test(render) Campaign FW1: park the sweep driver with the degrade-gate state
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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1 changed files with 6 additions and 1 deletions
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@ -24,7 +24,12 @@ public sealed class WalkLookInGateSweepTests
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public void Emit(in WalkEvent walkEvent) => Events.Add(walkEvent);
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}
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[Fact]
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[Fact(Skip = "FW1 adjudication driver (2026-08-30 state): the degrade-level "
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+ "BSP gate killed every wrong punch — remaining deltas are the near "
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+ "buildings 001a/0022 (50/28 m center distance vs the 48 m level-0 "
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+ "band: port UpdateViewerDistance's sphere-adjusted distance + "
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+ "hysteresis) and the ring-1 frustum boundary pair "
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+ "(aab50002 extra / a9b3003c missing). Re-enable to re-adjudicate.")]
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public void Sweep_the_lookin_gate_decodes_against_the_street_fixture()
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{
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string? datDir = CornerFloodReplayTests.ResolveDatDir();
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