docs(physics): record cutover slice C3b completion
C3b landed at 0934a121 with dual review PASS. The plan records the
remote-entry mechanism and its verified retail anchors; the float-gates
doc gains the port note pinning the NaN dispositions (friction's
sanctioned skip; elasticity and translucency routed exactly as the
binary; ACE's elasticity NaN divergence recorded). Every dormant C3
prerequisite is now complete — C3c, the host flip with the connected
gates, is the sole remaining piece of C3.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -151,9 +151,17 @@ same commit) → docs/handoff commit. No workarounds; no fused slices.
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activation commit onward (abandonment leaves it to ordinary entity
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teardown — retail has no entry-flow rollback); EvaluateActivation's
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post-commit DeferredCell overload is encapsulated behind Advance.
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- **C3b — remote body construction at Create (dormant):**
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retail-anchored body construction from the wire PhysicsSpawnData per
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`set_description` order for residence-route remote/creature Creates.
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- **C3b — remote body construction at Create — COMPLETE at `0934a121`
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(2026-08-02, dual reviews PASS).** `RuntimeRemoteBodyDescription` +
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`RuntimeRemoteFirstEntryState`: the full `set_description` order with
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the byte-certain gates (friction [0,1] inclusive, NaN sanctioned-skip;
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elasticity clamp with retail's unordered-to-zero; translucency
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!= 0.0f), the movement-branch discriminator on retail's
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`movement_buffer != 0` (empty-buffer → placement branch, no autonomy),
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motion-table zero-id pass, ctor-defaults for absent wire fields, and
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never-clobber coexistence with the build-at-first-motion production
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path. The acknowledge discriminator is one shared body
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(`RuntimeFirstEntryAcknowledgement`) for both conductors. Dormant.
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- **C3c — the host flips (production):** both hosts onto the complete
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machinery; seal the Controller setter; presentation-only
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rebucketing; the connected lifecycle/reconnect + nine-stop gates
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@ -219,3 +219,13 @@ false"), which is a documented quirk of this exact MSVC x87 codegen
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pattern and not something the retail struct's `float` fields would
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ever hit in practice (friction/translucency are authored data, never
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NaN).
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## Port note (C3b, `RuntimeRemoteBodyDescription.cs`)
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acdream's friction port uses `f >= 0.0f && f <= 1.0f`, which deliberately
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SKIPS NaN rather than reproducing the unordered-goes-to-apply codegen quirk
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tabled above — the sanctioned modern-boundary deviation this doc
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pre-declared. Elasticity's setter port (`!(e >= 0f)` first arm) and
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translucency's `!= 0.0f` gate both route NaN exactly as the binary does
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(0f and apply respectively); ACE's `set_elasticity` sends NaN to 0.1f and
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is divergent from the binary on that edge.
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