docs: reconcile the stale #172-#175/#41 gate statuses into matrix scenario 8 (Campaign P P7)
Their 2026-07-05/17 'pending user visual gate' statuses are superseded by the consolidated Campaign P matrix; automated backing since the fixes (R6 acceptance, nine-stop soaks incl. today's PASS, P3 conformance suites) is recorded per entry. The matrix result closes or reopens each. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
008a140ec7
commit
7c036f0df6
1 changed files with 10 additions and 0 deletions
|
|
@ -3755,6 +3755,8 @@ equivalent for the door lifecycle since open = ETHEREAL). Pins: the three
|
|||
**Severity:** MEDIUM-HIGH (embed into doors from one side; phantom wall on the other — can push the player out of use radius)
|
||||
**Filed:** 2026-07-05
|
||||
**Component:** physics — server-entity collision registration (door part poses)
|
||||
**2026-07-30 gate reconciliation (Campaign P P7):** this issue's "pending user visual gate" status (2026-07-05/17) is superseded — its confirmation is formally folded into the Campaign P visual matrix scenario 8 (`docs/plans/2026-07-30-physics-parity-visual-matrix.md`) as the one consolidated gate. Automated backing accumulated since the fix shipped: the R6 rebaseline acceptance, every nine-stop soak (latest PASS 2026-07-30, `logs/connected-r6-soak-20260730-131141`), and the P3 sphere-list/response-swap conformance suites exercise these exact paths. The matrix result closes or reopens this issue.
|
||||
|
||||
|
||||
**Description (user, Facility Hub door guid 0x78A020C7 / Setup 0x02000C9D):**
|
||||
running at the door embeds the player INTO the visual panel (deep enough to
|
||||
|
|
@ -3821,6 +3823,8 @@ complete after). The `UseDone` (0x01C7) display gap stays open below.
|
|||
**Severity:** HIGH (can't open doors reliably → blocks the #137 door acceptance + normal play)
|
||||
**Filed:** 2026-07-05
|
||||
**Component:** interaction — B.4b Use pipeline / AP-23 speculative moveto deferral (R5-V5 facade)
|
||||
**2026-07-30 gate reconciliation (Campaign P P7):** this issue's "pending user visual gate" status (2026-07-05/17) is superseded — its confirmation is formally folded into the Campaign P visual matrix scenario 8 (`docs/plans/2026-07-30-physics-parity-visual-matrix.md`) as the one consolidated gate. Automated backing accumulated since the fix shipped: the R6 rebaseline acceptance, every nine-stop soak (latest PASS 2026-07-30, `logs/connected-r6-soak-20260730-131141`), and the P3 sphere-list/response-swap conformance suites exercise these exact paths. The matrix result closes or reopens this issue.
|
||||
|
||||
|
||||
**Description (user, Facility Hub 0x8A02, door guid 0x78A020C7 Setup 0x02000C9D
|
||||
useRadius=0.50):** double-clicking / R-using the door does nothing. The same
|
||||
|
|
@ -3910,6 +3914,8 @@ is verbatim retail), no deferral-skipping (turn-to-face is retail).
|
|||
**Severity:** MEDIUM (remote-motion fidelity indoors; lands visibly late)
|
||||
**Filed:** 2026-07-05
|
||||
**Component:** physics — remote dead-reckoning collision response
|
||||
**2026-07-30 gate reconciliation (Campaign P P7):** this issue's "pending user visual gate" status (2026-07-05/17) is superseded — its confirmation is formally folded into the Campaign P visual matrix scenario 8 (`docs/plans/2026-07-30-physics-parity-visual-matrix.md`) as the one consolidated gate. Automated backing accumulated since the fix shipped: the R6 rebaseline acceptance, every nine-stop soak (latest PASS 2026-07-30, `logs/connected-r6-soak-20260730-131141`), and the P3 sphere-list/response-swap conformance suites exercise these exact paths. The matrix result closes or reopens this issue.
|
||||
|
||||
|
||||
**Description (user, 0x0007 dungeon):** watching another character jump into
|
||||
the dungeon roof, the observed char sticks to the ceiling until the jump arc
|
||||
|
|
@ -3950,6 +3956,8 @@ unchanged.
|
|||
**Severity:** HIGH (blocks dungeon access — gates the whole #137 repro)
|
||||
**Filed:** 2026-07-05
|
||||
**Component:** physics — CylSphere object collision response
|
||||
**2026-07-30 gate reconciliation (Campaign P P7):** this issue's "pending user visual gate" status (2026-07-05/17) is superseded — its confirmation is formally folded into the Campaign P visual matrix scenario 8 (`docs/plans/2026-07-30-physics-parity-visual-matrix.md`) as the one consolidated gate. Automated backing accumulated since the fix shipped: the R6 rebaseline acceptance, every nine-stop soak (latest PASS 2026-07-30, `logs/connected-r6-soak-20260730-131141`), and the P3 sphere-list/response-swap conformance suites exercise these exact paths. The matrix result closes or reopens this issue.
|
||||
|
||||
|
||||
**Description (user):** the Holtburg town-network portal sits on a stone
|
||||
platform the player collides with instead of stepping up onto it (retail just
|
||||
|
|
@ -7428,6 +7436,8 @@ the local terrain normal, not the actor's facing.
|
|||
**Filed:** 2026-05-05
|
||||
**Component:** physics / motion / animation (per-tick remote prediction)
|
||||
**Phase:** L.2 (Movement & Collision Conformance) — inbound-motion fidelity sub-piece.
|
||||
**2026-07-30 gate reconciliation (Campaign P P7):** this issue's "pending user visual gate" status (2026-07-05/17) is superseded — its confirmation is formally folded into the Campaign P visual matrix scenario 8 (`docs/plans/2026-07-30-physics-parity-visual-matrix.md`) as the one consolidated gate. Automated backing accumulated since the fix shipped: the R6 rebaseline acceptance, every nine-stop soak (latest PASS 2026-07-30, `logs/connected-r6-soak-20260730-131141`), and the P3 sphere-list/response-swap conformance suites exercise these exact paths. The matrix result closes or reopens this issue.
|
||||
|
||||
|
||||
**Description:** Observed characters walked forward, blipped backward, then
|
||||
continued, periodic with the server's UpdatePosition cadence. The earlier
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue