feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8)
Campaign P remaining-physics-divergence, placement cutover slice C3c
(docs/plans/2026-08-02-placement-cutover.md). Both production hosts now
register every initial Create through the residence + continuation-
executor + first-entry-conductor machinery (C0-C3b):
- Graphical (route 1): RegisterEntityWithInitialResidence at Create; the
shared RuntimeFirstEntryDriveController pumps both conductors from the
placement-receipt flow; MaterializeProjection and RebucketLiveEntity
are presentation-only while a residence is ACTIVE (ExecutorCompleted is
the presentation-binding receipt); post-residence entities take the
full legacy path including the prepare_to_enter_world clock edges.
PlayerModeController attaches presentation to the Runtime-published
controller; its legacy resolve/step-heights/host-construction path is
deleted; presentation-only rollback (retail has no entry-flow rollback).
- Headless (route 8): OnSpawned registers with residence when a drive
exists; content-less sessions keep the pre-flip direct registration;
SynchronizeLocalPlayer/CreateController/ApplySetupStepHeights deleted;
prepared-collision read failure is a typed AwaitingCollisionSource
retry; far remotes outside the service window complete celless.
- RuntimeLocalPlayerMovementState.Controller setter sealed internal; all
controller mutation flows through the publication lifecycle.
Fix slices landed within this cutover, each dual-gated:
- F1: live movement-stat/server-physics application routed through the
Runtime ownership seam (post-logout ingest crash on the retired
controller eliminated; RuntimeMovementSkillProjection deleted).
- F2: login activation wedge - collision-admission prefix gate factored
out of the seal (reentrant-commit RejectedAuthority), rearm generation
identity corrected, PlayerModeAutoEntry requires the Runtime-published
controller (world reveal can no longer seal unmaterialized).
- F3: landblock-prefix 0-sentinel replaced by explicit absent-id guards;
map-corner landblocks (grid row/col 0) fully legal through admission,
park/rearm/retire, quiescence, and outdoor shadow seeds.
- F5: local-player first-entry ground contact seeded by the shared
SpawnPlacementSettler (moved App->Core) at FinalizeActivation - the
retail first-gravity-frame touch (enter_world 0x00516170 carries no
seed); the legacy unconditional force-seed is overwritten by a real
floor-found contact; airborne spawns stay airborne; outbound contact
bit verified end-to-end. Fixes the standing-cast 'You can't do that
while in the air!' rejections.
- R1 (dual-review round): login constraint leash armed at the committed
placement (HandleReceivedPosition 0x00453FD0 analog); register rows
AD-61 (settle-timing compression now covering the local player) and
AD-42 (repointed off the deleted resolve split) in this commit;
residence-conversion owner API; wire-landblock guards; drive-pending
ledger in IsConverged; route attach/detach latch; executor-drain drift
model documented + source-pinned.
Gates: Runtime 1,003, App 4,039/3 skips, Headless 79, complete solution
10,816/0 failed/4 skips (Release, -m:1); connected lifecycle/reconnect
gate PASS (logs/connected-world-gate-20260802-175401; graceful exits,
world-visible, zero airborne rejections). The nine-stop soak remains red
for the pre-existing 6b28ff99 whole-world collision-clone throughput
regression (attributed with evidence; scheduled as its own slice before
C5). Dual Opus reviews (retail-conformance + adversarial): delta PASS.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
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68 changed files with 5977 additions and 831 deletions
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@ -34,23 +34,39 @@ internal sealed class HeadlessRuntimePlacementProjectionSink
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if (projection.Kind is RuntimePlacementProjectionKind.ExecutorCompleted)
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{
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// F1: acknowledge-and-ignore, same as Discard - ExecutorCompleted
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// is not a placement to project (no world/presentation mutation
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// by definition; the executor's own drain already committed
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// every Place/Withdraw this receipt follows). It must NOT fall
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// through to the record-lookup gate below: that gate can validly
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// reject an unrelated entity/session mismatch, and this sink's
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// caller (RuntimePlacementProjectionSubscription) treats a false
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// return as "leave at the FIFO head" - a rejected ExecutorCompleted
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// would permanently wedge the entire ordered placement stream
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// behind it. Currently provably inert: PublishExecutorCompletion
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// has zero production callers (Execute/RegisterEntityWithInitialResidence
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// are both unreached in production) - see
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// HeadlessSessionHostTests.ExecutorCompletedReceiptIsAcknowledgeOnlyRegardlessOfRecordValidity.
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// is not a placement to project (a headless host has no
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// presentation to bind off the completed initial drain; the
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// executor's own drain already committed every canonical fact).
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// It must NOT fall through to the record-lookup gate below: that
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// gate can validly reject an unrelated entity/session mismatch,
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// and this sink's caller (RuntimePlacementProjectionSubscription)
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// treats a false return as "leave at the FIFO head" - a rejected
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// ExecutorCompleted would permanently wedge the entire ordered
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// placement stream behind it.
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return true;
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}
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RuntimePlacementProjectionToken token = projection.Token;
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RuntimeEntityDirectory directory = _runtime.EntityObjects.Entities;
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if (projection.Kind is RuntimePlacementProjectionKind.Place
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or RuntimePlacementProjectionKind.Withdraw
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&& token.IsValid
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&& directory.TryGetByLocalId(
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token.Entity.LocalEntityId,
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out RuntimeEntityRecord residenceCandidate)
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&& directory.IsCurrent(residenceCandidate)
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&& residenceCandidate.Key == token.Entity
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&& _runtime.EntityObjects.TryGetInitialCreateResidence(
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residenceCandidate,
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out _))
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{
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// C3c: a Place/Withdraw for an entity still holding its
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// initial-create residence belongs to the first-entry conductor
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// machinery, which acknowledges its own receipts at the exact
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// FIFO head. Leave it there for the drive pump; validating or
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// acknowledging it here would starve the conductor forever.
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return false;
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}
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if (!token.IsValid
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|| token.SessionLifetimeVersion
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!= directory.SessionLifetimeVersion
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