feat(vfx): port retail effect scheduling and delivery
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363e046112
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28 changed files with 2473 additions and 691 deletions
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@ -17,7 +17,8 @@ namespace AcDream.App.Rendering.Vfx;
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/// </summary>
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public sealed record ScriptActivationInfo(
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uint ScriptId,
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IReadOnlyList<Matrix4x4> PartTransforms);
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IReadOnlyList<Matrix4x4> PartTransforms,
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EntityEffectProfile? EffectProfile = null);
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/// <summary>
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/// Fires <c>Setup.DefaultScript</c> through <see cref="PhysicsScriptRunner"/>
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@ -27,8 +28,9 @@ public sealed record ScriptActivationInfo(
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/// Stops the scripts and live emitters when the entity despawns.
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///
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/// <para>
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/// Handles both server-spawned and dat-hydrated entities, always keyed by
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/// canonical local <c>entity.Id</c>. The C.1.5a guard that early-returned for
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/// Handles both server-spawned and dat-hydrated entities. Live owners use the
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/// canonical local <c>entity.Id</c>. Dat-static IDs occupy disjoint, globally
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/// unique ranges for interiors, scenery, and landblock stabs. The C.1.5a guard that early-returned for
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/// <c>ServerGuid == 0</c> was relaxed in C.1.5b so EnvCell static objects
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/// (which have no server guid because they come from the dat file, not
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/// the network) also fire their DefaultScript.
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@ -52,11 +54,12 @@ public sealed class EntityScriptActivator
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private readonly PhysicsScriptRunner _scriptRunner;
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private readonly ParticleHookSink _particleSink;
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private readonly Func<WorldEntity, ScriptActivationInfo?> _resolver;
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private readonly HashSet<uint> _legacyPendingOwners = new();
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private readonly Action<uint, WorldEntity, EntityEffectProfile>? _registerDatStaticEffectOwner;
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private readonly Action<uint>? _unregisterDatStaticEffectOwner;
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private readonly Dictionary<uint, WorldEntity> _activeStaticOwners = new();
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/// <param name="scriptRunner">Already-shipped runner from C.1. Owns the
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/// (scriptId, entityId) instance table and schedules hooks at their
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/// <c>StartTime</c> offsets.</param>
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/// <param name="scriptRunner">Per-owner retail FIFO that schedules every
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/// hook at its absolute script <c>StartTime</c>.</param>
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/// <param name="particleSink">Already-shipped hook sink from C.1. The
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/// activator pushes per-entity rotation + part transforms here, and
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/// calls <see cref="ParticleHookSink.StopAllForEntity"/> to drop
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@ -70,7 +73,9 @@ public sealed class EntityScriptActivator
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public EntityScriptActivator(
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PhysicsScriptRunner scriptRunner,
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ParticleHookSink particleSink,
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Func<WorldEntity, ScriptActivationInfo?> resolver)
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Func<WorldEntity, ScriptActivationInfo?> resolver,
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Action<uint, WorldEntity, EntityEffectProfile>? registerDatStaticEffectOwner = null,
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Action<uint>? unregisterDatStaticEffectOwner = null)
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{
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ArgumentNullException.ThrowIfNull(scriptRunner);
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ArgumentNullException.ThrowIfNull(particleSink);
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@ -78,11 +83,13 @@ public sealed class EntityScriptActivator
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_scriptRunner = scriptRunner;
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_particleSink = particleSink;
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_resolver = resolver;
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_registerDatStaticEffectOwner = registerDatStaticEffectOwner;
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_unregisterDatStaticEffectOwner = unregisterDatStaticEffectOwner;
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}
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/// <summary>
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/// Resolve the entity's <c>Setup.DefaultScript</c> and fire it through
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/// the script runner, keyed by canonical local <c>entity.Id</c>.
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/// the script runner under its canonical runtime identity.
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/// No-op if the entity has no DefaultScript (resolver returns null
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/// or zero-script).
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/// </summary>
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@ -91,9 +98,17 @@ public sealed class EntityScriptActivator
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ArgumentNullException.ThrowIfNull(entity);
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uint key = entity.Id;
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if (key == 0) return; // malformed entity
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if (entity.ServerGuid == 0
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&& _activeStaticOwners.TryGetValue(key, out WorldEntity? existing))
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{
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if (ReferenceEquals(existing, entity))
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return;
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throw new InvalidOperationException(
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$"Dat-static WorldEntity id 0x{key:X8} is already active; static allocators must be globally unique.");
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}
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var info = _resolver(entity);
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if (info is null || info.ScriptId == 0) return;
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if (info is null) return;
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// Seed the sink's per-entity rotation so CreateParticleHook.Offset.Origin
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// (in entity-local frame) transforms correctly to world space when the
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@ -109,63 +124,39 @@ public sealed class EntityScriptActivator
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// in a multi-part Setup collapses to the entity root.
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_particleSink.SetEntityPartTransforms(key, info.PartTransforms);
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_scriptRunner.Play(info.ScriptId, key, entity.Position);
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if (entity.ServerGuid == 0)
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_activeStaticOwners.Add(key, entity);
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if (entity.ServerGuid == 0 && info.EffectProfile is { } profile)
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_registerDatStaticEffectOwner?.Invoke(
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key,
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entity,
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profile);
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if (info.ScriptId != 0)
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_scriptRunner.Play(info.ScriptId, key, entity.Position);
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}
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/// <summary>
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/// Stop every script instance the runner is tracking for this key, and
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/// kill every live emitter the sink has attributed to the canonical
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/// local entity id. Idempotent for unknown keys.
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/// kill every live emitter the sink has attributed to the runtime effect
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/// owner. Idempotent for unknown entities.
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/// </summary>
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public void OnRemove(uint key)
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public void OnRemove(WorldEntity entity)
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{
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ArgumentNullException.ThrowIfNull(entity);
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uint key = entity.Id;
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if (key == 0) return;
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if (entity.ServerGuid == 0
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&& (!_activeStaticOwners.TryGetValue(key, out WorldEntity? existing)
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|| !ReferenceEquals(existing, entity)))
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{
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return;
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}
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_scriptRunner.StopAllForEntity(key);
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_particleSink.StopAllForEntity(key, fadeOut: false);
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if (entity.ServerGuid == 0 && _activeStaticOwners.Remove(key))
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_unregisterDatStaticEffectOwner?.Invoke(key);
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}
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/// <summary>
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/// Starts the temporary server-GUID owner used when F754 precedes the
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/// target's CreateObject/materialization. Step 4 replaces this with the
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/// retail mixed pending-packet FIFO. Tracking is required because no
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/// LiveEntityRecord may exist yet for delete/session teardown.
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/// </summary>
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public bool PlayLegacyPending(
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uint serverGuid,
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uint scriptDid,
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Vector3 anchorWorldPosition)
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{
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if (serverGuid == 0)
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return false;
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bool played = _scriptRunner.Play(scriptDid, serverGuid, anchorWorldPosition);
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if (played)
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_legacyPendingOwners.Add(serverGuid);
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return played;
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}
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/// <summary>
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/// Cleans the temporary server-GUID owner used when F754 arrives before a
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/// live projection has a canonical local ID. Step 4 replaces this alias
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/// with the retail mixed pending-packet FIFO; until then teardown must stop
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/// the alias as well as the normal local owner so an early effect cannot
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/// outlive its object incarnation.
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/// </summary>
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public void OnRemoveLegacyOwner(uint serverGuid, uint canonicalLocalId)
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{
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if (serverGuid == 0 || serverGuid == canonicalLocalId)
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return;
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if (!_legacyPendingOwners.Remove(serverGuid))
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return;
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OnRemove(serverGuid);
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}
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/// <summary>Stops every pre-Create F754 alias at session teardown.</summary>
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public void ClearLegacyPendingOwners()
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{
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foreach (uint serverGuid in _legacyPendingOwners)
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OnRemove(serverGuid);
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_legacyPendingOwners.Clear();
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}
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public int LegacyPendingOwnerCount => _legacyPendingOwners.Count;
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}
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