docs(runtime): close the accepted J7 visual gate

This commit is contained in:
Erik 2026-07-27 00:12:26 +02:00
parent 0843a41b85
commit 7818494116
9 changed files with 67 additions and 36 deletions

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@ -1,6 +1,6 @@
# Modern runtime Slice J — presentation-independent runtime
**Status:** J0J5 COMPLETE; J6 ACTIVE
**Status:** J0J7 COMPLETE; J8 ACTIVE
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
**Authorization:** the user approved Slices FL, including the otherwise-frozen
Slice J gameplay-owner moves, on 2026-07-24
@ -388,9 +388,9 @@ J7.1 completed at `96ddd165`; J7.2/J7.3 completed at
`ce41efb9e5938f79a7580476b949d172f52a1e69`. Production now owns one
`GameRuntime`, App borrows its children, and shutdown is one ordered root
transaction. All focused, complete Release, exact-binary lifecycle/reconnect,
and canonical nine-stop automated gates pass. The physical-display visual gate
is active; J7 remains open until the user accepts radar, paperdoll,
Use/approach, combat facing, and both recall paths. Detailed evidence:
and canonical nine-stop automated gates pass. The user accepted radar,
paperdoll, near/distant Use, combat facing, and both recall paths on
2026-07-27; J7 is closed. Detailed evidence:
[`2026-07-26-modern-runtime-slice-j7.md`](2026-07-26-modern-runtime-slice-j7.md)
and
[`../research/2026-07-26-slice-j7-game-runtime-root-cutover.md`](../research/2026-07-26-slice-j7-game-runtime-root-cutover.md).
@ -416,7 +416,7 @@ git revert ce41efb9e5938f79a7580476b949d172f52a1e69
**Detailed execution plan:**
[`2026-07-26-modern-runtime-slice-j8.md`](2026-07-26-modern-runtime-slice-j8.md).
Implementation remains behind J7's active physical-display acceptance gate.
Implementation is active after J7's 2026-07-27 physical-display acceptance.
- Build a transport/content test host that constructs Runtime directly.
- Connect, enter world, receive chat/inventory/world updates, move, use,