docs(runtime): close the accepted J7 visual gate
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9 changed files with 67 additions and 36 deletions
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@ -3,8 +3,8 @@
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**Production commit:**
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`ce41efb9e5938f79a7580476b949d172f52a1e69`
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**Status:** automated gates complete; the physical-display visual gate is
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active.
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**Status:** COMPLETE — automated and physical-display gates passed
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2026-07-27.
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## Outcome
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@ -73,8 +73,8 @@ load misses.
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## Visual gate
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Captured physical-display login, facility-hub, Holtburg-after-dungeon, and
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fresh reconnect frames are intact. Final acceptance remains the user's live
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physical-display check of:
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fresh reconnect frames are intact. On 2026-07-27 the user accepted the exact
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post-cutover descendant Release build at source `456c7223`:
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- radar objects and coordinates;
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- inventory paperdoll;
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@ -82,7 +82,9 @@ physical-display check of:
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- combat facing before bow fire;
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- `/ls` and spell-recall tunnel, materialization, and exit presentation.
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J7 must not be declared closed until this live gate passes.
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All checks passed: world objects, radar blips/coordinates, inventory
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paperdoll, near/distant Use and busy release, combat facing before bow fire,
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and both `/ls` and spell-recall tunnel/materialization/exit presentation.
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## Retail and divergence audit
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