 +s +PetCustomRange +d +0.0208333333333333 +s + +i +2 +s +PetRefillCount-Idle +i +3 +s +If a pet summon item has this many charges or fewer, it will be refilled when idle. +i +3 +s +PetRefillCount-Normal +i +1 +s +If a pet summon item has this many charges or fewer, it will be refilled in combat. +i +3 +s +CorpseOpenTimeoutSeconds +d +1.5 +s +Time after trying to open a corpse before the macro will retry. +i +2 +s +PetMonsterDensity +i +1 +s +The minimum number of allowed pet targets within pet range before a pet will be summoned. +i +3 +s +CorpseLootItemMaxAttempts +i +20 +s +After trying to loot a particular item off a corpse this number of times, the item will be blacklisted. +i +3 +s +FastCastBuffs +b +False +s +Attempt to fastcast buff spells. May move the character during casting. +i +1 +s +UseBreakableTurnTo +b +True +s +When casting a spell on a target, allows breaking out during turning if another action intervenes. +i +1 +s +UseProjectileAwareness +b +True +s +Checks if arcs, bolts, and arrows will hit a target or strike a wall before firing. May cause lag on slower computers. +i +1 +s +CollisionProjectileRadius +d +0.4 +s +The radius of the test object to use for collision checks. +i +2 +s +CollisionStepDistance +d +0.7 +s +The distance to move the test object during each collision check. Must be less than 2x CollisionProjectileRadius or solid walls may not be seen. +i +2 +s +ShowCollisionDebug +b +False +s + +i +1 +s +MaximumCollisionChecksPerTick +i +500 +s +The maximum number of occluded targets the macro will attempt to evaluate. +i +3 +s +SpellRangeFudge +d +1 +s +Number of meters to subtract from the calculated range of spells, to account for positional inaccuracy. +i +2 +s +BuffWithUntrained-Item +i +80 +s +Above this character level, untrained Item Enchantment will not be used for buffing. +i +3 +s +BuffWithUntrained-Creature +i +80 +s +Above this character level, untrained Creature Enchantment will not be used for buffing. +i +3 +s +BuffWithUntrained-Life +i +80 +s +Above this character level, untrained Life Magic will not be used for buffing. +i +3 +s +AllowDebuffFallback +b +False +s +When true, if a debuff target is blocked by a wall then a nonprojectile debuff will be used instead (such as a spell). +i +1 +s +RechargeHandlerSet +TABLE +5 +Vital +HandlerString +MinPercent +MaxPercent +Stance +n +n +n +n +n +26 +i +1 +s +Stamina to Health +i +0 +i +15 +i +1 +i +1 +s +Mana to Health +i +0 +i +15 +i +1 +i +1 +s +Regular Spell +i +0 +i +15 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +1 +i +1 +s +Kit Recharge +i +0 +i +100 +i +1 +i +1 +s +Stamina to Health +i +0 +i +100 +i +1 +i +1 +s +Mana to Health +i +0 +i +100 +i +1 +i +1 +s +Regular Spell +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +100 +i +1 +i +2 +s +Kit Recharge +i +0 +i +100 +i +1 +i +2 +s +Regular Spell +i +0 +i +100 +i +1 +i +2 +s +Recharge With Food +i +0 +i +100 +i +1 +i +3 +s +Kit Recharge +i +0 +i +100 +i +1 +i +3 +s +Recharge With Food +i +0 +i +100 +i +1 +i +3 +s +Regular Spell +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +2 +i +1 +s +Kit Recharge +i +0 +i +100 +i +2 +i +1 +s +Recharge With Food +i +0 +i +100 +i +2 +i +1 +s +Stamina to Health +i +0 +i +10 +i +2 +i +1 +s +Regular Spell +i +0 +i +100 +i +2 +i +2 +s +Kit 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+CorpseApproachRange-Min +i +48 +s +NavCloseStopRange +i +48 +s +NavFarStopRange +i +48 +s +UsePortalDistance +i +48 +s +HelperDistanceHitP +i +18 +s +HelperDistanceStam +i +18 +s +HelperDistanceMana +i +18 +s +MinimumRingTargets +i +8 +s +DefaultMeleeAttackHeight +i +4 +s +CastDispelSelf +i +2 +s +UseDispelItems +i +2 +s +AutoCram +i +1 +s +AutoStack +i +1 +s +ReadUnknownScrolls +i +256 +s +UseDispelDrum +i +2 +s +SwitchWandsToDebuff +i +8 +s +AutoCraftItems +i +128 +s +UseHealersHeart +i +2 +s +JumpOutWandCasting +i +10 +s +LootAllCorpses +i +256 +s +LootFellowCorpses +i +256 +s +DoJiggle +i +8 +s +RandomHelperBuffs +i +1 +s +RandomHelperIntervalSeconds +i +1 +s +IdlePeaceMode +i +1 +s +TargetLock +i +12 +s +StopMacroOnDeath +i +1 +s +UseArcs +i +8 +s +ArcRange +i +24 +s +TargetSelectMethod +i +12 +s +TargetSelectAngleRange +i +28 +s +IdleBuffTopoff +i +64 +s +IdleBuffTopoffTimeSeconds +i +64 +s +RebuffTimeRemainingSeconds +i +64 +s +RefillWornMana +i +1 +s 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+32 +s +DeleteGhostMonsters +i +1 +s +GhostMonsterSpellAttemptCount +i +1 +s +WhoYouGonnaCall +i +1 +s +BlacklistMonsterAttemptCount +i +1 +s +BlacklistMonsterTimeoutSeconds +i +1 +s +CombineSalvage +i +256 +s +LootOnlyRareCorpses +i +256 +s +DeleteGhostMonstersByHPTracker +i +13 +s +GhostDeleteHPTrackerSeconds +i +13 +s +GoToPeaceModeToUseKits +i +3 +s +UseRecklessness +i +4 +s +DebuffPrecastSeconds +i +8 +s +ClearLevelBoostFlagOnCast +i +2 +s +IdleCraftCount_HealthKits +i +130 +s +IdleCraftCount_StamKits +i +130 +s +IdleCraftCount_ManaKits +i +130 +s +IdleCraftCount_HealthFood +i +130 +s +IdleCraftCount_StamFood +i +130 +s +IdleCraftCount_ManaFood +i +130 +s +BuffCastRecast_Seconds +i +64 +s +BuffCastRecastReset_Seconds +i +64 +s +EnableMeta +i +1 +s +BlacklistedSpellComps +i +74 +s +DropToPeaceModeRetryCount +i +13 +s +FollowAroundCorners +i +32 +s +BlacklistCorpseOpenAttemptCount +i +257 +s +BlacklistCorpseOpenTimeoutSeconds +i +257 +s +SummonPets +i +12 +s +PetRangeMode +i +28 +s +PetCustomRange +i +28 +s +PetRefillCount-Idle +i +12 +s +PetRefillCount-Normal +i +12 +s +CorpseOpenTimeoutSeconds +i +256 +s +PetMonsterDensity +i +12 +s +CorpseLootItemMaxAttempts +i +256 +s +FastCastBuffs +i +64 +s +UseBreakableTurnTo +i +8 +s +UseProjectileAwareness +i +12 +s +CollisionProjectileRadius +i +12 +s +CollisionStepDistance +i +12 +s +ShowCollisionDebug +i +12 +s +MaximumCollisionChecksPerTick +i +12 +s +SpellRangeFudge +i +8 +s +BuffWithUntrained-Item +i +64 +s +BuffWithUntrained-Creature +i +64 +s +BuffWithUntrained-Life +i +64 +s +AllowDebuffFallback +i +12 +SettingsEnumInfo +3 +Setting +Value +EnumValue +n +n +n +33 +s +UseArcs +i +1 +s +No +s +UseArcs +i +2 +s +At Range +s +UseArcs +i +3 +s +Yes +s +TargetSelectMethod +i +1 +s +By range +s +TargetSelectMethod +i +2 +s +By angle +s +TargetSelectMethod +i +3 +s +Both +s +BuffProfile_Prots +i +1 +s +Custom +s +BuffProfile_Prots +i +2 +s +All +s +BuffProfile_Prots +i +3 +s +None +s +BuffProfile_Prots +i +4 +s +B +s +BuffProfile_Prots +i +5 +s +BPS +s +BuffProfile_Prots +i +6 +s +BPSA +s +BuffProfile_Prots +i +7 +s +ALFC +s +BuffProfile_Prots +i +8 +s +BPSAC +s +BuffProfile_Banes +i +1 +s +Custom +s +BuffProfile_Banes +i +2 +s +All +s +BuffProfile_Banes +i +3 +s +None +s +BuffProfile_Banes +i +4 +s +B +s +BuffProfile_Banes +i +5 +s +BPS +s +BuffProfile_Banes +i +6 +s +BPSA +s +BuffProfile_Banes +i +7 +s +BPSAC +s +BuffProfile_Banes +i +8 +s +ALFC +s +DebuffEachFirst +i +1 +s +One +s +DebuffEachFirst +i +2 +s +Priority +s +DebuffEachFirst +i +3 +s +All +s +DebuffSelectionMethod +i +1 +s +SpellLevel +s +DebuffSelectionMethod +i +2 +s +Skill +s +UseSpecialAmmo +i +0 +s +None +s +UseSpecialAmmo +i +1 +s +Raider +s +UseSpecialAmmo +i +2 +s +SCurrency +s +UseSpecialAmmo +i +3 +s +Both +s +PetRangeMode +i +0 +s +AttackDistance +s +PetRangeMode +i +1 +s +PetCustomRange diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-a.utl b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-a.utl new file mode 100644 index 00000000..c49a6887 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-a.utl @@ -0,0 +1,71 @@ +UTL +1 +1 +peas + +0;3;9999;15 +6 +true +30 +255 +255 +255 +10 +0.1 +None +SalvageCombine +277 +1 +1-6, 7-8, 9, 10 +25 +10 +1-10 +14 +1-10 +16 +1-10 +17 +1-10 +18 +1-10 +19 +1-10 +22 +1-10 +25 +1-10 +29 +1-10 +30 +1-10 +36 +1-10 +37 +1-10 +41 +1-10 +47 +1-10 +35 +1-10 +27 +1-10 +26 +1-10 +21 +1-10 +15 +1-10 +13 +1-10 +50 +1-10 +49 +1-10 +34 +1-10 +52 +1-10 +51 +1-10 +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-b.utl b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-b.utl new file mode 100644 index 00000000..6289f5fb --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-b.utl @@ -0,0 +1,59 @@ +UTL +1 +0 +SalvageCombine +277 +1 +1-6, 7-8, 9, 10 +25 +10 +1-10 +14 +1-10 +16 +1-10 +17 +1-10 +18 +1-10 +19 +1-10 +22 +1-10 +25 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The highest peak of the deadliest isle contains that which you seek.*$ +TABLE +2 +K +V +n +n +4 +i +2 +s +/a [bella] jaw turned in, heading to secondary marketplace path +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +2 +s +/mp +i +1 +s +service_bella_mp_trans +s +service_bella_turn_in_jaw +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaTurnInAttempts]<3 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1] +i +2 +s +/vt nav load to_fiun +i +1 +s +service_bella_turn_in_jaw +s +service_bella_turn_in_jaw +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i 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+s +/vt opt set enablenav true +i +2 +s +/vt nav load nav_portal_recall +s +service_bella_secondary_recovery +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +6 +i +30 +i +7 +i +0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]==5636096 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load to_bella +i +1 +s +service_bella_kill_bella +s +service_bella_secondary_recovery +i +6 +i +1 +i +120 +s +service_bella_backoff +s +service_bella_secondary_recovery +i +8 +i +1 +i +0 +s +service_bella_secondary_recovery +s +service_bella_kill_bella +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]!=5636096 +i +6 +i +30 +TABLE +2 +K +V +n +n +4 +i +2 +s +/a [bella] wrong bella landblock, returning to mp_secondary +i +2 +s +/vt opt set enablenav false +i +2 +s +/mp +i +1 +s +service_bella_mp_secondary +s +service_bella_kill_bella +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +1 +TABLE +2 +K +V +n +n +9 +i +2 +s +/a [bella] blank gem acquired, escaping and preparing augment +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaStartAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaMpPrimaryAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaMpSecondaryAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts, 0] +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablecombat false +i +1 +s +service_bella_escape +s +service_bella_kill_bella +i +6 +i +3 +i +600 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a [bella] kill_bella timed out, restarting marketplace entry +i +1 +s +service_bella_start +s +service_bella_kill_bella +i +8 +i +1 +i +0 +s +death +s +service_bella_escape +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablecombat false +s +service_bella_escape +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +service_reset_main +s +r +d +3 +s +t +d +120 +s +service_bella_escape +i +6 +i +8 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub setmotion forward 1 +s +service_bella_escape +i +6 +i +8 +i +4 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub setmotion forward 0 +s +service_bella_escape +i +6 +i +2 +i +6 +s +/vt opt set enablecombat false +s +service_bella_escape +i +6 +i +2 +i +7 +s +/ah +s +service_bella_escape +i +6 +i +1 +i +17 +s +service_apply_augment +s +service_bella_escape +i +8 +i +1 +i +0 +s +death +s +service_apply_augment +i +11 +i +1 +TABLE +2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +0 +s +service_reset_main +s +service_apply_augment +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentHub] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentHubLoaded] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentTargetLoaded] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentStep,0] +s 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+2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +1 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt nav load recallls +i +2 +s +/vt opt set enablelooting false +i +1 +s +Default +s +kill_bella +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +7 +i +2 +s +/vt nav load mp_primary +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set NavPriorityBoost false +i +2 +s +/vt opt set navclosestoprange 0.008 +s +mp_primary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load jaw_1 +i +1 +s +jaw_run +s +mp_primary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load to_bella +i +1 +s +kill_bella +s +mp_secondary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load mp_secondary +i +1 +s +mp_secondary +s +mp_trans +i +4 +i +3 +s +^Fiun Rehlyun.* +TABLE +2 +K +V +n +n +2 +i +2 +s +/mp +i +1 +s +mp_trans +s +turn_in_jaw +i +1 +i +3 +i +0 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+-96.5166525046031 +-0.000262499845121056 +0 +56.6498762130737 +33.416518386205 +0.175020837783813 +0 +0 +56.655900033315 +33.5368880271912 +0.175020837783813 +0 +0 +56.7470087051392 +33.5495386441549 +0.175020837783813 +0 +0 +56.7795230229696 +33.6337207794189 +0.175020837783813 +0 +7 +-101.597905190786 +-96.6216093699137 +2.08333134651184E-05 +0 +Monroe +37 +True +56.7816291809082 +33.6455291748047 +0.175020843744278 +s +stateStipend +i +7 +i +1 +i +0 +s +Default +s +stateStipend diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bella.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bella.met new file mode 100644 index 00000000..c5b91e5d --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bella.met @@ -0,0 +1,291 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +11 +i +20 +i +1 +i +0 +s +mp_primary +s +Default +i +1 +i +2 +i +0 +s +/mp +s +Default +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablenav true +i +1 +s +turn_in_jaw +s +jaw_hunt +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +TABLE +2 +K +V +n +n +1 +i +2 +s +/vt nav load to_fiun +s +jaw_hunt +i +7 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +2 +s +/vt nav load jaw_1_hunt +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt opt set enablelooting true +i +1 +s +jaw_hunt +s +jaw_run +i +28 +i +3 +TABLE +2 +k +v +n +n +2 +s +p +s +You have solved this quest too recently! +s +c +s + +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load recallls +i +2 +s +/vt opt set enablelooting false +s +kill_bella +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +7 +i +2 +s +/vt nav load mp_primary +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set NavPriorityBoost false +i +2 +s +/vt opt set navclosestoprange 0.008 +s +mp_primary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load jaw_1 +i +1 +s +jaw_run +s +mp_primary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load to_bella +i +1 +s +kill_bella +s +mp_secondary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load mp_secondary +i +1 +s +mp_secondary +s +mp_trans +i +4 +i +3 +s +^Fiun Rehlyun.* +TABLE +2 +K +V +n +n +2 +i +2 +s +/mp +i +1 +s +mp_trans +s +turn_in_jaw diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bore_enhanced.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bore_enhanced.met new file mode 100644 index 00000000..23bcb790 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/bore_enhanced.met @@ -0,0 +1,8841 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +186 +i +1 +i +2 +i +0 +s +/vt opt set enablecombat true +s +combat +i +6 +i +1 +i +60 +s +ring_fail +s +combat +i +16 +i +1 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +s +hunt +s +combat +i +1 +i +2 +i +0 +s +/vt nav load death_pause +s +death +i +1 +i +2 +i +0 +s +/vt opt set enablenav true +s +death +i +7 +i +1 +i +0 +s +navbore +s +death +i +1 +i +2 +i +0 +s +/vt opt set enablecombat false +s +hunt +i +26 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[lootTime] == 0 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lootTime, 21600] +s +hunt +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceCheckInterval] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceCheckInterval, 43200] +s +hunt +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[serviceClock]] +s +hunt +i +8 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a I died! But I will comeback! +i +1 +s +death +s +hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Prismatic Taper +s +c +i +100 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Out of tapers! Recomping. +i +1 +s +recomp +s +hunt +i +5 +i +3 +i +4 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Out of inventory slots! Recomping. +i +1 +s +recomp +s +hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[serviceCheckInterval] > 0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval] +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +s +service_quest_refresh +s +hunt +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +navbore +s +r +d +3 +s +t +d +120 +s +hunt +i +25 +i +1 +TABLE +2 +k +v +n +n +1 +s +dist +d +1000 +s +navbore +s +hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[nearPortal, wobjectfindnearestbyobjectclass[14]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +istrue[getvar[nearPortal]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[nearPortal]]]<=4 +i +21 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectgetname[getvar[nearPortal]]==Singularity Caul +TABLE +2 +K +V +n +n +2 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/me is to close to +wobjectgetname[getvar[nearPortal]] +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/me at +coordinatetostring[getplayercoordinates[]] +s +hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[mobsClose] == 0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[mobsClose] == 1 +i +13 +TABLE +2 +k +v +n +n +3 +s +n +s + +s +c +i +1 +s +r +d +6 +s +combat +s +hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[mobsClose] == 2 +i +13 +TABLE +2 +k +v +n +n +3 +s +n +s + +s +c +i +2 +s +r +d +6 +s +combat +s +hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime] +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablecombat true +i +1 +s +loot +s +hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +13 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[portal, wobjectfindnearestbyobjectclass[14]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +istrue[getvar[portal]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[portal]]] <= 8 +i +21 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectgetname[getvar[portal]]==Singularity Caul +i +21 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectgetname[getvar[portal]]#Destroyed.* +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectisvalid[getvar[portal]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[portalHeading, getheadingto[getvar[portal]]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[playerHeading, getheading[wobjectgetplayer[]]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[relativeAngle, abs[getvar[portalHeading] - getvar[playerHeading]]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[relativeAngle, iif[getvar[relativeAngle] > 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[relativeAngle] <= 11.25 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]] +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set enablenav false +i +2 +s +/vt opt set enablecombat false +i +1 +s +avoid_portal +s +hunt +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablelooting true +i +2 +s +/vt opt set enablenav false +s +loot_rare +i +6 +i +3 +i +30 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablenav true +i +1 +s +hunt +s +loot_rare +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[portalAvoidAngle] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[portalAvoidAngle, 11.25] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateStrengthTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateStrengthTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateEnduranceTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateEnduranceTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateCoordinationTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateCoordinationTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateQuicknessTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateQuicknessTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateFocusTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateFocusTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateSelfTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateSelfTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistBluntTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistBluntTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistSlashTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistSlashTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistPierceTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistPierceTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistLightningTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistLightningTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistFireTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistFireTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistFrostTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistFrostTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistAcidTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistAcidTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[disableAugmentServices] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[disableAugmentServices, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceCheckInterval] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceCheckInterval, 43200] +s +Default +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[serviceClock]] +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +13 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +2 +s +/vt opt set autocram true +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load bore_circuit+getvar[navNumber] +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set buffprofile_prots 2 +i +2 +s +/vt opt set buffprofile_banes 5 +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set navpriorityboost false +i +2 +s +/vt opt set lootpriorityboost true +i +2 +s +/vt opt set lootonlyrarecorpses true +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lootclock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[lootclock]] +i +1 +s +service_quest_refresh +s +Default +i +8 +i +1 +i +0 +s +death +s +service_quest_refresh +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/myquests +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[questsRequested] +s +service_quest_refresh +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[questsRequested] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +isrefreshingquests[]==0 +i +6 +i +2 +s +service_pending_eval +s +service_quest_refresh +i +6 +i +1 +i +8 +s +service_pending_eval +s +service_quest_refresh +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +43 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments,0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[218]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[219]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[220]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[221]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[222]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[223]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[242]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[240]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[241]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[246]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[244]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[245]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[243] 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[relativeAngle] <= 11.25 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]] +TABLE +2 +K +V +n +n +7 +i +2 +s +/vt opt set enablenav false +i +2 +s +/vt opt set lootonlyrarecorpses true +i +2 +s +/vt opt set lootpriorityboost true +i +2 +s +/vt opt set enablelooting false +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lootclock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[lootclock]] +i +1 +s +avoid_portal +s +loot diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/empyrean_facility.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/empyrean_facility.met new file mode 100644 index 00000000..d40708fa --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/empyrean_facility.met @@ -0,0 +1,1280 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +41 +i +8 +i +1 +i +0 +s +death +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +11 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablenav +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablebuffing +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +attackdistance +s +v +s +0.0125 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`upper`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[roomsDone,0] +i +2 +s +/vt nav load nav_empyrean +i +1 +s +enter_dungeon +s +Default +i +8 +i +1 +i +0 +s +death +s +enter_dungeon +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +6 +i +3 +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +true +i +1 +s +goto_room +s +enter_dungeon +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +enter_dungeon +i +8 +i +1 +i +0 +s +death +s +goto_room +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load emp_+getvar[currentLevel]+`_`+getvar[currentRoom] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[navLoaded] +i +1 +s +arrive_room +s +goto_room +i +8 +i +1 +i +0 +s +death +s +arrive_room +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +10 +TABLE +2 +k +v +n +n +0 +i +1 +s +kill_wisps +s +arrive_room +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +180 +s +arrive_room +i +8 +i +1 +i +0 +s +death +s +kill_wisps +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +6 +i +5 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +4 +s +use_stone +s +kill_wisps +i +6 +i +1 +i +300 +s +use_stone +s +kill_wisps +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +kill_wisps +i +8 +i +1 +i +0 +s +death +s +use_stone +i +4 +i +3 +s +A shiver moves across your body +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Room complete! (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] +i +1 +s +next_room +s +use_stone +i +4 +i +3 +s +no change +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Room already done (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] +i +1 +s +next_room +s +use_stone +i +6 +i +3 +i +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub use Aligned Mana Stone +i +1 +s +use_stone +s +use_stone +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +2 +s +/ub use Aligned Mana Stone +s +use_stone +i +8 +i +1 +i +0 +s +death +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`north` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`east`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`east` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`south`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`south` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`west`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`west` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`center`] +i +1 +s +goto_room +s +next_room +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`center` +s +use_stone_center +s +next_room +i +8 +i +1 +i +0 +s +death +s +use_stone_center +i +4 +i +3 +s +A shiver moves across your body +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Level complete! (`+getvar[currentLevel]+`)`,1] +i +1 +s +take_portal +s +use_stone_center +i +4 +i +3 +s +no change +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Level already done (`+getvar[currentLevel]+`)`,1] +i +1 +s +take_portal +s +use_stone_center +i +6 +i +3 +i +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub use Aligned Mana Stone +i +1 +s +use_stone_center +s +use_stone_center +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +2 +s +/ub use Aligned Mana Stone +s +use_stone_center +i +8 +i +1 +i +0 +s +death +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`upper` +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`middle`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +2 +s +/ub use Empyrean Facility Middle Level +i +1 +s +portal_transition +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`middle` +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`lower`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +2 +s +/ub use Empyrean Facility Lower Level +i +1 +s +portal_transition +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`lower` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`All 3 aetheria slots unlocked!`,1] +i +1 +s +quest_done +s +take_portal +i +8 +i +1 +i +0 +s +death +s +portal_transition +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Arrived at `+getvar[currentLevel]+` level`,1] +i +1 +s +goto_room +s +portal_transition +i +6 +i +1 +i +15 +s +take_portal +s +portal_transition +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Empyrean Facility quest COMPLETE! All aetheria slots unlocked.`,1] +i +2 +s +/mp +s +quest_done +i +8 +i +1 +i +0 +s +death +s +stuck +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/ub face +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Stuck! Trying to recover...`,1] +i +1 +s +goto_room +s +stuck +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Died! Re-entering dungeon...`,1] +i +2 +s +/vt nav load nav_empyrean +i +1 +s +enter_dungeon +s +death diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/example_sort_meta.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/example_sort_meta.met new file mode 100644 index 00000000..66d212a1 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/example_sort_meta.met @@ -0,0 +1,910 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +33 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[mssortstring,`CV,AS,EQ,TR-,OC,IC,AL-,EP,MX-`] +i +1 +s +SortManaStones +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 7 +i +2 +s +/ms set ocfilter manastone +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortManaStones +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortHealingKits +s +SortManaStones +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 7 +i +2 +s +/ms set ocfilter healingkit +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortHealingKits +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortMisc +s +SortHealingKits +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 2 +i +2 +s +/ms set ocfilter misc +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortMisc +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortGems +s +SortMisc +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 3 +i +2 +s +/ms set ocfilter gem +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortGems +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortWeapons +s +SortGems +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 1 +i +2 +s +/ms set ocfilter meleeweapon +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortWeapons +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortWands +s +SortWeapons +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 1 +i +2 +s +/ms set ocfilter wand +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortWands +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortSpellComps +s +SortWands +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest pack 8 +i +2 +s +/ms set ocfilter spellcomp +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortSpellComps +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortInventory +s +SortSpellComps +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source player +i +2 +s +/ms set dest player +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortInventory +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack1 +s +SortInventory +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 1 +i +2 +s +/ms set dest pack 1 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack1 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack2 +s +SortPack1 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 2 +i +2 +s +/ms set dest pack 2 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack2 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack3 +s +SortPack2 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 3 +i +2 +s +/ms set dest pack 3 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack3 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack4 +s +SortPack3 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 4 +i +2 +s +/ms set dest pack 4 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack4 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack5 +s +SortPack4 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 5 +i +2 +s +/ms set dest pack 5 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack5 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack6 +s +SortPack5 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 6 +i +2 +s +/ms set dest pack 6 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack6 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack7 +s +SortPack6 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 7 +i +2 +s +/ms set dest pack 7 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack7 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +SortPack8 +s +SortPack7 +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/ms set source pack 8 +i +2 +s +/ms set dest pack 8 +i +2 +s +/ms clear ocfilter +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +`/ms set flags `+getvar[mssortstring] +i +2 +s +/ms start +s +SortPack8 +i +4 +i +1 +s +^You think\, \"done sorting\!\"$ +s +AllDone +s +SortPack8 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/gauntlet_leader.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/gauntlet_leader.met new file mode 100644 index 00000000..2a503312 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/gauntlet_leader.met @@ -0,0 +1,554 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +42 +i +1 +i +2 +i +0 +s +/ub bc /vt setmetastate just_run_back +s +all_run_back +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub bc /ub use Luminous Crystal of Surging Strength +i +1 +s +Default +s +strength +i +1 +i +2 +i +0 +s +/ub bc /ub closestportal +s +closestportal +i +1 +i +1 +i +0 +s +Default +s +closestportal +i +1 +i +2 +i +0 +s +/vt nav load death_pause +s +death +i +1 +i +2 +i +0 +s +/vt opt set enablenav true +s +death +i +7 +i +1 +i +0 +s +run_back +s +death +i +1 +i +0 +i +0 +i +0 +s +Default +i +8 +i +1 +i +0 +s +death +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub bc /ub use Luminous Crystal of Towering Defense +i +1 +s +Default +s +defence +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub bc /ub use Black Market Gem of Dispelling +i +1 +s +Default +s +dispell +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]] +i +2 +s +/ub bc /vt opt set enablenav true +s +follow +i +1 +i +1 +i +0 +s +Default +s +follow +i +1 +i +2 +i +0 +s +/ub bc /ub jumpsw 400 +s +jump +i +1 +i +1 +i +0 +s +Default +s +jump +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/vt nav load gauntlet_just_run +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablemeta true +i +2 +s +/vt opt set enablecombat true +s +just_run_back +i +7 +i +1 +i +0 +s +Default +s +just_run_back +i +1 +i +2 +i +0 +s +/ub bc /vt meta load gauntlet_follower +s +load_follow +i +1 +i +1 +i +0 +s +Default +s +load_follow +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablenav false +s +nav_false +i +1 +i +1 +i +0 +s +Default +s +nav_false +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablenav true +s +nav_true +i +1 +i +1 +i +0 +s +Default +s +nav_true +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/vt nav load gauntlet_run +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablemeta true +i +2 +s +/vt opt set enablecombat true +s +run_back +i +7 +i +1 +i +0 +s +Default +s +run_back +i +1 +i +8 +i +0 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]] +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablelooting false +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablenav true +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablebuffing true +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablecombat true +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set attackdistance 0.125 +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set navpriorityboost true +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set buffprofile_prots 2 +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set buffprofile_banes 2 +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt forcebuff +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt start +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set enablemeta true +s +setup +i +1 +i +1 +i +0 +s +Default +s +setup +i +1 +i +2 +i +0 +s +/ub bc /vt opt set SummonPets false +s +summon_false +i +1 +i +1 +i +0 +s +Default +s +summon_false +i +1 +i +2 +i +0 +s +/ub bc /vt opt set SummonPets true +s +summon_true +i +1 +i +1 +i +0 +s +Default +s +summon_true diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/lockandkey.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/lockandkey.met new file mode 100644 index 00000000..7e6e254a --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/lockandkey.met @@ -0,0 +1,2688 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +78 +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaTurnInAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaJawRunRecoverAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaBackoffSeconds] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaBackoffSeconds, 86400] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[stipendBackoffSeconds] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[stipendBackoffSeconds, 86400] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[disableBellaServices] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[disableBellaServices, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceCheckInterval] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceCheckInterval, 900] +s +Default +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[serviceClock]] +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +6 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablenav false +i +2 +s +/vt opt set enablebuffing false +i +1 +s +service_quest_refresh +s +Default +i +8 +i +1 +i +0 +s +death +s +idle +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +2 +s +/vt opt set enablebuffing false +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setcombatstate[`peace`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[queuePrimary] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[queueSecondary] +s +idle +i +28 +i +1 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$ +s +c +s + +s +summon_primary +s +idle +i +28 +i +1 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$ +s +c +s + +s +summon_secondary +s +idle +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval] +s +service_quest_refresh +s +idle +i +1 +i +0 +i +0 +i +0 +s +idle +i +8 +i +1 +i +0 +s +death +s +summon_primary +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +6 +i +2 +s +/a Summoning 125 Eaters portal... +i +2 +s +/vt opt set enablecombat false +i +2 +s +/ub face 180 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setcombatstate[`magic`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontryequipanywand[] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[queuePrimary] +s +summon_primary +i +6 +i +7 +i +4 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontrycastbyid[157] +s +summon_primary +i +4 +i +3 +s +Your spell fizzled. +TABLE +2 +K +V +n +n +3 +i +2 +s +/a Fizzled! Retrying 125 Eaters portal... +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontrycastbyid[157] +i +1 +s +summon_primary +s +summon_primary +i +28 +i +3 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$ +s +c +s + +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Queued 125 Eaters portal, will summon shortly. +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[queuePrimary, 1] +s +summon_primary +i +28 +i +3 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$ +s +c +s + +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Queued Bellas portal, will summon shortly. +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[queueSecondary, 1] +s +summon_primary +i +6 +i +1 +i +17 +s +summon_done +s +summon_primary +i +8 +i +1 +i +0 +s +death +s +summon_secondary +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +6 +i +2 +s +/a Summoning Bellas portal... +i +2 +s +/vt opt set enablecombat false +i +2 +s +/ub face 90 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setcombatstate[`magic`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontryequipanywand[] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[queueSecondary] +s +summon_secondary +i +6 +i +7 +i +4 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontrycastbyid[2648] +s +summon_secondary +i +4 +i +3 +s +Your spell fizzled. +TABLE +2 +K +V +n +n +3 +i +2 +s +/a Fizzled! Retrying Bellas portal... +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +actiontrycastbyid[2648] +i +1 +s +summon_secondary +s +summon_secondary +i +28 +i +3 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$ +s +c +s + +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Queued 125 Eaters portal, will summon shortly. +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[queuePrimary, 1] +s +summon_secondary +i +28 +i +3 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$ +s +c +s + +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Queued Bellas portal, will summon shortly. +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[queueSecondary, 1] +s +summon_secondary +i +6 +i +1 +i +17 +s +summon_done +s +summon_secondary +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[queuePrimary] +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Processing queued 125 Eaters portal... +i +1 +s +summon_primary +s +summon_done +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[queueSecondary] +TABLE +2 +K +V +n +n +2 +i +2 +s +/a Processing queued Bellas portal... +i +1 +s +summon_secondary +s +summon_done +i +1 +i +1 +i +0 +s +idle +s +summon_done +i +8 +i +1 +i +0 +s +death +s +service_quest_refresh +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/myquests +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[questsRequested] +s +service_quest_refresh +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[questsRequested] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +isrefreshingquests[]==0 +i +6 +i +2 +s +service_pending_eval +s +service_quest_refresh +i +6 +i +1 +i +8 +s +service_pending_eval +s +service_quest_refresh +i +1 +i +1 +i +0 +s +service_decide +s +service_pending_eval +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[disableBellaServices]==1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaBackoffClock] +i +26 +TABLE +2 +k +v +n 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enablenav true +i +2 +s +/vt opt set enablebuffing true +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[jawEntryNavLoaded,1] +i +2 +s +/vt nav load nav_lockandkeyjaw +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +service_bella_backoff +s +r +d +3 +s +t +d +600 +s +service_bella_jaw_entry +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[jawEntryNavLoaded]==1 +i +7 +i +0 +i +6 +i +2 +TABLE +2 +K +V +n +n +7 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[jawEntryNavLoaded,0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts, 0] +i +2 +s +/vt nav load jaw_1_hunt +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt opt set enablelooting true +i +2 +s +/vt opt set lootonlyrarecorpses false +i +1 +s +service_bella_jaw_hunt +s +service_bella_jaw_entry +i +8 +i +1 +i +0 +s +death +s +service_bella_jaw_run_recover +i +6 +i +1 +i +20 +s +service_bella_jaw_entry +s +service_bella_jaw_run_recover +i +8 +i +1 +i +0 +s +death +s 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The highest peak of the deadliest isle contains that which you seek.*$ +TABLE +2 +K +V +n +n +3 +i +2 +s +/a [bella] jaw turned in, returning home (partial bella) +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +1 +s +equip_idle +s +service_bella_turn_in_jaw +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaTurnInAttempts]<3 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1] +i +2 +s +/vt nav load to_fiun +i +1 +s +service_bella_turn_in_jaw +s +service_bella_turn_in_jaw +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s 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+n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[resetNavLoaded] +i +10 +TABLE +2 +k +v +n +n +0 +i +2 +s +/vt opt set enablenav false +i +1 +s +idle +s +service_reset_main +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ah +i +1 +s +service_reset_main_wait +s +service_reset_main_stuck +i +8 +i +1 +i +0 +s +death +s +service_reset_main_wait +i +20 +i +1 +i +0 +s +service_reset_main +s +service_reset_main_wait +i +6 +i +1 +i +30 +s +service_reset_main +s +service_reset_main_wait +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +s +death +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ah +i +1 +s +death_wait_recall +s +death +i +6 +i +3 +i +30 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ah +i +1 +s +death_wait_recall +s +death +i +8 +i +1 +i +0 +s +death +s +death_wait_recall +i +20 +i +1 +i +0 +s +idle +s +death_wait_recall +i +6 +i +1 +i +60 +s +idle +s +death_wait_recall diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met new file mode 100644 index 00000000..beb52263 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met @@ -0,0 +1,13805 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +300 +i +20 +i +2 +i +0 +s +/vt opt set enablebuffing false +s +death +i +20 +i +2 +i +0 +s +/vt opt set enablenav true +s +death +i +20 +i +2 +i +0 +s +/vt opt set enablelooting false +s +death +i +20 +i +2 +i +0 +s +/vt opt set enablecombat false +s +death +i +1 +i +4 +i +0 +ba +109 +death_pause.nav +1 +uTank2 NAV 1.2 +4 +1 +3 +47.1262349446615 +26.1864453474681 +0.225020837783813 +0 +5000 +s +death +i +7 +i +1 +i +0 +s +turn_in_quests +s +death +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +60 +s +death +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateStrengthTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateStrengthTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateEnduranceTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateEnduranceTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateCoordinationTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateCoordinationTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateQuicknessTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateQuicknessTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateFocusTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateFocusTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augInnateSelfTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augInnateSelfTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistBluntTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistBluntTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistSlashTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistSlashTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistPierceTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistPierceTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistLightningTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistLightningTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistFireTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistFireTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistFrostTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistFrostTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[augResistAcidTarget] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augResistAcidTarget, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[disableAugmentServices] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[disableAugmentServices, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaStartAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaStartAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaAhPrimaryAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhPrimaryAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaAhSecondaryAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhSecondaryAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaTurnInAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaJawRunRecoverAttempts] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts, 0] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[bellaBackoffSeconds] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaBackoffSeconds, 86400] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[stipendBackoffSeconds] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[stipendBackoffSeconds, 86400] +s +Default +i +21 +i +7 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceCheckInterval] +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceCheckInterval, 43200] +s +Default +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[serviceClock]] +s +Default +i +2 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +TABLE +2 +K +V +n +n +13 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt opt set enablelooting true +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set navpriorityboost false +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt opt set attackdistance +getvar[attackRange] +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load +getvar[navRoute] +i +2 +s +/ub fellow create Sawato Rockstyle +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pickFlowers, 1] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pokePricklys, 1] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pickupRange, 10] +i +1 +s +service_quest_refresh +s +Default +i +2 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader]==0 +TABLE +2 +K +V +n +n +8 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt opt set enablelooting true +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set navpriorityboost true +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt opt set attackdistance +getvar[attackRange] +i +1 +s +service_quest_refresh +s +Default +i +2 +i +1 +TABLE +2 +K +V +n +n +1 +i +4 +s +^\[Fellowship\].*(say|says), \"#turn_in_quests\"$ +s +turn_in_quests +s +Hunt +i +1 +i +2 +i +0 +s +/vt opt set enablecombat true +s +Hunt +i +1 +i +2 +i +0 +s +/vt opt set IdlePeaceMode false +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set navpriorityboost false +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load +getvar[navRoute] +s +Hunt +i +2 +i +8 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader]==0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectfindnearestbynameandobjectclass[24, getvar[followTarget]]!=0 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub follow +getvar[followTarget] +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader]==0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getfellowshipstatus[]==0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectfindnearestbynameandobjectclass[24, getvar[followTarget]]!=0 +i +6 +i +5 +TABLE +2 +K +V +n +n +2 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/t +getvar[followTarget]+`\, #alexgillarkillar` +i +1 +s +Hunt +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +12 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=1500000 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[333]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[334]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[336]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[338]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[339]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[340]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[342]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[343]>=5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[365]>=10 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[333]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]<10 +s +seer_cap +s +Hunt +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[serviceClock] +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[serviceClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[serviceClock]] +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[serviceCheckInterval] > 0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval] +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +s +service_quest_refresh +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=1500000 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[disableLumCap]!=1 +i +3 +TABLE +2 +K +V +n +n +10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[333]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[334]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[336]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[338]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[339]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[340]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[342]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[343]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[365]<10 +s +lum_cap +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[wobjectfindnearestbyobjectclass[8]]]<=getvar[pickupRange] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectgetname[wobjectfindnearestbyobjectclass[8]]==Prickly Pear +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[pokePricklys]==1 +s +picking_flowers +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[wobjectfindnearestbyobjectclass[8]]]<=getvar[pickupRange] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +wobjectgetname[wobjectfindnearestbyobjectclass[8]]==Desert Flower +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[pickFlowers]==1 +s +picking_flowers +s +Hunt +i +8 +i +1 +i +0 +s +death +s +Hunt +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +600 +s +Hunt +i +2 +i +5 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +4 +s +^\[Fellowship\].*(say|says), \"#toggle_flowers\"$ +TABLE +2 +k +v +n +n +2 +s +st +s +toggle_flowers +s +ret +s +Hunt +s +Hunt +i +2 +i +5 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +4 +s +^\[Fellowship\].*(say|says), \"#toggle_pricklys\"$ +TABLE +2 +k +v +n +n +2 +s +st +s +toggle_pricklys +s +ret +s +Hunt +s +Hunt +i +2 +i +8 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +28 +TABLE +2 +k +v +n +n +2 +s +p +s +(^(\[[A-z]+?\] |)You|.*\[^\<]*)\>.+\<\\Tell\>) .*, \"#alexgillarkillar\"$ +s +c +s + +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub fellow recruit +getvar[capturegroup_who] +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Prismatic Taper +s +c +i +100 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Out of tapers! Recomping. +i +1 +s +recomp +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +25 +TABLE +2 +k +v +n +n +1 +s +dist +d +1000 +s +turn_in_quests +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader] +i +25 +TABLE +2 +k +v +n +n +1 +s +dist +d +100 +s +stuck +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Mana Scarab +s +c +i +10 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Out of mana scarabs. Recomping. +i +1 +s +recomp_mana_scarab +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[ammoType]==1 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Deadly Prismatic Arrowheads +s +c +i +10 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Quarrelshafts +s +c +i +10 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Low on xbow ammo. Recomping. +i +1 +s +recomp_missile +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[ammoType]==2 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Deadly Prismatic Arrowheads +s +c +i +10 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Arrowshafts +s +c +i +10 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Low on bow ammo. Recomping. +i +1 +s +recomp_missile +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[ammoType]==3 +i +3 +TABLE +2 +K +V +n +n +2 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Deadly Prismatic Arrowheads +s +c +i +10 +i +11 +TABLE +2 +k +v +n +n +2 +s +n +s +Wrapped Bundle of Atlatl Dartshafts +s +c +i +10 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Low on bow ammo. Recomping. +i +1 +s +recomp_missile +s +Hunt +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +5 +i +4 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +s +give_keys +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +A'nekshay Token +s +c +i +1000 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/fellowship Turning in A'nekshay Tokens. +i +1 +s +go_to_atokens +s +Hunt +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[isLeader]==0 +i +28 +TABLE +2 +k +v +n +n +2 +s +p +s +(?\w[\w ]*\w) has left your Fellowship +s +c +s + +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[capturegroup_who]==getvar[followTarget] +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub fellow quit +i +1 +s +turn_in_quests +s +Hunt +i +8 +i +1 +i +0 +s +death +s +service_quest_refresh +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set navpriorityboost false +i +2 +s +/myquests +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[questsRequested] +s +service_quest_refresh +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[questsRequested] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +isrefreshingquests[]==0 +i +6 +i +2 +s +service_pending_eval +s +service_quest_refresh +i +6 +i +1 +i +8 +s +service_pending_eval +s +service_quest_refresh +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +39 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments,0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]=getvar[bellaBackoffSeconds] +TABLE +2 +K +V +n +n +7 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[disableAugmentServices, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaStartAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhPrimaryAttempts, 0] +i +7 +TABLE +2 +k 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+service_decide +i +2 +i +1 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[disableAugmentServices]!=1 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[2]>=4000000000 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[pendingAugments]==1 +s +service_apply_augment +s +service_decide +i +2 +i +1 +TABLE +2 +K +V +n +n +4 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[disableAugmentServices]!=1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getqueststatus[`insatiableeaterjaw`]==1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[2]>=4000000000 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[pendingAugments]==1 +s +service_bella_start +s +service_decide +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt opt set navpriorityboost +iif[getvar[isLeader],`false`,`true`] +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt opt set attackdistance 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+7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaBackoffClock,stopwatchcreate[]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +stopwatchstart[getvar[bellaBackoffClock]] +i +1 +s +Default +s +service_bella_backoff +i +8 +i +1 +i +0 +s +death +s +service_bella_ah_primary +i +1 +i +7 +i +0 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhPrimaryAttempts,getvar[bellaAhPrimaryAttempts]+1] +s +service_bella_ah_primary +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaAhPrimaryAttempts]>=3 +s +service_bella_backoff +s +service_bella_ah_primary +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +6 +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set NavPriorityBoost false +i +2 +s +/vt opt set navclosestoprange 0.008 +s +service_bella_ah_primary +i +26 +i +2 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]==3378184192 +s +/vt nav load ah_primary +s 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`+cstr[getvar[bellaJawRunRecoverAttempts]+1]+`/3`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts,getvar[bellaJawRunRecoverAttempts]+1] +i +2 +s +/vt nav load nav_portal_recall +i +1 +s +service_bella_jaw_run_recover +s +service_bella_jaw_run +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +6 +i +300 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaJawRunRecoverAttempts]>=3 +s +service_bella_backoff +s +service_bella_jaw_run +i +8 +i +1 +i +0 +s +death +s +service_bella_jaw_run_recover +i +6 +i +1 +i +20 +s +service_bella_jaw_run +s +service_bella_jaw_run_recover +i +8 +i +1 +i +0 +s +death +s +service_bella_jaw_hunt +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablenav true +i +1 +s +service_bella_turn_in_jaw +s +service_bella_jaw_hunt +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt nav load to_fiun +s +service_bella_jaw_hunt 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The highest peak of the deadliest isle contains that which you seek.*$ +TABLE +2 +K +V +n +n +4 +i +2 +s +/a [bella] jaw turned in, heading to secondary AH path +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +2 +s +/ah +i +1 +s +service_bella_ah_trans +s +service_bella_turn_in_jaw +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaTurnInAttempts]<3 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1] +i +2 +s +/vt nav load to_fiun +i +1 +s +service_bella_turn_in_jaw +s +service_bella_turn_in_jaw +i +2 +i +1 +TABLE +2 +K +V +n +n +3 +i +6 +i +300 +i +12 +TABLE +2 +k +v +n +n +2 +s +n +s +Insatiable Eater Jaw +s +c +i +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaTurnInAttempts]>=3 +s +service_bella_backoff +s +service_bella_turn_in_jaw +i +6 +i +3 +i +300 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +1 +s +service_reset_main +s +service_bella_turn_in_jaw +i +8 +i +1 +i +0 +s +death +s +service_bella_ah_trans +i +20 +i +1 +i +0 +s +service_bella_ah_secondary +s +service_bella_ah_trans +i +6 +i +1 +i +120 +s +service_bella_start +s +service_bella_ah_trans +i +8 +i +1 +i +0 +s +death +s +service_bella_ah_secondary +i +1 +i +7 +i +0 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhSecondaryAttempts,getvar[bellaAhSecondaryAttempts]+1] +s +service_bella_ah_secondary +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaAhSecondaryAttempts]>=3 +s +service_bella_backoff +s +service_bella_ah_secondary +i +26 +i +2 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]==3378184192 +s +/vt nav load ah_secondary +s +service_bella_ah_secondary +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]!=3378184192 +i +6 +i +30 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a [bella] wrong ah_secondary landblock, restarting AH entry +i +1 +s +service_bella_start +s +service_bella_ah_secondary +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set enablecombat true +i +2 +s +/vt nav load to_bella +i +1 +s +service_bella_kill_bella +s +service_bella_ah_secondary +i +6 +i +1 +i +60 +s +service_bella_start +s +service_bella_ah_secondary +i +8 +i +1 +i +0 +s +death +s +service_bella_secondary_recovery +i +1 +i +2 +i +0 +s +/vt opt set enablenav false +s +service_bella_secondary_recovery +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[bellaAhSecondaryAttempts]>=3 +s +service_bella_backoff +s +service_bella_secondary_recovery +i +6 +i +3 +i +20 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhSecondaryAttempts,getvar[bellaAhSecondaryAttempts]+1] +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt nav load nav_portal_recall +s +service_bella_secondary_recovery +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +6 +i +30 +i +7 +i +0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]==5636096 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt nav load to_bella +i +1 +s +service_bella_kill_bella +s +service_bella_secondary_recovery +i +6 +i +1 +i +120 +s +service_bella_backoff +s +service_bella_secondary_recovery +i +8 +i +1 +i +0 +s +service_bella_secondary_recovery +s +service_bella_kill_bella +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getplayerlandblock[]!=5636096 +i +6 +i +30 +TABLE +2 +K +V +n +n +4 +i +2 +s +/a [bella] wrong bella landblock, returning to ah_secondary +i +2 +s +/vt opt set enablenav false +i +2 +s +/ah +i +1 +s +service_bella_ah_secondary +s +service_bella_kill_bella +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +1 +TABLE +2 +K +V +n +n +9 +i +2 +s +/a [bella] blank gem acquired, escaping and preparing augment +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaStartAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhPrimaryAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaAhSecondaryAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaTurnInAttempts, 0] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[bellaJawRunRecoverAttempts, 0] +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablecombat false +i +1 +s +service_bella_escape +s +service_bella_kill_bella +i +6 +i +3 +i +600 +TABLE +2 +K +V +n +n +2 +i +2 +s +/a [bella] kill_bella timed out, restarting AH entry +i +1 +s +service_bella_start +s +service_bella_kill_bella +i +8 +i +1 +i +0 +s +death +s +service_bella_escape +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablecombat false +s +service_bella_escape +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +service_reset_main +s +r +d +3 +s +t +d +120 +s +service_bella_escape +i +6 +i +8 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub setmotion forward 1 +s +service_bella_escape +i +6 +i +8 +i +4 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub setmotion forward 0 +s +service_bella_escape +i +6 +i +2 +i +6 +s +/vt opt set enablecombat false +s +service_bella_escape +i +6 +i +2 +i +7 +s +/ah +s +service_bella_escape +i +6 +i +1 +i +17 +s +service_apply_augment +s +service_bella_escape +i +8 +i +1 +i +0 +s +death +s +service_apply_augment +i +11 +i +1 +TABLE +2 +k +v +n +n +2 +s +n +s +Blank Augmentation Gem +s +c +i +0 +s +service_reset_main +s +service_apply_augment +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentHub] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentHubLoaded] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[augmentTargetLoaded] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentStep,0] +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[230]<5 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_husoon`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Might of the Seventh Mule`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[229]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_dumidabintruminre`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Shadow of the Seventh Mule`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[297]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_rapheldetante`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Infused War Magic`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[296]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_akemifei`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Infused Life Magic`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[295]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_ganfo`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Infused Item Magic`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[294]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_gustuvlansdown`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Infused Creature Magic`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[328]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_morathe`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Infused Void Magic`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[231]<3 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_rohulabintludun`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Clutch of the Miser`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[232]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_erikfestus`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Enduring Enchantment`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[234]<1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_rickarddumalia`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Quick Learner`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[237]<2 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_alisondulane`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Innate Renewal`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[238]<5 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentNav,`nav_nawamaraujio`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[augmentItem,`Archmage's Endurance`] +i +1 +s +service_apply_augment_nav +s +service_apply_augment +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[augInnateStrengthTarget]>0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[218]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[219]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[220]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[221]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[222]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[217]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[223]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[242]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[240]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[241]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[246]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[244]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[245]0 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[239]<2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[243]getvar[pickupRange]+4 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[ObjectClose, 0] +i +1 +s +Hunt +s +picking_flowers +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[ObjectClose]==1 +i +4 +s +^As the prickly pear is moved, it disturbs a nest of desert wasps! +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[ObjectClose, 0] +i +1 +s +Hunt +s +picking_flowers +i +8 +i +1 +i +0 +s +death +s +picking_flowers +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +120 +s +picking_flowers +i +8 +i +1 +i +0 +s +death +s +give_keys +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt nav load ah_give_keys +s +give_keys +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +3 +s +t +d +300 +s +give_keys +i +7 +i +1 +i +0 +s +stuck +s +give_keys +i +8 +i +1 +i +0 +s +death +s +go_to_atokens +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[goATokensNavLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[goATokensNavLoaded] +i +1 +s +hand_over_atokens +s +go_to_atokens +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +6 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[goATokensNavLoaded, 1] +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt nav load anekshey_tokens_to_proms +i +2 +s +/vt opt set enablenav true +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +300 +s +go_to_atokens +i +8 +i +1 +i +0 +s +death +s +go_to_start +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting true +i +2 +s +/vt opt set enablebuffing true +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load +getvar[navWaitFollow] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +300 +s +go_to_start +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +6 +i +3 +i +7 +i +0 +s +Hunt +s +go_to_start +i +8 +i +1 +i +0 +s +death +s +hand_over_atokens +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[atokenRetries]>=40 +TABLE +2 +K +V +n +n +3 +i +2 +s +/f A'nekshay token hand-over failed after 40 retries. Bailing. +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[atokenRetries] +i +1 +s +turn_in_quests +s +hand_over_atokens +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +A'nekshay Token +s +c +i +20 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[atokenRetries, getvar[atokenRetries]+1] +i +2 +s +/ub give 20 A'nekshay Token to Higashiyama Akako +i +2 +s +/ub prepclick yes 5 +i +1 +s +wait_atokens +s +hand_over_atokens +i +11 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +A'nekshay Token +s +c +i +19 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[atokenRetries] +i +1 +s +turn_in_quests +s +hand_over_atokens +i +1 +i +1 +i +0 +s +turn_in_quests +s +Reset +i +8 +i +1 +i +0 +s +death +s +recomp +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +8 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[diamondMissing, 100 - getitemcountininventorybyname[`Diamond Scarab`]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +ifthen[$diamondMissing < 0, `setvar[diamondMissing, 0]`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[manaMissing, 100 - getitemcountininventorybyname[`Mana Scarab`]] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +ifthen[$manaMissing < 0, `setvar[manaMissing, 0]`] +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt nav load ah_recomp +i +2 +s +/vt opt set enablenav true +s +recomp +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +3 +s +t +d +300 +s +recomp +i +7 +i +1 +i +0 +s +stuck +s +recomp +i +8 +i +1 +i +0 +s +death +s +recomp_mana_scarab +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt opt set NavCloseStopRange 0.00425 +i +2 +s +/vt nav load recomp_gilly +s +recomp_mana_scarab +i +6 +i +3 +i +300 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set NavCloseStopRange 0.00825 +i +1 +s +turn_in_quests +s +recomp_mana_scarab +i +7 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/vt opt set NavCloseStopRange 0.00825 +i +1 +s +stuck +s +recomp_mana_scarab +i +8 +i +1 +i +0 +s +death +s +recomp_missile +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt nav load recomp_laurana +s +recomp_missile +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +3 +s +t +d +300 +s +recomp_missile +i +7 +i +1 +i +0 +s +stuck +s +recomp_missile +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/f #turn_in_quests +i +1 +s +turn_in_quests +s +stuck +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pickFlowers, getvar[pickFlowers]^1] +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/f Pick flowers\: +cstr[(getvar[pickFlowers])] +i +6 +i +0 +s +toggle_flowers +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[pokePricklys, getvar[pokePricklys]^1] +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/f Poke pricklys\: +cstr[(getvar[pokePricklys])] +i +6 +i +0 +s +toggle_pricklys +i +8 +i +1 +i +0 +s +death +s +turn_in_quests +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +5 +i +2 +s +/vt nav load neftet_quests +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablebuffing false +i +2 +s +/vt opt set NavCloseStopRange 0.008 +s +turn_in_quests +i +7 +i +1 +i +0 +s +go_to_start +s +turn_in_quests +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +turn_in_quests +s +r +d +5 +s +t +d +120 +s +turn_in_quests +i +8 +i +1 +i +0 +s +death +s +wait_atokens +i +4 +i +1 +s +Higashiyama Akako gives you 10 Promissory Notes +s +hand_over_atokens +s +wait_atokens +i +1 +i +9 +i +0 +TABLE +2 +k +v +n +n +3 +s +s +s +hand_over_atokens +s +r +d +0 +s +t +d +3 +s +wait_atokens +i +8 +i +1 +i +0 +s +death +s +lum_cap +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[lumCapNavLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[lumCapNavLoaded] +i +1 +s +lum_pick_aura +s +lum_cap +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +8 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumCapNavLoaded, 1] +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt opt set IdlePeaceMode true +i +2 +s +/vt nav load nav_nalicana +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +300 +s +lum_cap +i +8 +i +1 +i +0 +s +death +s +lum_pick_aura +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +12 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumMinRank, 999] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumMinRank, iif[getcharintprop[333]<5&&getcharintprop[333]=(getcharintprop[333]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Valor`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[334]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[334]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[334]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Protection`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[335]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Glory`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[336]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[336]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[336]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Temperance`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[338]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[338]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[338]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Aetheric Vision`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[343]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[343]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[343]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of the Craftsman`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[339]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[339]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[339]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Mana Flow`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[340]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[340]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[340]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Mana Infusion`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[342]<5 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[342]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[342]+2)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of Purity`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[365]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[365]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[365]+1)*100000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Token of the Aura of the World`] +i +1 +s +lum_pickup_token +s +lum_select_token +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/f All Nalicana auras maxed or can't afford. Heading back. +i +1 +s +turn_in_quests +s +lum_select_token +i +8 +i +1 +i +0 +s +death +s +lum_pickup_token +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getitemcountininventorybyname[getvar[lumToken]]>=1 +s +lum_give_token +s +lum_pickup_token +i +6 +i +3 +i +30 +TABLE +2 +K +V +n +n +2 +i +2 +s +/f Failed to pick up token. Retrying... +i +1 +s +lum_pickup_token +s +lum_pickup_token +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getitemcountininventorybyname[getvar[lumToken]]>=1 +TABLE +2 +K +V +n +n +2 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub use +getvar[lumToken] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +5 +s +t +d +120 +s +lum_pickup_token +i +8 +i +1 +i +0 +s +death +s +lum_give_token +i +4 +i +3 +s +You do not have enough Luminance +TABLE +2 +K +V +n +n +2 +i +2 +s +/f Not enough luminance. Heading back. +i +1 +s +turn_in_quests +s +lum_give_token +i +4 +i +1 +s +You cannot increase +s +lum_wait_spawn +s +lum_give_token +i +4 +i +1 +s +You feel a surge of energy +s +lum_wait_spawn +s +lum_give_token +i +6 +i +1 +i +15 +s +lum_give_token +s +lum_give_token +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/ub prepclick yes 5 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub givep +getvar[lumToken]+` to Nalicana` +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +5 +s +t +d +120 +s +lum_give_token +i +8 +i +1 +i +0 +s +death +s +lum_wait_spawn +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[lumNavLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[lumNavLoaded] +i +1 +s +lum_pick_aura +s +lum_wait_spawn +i +6 +i +3 +i +60 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[lumNavLoaded] +i +1 +s +lum_pick_aura +s +lum_wait_spawn +i +6 +i +3 +i +20 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumNavLoaded,1] +i +2 +s +/vt nav load nav_nalicanareset +s +lum_wait_spawn +i +1 +i +0 +i +0 +i +0 +s +lum_wait_spawn +i +8 +i +1 +i +0 +s +death +s +seer_cap +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[seerCapNavLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[seerCapNavLoaded] +i +1 +s +seer_pay +s +seer_cap +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +7 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[seerCapNavLoaded, 1] +i +2 +s +/vt opt set enablecombat false +i +2 +s +/vt opt set enablelooting false +i +2 +s +/vt opt set enablebuffing true +i +2 +s +/vt opt set enablenav true +i +2 +s +/vt nav load nav_liamofgelid +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +5 +s +t +d +300 +s +seer_cap +i +8 +i +1 +i +0 +s +death +s +seer_pay +i +6 +i +1 +i +5 +s +seer_pick_aura +s +seer_pay +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub prepclick yes 5 +i +2 +s +/ub givep 1 Trade Note (250,000) to Liam of Gelid +s +seer_pay +i +8 +i +1 +i +0 +s +death +s +seer_pick_aura +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumMinRank, 999] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumMinRank, iif[getcharintprop[333]<10&&getcharintprop[333]=(getcharintprop[333]+7)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Dericost Token of the Aura of Destruction`] +i +1 +s +seer_pickup_token +s +seer_select_token +i +2 +i +3 +TABLE +2 +K +V +n +n +3 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]<10 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharintprop[335]==getvar[lumMinRank] +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getcharquadprop[6]>=(getcharintprop[335]+7)*50000 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[lumToken, `Dericost Token of the Aura of Retribution`] +i +1 +s +seer_pickup_token +s +seer_select_token +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/f All seer auras maxed or can't afford. Heading back. +i +1 +s +turn_in_quests +s +seer_select_token +i +8 +i +1 +i +0 +s +death +s +seer_pickup_token +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getitemcountininventorybyname[getvar[lumToken]]>=1 +s +seer_give_token +s +seer_pickup_token +i +6 +i +3 +i +30 +TABLE +2 +K +V +n +n +2 +i +2 +s +/f Failed to pick up seer token. Retrying... +i +1 +s +seer_pickup_token +s +seer_pickup_token +i +21 +i +3 +TABLE +2 +K +V +n +n +1 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +getitemcountininventorybyname[getvar[lumToken]]>=1 +TABLE +2 +K +V +n +n +2 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub use +getvar[lumToken] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +5 +s +t +d +120 +s +seer_pickup_token +i +8 +i +1 +i +0 +s +death +s +seer_give_token +i +4 +i +3 +s +You do not have enough Luminance +TABLE +2 +K +V +n +n +2 +i +2 +s +/f Not enough luminance for seer aura. Heading back. +i +1 +s +turn_in_quests +s +seer_give_token +i +4 +i +1 +s +You cannot increase +s +seer_wait_spawn +s +seer_give_token +i +4 +i +1 +s +has been augmented +s +seer_wait_spawn +s +seer_give_token +i +6 +i +1 +i +15 +s +seer_give_token +s +seer_give_token +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/ub prepclick yes 5 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/ub givep +getvar[lumToken]+` to Liam of Gelid` +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +Default +s +r +d +5 +s +t +d +120 +s +seer_give_token +i +8 +i +1 +i +0 +s +death +s +seer_wait_spawn +i +6 +i +1 +i +20 +s +seer_pick_aura +s +seer_wait_spawn +i +1 +i +0 +i +0 +i +0 +s +seer_wait_spawn diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_ab.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_ab.nav new file mode 100644 index 00000000..a2edf4ae --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_ab.nav @@ -0,0 +1,73 @@ +uTank2 NAV 1.2 +4 +13 +4 +59.1563772201538 +-28.5892723083496 +0.0500208298365275 +0 +/ah +3 +59.1563772201538 +-28.5892723083496 +0.0500208298365275 +0 +22000 +4 +59.1563772201538 +-28.5892723083496 +0.0500208298365275 +0 +/tell Time according to alex, ab +3 +59.1563772201538 +-28.5892723083496 +0.0500208298365275 +0 +30000 +4 +59.1563772201538 +-28.5892723083496 +0.0500208298365275 +0 +/ub use Gateway +0 +-87.9797062555949 +-60.4362569173177 +0.265733496348063 +0 +0 +-87.9643449147542 +-60.3346110810836 +0.230621592203776 +0 +0 +-87.9498847007751 +-60.1938330491384 +0.185985358556112 +0 +0 +-87.9534404754639 +-60.1445933977763 +0.175027068456014 +0 +0 +-87.9548230806986 +-60.0900212287903 +0.175027068456014 +0 +0 +-87.9550152778625 +-60.0620187123617 +0.175027068456014 +0 +0 +-87.9489116032918 +-60.0324022928874 +0.175027068456014 +0 +0 +-87.9241135279338 +-59.9791566848755 +0.175027068456014 +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_briennecarlus.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_briennecarlus.nav new file mode 100644 index 00000000..7ab49e4a --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_briennecarlus.nav @@ -0,0 +1,44 @@ +uTank2 NAV 1.2 +4 +8 +0 +48.3606951395671 +25.9085505803426 +0.231929063796997 +0 +0 +48.3884344100952 +25.5719860394796 +0.239678192138672 +0 +0 +48.3782159169515 +25.5435764312744 +0.225020837783813 +0 +0 +48.3625609079997 +25.4953356901805 +0.225020837783813 +0 +0 +48.3672090530396 +25.4595303853353 +0.225020837783813 +0 +0 +48.3880900065104 +25.4410440921783 +0.225020837783813 +0 +8 +48.4019992192586 +25.4926815191905 +0.225020837783813 +0 +4 +48.3987060546875 +25.4926479816437 +0.225020837783813 +0 +/ub give Blank Augmentation Gem to Brienne Carlus diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_empyrean.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_empyrean.nav new file mode 100644 index 00000000..8bec265d --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_empyrean.nav @@ -0,0 +1,161 @@ +uTank2 NAV 1.2 +4 +29 +2 +-71.8128362019857 +-46.2284189224243 +2.08333212261399E-05 +0 +2943 +0 +-94.7016312003136 +-97.981881014506 +0.367698383331299 +0 +6 +-71.8128362019857 +-46.2284189224243 +2.08333212261399E-05 +0 +Obsidian Rim Portal +14 +True +-94.6987583319346 +-98.0068958282471 +0.371145516633987 +0 +-65.5345490773519 +-48.0928927580516 +0.0821696281433106 +0 +0 +-66.2971390088399 +-48.0919455369314 +0.0824445406595866 +0 +0 +-68.2659324010213 +-47.9679103851318 +0.0901949644088745 +0 +0 +-68.9330024560293 +-47.9617745717367 +0.0741503397623698 +0 +0 +-68.9996176083883 +-47.9868227322896 +0.0811579465866089 +0 +0 +-69.0741902987162 +-47.9962577819824 +0.0902631839116414 +0 +0 +-69.1185588876406 +-48.0084948221842 +0.0896445353825887 +0 +0 +-69.1932870864868 +-48.0247398058573 +0.0864912668863932 +0 +0 +-69.2399808883667 +-48.0406180699666 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+-71.8265404701233 +-46.2414363861084 +2.08333212261399E-05 +0 +6 +-71.8128362019857 +-46.2284189224243 +2.08333212261399E-05 +0 +Empyrean Facility Upper Level +14 +True +-71.8083083470662 +-46.2096791585286 +-0.000262499845121056 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_jondortorgren.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_jondortorgren.nav new file mode 100644 index 00000000..f27f90aa --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_jondortorgren.nav @@ -0,0 +1,133 @@ +uTank2 NAV 1.2 +4 +22 +4 +0.675179147720337 +13.5718362808228 +0.521687507629395 +0 +/ah +3 +0.675179147720337 +13.5718362808228 +0.521687507629395 +0 +15000 +0 +59.3342878341675 +-28.5975779215495 +0.0500208298365275 +0 +0 +59.35896803538 +-28.6749758720398 +0.0500208298365275 +0 +0 +59.37918065389 +-28.7118357340495 +0.0500208298365275 +0 +6 +0.675179147720337 +13.5718362808228 +0.521687507629395 +0 +Portal to Town Network +14 +True +59.3936458587647 +-28.7256083488464 +0.0508250035345554 +0 +-101.617960484823 +-96.6229596773783 +2.08333134651184E-05 +0 +0 +-101.64374332428 +-96.6113506952922 +2.08333134651184E-05 +0 +0 +-101.677829106649 +-96.6077419598897 +2.08333134651184E-05 +0 +0 +-101.708999125163 +-96.6393287976583 +2.08333134651184E-05 +0 +0 +-101.720591862996 +-96.644443766276 +2.08333134651184E-05 +0 +0 +-101.724977588654 +-96.6444894790649 +2.08333134651184E-05 +0 +0 +-101.766201734543 +-96.642304166158 +2.08333134651184E-05 +0 +0 +-101.826050774256 +-96.6380467732747 +2.08333134651184E-05 +0 +0 +-101.873989931742 +-96.6189005851746 +2.08333134651184E-05 +0 +0 +-101.907649771372 +-96.5925824801127 +2.08333134651184E-05 +0 +0 +-101.907772219181 +-96.5846062819163 +2.08333134651184E-05 +0 +6 +0.675179147720337 +13.5718362808228 +0.521687507629395 +0 +Portal to Zaikhal +14 +True +-101.90858749946 +-96.5742208321889 +-0.000262499845121056 +0 +0.684857130050659 +13.498526652654 +0.516687520345052 +0 +0 +0.648467270533244 +13.6382585525513 +0.516687520345052 +0 +0 +0.663638496398926 +13.6434263865153 +0.516687520345052 +0 +7 +0.675179147720337 +13.5718362808228 +0.521687507629395 +0 +Jondor Torgren +37 +True +0.675 +13.6436941782633 +0.516687512397766 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_lockandkeyjaw.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_lockandkeyjaw.nav new file mode 100644 index 00000000..58931d37 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/nav/nav_lockandkeyjaw.nav @@ -0,0 +1,307 @@ +uTank2 NAV 1.2 +4 +59 +4 +59.3306452433268 +-28.5473848342896 +0.0500208298365275 +0 +/ub equip load idle.utl +3 +59.3306452433268 +-28.5473848342896 +0.0500208298365275 +0 +10000 +4 +59.3306452433268 +-28.5473848342896 +0.0500208298365275 +0 +/ub equip load quest.utl +3 +59.3306452433268 +-28.5473848342896 +0.0500208298365275 +0 +10000 +2 +59.3306452433268 +-28.5473848342896 +0.0500208298365275 +0 +48 +3 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00000000..875b70ed --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.met @@ -0,0 +1,14 @@ +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.nav b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.nav new file mode 100644 index 00000000..02633a9b --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.nav @@ -0,0 +1,3 @@ +uTank2 NAV 1.2 +1 +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd new file mode 100644 index 00000000..78a0b9d9 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd @@ -0,0 +1,468 @@ +8 +AntiExtraBuffSpells +1 +ExemplarId +n +0 +AssistItems +2 +Object +Type +n +n +2 +s +Bread +i +3 +s +Handy Healing Kit +i +0 +BuffedItems +2 +Object +Spell +n +n +11 +i +-2147482735 +i +1599 +i +-2147482735 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Recharge +i +0 +i +100 +i +1 +i +3 +s +Recharge With Food +i +0 +i +100 +i +1 +i +3 +s +Regular Spell +i +0 +i +100 +i +1 +i +3 +s +Kit Recharge +i +0 +i +100 +i +2 +i +3 +s +Recharge With Food +i +0 +i +100 +i +2 +i +3 +s +Regular Spell +i +0 +i +100 +i +2 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.ast b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.ast new file mode 100644 index 00000000..70132ba4 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.ast @@ -0,0 +1,12 @@ +1 +Spells +4 +SpellID +EndTime +Target +CastTime +n +n +n +n +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd new file mode 100644 index 00000000..6984f1f0 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd @@ -0,0 +1,424 @@ +8 +AntiExtraBuffSpells +1 +ExemplarId +n +0 +AssistItems +2 +Object +Type +n +n +2 +s +Adept Healing Kit +i +0 +s +Bread +i +3 +BuffedItems +2 +Object +Spell +n +n +0 +ExtraBuffSpells +1 +ExemplarId +n +0 +GemFoodItems +2 +Name +Spell +n +n +2 +s +Asheron's Benediction +i +3810 +s +Blackmoor's Favor +i +3811 +ItemUseSpecifiers +2 +Object +Uses +y +n +0 +MyMonsters +21 +MonsterName +AttackPriority +DamageType +WeaponToUse +Imperil +Vuln +Yield +GravityW +Attack +Ring +Broadside +Fester +WeakeningCurse +FesteringCurse +Corruption +DestructiveCurse +Corrosion +Streak +SecondaryVuln +SecondaryEquip +PetDamageType +y +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +1 +s + +i +1 +i +8 +i +-1 +b +False +b +False +b +False +b +False +b +True +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +True +i +98 +i +0 +i +101 +Settings +2 +Setting +Value +y +n +1 +s +RechargeHandlerSet +TABLE +5 +Vital +HandlerString +MinPercent +MaxPercent +Stance +n +n +n +n +n +26 +i +1 +s +Stamina to Health +i +0 +i +15 +i +1 +i +1 +s +Mana to Health +i +0 +i +15 +i +1 +i +1 +s +Regular Spell +i +0 +i +15 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +1 +i +1 +s +Kit Recharge +i +0 +i +100 +i +1 +i +1 +s +Stamina to Health +i +0 +i +100 +i +1 +i +1 +s +Mana to Health +i +0 +i +100 +i +1 +i +1 +s +Regular Spell +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +2 +i +1 +s +Kit Recharge +i +0 +i +100 +i +2 +i +1 +s +Recharge With Food +i +0 +i +100 +i +2 +i +1 +s +Stamina to Health +i +0 +i +10 +i +2 +i +1 +s +Regular Spell +i +0 +i +100 +i +2 +i +2 +s +Kit Recharge +i +0 +i +100 +i +1 +i +2 +s +Regular Spell +i +0 +i +100 +i +1 +i +2 +s +Recharge With Food +i +0 +i +100 +i +1 +i +2 +s +Kit Recharge +i +0 +i +100 +i +2 +i +2 +s +Recharge With Food +i +0 +i +100 +i +2 +i +2 +s +Regular Spell +i +0 +i +100 +i +2 +i +3 +s +Kit Recharge +i +0 +i +100 +i +1 +i +3 +s +Recharge With Food +i +0 +i +100 +i +1 +i +3 +s +Regular Spell +i +0 +i +100 +i +1 +i +3 +s +Kit Recharge +i +0 +i +100 +i +2 +i +3 +s +Recharge With Food +i +0 +i +100 +i +2 +i +3 +s +Regular Spell +i +0 +i +100 +i +2 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.ast b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.ast new file mode 100644 index 00000000..70132ba4 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.ast @@ -0,0 +1,12 @@ +1 +Spells +4 +SpellID +EndTime +Target +CastTime +n +n +n +n +0 diff --git a/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd new file mode 100644 index 00000000..ec81d314 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd @@ -0,0 +1,468 @@ +8 +AntiExtraBuffSpells +1 +ExemplarId +n +0 +AssistItems +2 +Object +Type +n +n +1 +s +Mana Draught +i +5 +BuffedItems +2 +Object +Spell +n +n +10 +i +-2147465511 +i +1599 +i +-2147465511 +i +35 +i +-2147465511 +i +49 +i +-2147465511 +i +1587 +i +-2147465453 +i +1599 +i +-2147465453 +i +1475 +i +-2147465453 +i +3253 +i +-2147482575 +i +1599 +i +-2147482575 +i +35 +i +-2147482575 +i +49 +ExtraBuffSpells +1 +ExemplarId +n +0 +GemFoodItems +2 +Name +Spell +n +n +4 +s +Asheron's Benediction +i +3810 +s +Blackmoor's Favor +i +3811 +s +White Sapphire +i +2053 +s +Tourmaline +i +169 +ItemUseSpecifiers +2 +Object +Uses +y +n +0 +MyMonsters +21 +MonsterName +AttackPriority +DamageType +WeaponToUse +Imperil +Vuln +Yield +GravityW +Attack +Ring +Broadside +Fester +WeakeningCurse +FesteringCurse +Corruption +DestructiveCurse +Corrosion +Streak +SecondaryVuln +SecondaryEquip +PetDamageType +y +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +n +1 +s + +i +1 +i +8 +i +-1 +b +False +b +False +b +False +b +False +b +True +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +False +b +True +i +98 +i +0 +i +101 +Settings +2 +Setting +Value +y +n +1 +s +RechargeHandlerSet +TABLE +5 +Vital +HandlerString +MinPercent +MaxPercent +Stance +n +n +n +n +n +26 +i +1 +s +Stamina to Health +i +0 +i +15 +i +1 +i +1 +s +Mana to Health +i +0 +i +15 +i +1 +i +1 +s +Regular Spell +i +0 +i +15 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +1 +i +1 +s +Kit Recharge +i +0 +i +100 +i +1 +i +1 +s +Stamina to Health +i +0 +i +100 +i +1 +i +1 +s +Mana to Health +i +0 +i +100 +i +1 +i +1 +s +Regular Spell +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +100 +i +1 +i +1 +s +Recharge With Food +i +0 +i +15 +i +2 +i +1 +s +Kit Recharge +i +0 +i +100 +i +2 +i +1 +s +Recharge With Food +i +0 +i +100 +i +2 +i +1 +s +Stamina to Health +i +0 +i +10 +i +2 +i +1 +s +Regular Spell +i +0 +i +100 +i +2 +i +2 +s +Kit Recharge +i +0 +i +100 +i +1 +i +2 +s +Regular Spell +i +0 +i +100 +i +1 +i +2 +s +Recharge With Food +i +0 +i +100 +i +1 +i +2 +s +Kit Recharge +i +0 +i +100 +i +2 +i +2 +s +Recharge With Food +i +0 +i +100 +i +2 +i +2 +s +Regular Spell +i +0 +i +100 +i +2 +i +3 +s +Kit Recharge +i +0 +i +100 +i +1 +i +3 +s +Recharge With Food +i +0 +i +100 +i +1 +i +3 +s +Regular Spell +i +0 +i +100 +i +1 +i +3 +s +Kit Recharge +i +0 +i +100 +i +2 +i +3 +s +Recharge With Food +i +0 +i +100 +i +2 +i +3 +s +Regular Spell +i +0 +i +100 +i +2 diff --git a/tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs b/tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs new file mode 100644 index 00000000..545adb5a --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs @@ -0,0 +1,440 @@ +using AcDream.Plugin.Abstractions; + +namespace AcDream.Plugins.MossTank.Tests; + +public sealed class MetafSerializerTests +{ + private static readonly string FixturesRoot = Path.Combine( + AppContext.BaseDirectory, "Fixtures", "vtank"); + + private static string[] AllAfFixtures() => Directory.GetFiles( + Path.Combine(FixturesRoot, "af"), "*.af"); + + private static string[] NavOnlyAfFixtures() => Directory.GetFiles( + Path.Combine(FixturesRoot, "af"), "nav_*.af"); + + private static string[] MetaAfFixtures() => Directory.GetFiles( + Path.Combine(FixturesRoot, "af"), "*.af") + .Where(static path => !Path.GetFileName(path).StartsWith( + "nav_", StringComparison.Ordinal)) + .ToArray(); + + public static TheoryData AllAfFixtureData() + { + var data = new TheoryData(); + foreach (string path in AllAfFixtures()) + data.Add(path); + return data; + } + + public static TheoryData MetaAfFixtureData() + { + var data = new TheoryData(); + foreach (string path in MetaAfFixtures()) + data.Add(path); + return data; + } + + public static TheoryData NavOnlyAfFixtureData() + { + var data = new TheoryData(); + foreach (string path in NavOnlyAfFixtures()) + data.Add(path); + return data; + } + + // Proof (1): every .af under the fixture set parses without error. + [Theory] + [MemberData(nameof(MetaAfFixtureData))] + public void EveryMetaAfFixtureParses(string path) + { + string text = File.ReadAllText(path); + Assert.True( + MetafSerializer.TryLoadMeta(text, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error), + $"{Path.GetFileName(path)}: {error}"); + Assert.NotEmpty(profile.Rules); + } + + [Theory] + [MemberData(nameof(NavOnlyAfFixtureData))] + public void EveryNavOnlyAfFixtureParses(string path) + { + string text = File.ReadAllText(path); + var target = new NavigationSettings(); + Assert.True( + MetafSerializer.TryLoadNav(text, target, NoOpSpellCatalog.Instance, out string error), + $"{Path.GetFileName(path)}: {error}"); + } + + // Proof (2): parse -> write -> parse is identical (model equality; the + // writer's own byte-for-byte shape is proof (4), below). + [Theory] + [MemberData(nameof(MetaAfFixtureData))] + public void MetaParseWriteParseIsIdentical(string path) + { + string text = File.ReadAllText(path); + Assert.True(MetafSerializer.TryLoadMeta( + text, NoOpSpellCatalog.Instance, out MetaProfile first, out string error1), error1); + string rewritten = MetafSerializer.SaveMeta(first); + Assert.True(MetafSerializer.TryLoadMeta( + rewritten, NoOpSpellCatalog.Instance, out MetaProfile second, out string error2), error2); + AssertProfilesEqual(first, second); + } + + [Theory] + [MemberData(nameof(NavOnlyAfFixtureData))] + public void NavParseWriteParseIsIdentical(string path) + { + string text = File.ReadAllText(path); + var first = new NavigationSettings(); + Assert.True(MetafSerializer.TryLoadNav( + text, first, NoOpSpellCatalog.Instance, out string error1), error1); + string rewritten = MetafSerializer.SaveNav(first); + var second = new NavigationSettings(); + Assert.True(MetafSerializer.TryLoadNav( + rewritten, second, NoOpSpellCatalog.Instance, out string error2), error2); + AssertNavigationEqual(first, second); + } + + // Proof (3): for the met/ and nav/ samples that have a matching af/ + // conversion, our model loaded from the binary import path equals our + // model loaded from metaf's own .af conversion. + public static TheoryData MetMatchingAfPairs() + { + var data = new TheoryData(); + string metDir = Path.Combine(FixturesRoot, "met"); + string afDir = Path.Combine(FixturesRoot, "af"); + foreach (string metPath in Directory.GetFiles(metDir, "*.met")) + { + string name = Path.GetFileNameWithoutExtension(metPath); + string afPath = Path.Combine(afDir, name + ".af"); + if (File.Exists(afPath)) + data.Add(metPath, afPath); + } + return data; + } + + [Theory] + [MemberData(nameof(MetMatchingAfPairs))] + public void BinaryImportMatchesMetafAfConversion(string metPath, string afPath) + { + string metText = File.ReadAllText(metPath); + Assert.True( + VtankMetaProfileSerializer.TryLoad(metText, out MetaProfile fromMet, out string metError), + $"{Path.GetFileName(metPath)}: {metError}"); + + string afText = File.ReadAllText(afPath); + Assert.True( + MetafSerializer.TryLoadMeta(afText, NoOpSpellCatalog.Instance, out MetaProfile fromAf, out string afError), + $"{Path.GetFileName(afPath)}: {afError}"); + + AssertProfilesEqual(fromMet, fromAf); + } + + public static TheoryData NavMatchingAfPairs() + { + var data = new TheoryData(); + string navDir = Path.Combine(FixturesRoot, "nav"); + string afDir = Path.Combine(FixturesRoot, "af"); + foreach (string navPath in Directory.GetFiles(navDir, "*.nav")) + { + string name = Path.GetFileNameWithoutExtension(navPath); + string afPath = Path.Combine(afDir, name + ".af"); + if (File.Exists(afPath)) + data.Add(navPath, afPath); + } + return data; + } + + [Theory] + [MemberData(nameof(NavMatchingAfPairs))] + public void BinaryNavImportMatchesMetafAfConversion(string navPath, string afPath) + { + string navText = File.ReadAllText(navPath); + var fromNav = new NavigationSettings(); + Assert.True( + VtankNavRouteSerializer.TryLoad(navText, fromNav, NoOpSpellCatalog.Instance, out string navError), + $"{Path.GetFileName(navPath)}: {navError}"); + + string afText = File.ReadAllText(afPath); + var fromAf = new NavigationSettings(); + Assert.True( + MetafSerializer.TryLoadNav(afText, fromAf, NoOpSpellCatalog.Instance, out string afError), + $"{Path.GetFileName(afPath)}: {afError}"); + + AssertNavigationEqual(fromNav, fromAf); + } + + // Proof (4): the writer's output is byte-identical to metaf's own + // canonical emission for at least five fixtures, after stripping "~~" + // comments (metaf's own auto-completion header and any inline + // annotations do not survive a parse -> model -> write round trip + // either, on the real metaf tool — confirmed empirically by feeding + // met/aphus.met through `py metaf_monolithic.py` twice during + // authoring: the only diff against the committed af/aphus.af fixture + // was two dropped inline "~~" comments and a trailing-newline nit). + public static TheoryData ByteIdenticalFixtureData() + { + var data = new TheoryData(); + // bore_enhanced.af is committed but was hand-edited after generation + // (some IF:/DO: lines use a space instead of metaf's own tab + // separator, confirmed by diffing it against metaf's own + // af->met->af canonical round-trip during authoring) — excluded + // from this byte-identity proof for that reason; it still exercises + // every other proof (parse, parse-write-parse) normally. + // + // aphus.af, augments.af, lockandkey.af, and neftet.af are also + // excluded here: all four embed a "ptl"/"tlk" nav node inside an + // EmbedNav route, and this port's RouteWaypoint (pre-existing, + // shared with the binary VtankNavRouteSerializer) has a single + // Position field — matching VtankNavRouteSerializer's own + // established case-6/7 behavior of overwriting the "approach" xyz + // with the "reference" xyz on load. metaf's own model keeps both + // sets distinct, so a byte-identical round trip is architecturally + // impossible without widening RouteWaypoint, which is out of this + // slice's scope. All four still pass every other proof (parse, + // parse-write-parse, binary-vs-af model equality where a .met + // counterpart exists). + foreach (string name in new[] + { + "bella", "hunting", "gauntlet_leader", "empyrean_facility", "follower", + }) + { + data.Add(Path.Combine(FixturesRoot, "af", name + ".af")); + } + return data; + } + + [Theory] + [MemberData(nameof(ByteIdenticalFixtureData))] + public void WriterOutputMatchesMetafCanonicalEmission(string path) + { + string original = File.ReadAllText(path); + Assert.True( + MetafSerializer.TryLoadMeta(original, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error), + error); + string rewritten = MetafSerializer.SaveMeta(profile); + + string expected = StripComments(original); + string actual = StripComments(rewritten); + Assert.Equal(expected, actual); + } + + private static string StripComments(string text) + { + var kept = new List(); + foreach (string rawLine in text.Replace("\r\n", "\n", StringComparison.Ordinal).Split('\n')) + { + string line = rawLine.TrimEnd(); + if (line.TrimStart().StartsWith("~~", StringComparison.Ordinal)) + continue; + int commentIndex = line.IndexOf("~~", StringComparison.Ordinal); + string trimmed = (commentIndex >= 0 ? line[..commentIndex] : line).TrimEnd(); + if (trimmed.Length != 0) + kept.Add(trimmed); + } + return string.Join("\n", kept); + } + + [Fact] + public void ExampleSortMetaBinaryImportMatchesAf() + { + string metText = File.ReadAllText(Path.Combine(FixturesRoot, "met", "example_sort_meta.met")); + Assert.True(VtankMetaProfileSerializer.TryLoad(metText, out MetaProfile fromMet, out string metError), metError); + + string afText = File.ReadAllText(Path.Combine(FixturesRoot, "af", "example_sort_meta.af")); + Assert.True( + MetafSerializer.TryLoadMeta(afText, NoOpSpellCatalog.Instance, out MetaProfile fromAf, out string afError), + afError); + + AssertProfilesEqual(fromMet, fromAf); + } + + [Fact] + public void NestedAllAnyNotParsesCorrectly() + { + string af = string.Join("\r\n", + [ + "STATE: {Default}", + "\tIF:\tAll", + "\t\t\tAlways", + "\t\t\tNot Death", + "\t\t\tAny", + "\t\t\t\tVendorOpen", + "\t\t\t\tVendorClosed", + "\t\tDO:\tDoAll", + "\t\t\t\tChat {hello}", + "\t\t\t\tSetState {Next}", + ]) + "\r\n"; + Assert.True( + MetafSerializer.TryLoadMeta(af, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error), + error); + MetaRule rule = Assert.Single(profile.Rules); + Assert.Equal(MetaConditionKind.All, rule.Condition.Kind); + Assert.Equal(3, rule.Condition.Children.Count); + Assert.Equal(MetaConditionKind.Always, rule.Condition.Children[0].Kind); + Assert.Equal(MetaConditionKind.Not, rule.Condition.Children[1].Kind); + Assert.Equal(MetaConditionKind.CharacterDeath, rule.Condition.Children[1].Children[0].Kind); + Assert.Equal(MetaConditionKind.Any, rule.Condition.Children[2].Kind); + Assert.Equal(2, rule.Condition.Children[2].Children.Count); + Assert.Equal(MetaActionKind.All, rule.Action.Kind); + Assert.Equal(2, rule.Action.Children.Count); + Assert.Equal("hello", rule.Action.Children[0].Text); + Assert.Equal("Next", rule.Action.Children[1].Text); + } + + [Fact] + public void SynthesizedGetOptFollowAndJumpFixtureRoundTrips() + { + // GetOpt, the "flw" nav node, and "jmp" never appear in any real + // fixture in metas/af (grep confirmed at slice-1 authoring time), so + // this small hand-authored fixture exercises them — validated as + // real metaf grammar via `py metaf_monolithic.py` during authoring + // (not re-run automatically here, since python is not guaranteed on + // the Ubuntu portable CI lane). + string af = string.Join("\r\n", + [ + "STATE: {Default}", + "\tIF:\tAlways", + "\t\tDO:\tDoAll", + "\t\t\t\tGetOpt {AttackDistance} {myvar}", + "\t\t\t\tSetOpt {AttackDistance} {myvar}", + "NAV: myfollow follow", + "\tflw 00001234 {Some Monster}", + ]) + "\r\n"; + Assert.True( + MetafSerializer.TryLoadMeta(af, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error), + error); + MetaRule rule = Assert.Single(profile.Rules); + MetaAction getOpt = rule.Action.Children[0]; + MetaAction setOpt = rule.Action.Children[1]; + Assert.Equal(MetaActionKind.GetVtankOption, getOpt.Kind); + Assert.Equal("AttackDistance", getOpt.Text); + Assert.Equal("myvar", getOpt.SecondaryText); + Assert.Equal(MetaActionKind.SetVtankOption, setOpt.Kind); + + var nav = new NavigationSettings(); + Assert.True( + MetafSerializer.TryLoadNav(af, nav, NoOpSpellCatalog.Instance, out string navError), + navError); + Assert.Equal(RouteMode.Target, nav.Mode); + Assert.Equal(0x00001234u, nav.FollowTargetObjectId); + Assert.Equal("Some Monster", nav.FollowTargetName); + } + + [Fact] + public void JumpNodeClampsChargeMillisecondsTo2000() + { + const string af = """ + NAV: j once + jmp 1 2 3 90 {True} 5000 + """; + var target = new NavigationSettings(); + Assert.True(MetafSerializer.TryLoadNav(af, target, NoOpSpellCatalog.Instance, out string error), error); + RouteWaypoint waypoint = Assert.Single(target.Waypoints); + Assert.Equal(RouteWaypointType.Jump, waypoint.Type); + Assert.Equal(2000, waypoint.JumpChargeMilliseconds); + Assert.True(waypoint.JumpRun); + Assert.Equal(90f, waypoint.JumpHeadingDegrees); + } + + [Fact] + public void JumpNodeBelowClampPassesThroughUnchanged() + { + const string af = """ + NAV: j once + jmp 1 2 3 90 {False} 500 + """; + var target = new NavigationSettings(); + Assert.True(MetafSerializer.TryLoadNav(af, target, NoOpSpellCatalog.Instance, out string error), error); + RouteWaypoint waypoint = Assert.Single(target.Waypoints); + Assert.Equal(500, waypoint.JumpChargeMilliseconds); + Assert.False(waypoint.JumpRun); + } + + private static void AssertProfilesEqual(MetaProfile expected, MetaProfile actual) + { + Assert.Equal(expected.Rules.Count, actual.Rules.Count); + for (int i = 0; i < expected.Rules.Count; i++) + { + MetaRule a = expected.Rules[i]; + MetaRule b = actual.Rules[i]; + Assert.Equal(a.State, b.State); + AssertConditionsEqual(a.Condition, b.Condition); + AssertActionsEqual(a.Action, b.Action); + } + } + + private static void AssertConditionsEqual(MetaCondition expected, MetaCondition actual) + { + Assert.Equal(expected.Kind, actual.Kind); + Assert.Equal(expected.Text, actual.Text); + Assert.Equal(expected.SecondaryText, actual.SecondaryText); + Assert.Equal(expected.Number, actual.Number, 6); + Assert.Equal(expected.SecondaryNumber, actual.SecondaryNumber, 6); + Assert.Equal(expected.TertiaryNumber, actual.TertiaryNumber, 6); + Assert.Equal(expected.Children.Count, actual.Children.Count); + for (int i = 0; i < expected.Children.Count; i++) + AssertConditionsEqual(expected.Children[i], actual.Children[i]); + } + + private static void AssertActionsEqual(MetaAction expected, MetaAction actual) + { + Assert.Equal(expected.Kind, actual.Kind); + if (expected.Kind != MetaActionKind.LoadEmbeddedNavigationRoute) + Assert.Equal(expected.Text, actual.Text); + Assert.Equal(expected.SecondaryText, actual.SecondaryText); + Assert.Equal(expected.Number, actual.Number, 6); + Assert.Equal(expected.SecondaryNumber, actual.SecondaryNumber, 6); + Assert.Equal(expected.Children.Count, actual.Children.Count); + for (int i = 0; i < expected.Children.Count; i++) + AssertActionsEqual(expected.Children[i], actual.Children[i]); + } + + private static void AssertNavigationEqual(NavigationSettings expected, NavigationSettings actual) + { + Assert.Equal(expected.Mode, actual.Mode); + if (expected.Mode == RouteMode.Target) + { + Assert.Equal(expected.FollowTargetObjectId, actual.FollowTargetObjectId); + Assert.Equal(expected.FollowTargetName, actual.FollowTargetName); + return; + } + Assert.Equal(expected.Waypoints.Count, actual.Waypoints.Count); + for (int i = 0; i < expected.Waypoints.Count; i++) + { + RouteWaypoint a = expected.Waypoints[i]; + RouteWaypoint b = actual.Waypoints[i]; + Assert.Equal(a.Type, b.Type); + Assert.Equal(a.Position.EastWest, b.Position.EastWest, 3); + Assert.Equal(a.Position.NorthSouth, b.Position.NorthSouth, 3); + Assert.Equal(a.Position.Elevation, b.Position.Elevation, 3); + Assert.Equal(a.ObjectId, b.ObjectId); + Assert.Equal(a.ObjectName, b.ObjectName); + Assert.Equal(a.Text, b.Text); + Assert.Equal(a.DurationMilliseconds, b.DurationMilliseconds); + // Recall waypoints are the one field-set that is genuinely + // asymmetric between the two formats with a no-op spell + // catalog: the binary .nav stores a spell ID and derives the + // name only via a successful catalog lookup (which NoOpSpellCatalog + // never provides), while .af stores the name literally and + // derives the ID the same (catalog-dependent) way in reverse. + // Comparing RecallSpellName/Id here would fail for reasons that + // have nothing to do with the .af port's correctness. + Assert.Equal(a.JumpHeadingDegrees, b.JumpHeadingDegrees, 3); + Assert.Equal(a.JumpRun, b.JumpRun); + Assert.Equal(a.JumpChargeMilliseconds, b.JumpChargeMilliseconds); + } + } + + private sealed class NoOpSpellCatalog : ISpellCatalog + { + public static NoOpSpellCatalog Instance { get; } = new(); + public IReadOnlyList KnownSelfBuffs => []; + public bool TryGet(uint spellId, out PluginSpellInfo info) + { + info = default; + return false; + } + } +} diff --git a/tests/AcDream.Plugins.MossTank.Tests/VtankLootRequirementEvaluatorTests.cs b/tests/AcDream.Plugins.MossTank.Tests/VtankLootRequirementEvaluatorTests.cs new file mode 100644 index 00000000..4b92ed03 --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/VtankLootRequirementEvaluatorTests.cs @@ -0,0 +1,81 @@ +using AcDream.Plugin.Abstractions; + +namespace AcDream.Plugins.MossTank.Tests; + +/// +/// KB doc 05 section 2.2 / section-5 gap-4: VTClassic's +/// ComputedItemInfo.GetBuffedLogValueKey/GetBuffedDoubleValueKey +/// only add a spell bonus when the item already carries the base key; an +/// item lacking the key entirely must not receive the bonus. +/// +public sealed class VtankLootRequirementEvaluatorTests +{ + // Spell 2604 grants +20 to IntValueKey 28 (VtankLootRequirementEvaluator's + // IntSpellBonuses table) — key 28 is not one of the named + // PluginInventoryItem fields, so it only "exists" via the raw property + // bag. + private const uint BonusIntKey = 28u; + private const uint BonusIntSpellId = 2604u; + + [Fact] + public void BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent() + { + PluginInventoryItem item = Item() with + { + AppraisedSpellIds = [BonusIntSpellId], + }; + var properties = new PluginItemProperties( + Ints: new Dictionary(), // key 28 absent entirely + Int64s: new Dictionary(), + Bools: new Dictionary(), + Floats: new Dictionary(), + Strings: new Dictionary(), + DataIds: new Dictionary(), + InstanceIds: new Dictionary()); + + // Type 2003 = BuffedLongValKeyGE: values[0]=threshold, values[1]=key. + // Pre-fix this would read base=0, add the +20 bonus unconditionally + // (20 >= 10 => true); the gate must keep it at the un-buffed base + // value (0 >= 10 => false) since the key never existed at all. + var requirement = new VtankLootRequirement + { + Type = 2003, + Payload = $"10\r\n{BonusIntKey}\r\n", + }; + bool matched = VtankLootRequirementEvaluator.IsMatch( + [requirement], item, properties, host: null, out string? error); + Assert.Null(error); + Assert.False(matched); + } + + [Fact] + public void BuffedIntRequirementAppliesBonusWhenBaseKeyExists() + { + PluginInventoryItem item = Item() with + { + AppraisedSpellIds = [BonusIntSpellId], + }; + var properties = new PluginItemProperties( + Ints: new Dictionary { [BonusIntKey] = 0 }, // key exists, base 0 + Int64s: new Dictionary(), + Bools: new Dictionary(), + Floats: new Dictionary(), + Strings: new Dictionary(), + DataIds: new Dictionary(), + InstanceIds: new Dictionary()); + + var requirement = new VtankLootRequirement + { + Type = 2003, + Payload = $"10\r\n{BonusIntKey}\r\n", + }; + // Base key exists (value 0) so the +20 bonus applies: 20 >= 10. + Assert.True(VtankLootRequirementEvaluator.IsMatch( + [requirement], item, properties, host: null, out string? error)); + Assert.Null(error); + } + + private static PluginInventoryItem Item() => new( + 0u, 0u, "Test Item", 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, + 1, 0, 0, 0u, 0, 0, 0u, false, 0d, 0, 0, 0, 0d, 0, 0, 0); +} diff --git a/tests/AcDream.Plugins.MossTank.Tests/VtankSettingsProfileSerializerTests.cs b/tests/AcDream.Plugins.MossTank.Tests/VtankSettingsProfileSerializerTests.cs new file mode 100644 index 00000000..a254513b --- /dev/null +++ b/tests/AcDream.Plugins.MossTank.Tests/VtankSettingsProfileSerializerTests.cs @@ -0,0 +1,162 @@ +using System.Globalization; + +namespace AcDream.Plugins.MossTank.Tests; + +public sealed class VtankSettingsProfileSerializerTests +{ + private static readonly string FixturesRoot = Path.Combine( + AppContext.BaseDirectory, "Fixtures", "vtank"); + + public static TheoryData UsdFixtureData() + { + var data = new TheoryData(); + foreach (string name in new[] { "defaultsettings", "owner-a", "owner-b", "owner-c" }) + data.Add(Path.Combine(FixturesRoot, name + ".usd")); + return data; + } + + private static VtankSettingsProfileSerializer.AllSettings NewSettings() => new() + { + Combat = new CombatSettings(), + Buffs = new BuffSettings(), + Vitals = new VitalSettings(), + Inventory = new InventorySettings(), + Navigation = new NavigationSettings(), + }; + + [Theory] + [MemberData(nameof(UsdFixtureData))] + public void EveryUsdFixtureLoads(string path) + { + string text = File.ReadAllText(path); + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + VtankDatabase document = VtankSettingsProfileSerializer.Load(text, settings); + Assert.NotNull(document.Find("Settings")); + } + + // An untouched load -> save round trip must reproduce the exact bytes + // VTank itself wrote for every setting whose model faithfully carries + // VTank's own value range (Save() only overwrites a Settings row's + // Value cell when the live value actually differs from what was + // parsed, using a tolerance that absorbs float<->double formatting + // noise but not a real value change). + // + // One documented exception: "UseArcs" is a real, pre-existing, + // already-shipped simplification (MossTankPanel.cs:3000-3002, + // "usearcs" case) that collapses VTank's 3-way enum (1=No, 2=AtRange, + // 3=Yes) onto a single bool, matching ExpressionValue.IsTruthy's + // "!= 0" semantics for the *live* /vt-style setting path. A profile + // whose original value is exactly 1 (No) genuinely cannot round-trip + // byte-for-byte through that bool — Capture() must produce either 1 or + // 3, and both this serializer and the live SetMetaOption path treat 1 + // and 3 identically on load (both truthy). This is intentionally + // reproduced here rather than diverging from the already-accepted + // live-path behavior; the assertion below normalizes UseArcs before + // comparing so the test still proves everything else is untouched. + [Theory] + [MemberData(nameof(UsdFixtureData))] + public void UntouchedRoundTripIsByteIdentical(string path) + { + string original = File.ReadAllText(path); + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + VtankDatabase document = VtankSettingsProfileSerializer.Load(original, settings); + string rewritten = VtankSettingsProfileSerializer.Save(document, settings); + Assert.Equal(NormalizeUseArcs(original), NormalizeUseArcs(rewritten)); + } + + private static string NormalizeUseArcs(string usd) => usd.Replace( + "UseArcs\r\ni\r\n1\r\n", + "UseArcs\r\ni\r\n3\r\n", + StringComparison.Ordinal); + + [Fact] + public void DefaultSettingsUsdMatchesEveryCatalogDefault() + { + string text = File.ReadAllText(Path.Combine(FixturesRoot, "defaultsettings.usd")); + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + VtankSettingsProfileSerializer.Load(text, settings); + + Assert.Equal(25, settings.Combat.HuntSkillExcessOverDifficulty); + Assert.True(settings.Combat.Enabled); + Assert.True(settings.Buffs.Enabled); + Assert.False(settings.Inventory.Loot.Enabled); + Assert.False(settings.Navigation.Enabled); + Assert.Equal(0.75, settings.Vitals.NormalHealth, 6); + Assert.Equal(0.50, settings.Vitals.NormalStamina, 6); + Assert.Equal(0.50, settings.Vitals.NormalMana, 6); + Assert.Equal(5f, settings.Combat.MaximumRange, 3); + Assert.Equal(2, (int)settings.Combat.AttackHeight); + Assert.Equal(TargetSelectionMethod.Both, settings.Combat.SelectionMethod); + Assert.Equal(1.9, settings.Vitals.StaminaToHealthMultiplier, 6); + Assert.Equal(2.8, settings.Vitals.ManaToHealthMultiplier, 6); + Assert.Equal("ALFCBPS", settings.Buffs.ProtectionElements); + Assert.Equal(2, settings.Buffs.ProtectionProfileMode); + Assert.Equal(30d, settings.Buffs.BuffCastRecastSeconds, 6); + Assert.Equal(80, settings.Buffs.BuffWithUntrainedItemSkill); + Assert.Equal(-50, settings.Navigation.DoorLockpickExcessThreshold); + Assert.Equal(34, settings.Vitals.DropToPeaceModeRetryCount); + + // RechargeHandlerSet: the real 26-row nested table (KB doc 01 row + // 137 said "24 seed rows"; the live fixture has 26 — this is the + // corrected count). + Assert.Equal(26, settings.Vitals.RechargeHandlerRows.Count); + RechargeHandlerRow first = settings.Vitals.RechargeHandlerRows[0]; + Assert.Equal(1, first.Vital); // Health + Assert.Equal("Stamina to Health", first.HandlerString); + Assert.Equal(0, first.MinPercent); + Assert.Equal(15, first.MaxPercent); + Assert.Equal(1, first.Stance); // magic + } + + // Every one of the 137 catalog names must map onto exactly one field — + // proven by asserting Capture() never returns null for a known name + // (except the two names with no live write path — enablemeta, whose + // value is MetaEngine.Enabled, live session state not a stored setting; + // and rechargehandlerset, which VTank's own generic editor and + // /vt opt set both refuse to touch either, section 2 row 137). + [Fact] + public void Every137CatalogNameMapsToExactlyOneField() + { + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + var unmapped = new List(); + foreach (string name in VtankOptionCatalog.Names) + { + if (VtankSettingsProfileSerializer.Capture(name, settings) is null) + unmapped.Add(name); + } + Assert.Equal(["EnableMeta", "RechargeHandlerSet"], unmapped); + } + + [Fact] + public void RechargeHandlerSetRoundTripsFromOwnerFixture() + { + string text = File.ReadAllText(Path.Combine(FixturesRoot, "owner-a.usd")); + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + VtankSettingsProfileSerializer.Load(text, settings); + Assert.NotEmpty(settings.Vitals.RechargeHandlerRows); + Assert.Contains( + settings.Vitals.RechargeHandlerRows, + static row => row.HandlerString == "Kit Recharge"); + } + + [Fact] + public void UnknownSettingsRowIsPreservedVerbatim() + { + string usd = SingleSettingUsd("SomeFutureSetting", "s", "future-value"); + VtankSettingsProfileSerializer.AllSettings settings = NewSettings(); + VtankDatabase document = VtankSettingsProfileSerializer.Load(usd, settings); + string rewritten = VtankSettingsProfileSerializer.Save(document, settings); + Assert.Equal(usd, rewritten); + } + + private static string SingleSettingUsd(string name, string valueTag, string valueText) + { + var lines = new List + { + "1", "Settings", "4", "Setting", "Value", "Description", "SettingType", + "y", "n", "n", "n", "1", + "s", name, valueTag, valueText, "s", string.Empty, "i", "1", + }; + return string.Join("\r\n", lines) + "\r\n"; + } +}