merge: Campaign LA LA5 - plugin hosting review-closed

This commit is contained in:
Erik 2026-08-14 19:33:27 +02:00
commit 5535d0adac
44 changed files with 3009 additions and 195 deletions

View file

@ -4,11 +4,7 @@ using AcDream.Runtime.Session;
namespace AcDream.App.Composition;
internal sealed record SessionStartDependencies(
Action<string> Log,
/// <summary>Campaign LA slice LA1: no-op when no statusFile was
/// configured.</summary>
SessionStatusWriter StatusWriter,
string SessionId);
Action<string> Log);
/// <summary>
/// Terminal startup phase. Every callback, command target, and frame root is
@ -26,9 +22,6 @@ internal sealed class SessionStartCompositionPhase
public void Start(FrameRootResult frame)
{
ArgumentNullException.ThrowIfNull(frame);
// Campaign LA slice LA1: "started" = session host start — the
// earliest point the graphical host actually attempts to connect.
_dependencies.StatusWriter.Started(_dependencies.SessionId);
RuntimeSessionStartResult result =
frame.GameRuntime.Session.Start(frame.GameRuntime.Generation);
Report(result, _dependencies.Log);

View file

@ -18,6 +18,7 @@ public sealed class AppPluginHost : IPluginHost
Ui = ui;
}
public bool HasUi => true;
public IPluginLogger Log { get; }
public IGameState State { get; }
public IEvents Events { get; }

View file

@ -1,4 +1,5 @@
using System.Collections.Generic;
using AcDream.App.UI;
using AcDream.Plugin.Abstractions;
namespace AcDream.App.Plugins;
@ -8,20 +9,119 @@ namespace AcDream.App.Plugins;
/// Program.cs before the GL window opens) until GameWindow drains them into the
/// UiHost tree after construction.
/// </summary>
public sealed class BufferedUiRegistry : IUiRegistry
public sealed class BufferedUiRegistry : IScopedUiRegistry
{
public readonly record struct Pending(string MarkupPath, object Binding);
public readonly record struct Pending(string MarkupPath, object Binding)
{
internal long RegistrationId { get; init; }
}
private readonly List<Pending> _pending = new();
private sealed class Registration(string markupPath, object binding)
{
internal string MarkupPath { get; } = markupPath;
internal object Binding { get; } = binding;
internal bool Drained { get; set; }
internal UiRoot? Root { get; set; }
internal UiElement? Element { get; set; }
}
private readonly object _gate = new();
private readonly Dictionary<long, Registration> _registrations = [];
private long _nextRegistrationId;
public void AddMarkupPanel(string markupPath, object binding)
=> _pending.Add(new Pending(markupPath, binding));
=> _ = RegisterMarkupPanel(markupPath, binding);
/// <summary>Return + clear all buffered registrations.</summary>
public IDisposable RegisterMarkupPanel(string markupPath, object binding)
{
ArgumentException.ThrowIfNullOrWhiteSpace(markupPath);
ArgumentNullException.ThrowIfNull(binding);
long id;
lock (_gate)
{
id = checked(++_nextRegistrationId);
_registrations.Add(id, new Registration(markupPath, binding));
}
return new RegistrationToken(this, id);
}
/// <summary>Returns each not-yet-drained active registration once.</summary>
public IReadOnlyList<Pending> Drain()
{
var copy = _pending.ToArray();
_pending.Clear();
return copy;
lock (_gate)
{
var pending = new List<Pending>(_registrations.Count);
foreach ((long id, Registration registration) in _registrations)
{
if (registration.Drained)
continue;
registration.Drained = true;
pending.Add(new Pending(
registration.MarkupPath,
registration.Binding)
{
RegistrationId = id,
});
}
return pending;
}
}
internal void CompleteMount(Pending pending, UiRoot root, UiElement element)
{
bool stillRegistered;
lock (_gate)
{
stillRegistered = _registrations.TryGetValue(
pending.RegistrationId,
out Registration? registration);
if (stillRegistered)
{
registration!.Root = root;
registration.Element = element;
}
}
// A plugin can fail/disable while markup is being built. Never leave
// the just-built child mounted if its host-owned token was rolled back.
if (!stillRegistered)
root.RemoveChild(element);
}
internal void FailMount(Pending pending) => Remove(pending.RegistrationId);
internal int RegistrationCount
{
get
{
lock (_gate)
return _registrations.Count;
}
}
private void Remove(long id)
{
UiRoot? root;
UiElement? element;
lock (_gate)
{
if (!_registrations.Remove(id, out Registration? registration))
return;
root = registration.Root;
element = registration.Element;
}
if (root is not null && element is not null)
root.RemoveChild(element);
}
private sealed class RegistrationToken(
BufferedUiRegistry owner,
long registrationId) : IDisposable
{
private BufferedUiRegistry? _owner = owner;
public void Dispose() =>
Interlocked.Exchange(ref _owner, null)?.Remove(registrationId);
}
}

View file

@ -0,0 +1,99 @@
using AcDream.Core.Plugins;
using AcDream.Platform;
using AcDream.Plugin.Abstractions;
using AcDream.Runtime.Session;
namespace AcDream.App.Plugins;
/// <summary>
/// Graphical-host composition for one plugin set. The shared
/// <see cref="PluginSession"/> owns discovery and collectible lifetimes; this
/// adapter supplies the graphical roots and translates outcomes into the
/// launcher status stream.
/// </summary>
internal sealed class GraphicalPluginSession : IDisposable
{
private readonly PluginSession _plugins;
private readonly string[] _roots;
private readonly IReadOnlyList<string>? _allowList;
private readonly string _sessionId;
private readonly SessionStatusWriter _statusWriter;
private bool _started;
private GraphicalPluginSession(
PluginSession plugins,
string[] roots,
IReadOnlyList<string>? allowList,
string sessionId,
SessionStatusWriter statusWriter)
{
_plugins = plugins;
_roots = roots;
_allowList = allowList;
_sessionId = sessionId;
_statusWriter = statusWriter;
}
internal int LoadedCount => _plugins.LoadedCount;
internal IReadOnlyList<WeakReference> CaptureLoadContextWeakReferences() =>
_plugins.CaptureLoadContextWeakReferences();
internal static GraphicalPluginSession Create(
ApplicationPathSet paths,
IReadOnlyList<string>? allowList,
string sessionId,
IPluginHost host,
SessionStatusWriter statusWriter)
{
ArgumentNullException.ThrowIfNull(paths);
ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
ArgumentNullException.ThrowIfNull(host);
ArgumentNullException.ThrowIfNull(statusWriter);
var plugins = new PluginSession(
host,
status => Report(statusWriter, sessionId, status));
return new GraphicalPluginSession(
plugins,
[
Path.Combine(AppContext.BaseDirectory, "plugins"),
paths.PluginsDirectory,
],
allowList,
sessionId,
statusWriter);
}
internal void Start()
{
if (_started)
throw new InvalidOperationException(
"The graphical plugin session has already started.");
_started = true;
// Both real hosts publish the same startup prefix: started first,
// then one outcome for each configured plugin, then connection work.
_statusWriter.Started(_sessionId);
_plugins.Start(_roots, _allowList);
}
public void Dispose() => _plugins.Dispose();
private static void Report(
SessionStatusWriter writer,
string sessionId,
PluginSessionStatus status)
{
if (status.Kind == PluginSessionStatusKind.Loaded)
{
writer.PluginLoaded(sessionId, status.Plugin);
return;
}
writer.PluginFailed(
sessionId,
status.Plugin,
status.Error ?? "plugin failed");
}
}

View file

@ -4,7 +4,6 @@ using AcDream.App.Credentials;
using AcDream.App.Plugins;
using AcDream.App.Platform;
using AcDream.App.Rendering;
using AcDream.Core.Plugins;
using AcDream.Platform;
using Serilog;
@ -162,76 +161,16 @@ var host = new AppPluginHost(
worldEvents,
window.Selection,
uiRegistry);
var loaded = new List<LoadedPlugin>();
var loadedPluginIds = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
StringComparer pathComparer =
graphicalPlatform.OperatingSystem
== GraphicalHostOperatingSystem.Windows
? StringComparer.OrdinalIgnoreCase
: StringComparer.Ordinal;
string[] pluginRoots =
[
.. new[]
{
Path.Combine(AppContext.BaseDirectory, "plugins"),
applicationPaths.PluginsDirectory,
}.Distinct(pathComparer),
];
foreach (string pluginsDir in pluginRoots)
{
Log.Information("scanning plugins in {PluginsDir}", pluginsDir);
foreach (var result in PluginDiscovery.Scan(pluginsDir))
{
if (!result.Success)
{
Log.Warning(
"plugin discovery failed for {Dir}: {Error}",
result.PluginDirectory,
result.Error);
continue;
}
if (loadedPluginIds.Contains(result.Manifest!.Id))
{
Log.Warning(
"skipping duplicate plugin id {Id} from {Dir}",
result.Manifest.Id,
result.PluginDirectory);
continue;
}
var loadResult = PluginLoader.Load(
result.PluginDirectory,
result.Manifest,
host);
if (!loadResult.Success)
{
Log.Warning(
"plugin load failed for {Id}: {Error}",
result.Manifest.Id,
loadResult.Error);
continue;
}
loadedPluginIds.Add(result.Manifest.Id);
loaded.Add(loadResult);
Log.Information(
"loaded plugin {Id} ({DisplayName})",
result.Manifest.Id,
result.Manifest.DisplayName);
}
}
GraphicalPluginSession pluginSession = GraphicalPluginSession.Create(
applicationPaths,
runtimeOptions.Plugins,
runtimeOptions.SessionId ?? "app",
host,
window.StatusWriter);
window.StartPluginHosting(pluginSession);
try
{
foreach (var plugin in loaded)
{
try { plugin.Plugin!.Enable(); }
catch (Exception ex) { Log.Error(ex, "plugin enable failed: {Id}", plugin.Manifest.Id); }
}
try
{
window.Run();
@ -244,11 +183,6 @@ try
}
finally
{
foreach (var plugin in loaded)
{
try { plugin.Plugin!.Disable(); }
catch (Exception ex) { Log.Error(ex, "plugin disable failed: {Id}", plugin.Manifest.Id); }
}
Log.CloseAndFlush();
}

View file

@ -362,6 +362,7 @@ public sealed class GameWindow :
private RuntimeActionState _runtimeActions => _runtime.ActionOwner;
public AcDream.Core.Selection.SelectionState Selection =>
_runtimeActions.Selection;
internal SessionStatusWriter StatusWriter => _statusWriter;
public AcDream.Core.Chat.ChatLog Chat => _runtimeCommunication.Chat;
public AcDream.Core.Chat.TurbineChatState TurbineChat =>
_runtimeCommunication.TurbineChat;
@ -430,6 +431,7 @@ public sealed class GameWindow :
_creatureAppraisalFramePresenter;
// Phase D.2b Task 9 — plugin UI registrations buffered before OnLoad; drained in OnLoad.
private readonly AcDream.App.Plugins.BufferedUiRegistry? _uiRegistry;
private AcDream.App.Plugins.GraphicalPluginSession? _pluginSession;
// Campaign V slice V11 deleted the ImGui developer-tools frontend along
// with the OpenGL backend it required, so no host ever composes a
// developer UI regardless of ACDREAM_DEVTOOLS. The flag still reaches
@ -722,6 +724,24 @@ public sealed class GameWindow :
_movementTruthDiagnostics);
}
/// <summary>
/// Transfers the graphical plugin lifetime into the window shutdown graph
/// and starts it before retained UI construction drains registrations.
/// </summary>
internal void StartPluginHosting(
AcDream.App.Plugins.GraphicalPluginSession pluginSession)
{
ArgumentNullException.ThrowIfNull(pluginSession);
if (_pluginSession is not null)
{
throw new InvalidOperationException(
"The graphical plugin session is already attached.");
}
_pluginSession = pluginSession;
pluginSession.Start();
}
public void Run()
{
_platformServices.ConfigureWindowBackend();
@ -1554,9 +1574,7 @@ public sealed class GameWindow :
sessionPlayer),
frameRoots => new SessionStartCompositionPhase(
new SessionStartDependencies(
Console.WriteLine,
_statusWriter,
_options.SessionId ?? "app"))
Console.WriteLine))
.Start(frameRoots));
}
@ -1703,6 +1721,7 @@ public sealed class GameWindow :
_kbSource,
_retailUiLease,
_uiHost,
_pluginSession,
_runtime,
_movementInput,
_cameraInput,

View file

@ -71,6 +71,7 @@ internal sealed record IngressShutdownRoots(
RetailUiRuntimeLease RetailUi,
// Keeps failed physical UI bindings alive through native-window release.
UiHost? RetainedUiHost,
IDisposable? Plugins,
GameRuntime Runtime,
DispatcherMovementInputSource MovementInput,
DispatcherCameraInputSource CameraInput,
@ -422,6 +423,10 @@ internal static class GameWindowShutdownManifest
Soft("keyboard source", () => DisposeKeyboardSource(ingress.KeyboardSource)),
Soft("native window callbacks", () => DisposeWindowCallbacks(ingress.WindowCallbacks)),
]),
new ResourceShutdownStage("plugin host",
[
Hard("plugins", () => ingress.Plugins?.Dispose()),
]),
new ResourceShutdownStage("frame borrowers",
[
Hard("world frame composition", () => frame.FrameGraphPublication?.Dispose()),

View file

@ -3273,10 +3273,12 @@ public sealed class RetailUiRuntime : IDisposable
_bindings.Assets.ResolveSprite,
_bindings.Assets.Controls);
Host.Root.AddChild(element);
_bindings.Plugins.CompleteMount(panel, Host.Root, element);
Console.WriteLine($"[D.2b] plugin UI panel loaded: {panel.MarkupPath}");
}
catch (Exception ex)
{
_bindings.Plugins.FailMount(panel);
Console.WriteLine($"[D.2b] plugin UI panel '{panel.MarkupPath}' failed to load: {ex.Message}");
}
}

View file

@ -7,8 +7,10 @@ namespace AcDream.Core.Plugins;
/// Outcome of a plugin load attempt.
/// <para>On success, <see cref="Plugin"/> is the instantiated plugin, <see cref="LoadContext"/>
/// owns its assembly, and <see cref="Error"/> is null.</para>
/// <para>On failure, <see cref="Plugin"/> and <see cref="LoadContext"/> are null and
/// <see cref="Error"/> describes what went wrong.</para>
/// <para>On failure, <see cref="Error"/> describes what went wrong. A partial
/// <see cref="Plugin"/> and/or <see cref="LoadContext"/> may still be present;
/// the caller owns their cleanup. The loader never requests collectible unload
/// itself because the session must first roll back host registrations.</para>
/// </summary>
public sealed record LoadedPlugin(
PluginManifest Manifest,
@ -16,5 +18,6 @@ public sealed record LoadedPlugin(
AssemblyLoadContext? LoadContext,
Exception? Error)
{
public bool Success => Plugin is not null && Error is null;
public bool Success =>
Plugin is not null && LoadContext is not null && Error is null;
}

View file

@ -11,9 +11,15 @@ public static class PluginLoader
/// implementing <see cref="IAcDreamPlugin"/>, instantiate it, and call its
/// <see cref="IAcDreamPlugin.Initialize"/> with the supplied host. Any failure
/// is returned as a failed <see cref="LoadedPlugin"/> rather than thrown.
/// A returned partial plugin/context remains caller-owned; this method never
/// requests unload because the caller must close host registrations first.
/// </summary>
public static LoadedPlugin Load(string pluginDirectory, PluginManifest manifest, IPluginHost host)
{
ArgumentException.ThrowIfNullOrWhiteSpace(pluginDirectory);
ArgumentNullException.ThrowIfNull(manifest);
ArgumentNullException.ThrowIfNull(host);
var dllPath = Path.Combine(pluginDirectory, manifest.EntryDll);
if (!File.Exists(dllPath))
return new LoadedPlugin(
@ -22,9 +28,11 @@ public static class PluginLoader
LoadContext: null,
Error: new FileNotFoundException($"entry dll not found: {dllPath}", dllPath));
PluginAssemblyLoadContext? alc = null;
IAcDreamPlugin? instance = null;
try
{
var alc = new PluginAssemblyLoadContext(pluginDirectory, dllPath);
alc = new PluginAssemblyLoadContext(pluginDirectory, dllPath);
var asm = alc.LoadFromAssemblyPath(dllPath);
IEnumerable<Type> types;
@ -41,20 +49,30 @@ public static class PluginLoader
.FirstOrDefault(t => !t.IsAbstract && typeof(IAcDreamPlugin).IsAssignableFrom(t));
if (pluginType is null)
{
return new LoadedPlugin(
manifest,
Plugin: null,
LoadContext: null,
LoadContext: alc,
Error: new InvalidOperationException(
$"no IAcDreamPlugin implementation found in {manifest.EntryDll}"));
}
var instance = (IAcDreamPlugin)Activator.CreateInstance(pluginType)!;
instance = (IAcDreamPlugin)Activator.CreateInstance(pluginType)!;
instance.Initialize(host);
return new LoadedPlugin(manifest, instance, alc, Error: null);
}
catch (Exception ex)
{
return new LoadedPlugin(manifest, Plugin: null, LoadContext: null, Error: ex);
// The caller owns rollback for a partial instance/context. In
// particular, Initialize may already have attached host callbacks;
// the per-plugin host scope must remove those registrations before
// Disable or any collectible unload request can run.
return new LoadedPlugin(
manifest,
Plugin: instance,
LoadContext: alc,
Error: ex);
}
}
}

View file

@ -0,0 +1,421 @@
using AcDream.Plugin.Abstractions;
namespace AcDream.Core.Plugins;
public enum PluginSessionStatusKind
{
Loaded,
Failed,
}
/// <summary>
/// Final startup outcome for one configured plugin id. Hosts translate these
/// outcomes into their own diagnostics and the Campaign LA status stream.
/// </summary>
public readonly record struct PluginSessionStatus(
string Plugin,
PluginSessionStatusKind Kind,
string? Error = null);
/// <summary>
/// One host/session-scoped plugin lifetime. Discovery, allow-listing,
/// initialize/enable, failure isolation, reverse-order disable, and collectible
/// load-context release are shared by graphical and no-window hosts so their
/// configured plugin-set semantics cannot drift.
/// </summary>
public sealed class PluginSession : IDisposable
{
private readonly IPluginHost _host;
private readonly Action<PluginSessionStatus>? _report;
private readonly List<ActivePlugin> _loaded = [];
private readonly List<WeakReference> _releasedContexts = [];
private bool _started;
private bool _disposed;
public PluginSession(
IPluginHost host,
Action<PluginSessionStatus>? report = null)
{
_host = host ?? throw new ArgumentNullException(nameof(host));
_report = report;
}
public int LoadedCount => _loaded.Count;
public IReadOnlyList<string> LoadedPluginIds =>
_loaded.Select(static active => active.Loaded.Manifest.Id).ToArray();
/// <summary>
/// Discovers and starts the configured set exactly once. A
/// <see langword="null"/> allow-list loads every discovered id; an explicit
/// empty list loads none. Matching and duplicate-id handling are
/// ordinal-ignore-case on every operating system because plugin ids are
/// logical identifiers, not paths.
/// </summary>
public void Start(
IEnumerable<string> pluginRoots,
IReadOnlyList<string>? allowList)
{
ArgumentNullException.ThrowIfNull(pluginRoots);
ObjectDisposedException.ThrowIf(_disposed, this);
if (_started)
throw new InvalidOperationException("The plugin session has already started.");
_started = true;
string[] roots = DistinctRoots(pluginRoots);
string[]? requested = allowList is null
? null
: allowList
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToArray();
if (requested is { Length: 0 })
return;
var candidates = new Dictionary<string, List<PluginDiscoveryResult>>(
StringComparer.OrdinalIgnoreCase);
var errors = new Dictionary<string, List<Exception>>(
StringComparer.OrdinalIgnoreCase);
var discoveredOrder = new List<string>();
HashSet<string>? requestedSet = requested is null
? null
: new HashSet<string>(requested, StringComparer.OrdinalIgnoreCase);
foreach (string root in roots)
{
IReadOnlyList<PluginDiscoveryResult> results;
try
{
results = PluginDiscovery.Scan(root);
}
catch (Exception error) when (IsDiscoveryFailure(error))
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin discovery failed for root '{root}'",
error);
continue;
}
foreach (PluginDiscoveryResult result in results)
{
if (!result.Success)
{
string directoryId = Path.GetFileName(
Path.TrimEndingDirectorySeparator(result.PluginDirectory));
if (string.IsNullOrWhiteSpace(directoryId)
|| (requestedSet is not null
&& !requestedSet.Contains(directoryId)))
{
continue;
}
AddOrdered(discoveredOrder, directoryId);
AddError(
errors,
directoryId,
result.Error ?? new InvalidOperationException(
"plugin discovery failed"));
continue;
}
string id = result.Manifest!.Id;
if (requestedSet is not null && !requestedSet.Contains(id))
continue;
AddOrdered(discoveredOrder, id);
if (!candidates.TryGetValue(id, out List<PluginDiscoveryResult>? list))
{
list = [];
candidates.Add(id, list);
}
list.Add(result);
}
}
IEnumerable<string> loadOrder = requested is null
? discoveredOrder
: requested;
foreach (string id in loadOrder)
LoadOne(id, candidates, errors);
}
/// <summary>
/// Test/diagnostic observation of the exact collectible contexts currently
/// owned by this session. The returned weak references do not delay unload.
/// </summary>
public IReadOnlyList<WeakReference> CaptureLoadContextWeakReferences() =>
[
.. _releasedContexts,
.. _loaded.Select(static active =>
new WeakReference(active.Loaded.LoadContext!)),
];
public void Dispose()
{
if (_disposed)
return;
_disposed = true;
for (int index = _loaded.Count - 1; index >= 0; index--)
{
ActivePlugin active = _loaded[index];
LoadedPlugin loaded = active.Loaded;
try
{
loaded.Plugin!.Disable();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin disable failed: {loaded.Manifest.Id}",
error);
}
// Host-owned registrations are released even when Disable throws.
// This must precede ALC unload so no UI binding or event delegate
// can keep the plugin assembly reachable.
active.Scope.Dispose();
try
{
loaded.LoadContext!.Unload();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin unload failed: {loaded.Manifest.Id}",
error);
}
}
// Drop both plugin instances and AssemblyLoadContext references. The
// CLR completes collectible unload after no plugin-owned object remains
// reachable and a normal GC cycle observes the contexts.
_loaded.Clear();
}
private void LoadOne(
string id,
IReadOnlyDictionary<string, List<PluginDiscoveryResult>> candidates,
Dictionary<string, List<Exception>> errors)
{
if (candidates.TryGetValue(id, out List<PluginDiscoveryResult>? available))
{
foreach (PluginDiscoveryResult candidate in available)
{
var scope = new ScopedPluginHost(_host);
LoadedPlugin loaded = PluginLoader.Load(
candidate.PluginDirectory,
candidate.Manifest!,
scope);
if (!loaded.Success)
{
// Initialize can register callbacks before it fails. The
// registration transaction closes before plugin cleanup
// and, critically, before any ALC Unloading notification.
scope.Dispose();
ReleaseFailedLoad(loaded);
AddError(
errors,
id,
loaded.Error ?? new InvalidOperationException(
"plugin load failed"));
continue;
}
try
{
loaded.Plugin!.Enable();
_loaded.Add(new ActivePlugin(loaded, scope));
SafeLog(
static (log, message, _) => log.Info(message),
$"plugin loaded: {loaded.Manifest.Id} "
+ $"({loaded.Manifest.DisplayName})",
null);
Report(new PluginSessionStatus(
loaded.Manifest.Id,
PluginSessionStatusKind.Loaded));
return;
}
catch (Exception error)
{
AddError(errors, id, error);
ReleaseFailedEnable(loaded, scope);
}
}
}
if (!errors.TryGetValue(id, out List<Exception>? failures)
|| failures.Count == 0)
{
failures =
[
new FileNotFoundException(
$"plugin '{id}' was not found in the configured plugin roots."),
];
}
string errorText = string.Join(
" | ",
failures.Select(Describe));
Report(new PluginSessionStatus(
id,
PluginSessionStatusKind.Failed,
errorText));
SafeLog(
static (log, message, _) => log.Warn(message),
$"plugin failed: {id}: {errorText}",
null);
}
private void ReleaseFailedEnable(
LoadedPlugin loaded,
ScopedPluginHost scope)
{
try
{
loaded.Plugin!.Disable();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin cleanup after enable failure failed: {loaded.Manifest.Id}",
error);
}
scope.Dispose();
_releasedContexts.Add(new WeakReference(loaded.LoadContext!));
try
{
loaded.LoadContext!.Unload();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin unload after enable failure failed: {loaded.Manifest.Id}",
error);
}
}
private void ReleaseFailedLoad(LoadedPlugin loaded)
{
if (loaded.Plugin is not null)
{
try
{
loaded.Plugin.Disable();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin cleanup after initialize failure failed: {loaded.Manifest.Id}",
error);
}
}
if (loaded.LoadContext is null)
return;
_releasedContexts.Add(new WeakReference(loaded.LoadContext));
try
{
loaded.LoadContext.Unload();
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin unload after load failure failed: {loaded.Manifest.Id}",
error);
}
}
private void Report(PluginSessionStatus status)
{
if (_report is null)
return;
try
{
_report(status);
}
catch (Exception error)
{
SafeLog(
static (log, message, exception) =>
log.Error(message, exception),
$"plugin status observer failed for {status.Plugin}",
error);
}
}
private void SafeLog(
Action<IPluginLogger, string, Exception?> write,
string message,
Exception? error)
{
try { write(_host.Log, message, error); }
catch { }
}
private static string[] DistinctRoots(IEnumerable<string> roots)
{
StringComparer comparer = OperatingSystem.IsWindows()
? StringComparer.OrdinalIgnoreCase
: StringComparer.Ordinal;
return roots
.Where(static root => !string.IsNullOrWhiteSpace(root))
.Select(Path.GetFullPath)
.Distinct(comparer)
.ToArray();
}
private static void AddOrdered(List<string> ordered, string id)
{
if (!ordered.Contains(id, StringComparer.OrdinalIgnoreCase))
ordered.Add(id);
}
private static void AddError(
Dictionary<string, List<Exception>> errors,
string id,
Exception error)
{
if (!errors.TryGetValue(id, out List<Exception>? list))
{
list = [];
errors.Add(id, list);
}
list.Add(error);
}
private static string Describe(Exception error)
{
Exception root = error.GetBaseException();
return string.IsNullOrWhiteSpace(root.Message)
? root.GetType().Name
: root.Message;
}
private static bool IsDiscoveryFailure(Exception error) =>
error is IOException
or UnauthorizedAccessException
or ArgumentException
or NotSupportedException
or System.Security.SecurityException;
private sealed record ActivePlugin(
LoadedPlugin Loaded,
ScopedPluginHost Scope);
}

View file

@ -0,0 +1,272 @@
using AcDream.Plugin.Abstractions;
namespace AcDream.Core.Plugins;
/// <summary>
/// Per-plugin host view that owns every registration made through the public
/// event/selection/UI surfaces. Disposal is the host's rollback boundary: it removes
/// registrations even when plugin Initialize/Enable/Disable code throws.
/// </summary>
internal sealed class ScopedPluginHost : IPluginHost, IDisposable
{
private readonly IPluginHost _inner;
private readonly ScopedEvents _events;
private readonly ScopedSelectionService _selection;
private readonly ScopedUiRegistry _ui;
private bool _disposed;
internal ScopedPluginHost(IPluginHost inner)
{
_inner = inner ?? throw new ArgumentNullException(nameof(inner));
_events = new ScopedEvents(inner.Events);
_selection = new ScopedSelectionService(inner.Selection);
_ui = new ScopedUiRegistry(inner.Ui);
}
public bool HasUi => _inner.HasUi;
public IPluginLogger Log => _inner.Log;
public IGameState State => _inner.State;
public IEvents Events => _events;
public ISelectionService Selection => _selection;
public IUiRegistry Ui => _ui;
public void Dispose()
{
if (_disposed)
return;
_disposed = true;
_events.Dispose();
_selection.Dispose();
_ui.Dispose();
}
private sealed class ScopedSelectionService(ISelectionService inner)
: ISelectionService,
IDisposable
{
private readonly object _gate = new();
private readonly List<Action<SelectionChangedEvent>> _registrations = [];
private bool _disposed;
public uint? SelectedObjectId => inner.SelectedObjectId;
public uint? PreviousObjectId => inner.PreviousObjectId;
public event Action<SelectionChangedEvent> Changed
{
add
{
ArgumentNullException.ThrowIfNull(value);
try
{
inner.Changed += value;
}
catch
{
try { inner.Changed -= value; }
catch { }
throw;
}
lock (_gate)
{
if (!_disposed)
{
_registrations.Add(value);
return;
}
}
try { inner.Changed -= value; }
catch { }
throw new ObjectDisposedException(nameof(ScopedSelectionService));
}
remove
{
if (value is null)
return;
inner.Changed -= value;
lock (_gate)
RemoveLast(value);
}
}
public bool Select(uint objectId)
{
lock (_gate)
{
ObjectDisposedException.ThrowIf(_disposed, this);
return inner.Select(objectId);
}
}
public bool Clear()
{
lock (_gate)
{
ObjectDisposedException.ThrowIf(_disposed, this);
return inner.Clear();
}
}
public void Dispose()
{
Action<SelectionChangedEvent>[] registrations;
lock (_gate)
{
if (_disposed)
return;
_disposed = true;
registrations = _registrations.ToArray();
_registrations.Clear();
}
for (int index = registrations.Length - 1; index >= 0; index--)
{
try { inner.Changed -= registrations[index]; }
catch { }
}
}
private void RemoveLast(Action<SelectionChangedEvent> handler)
{
for (int index = _registrations.Count - 1; index >= 0; index--)
{
if (_registrations[index] != handler)
continue;
_registrations.RemoveAt(index);
return;
}
}
}
private sealed class ScopedEvents(IEvents inner) : IEvents, IDisposable
{
private readonly object _gate = new();
private readonly List<Action<WorldEntitySnapshot>> _registrations = [];
private bool _disposed;
public event Action<WorldEntitySnapshot> EntitySpawned
{
add
{
ArgumentNullException.ThrowIfNull(value);
try
{
inner.EntitySpawned += value;
}
catch
{
// A custom event source may mutate before its add accessor
// faults. Best-effort removal keeps the scope transactional.
try { inner.EntitySpawned -= value; }
catch { }
throw;
}
lock (_gate)
{
if (!_disposed)
{
_registrations.Add(value);
return;
}
}
// Disposal may race the host subscription call. In that case
// the disposal snapshot could not see this registration, so
// the attaching thread must roll it back before returning.
try { inner.EntitySpawned -= value; }
catch { }
throw new ObjectDisposedException(nameof(ScopedEvents));
}
remove
{
if (value is null)
return;
inner.EntitySpawned -= value;
lock (_gate)
RemoveLast(value);
}
}
public void Dispose()
{
Action<WorldEntitySnapshot>[] registrations;
lock (_gate)
{
if (_disposed)
return;
_disposed = true;
registrations = _registrations.ToArray();
_registrations.Clear();
}
for (int index = registrations.Length - 1; index >= 0; index--)
{
try { inner.EntitySpawned -= registrations[index]; }
catch { }
}
}
private void RemoveLast(Action<WorldEntitySnapshot> handler)
{
for (int index = _registrations.Count - 1; index >= 0; index--)
{
if (_registrations[index] != handler)
continue;
_registrations.RemoveAt(index);
return;
}
}
}
private sealed class ScopedUiRegistry : IUiRegistry, IDisposable
{
private readonly IScopedUiRegistry _inner;
private readonly object _gate = new();
private readonly List<IDisposable> _registrations = [];
private bool _disposed;
internal ScopedUiRegistry(IUiRegistry inner)
{
_inner = inner as IScopedUiRegistry
?? throw new InvalidOperationException(
"Plugin hosts must expose an IScopedUiRegistry so UI registrations can be rolled back.");
}
public void AddMarkupPanel(string markupPath, object binding)
{
IDisposable registration = _inner.RegisterMarkupPanel(
markupPath,
binding);
lock (_gate)
{
if (!_disposed)
{
_registrations.Add(registration);
return;
}
}
registration.Dispose();
throw new ObjectDisposedException(nameof(ScopedUiRegistry));
}
public void Dispose()
{
IDisposable[] registrations;
lock (_gate)
{
if (_disposed)
return;
_disposed = true;
registrations = _registrations.ToArray();
_registrations.Clear();
}
for (int index = registrations.Length - 1; index >= 0; index--)
{
try { registrations[index].Dispose(); }
catch { }
}
}
}
}

View file

@ -56,6 +56,11 @@ internal sealed class HeadlessProcessHost : IDisposable
paths.ConfigDirectory);
var sessions = new List<HeadlessSessionHost>(
configuration.Sessions.Count);
string[] pluginRoots =
[
Path.Combine(AppContext.BaseDirectory, "plugins"),
paths.PluginsDirectory,
];
HeadlessProcessContentOwner? content = null;
HeadlessProcessResourceSampler? resources = null;
// FA6: constructed unconditionally — cheap, and every non-gate
@ -104,7 +109,8 @@ internal sealed class HeadlessProcessHost : IDisposable
sessionOperations,
timeProvider,
contentLease: contentLease,
gateCoordinator: gateCoordinator));
gateCoordinator: gateCoordinator,
pluginRoots: pluginRoots));
}
catch
{

View file

@ -1,6 +1,7 @@
using AcDream.Headless.Configuration;
using AcDream.Headless.Credentials;
using AcDream.Headless.Diagnostics;
using AcDream.Headless.Plugins;
using AcDream.Headless.Policies;
using AcDream.Core.Net.Messages;
using AcDream.Core.Physics;
@ -155,6 +156,7 @@ internal sealed class HeadlessSessionHost : IDisposable
private readonly IDisposable _hostLease;
private readonly IHeadlessBotPolicy _policy;
private readonly IDisposable _policySubscription;
private readonly HeadlessPluginSession _pluginSession;
private readonly LiveSessionHost _liveSession;
private readonly RuntimeLocalPlayerFrameController _localPlayerFrame;
private readonly HeadlessProcessContentOwner.HeadlessProcessContentLease?
@ -238,7 +240,8 @@ internal sealed class HeadlessSessionHost : IDisposable
contentLease = null,
IHeadlessBotPolicy? policyOverride = null,
IRuntimePlacementProjectionSink? placementSinkOverride = null,
FellowshipAllegianceGateCoordinator? gateCoordinator = null)
FellowshipAllegianceGateCoordinator? gateCoordinator = null,
IEnumerable<string>? pluginRoots = null)
{
_descriptor = descriptor
?? throw new ArgumentNullException(nameof(descriptor));
@ -263,6 +266,7 @@ internal sealed class HeadlessSessionHost : IDisposable
IDisposable? hostLease = null;
IHeadlessBotPolicy? policy = null;
IDisposable? policySubscription = null;
HeadlessPluginSession? pluginSession = null;
try
{
var gameplay = new HeadlessGameplayOperations();
@ -297,6 +301,13 @@ internal sealed class HeadlessSessionHost : IDisposable
// descriptor.StatusFile is unset — every call site below stays
// unconditional.
var statusWriter = new SessionStatusWriter(descriptor.StatusFile);
pluginSession = HeadlessPluginSession.Create(
runtime,
diagnostics,
statusWriter,
descriptor.Id,
pluginRoots ?? [],
descriptor.Plugins);
var liveSession = new LiveSessionHost(
runtime.Session,
new LiveSessionHostBindings(
@ -402,9 +413,11 @@ internal sealed class HeadlessSessionHost : IDisposable
_hostLease = hostLease;
_policy = policy;
_policySubscription = policySubscription;
_pluginSession = pluginSession;
}
catch
{
pluginSession?.Dispose();
policySubscription?.Dispose();
policy?.Dispose();
hostLease?.Dispose();
@ -427,6 +440,7 @@ internal sealed class HeadlessSessionHost : IDisposable
/// production code uses to reach the same state.
/// </summary>
internal HeadlessCharacterOptionsSeeder? OptionsSeeder => _optionsSeeder;
internal HeadlessPluginSession Plugins => _pluginSession;
internal string SessionId => _descriptor.Id;
internal string ActiveCharacterName { get; private set; } =
string.Empty;
@ -474,6 +488,7 @@ internal sealed class HeadlessSessionHost : IDisposable
// Campaign LA slice LA1: "started" = session host start — the
// earliest point this session actually attempts to connect.
_statusWriter.Started(_descriptor.Id);
_pluginSession.Start();
RuntimeSessionStartResult result =
Commands.Session.Start(Runtime.Generation);
_startOutcome = result.Status;
@ -638,22 +653,26 @@ internal sealed class HeadlessSessionHost : IDisposable
_disposeStage++;
break;
case 4:
_hostLease.Dispose();
_pluginSession.Dispose();
_disposeStage++;
break;
case 5:
_credential.Dispose();
_hostLease.Dispose();
_disposeStage++;
break;
case 6:
Runtime.Dispose();
_credential.Dispose();
_disposeStage++;
break;
case 7:
_contentLease?.Dispose();
Runtime.Dispose();
_disposeStage++;
break;
case 8:
_contentLease?.Dispose();
_disposeStage++;
break;
case 9:
_diagnostics.Message(
_descriptor.Id,
"disposed",

View file

@ -8,6 +8,9 @@ internal sealed record HeadlessPathSet(
string DataDirectory,
string CacheDirectory)
{
internal string PluginsDirectory =>
Path.Combine(DataDirectory, "plugins");
internal static HeadlessPathSet Resolve(
HeadlessPathOverrides overrides,
IHeadlessPlatformEnvironment? platform = null)

View file

@ -0,0 +1,265 @@
using AcDream.Plugin.Abstractions;
using AcDream.Runtime;
namespace AcDream.Headless.Plugins;
/// <summary>
/// No-window plugin surface over one exact <see cref="GameRuntime"/>. State is
/// projected on demand from Runtime's canonical entity view, events come from
/// Runtime's ordered event source, and selection is the exact J5 action owner;
/// this adapter owns no gameplay mirror.
/// </summary>
internal sealed class HeadlessPluginHost
: IPluginHost,
IGameState,
IEvents,
IRuntimeEventObserver,
IDisposable
{
private readonly GameRuntime _runtime;
private readonly IDisposable _eventSubscription;
private readonly object _eventGate = new();
private readonly List<Subscription> _subscriptions = [];
private Subscription[] _liveSnapshot = [];
private bool _disposed;
private readonly record struct ReplayEntity(
RuntimeEntityIdentity Identity,
WorldEntitySnapshot Snapshot);
private sealed class Subscription(Action<WorldEntitySnapshot> handler)
{
internal Action<WorldEntitySnapshot> Handler { get; } = handler;
internal Queue<ReplayEntity> Pending { get; } = new();
internal HashSet<RuntimeEntityIdentity> Delivered { get; } = [];
internal bool Replaying { get; set; } = true;
internal bool Active { get; set; } = true;
}
internal HeadlessPluginHost(
GameRuntime runtime,
IPluginLogger logger)
{
_runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
Log = logger ?? throw new ArgumentNullException(nameof(logger));
_eventSubscription = runtime.Subscribe(this);
}
public bool HasUi => false;
public IPluginLogger Log { get; }
public IGameState State => this;
public IEvents Events => this;
public ISelectionService Selection => _runtime.ActionOwner.Selection;
public IUiRegistry Ui => NoOpUiRegistry.Instance;
/// <summary>Test-only barrier invoked after the first replay item is
/// captured while Runtime's exact active-membership read lease is still
/// held.</summary>
internal Action? ReplayCapturedForTest { get; set; }
/// <summary>
/// Immutable point-in-time values produced directly from Runtime on each
/// read. The caller owns the returned snapshot list; this host retains no
/// entity collection and therefore cannot become a second gameplay owner.
/// </summary>
public IReadOnlyList<WorldEntitySnapshot> Entities
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
var visitor = new SnapshotVisitor(_runtime);
_runtime.Entities.Visit(visitor);
return visitor.Items.Select(static item => item.Snapshot).ToArray();
}
}
public event Action<WorldEntitySnapshot> EntitySpawned
{
add
{
ArgumentNullException.ThrowIfNull(value);
ObjectDisposedException.ThrowIf(_disposed, this);
var subscription = new Subscription(value);
lock (_eventGate)
{
ObjectDisposedException.ThrowIf(_disposed, this);
_subscriptions.Add(subscription);
}
// Arm the pending queue before borrowing Runtime's snapshot. This
// avoids a host-lock/Runtime-lock inversion while the identity
// dedup below collapses any registration present in both views.
var visitor = new SnapshotVisitor(
_runtime,
ReplayCapturedForTest);
_runtime.Entities.Visit(visitor);
ReplayEntity[] replay = visitor.Items.ToArray();
foreach (ReplayEntity item in replay)
{
lock (_eventGate)
{
if (!subscription.Active)
return;
if (!_runtime.Entities.TryGet(
item.Identity.ServerGuid,
out RuntimeEntitySnapshot current)
|| current.Identity != item.Identity
|| !subscription.Delivered.Add(item.Identity))
{
continue;
}
}
Invoke(subscription.Handler, item.Snapshot);
}
while (true)
{
ReplayEntity pending;
lock (_eventGate)
{
if (!subscription.Active)
return;
if (!subscription.Pending.TryDequeue(out pending))
{
subscription.Replaying = false;
subscription.Delivered.Clear();
RebuildLiveSnapshotLocked();
return;
}
if (!subscription.Delivered.Add(pending.Identity))
continue;
}
Invoke(subscription.Handler, pending.Snapshot);
}
}
remove
{
if (value is null)
return;
lock (_eventGate)
{
for (int index = _subscriptions.Count - 1; index >= 0; index--)
{
Subscription subscription = _subscriptions[index];
if (subscription.Handler != value)
continue;
subscription.Active = false;
subscription.Pending.Clear();
subscription.Delivered.Clear();
_subscriptions.RemoveAt(index);
if (!subscription.Replaying)
RebuildLiveSnapshotLocked();
break;
}
}
}
}
public void Dispose()
{
if (_disposed)
return;
lock (_eventGate)
{
_disposed = true;
foreach (Subscription subscription in _subscriptions)
{
subscription.Active = false;
subscription.Pending.Clear();
subscription.Delivered.Clear();
}
_subscriptions.Clear();
_liveSnapshot = [];
}
_eventSubscription.Dispose();
}
public void OnEntity(in RuntimeEntityDelta delta)
{
if (delta.Change != RuntimeEntityChange.Registered)
return;
Subscription[] toNotify;
var pending = new ReplayEntity(
delta.Entity.Identity,
Convert(_runtime, delta.Entity));
lock (_eventGate)
{
if (_disposed)
return;
foreach (Subscription subscription in _subscriptions)
{
if (subscription.Active && subscription.Replaying)
subscription.Pending.Enqueue(pending);
}
toNotify = _liveSnapshot;
}
if (toNotify.Length == 0)
return;
foreach (Subscription subscription in toNotify)
Invoke(subscription.Handler, pending.Snapshot);
}
public void OnLifecycle(in RuntimeLifecycleDelta delta) { }
public void OnCommand(in RuntimeCommandDelta delta) { }
public void OnInventory(in RuntimeInventoryDelta delta) { }
public void OnChat(in RuntimeChatDelta delta) { }
public void OnMovement(in RuntimeMovementDelta delta) { }
public void OnPortal(in RuntimePortalDelta delta) { }
public void OnCombat(in RuntimeCombatDelta delta) { }
private static WorldEntitySnapshot Convert(
GameRuntime runtime,
in RuntimeEntitySnapshot entity)
{
uint sourceId = runtime.EntityObjects.Entities.TryGetActive(
entity.Identity.ServerGuid,
out AcDream.Runtime.Entities.RuntimeEntityRecord record)
? record.Snapshot.SetupTableId ?? 0u
: 0u;
return new WorldEntitySnapshot(
entity.Identity.LocalEntityId,
sourceId,
entity.Position?.Frame.Origin ?? default,
entity.Position?.Frame.Orientation
?? System.Numerics.Quaternion.Identity);
}
private static void Invoke(
Action<WorldEntitySnapshot> handler,
WorldEntitySnapshot snapshot)
{
try { handler(snapshot); }
catch { }
}
private sealed class SnapshotVisitor(
GameRuntime runtime,
Action? captureBarrier = null)
: IRuntimeEntityVisitor
{
private Action? _captureBarrier = captureBarrier;
internal List<ReplayEntity> Items { get; } =
new(runtime.Entities.Count);
public void Visit(in RuntimeEntitySnapshot entity)
{
Items.Add(new ReplayEntity(
entity.Identity,
Convert(runtime, entity)));
Interlocked.Exchange(ref _captureBarrier, null)?.Invoke();
}
}
private void RebuildLiveSnapshotLocked()
{
_liveSnapshot = _subscriptions
.Where(static subscription =>
subscription.Active && !subscription.Replaying)
.ToArray();
}
}

View file

@ -0,0 +1,43 @@
using AcDream.Headless.Diagnostics;
using AcDream.Plugin.Abstractions;
namespace AcDream.Headless.Plugins;
internal sealed class HeadlessPluginLogger : IPluginLogger
{
private readonly HeadlessDiagnosticWriter _diagnostics;
private readonly string _sessionId;
private readonly Func<ulong> _generation;
internal HeadlessPluginLogger(
HeadlessDiagnosticWriter diagnostics,
string sessionId,
Func<ulong> generation)
{
_diagnostics = diagnostics
?? throw new ArgumentNullException(nameof(diagnostics));
_sessionId = sessionId
?? throw new ArgumentNullException(nameof(sessionId));
_generation = generation
?? throw new ArgumentNullException(nameof(generation));
}
public void Info(string message) => Write("info", message);
public void Warn(string message) => Write("warn", message);
public void Error(string message, Exception? exception = null)
{
if (exception is not null)
{
_diagnostics.Failure(_sessionId, "plugin", exception);
return;
}
Write("error", message);
}
private void Write(string level, string message) =>
_diagnostics.Message(
_sessionId,
$"plugin-{level}:{message}",
_generation());
}

View file

@ -0,0 +1,120 @@
using AcDream.Core.Plugins;
using AcDream.Headless.Diagnostics;
using AcDream.Plugin.Abstractions;
using AcDream.Runtime;
using AcDream.Runtime.Session;
namespace AcDream.Headless.Plugins;
/// <summary>
/// Headless composition wrapper that keeps plugin disable/unsubscribe/unload
/// ahead of canonical Runtime disposal.
/// </summary>
internal sealed class HeadlessPluginSession : IDisposable
{
private readonly HeadlessPluginHost _host;
private readonly PluginSession _plugins;
private readonly string[] _roots;
private readonly IReadOnlyList<string>? _allowList;
private int _disposeStage;
private bool _started;
private bool _disposed;
private HeadlessPluginSession(
HeadlessPluginHost host,
PluginSession plugins,
string[] roots,
IReadOnlyList<string>? allowList)
{
_host = host;
_plugins = plugins;
_roots = roots;
_allowList = allowList;
}
internal int LoadedCount => _plugins.LoadedCount;
internal HeadlessPluginHost Host => _host;
internal IReadOnlyList<WeakReference> CaptureLoadContextWeakReferences() =>
_plugins.CaptureLoadContextWeakReferences();
internal static HeadlessPluginSession Create(
GameRuntime runtime,
HeadlessDiagnosticWriter diagnostics,
SessionStatusWriter statusWriter,
string sessionId,
IEnumerable<string> roots,
IReadOnlyList<string>? allowList)
{
ArgumentNullException.ThrowIfNull(runtime);
ArgumentNullException.ThrowIfNull(diagnostics);
ArgumentNullException.ThrowIfNull(statusWriter);
ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
ArgumentNullException.ThrowIfNull(roots);
var host = new HeadlessPluginHost(
runtime,
new HeadlessPluginLogger(
diagnostics,
sessionId,
() => runtime.Generation.Value));
var plugins = new PluginSession(
host,
status => Report(statusWriter, sessionId, status));
return new HeadlessPluginSession(
host,
plugins,
roots.ToArray(),
allowList);
}
internal void Start()
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (_started)
throw new InvalidOperationException(
"The headless plugin session has already started.");
_started = true;
_plugins.Start(_roots, _allowList);
}
public void Dispose()
{
if (_disposed)
return;
while (!_disposed)
{
switch (_disposeStage)
{
case 0:
_plugins.Dispose();
_disposeStage++;
break;
case 1:
_host.Dispose();
_disposeStage++;
_disposed = true;
break;
default:
throw new InvalidOperationException(
"Unknown headless plugin teardown stage.");
}
}
}
private static void Report(
SessionStatusWriter writer,
string sessionId,
PluginSessionStatus status)
{
if (status.Kind == PluginSessionStatusKind.Loaded)
{
writer.PluginLoaded(sessionId, status.Plugin);
return;
}
writer.PluginFailed(
sessionId,
status.Plugin,
status.Error ?? "plugin failed");
}
}

View file

@ -132,7 +132,9 @@ public static class SessionConfigComposer
Character = selector,
Policy = policy,
Credential = new SessionCredentialDescriptor(),
Plugins = character.Plugins.Count > 0 ? [.. character.Plugins] : null,
// LA5 distinguishes an omitted allow-list (load all, preserving
// the developer flow) from an explicit empty list (load none).
Plugins = [.. character.Plugins],
LoginCommands = character.LoginCommands.Count > 0
? [.. character.LoginCommands]
: null,
@ -165,9 +167,9 @@ public static class SessionConfigComposer
/// §LA3 review finding F2): the session carries <c>mode: "probe"</c>,
/// no <c>character</c> selector, and no <c>policy</c> — the host
/// reports the account's character roster over the status stream and
/// exits without entering the world. <c>plugins</c>/<c>loginCommands</c>
/// don't apply to a probe and are always omitted, exactly like an
/// empty configured set on a normal session.
/// exits without entering the world. Probes carry an explicit empty
/// <c>plugins</c> allow-list so a plugin installed on the machine cannot
/// run merely because the probe has no character-level plugin settings.
/// </summary>
public static ComposedSessionConfig ComposeProbe(
ServerProfile server,
@ -197,7 +199,7 @@ public static class SessionConfigComposer
Character = null,
Policy = null,
Credential = new SessionCredentialDescriptor(),
Plugins = null,
Plugins = [],
LoginCommands = null,
LoginCommandDelayMs = null,
StatusFile = statusFilePath,

View file

@ -98,8 +98,10 @@ public sealed class SessionDescriptor
public SessionCredentialDescriptor Credential { get; init; } = new();
/// <summary>Omitted (never an empty array) when the character has no
/// configured plugin set.</summary>
/// <summary>Plugin allow-list. Omitted or JSON <c>null</c> means load all
/// discovered plugins (the developer flow); an explicit empty array means
/// load none. Launcher-composed normal-empty and probe sessions therefore
/// emit <c>[]</c>.</summary>
public List<string>? Plugins { get; init; }
/// <summary>Omitted (never an empty array) when the character has no

View file

@ -7,6 +7,14 @@ namespace AcDream.Plugin.Abstractions;
/// </summary>
public interface IPluginHost
{
/// <summary>
/// <see langword="true"/> when <see cref="Ui"/> registrations can be
/// projected by this host. No-window hosts return <see langword="false"/>
/// and expose <see cref="NoOpUiRegistry.Instance"/> so a plugin may keep
/// one code path while deliberately omitting presentation work.
/// </summary>
bool HasUi { get; }
IPluginLogger Log { get; }
IGameState State { get; }
IEvents Events { get; }

View file

@ -3,8 +3,10 @@ namespace AcDream.Plugin.Abstractions;
/// <summary>
/// Plugin-facing UI registration. A plugin ships a markup file (KSML-style) +
/// a binding object exposing the data properties the markup binds to, and
/// registers it from <c>Enable()</c>. Calls made before the GL window opens are
/// buffered and drained once the UI host exists.
/// registers it from <c>Enable()</c>. Graphical hosts buffer registrations until
/// their retained UI exists. A host whose <see cref="IPluginHost.HasUi"/> is
/// <see langword="false"/> exposes <see cref="NoOpUiRegistry.Instance"/> and
/// intentionally discards registrations.
/// </summary>
public interface IUiRegistry
{
@ -12,3 +14,45 @@ public interface IUiRegistry
/// <param name="binding">Object whose properties the markup's {Bindings} resolve against.</param>
void AddMarkupPanel(string markupPath, object binding);
}
/// <summary>
/// Host-infrastructure extension used to give each plugin a removable UI
/// registration lifetime. Plugins continue to call
/// <see cref="IUiRegistry.AddMarkupPanel"/>; the shared plugin host wraps that
/// call and owns the returned token so failed initialization, failed enable,
/// and shutdown can roll the registration back without trusting plugin code.
/// </summary>
public interface IScopedUiRegistry : IUiRegistry
{
IDisposable RegisterMarkupPanel(string markupPath, object binding);
}
/// <summary>
/// BCL-only UI sink for no-window plugin hosts. It intentionally retains
/// neither markup paths nor binding objects, so a UI registration cannot keep
/// a plugin assembly alive after its collectible load context is unloaded.
/// </summary>
public sealed class NoOpUiRegistry : IScopedUiRegistry
{
public static NoOpUiRegistry Instance { get; } = new();
private NoOpUiRegistry()
{
}
public void AddMarkupPanel(string markupPath, object binding)
{
}
public IDisposable RegisterMarkupPanel(string markupPath, object binding) =>
NoOpRegistration.Instance;
private sealed class NoOpRegistration : IDisposable
{
internal static NoOpRegistration Instance { get; } = new();
public void Dispose()
{
}
}
}

View file

@ -16,6 +16,7 @@ public sealed class RuntimeEntityDirectory
public const uint LastLocalEntityId = 0x3FFF_FFFFu;
private readonly InboundPhysicsStateController _inbound = new();
private readonly object _activeGate = new();
private readonly Dictionary<uint, RuntimeEntityRecord> _activeByGuid = new();
private readonly Dictionary<(uint Guid, ushort Incarnation), RuntimeEntityRecord>
_teardownByIncarnation = new();
@ -35,10 +36,27 @@ public sealed class RuntimeEntityDirectory
_nextLocalEntityId = firstLocalEntityId;
}
public int Count => _activeByGuid.Count;
public int Count
{
get
{
lock (_activeGate)
return _activeByGuid.Count;
}
}
public int PendingTeardownCount => _teardownByIncarnation.Count;
public int ClaimedLocalIdCount => _byLocalId.Count;
public int ClaimedLocalIdCount
{
get
{
lock (_activeGate)
return _byLocalId.Count;
}
}
public ulong SessionLifetimeVersion { get; private set; }
/// <summary>Update-thread-only borrowed collection. Cross-thread hosts use
/// <see cref="AcquireActiveRead"/> through <c>IRuntimeEntityView.Visit</c>
/// so membership cannot change during enumeration.</summary>
public IReadOnlyCollection<RuntimeEntityRecord> ActiveRecords => _activeByGuid.Values;
public IReadOnlyCollection<RuntimeEntityRecord> TeardownRecords =>
_teardownByIncarnation.Values;
@ -87,34 +105,48 @@ public sealed class RuntimeEntityDirectory
public RuntimeEntityRecord AddActive(WorldSession.EntitySpawn snapshot)
{
if (_activeByGuid.ContainsKey(snapshot.Guid))
lock (_activeGate)
{
throw new InvalidOperationException(
$"Live entity 0x{snapshot.Guid:X8} already has an active incarnation.");
}
if (_activeByGuid.ContainsKey(snapshot.Guid))
{
throw new InvalidOperationException(
$"Live entity 0x{snapshot.Guid:X8} already has an active incarnation.");
}
var record = new RuntimeEntityRecord(snapshot);
_activeByGuid.Add(snapshot.Guid, record);
try
{
ClaimLocalId(record);
return record;
}
catch
{
_activeByGuid.Remove(snapshot.Guid);
throw;
var record = new RuntimeEntityRecord(snapshot);
_activeByGuid.Add(snapshot.Guid, record);
try
{
ClaimLocalId(record);
return record;
}
catch
{
_activeByGuid.Remove(snapshot.Guid);
throw;
}
}
}
public bool RemoveActive(uint guid, out RuntimeEntityRecord? record) =>
_activeByGuid.Remove(guid, out record);
public bool RemoveActive(uint guid, out RuntimeEntityRecord? record)
{
lock (_activeGate)
return _activeByGuid.Remove(guid, out record);
}
public bool RemoveActive(RuntimeEntityRecord expected)
{
if (!IsCurrent(expected))
return false;
return _activeByGuid.Remove(expected.ServerGuid);
lock (_activeGate)
{
if (!_activeByGuid.TryGetValue(
expected.ServerGuid,
out RuntimeEntityRecord? current)
|| !ReferenceEquals(current, expected))
{
return false;
}
return _activeByGuid.Remove(expected.ServerGuid);
}
}
public void RetainTeardown(RuntimeEntityRecord record)
@ -157,46 +189,52 @@ public sealed class RuntimeEntityDirectory
public uint ClaimLocalId(RuntimeEntityRecord record)
{
if (!IsKnown(record))
lock (_activeGate)
{
throw new InvalidOperationException(
"A local id can only be claimed for an active or retained incarnation.");
if (!IsKnown(record))
{
throw new InvalidOperationException(
"A local id can only be claimed for an active or retained incarnation.");
}
if (record.LocalEntityId is { } existing)
return existing;
uint start = _nextLocalEntityId;
do
{
uint candidate = _nextLocalEntityId;
_nextLocalEntityId = candidate == LastLocalEntityId
? FirstLocalEntityId
: candidate + 1u;
if (_byLocalId.ContainsKey(candidate))
continue;
_byLocalId.Add(candidate, record);
record.LocalEntityId = candidate;
return candidate;
}
while (_nextLocalEntityId != start);
throw new InvalidOperationException("The live entity id namespace is exhausted.");
}
if (record.LocalEntityId is { } existing)
return existing;
uint start = _nextLocalEntityId;
do
{
uint candidate = _nextLocalEntityId;
_nextLocalEntityId = candidate == LastLocalEntityId
? FirstLocalEntityId
: candidate + 1u;
if (_byLocalId.ContainsKey(candidate))
continue;
_byLocalId.Add(candidate, record);
record.LocalEntityId = candidate;
return candidate;
}
while (_nextLocalEntityId != start);
throw new InvalidOperationException("The live entity id namespace is exhausted.");
}
public bool ReleaseLocalId(RuntimeEntityRecord record)
{
if (record.LocalEntityId is not { } localId)
return false;
if (_byLocalId.TryGetValue(localId, out RuntimeEntityRecord? retained)
&& ReferenceEquals(retained, record))
lock (_activeGate)
{
_byLocalId.Remove(localId);
}
if (record.LocalEntityId is not { } localId)
return false;
if (_byLocalId.TryGetValue(localId, out RuntimeEntityRecord? retained)
&& ReferenceEquals(retained, record))
{
_byLocalId.Remove(localId);
}
record.LocalEntityId = null;
return true;
record.LocalEntityId = null;
return true;
}
}
public ulong AdvanceLifetimeMutation(uint serverGuid)
@ -219,15 +257,39 @@ public sealed class RuntimeEntityDirectory
public bool CompleteSessionClearIfConverged()
{
if (_activeByGuid.Count != 0 || _teardownByIncarnation.Count != 0)
return false;
lock (_activeGate)
{
if (_activeByGuid.Count != 0 || _teardownByIncarnation.Count != 0)
return false;
_byLocalId.Clear();
_byLocalId.Clear();
}
ParentAttachments.Clear();
_inbound.Clear();
return true;
}
/// <summary>
/// Enters the exact active-membership read boundary. Add/remove and local-id
/// membership commits serialize behind this allocation-free lease; record
/// ownership remains canonical here and no copied gameplay collection is
/// introduced.
/// </summary>
internal ActiveReadLease AcquireActiveRead() => new(_activeGate);
internal readonly struct ActiveReadLease : IDisposable
{
private readonly object _gate;
internal ActiveReadLease(object gate)
{
_gate = gate;
Monitor.Enter(gate);
}
public void Dispose() => Monitor.Exit(_gate);
}
public void RefreshSnapshot(
RuntimeEntityRecord record,
WorldSession.EntitySpawn accepted,

View file

@ -91,6 +91,8 @@ internal sealed class RuntimeEntityObjectViews
uint serverGuid,
out RuntimeEntitySnapshot entity)
{
using RuntimeEntityDirectory.ActiveReadLease lease =
owner.AcquireActiveRead();
if (owner.TryGetActive(
serverGuid,
out RuntimeEntityRecord record))
@ -106,6 +108,8 @@ internal sealed class RuntimeEntityObjectViews
public void Visit(IRuntimeEntityVisitor visitor)
{
ArgumentNullException.ThrowIfNull(visitor);
using RuntimeEntityDirectory.ActiveReadLease lease =
owner.AcquireActiveRead();
foreach (RuntimeEntityRecord record in owner.ActiveRecords)
{
RuntimeEntitySnapshot entity = Snapshot(record);

View file

@ -13,9 +13,9 @@ namespace AcDream.Runtime.Session;
/// is a single shared-stdout JSONL diagnostics stream with no per-session
/// file; this class writes one file per session, meant to be read by an
/// external process (the launcher) rather than scraped from console output.
/// Event shapes are versioned (<c>"v":1</c>) so a future event kind
/// (<c>pluginLoaded</c>/<c>pluginFailed</c>, LA5) can be added without
/// breaking an existing reader.
/// Event shapes are versioned (<c>"v":1</c>); LA5's
/// <c>pluginLoaded</c>/<c>pluginFailed</c> additions use that same envelope
/// without breaking an existing reader.
/// </para>
///
/// <para>
@ -29,9 +29,11 @@ namespace AcDream.Runtime.Session;
/// </para>
///
/// <para>
/// <strong>Never write credential material into this stream.</strong> Every
/// event method below takes only identifiers, names, and counts — there is no
/// parameter shape that could carry a password, by construction.
/// <strong>Never write credential material into this stream.</strong> LA5's
/// <see cref="PluginFailed"/> diagnostic is caller-supplied text, so hosts may
/// pass only the plugin lifecycle failure and must never append session
/// credentials or other secrets. Neither plugin host exposes credentials
/// through <c>IPluginHost</c>.
/// </para>
///
/// <para>
@ -205,6 +207,27 @@ public sealed class SessionStatusWriter
characterName,
});
public void PluginLoaded(string sessionId, string plugin) =>
Write(new
{
v = VocabularyVersion,
e = "pluginLoaded",
t = Now(),
sessionId,
plugin,
});
public void PluginFailed(string sessionId, string plugin, string error) =>
Write(new
{
v = VocabularyVersion,
e = "pluginFailed",
t = Now(),
sessionId,
plugin,
error,
});
public void Disconnected(string sessionId, string reason)
{
if (!IsEnabled)