feat(net): N5 - loss observability, lossy decorator, the connected loss gate
Campaign N Slice N5 (docs/plans/2026-07-29-network-transport-campaign.md section 8 rung 3): the permanent removal of the loopback blindness that let #260 ship. Local ACE never drops a datagram, so every historical connected gate was structurally incapable of exercising the N1-N4 recovery machinery; from this slice on, tools/run-connected-loss-gate.ps1 runs the standard lifecycle route through deterministic seeded loss and passes only on proven non-zero recovery. Observability: - [net-tick] gains resend/s nak-out/s nak-in/s rej-in/s dup-drop/s parked/s reclaim/s cache= nakset= - TransportStats window deltas mirroring the acks/s cumulative-delta pattern, plus the two instantaneous depths (the unbounded-like-retail sent-packet cache watchdog and the inbound NAK set). TransportStats gains RejectsReceived (inbound RejectRetransmit packets). Counters increment unconditionally; every string is behind NetDiagnostics.ProbeNet (Code Structure Rule 5). - WorldSession.Dispose emits one cumulative [net-final] totals line so the loss gate asserts exact counters instead of reconstructing them from rounded per-second rates. - LinkStatusSnapshot.PacketLossPercentage is deliberately NOT wired: filed #261 - retail's CLinkStatusAverages formula (LinkStatusHolder::GetPacketLossPercentage @ 0x00411370) must be located first; inventing a ratio is forbidden. N4-review F3 fold-in: - Fresh reliable sends stamp Header.Iteration = the session iteration through the same shared retail header build already cited for Time (N3) and the N4 control packets: FlowQueue::TransmitNewPackets @ 0x00547A60, the stack build at 0x00547A84/0x00547AA8. The control-header rule now holds across all three send shapes (fresh reliable, ack, NAK). ACE reads neither Time nor Iteration inbound (campaign section 3) - wire-safe, and resends keep the stamp verbatim per the N1 rebuild rule. Loss injection (Transport/LossyTransportDecorator): - IWorldSessionTransport wrapper with deterministic seeded per-direction loss. Config via NetDiagnostics typed env properties read once: ACDREAM_NET_DROP_PCT (0 = off = default), ACDREAM_NET_DROP_SEED (default 1), ACDREAM_NET_DROP_DIR (out|in|both, default both). - Arming gate: NOTHING drops in either direction until the decorator has FORWARDED the first ENCRYPTED outbound datagram - parse-free check on length > 20 with EncryptedChecksum set in the LE flags word at bytes 4..8. The cleartext handshake always survives and the arming datagram is never a casualty; handshake-loss testing belongs to N6's ConnectResponse 0.333 s retransmit. - Structurally absent at 0%: WrapIfConfigured returns the raw transport - WorldSession's default factory is the only production seam and a normal run never constructs the decorator. Root-cause fix the gate immediately exposed: - The logoff-confirmation wait in Dispose processed inbound datagrams but never pumped the transport, so a lost S2C logoff confirmation was gap-detected but its healing NAK never went out. Retail's pump (Client::UseTime @ 0x00411C40 -> PacketController::UseTime @ 0x005410D0) runs until LogOffServer; the wait now sweeps per processed datagram, making the logoff wait the third covered blocking pump (after Tick and the handshake loops). A lost C2S logoff REQUEST remains unrecoverable by ACE design (arrival-driven NAK; a quiet client is never NAKed - campaign section 3 row 1), recorded in the gate header. Gates: - tools/run-connected-loss-gate.ps1 (-DropPct 2 -Seed 1): PASS vs local ACE - the first automated observation of packet loss in project history. Decorator ledger: dropped out=3 in=10 of forwarded out=183 in=496. [net-final] resends=2 nak-in=2 nak-out=6 rej-in=0 acks-out=114 acks-in=119 dup-drop=0 sanity-drop=0 cksum-fail=0 parked=9 reclaimed=0 uncached-nak=0 cache=1 nakset=0. Every injected loss healed: both ACE-driven C2S resend recovery (nak-in=2 -> resends=2) and client-driven S2C NAK recovery (parked=9 -> nak-out=6) fired on a real connected route, all six checkpoints validated, graceful logout confirmed, ACE recorded the transport Disconnect. - tools/run-connected-world-lifecycle-gate.ps1 (decorator absent): PASS - zero behavior change on the no-loss baseline; the gate now defensively clears the drop env vars. - Core.Net Release: 747/747 (737 + 10 N5: decorator determinism/direction/ arming/structural-absence/env parsing, the 5% seeded WorldSession lossy lifecycle with zero message loss both ways + ACE Headroom 256, the [net-tick] field pins, the Iteration stamps). - Full solution Release: 9,763 passed / 5 skipped / 0 failed. Test-fixture note: FakeAceTransport gains AutoAdvanceOnBlockingReceive so virtual time can move during the blocking Connect()/EnterWorld() pumps - with the clock frozen there, a dropped handshake-window datagram could never be NAK-healed (a fixture artifact, not a transport property). Campaign section 9 ledger row added (SHA recorded at N6 kickoff). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
parent
396838bb40
commit
4e290f00d8
14 changed files with 1629 additions and 27 deletions
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@ -67,10 +67,13 @@ internal sealed class NetClientWorldSessionTransport(IPEndPoint remote)
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/// </code>
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///
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/// <para>
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/// <b>Still deferred:</b> inbound sequence-aligned ISAAC + client NAK
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/// emission (Campaign N slices N2/N4) and unsolicited-disconnect recovery.
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/// The outbound sent-packet cache + resend on server NAK (N1), ACKs, world
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/// updates, chat, and retail-ordered graceful logout are live.
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/// <b>Still deferred:</b> unsolicited-disconnect recovery and the optional
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/// N6 handshake hardening (ConnectResponse 0.333 s retransmit). The full
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/// Campaign N reliable transport is live in both directions: outbound
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/// sent-packet cache + resend on server NAK (N1), inbound sequence-aligned
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/// ISAAC + NAK set (N2), the retail 2.0 s cumulative-ack sweep (N3), client
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/// NAK emission + RejectRetransmit reclaim (N4), and the N5 loss
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/// observability + deterministic loss injection seam.
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/// </para>
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/// </summary>
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public sealed class WorldSession : IDisposable
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@ -761,7 +764,13 @@ public sealed class WorldSession : IDisposable
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public WorldSession(IPEndPoint serverLogin)
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: this(
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serverLogin,
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static endpoint => new NetClientWorldSessionTransport(endpoint))
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// N5: ACDREAM_NET_DROP_PCT > 0 wraps the socket transport in the
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// deterministic LossyTransportDecorator (the connected loss
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// gate's injection point). At the default 0 the decorator is
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// structurally absent — WrapIfConfigured returns the raw
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// transport and never constructs the wrapper.
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static endpoint => LossyTransportDecorator.WrapIfConfigured(
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new NetClientWorldSessionTransport(endpoint)))
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{
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}
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@ -1124,6 +1133,16 @@ public sealed class WorldSession : IDisposable
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private int _probeBudgetBreaks;
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private int _probeSendWindow;
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private long _probeAckSeenTotal;
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// N5 loss-observability window baselines — the cumulative TransportStats
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// value each counter had when the probe last printed, mirroring
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// _probeAckSeenTotal. Only touched when NetDiagnostics.ProbeNet is set.
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private long _probeResendSeenTotal;
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private long _probeNakOutSeenTotal;
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private long _probeNakInSeenTotal;
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private long _probeRejInSeenTotal;
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private long _probeDupDropSeenTotal;
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private long _probeParkedSeenTotal;
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private long _probeReclaimSeenTotal;
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// Probe-owned queue depth: the SingleReader channel's Reader.Count
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// throws NotSupportedException, so the net thread increments on
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// enqueue and the frame thread decrements on dequeue instead.
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@ -1158,23 +1177,100 @@ public sealed class WorldSession : IDisposable
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double windowSeconds = (double)windowTicks / Stopwatch.Frequency;
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double maxGapMs = _probeMaxGapTicks * 1000.0 / Stopwatch.Frequency;
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int sends = Interlocked.Exchange(ref _probeSendWindow, 0);
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long ackTotal = _transport?.Stats.AcksSent ?? 0;
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long acks = ackTotal - _probeAckSeenTotal;
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_probeAckSeenTotal = ackTotal;
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Console.WriteLine(
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$"[net-tick] in/s={_probeProcessedWindow / windowSeconds:F0}"
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+ $" q={Volatile.Read(ref _probeInboundDepth)}"
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+ $" budget-breaks={_probeBudgetBreaks}"
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+ $" maxgap={maxGapMs:F0}ms"
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+ $" out/s={sends / windowSeconds:F0}"
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+ $" acks/s={acks / windowSeconds:F0}"
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+ $" st={CurrentState}");
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ReliableTransport? transport = _transport;
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TransportStats? stats = transport?.Stats;
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long acks = WindowDelta(stats?.AcksSent ?? 0, ref _probeAckSeenTotal);
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// N5: reliable-transport window deltas (same cumulative-delta shape
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// as acks/s) + the two instantaneous depths. The counters increment
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// unconditionally in TransportStats; only this string work is
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// probe-gated.
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long resends = WindowDelta(
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stats?.ResendsSent ?? 0, ref _probeResendSeenTotal);
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long naksOut = WindowDelta(
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stats?.NaksSent ?? 0, ref _probeNakOutSeenTotal);
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long naksIn = WindowDelta(
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stats?.NakRequestsReceived ?? 0, ref _probeNakInSeenTotal);
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long rejsIn = WindowDelta(
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stats?.RejectsReceived ?? 0, ref _probeRejInSeenTotal);
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long dupDrops = WindowDelta(
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stats?.InboundDupsDropped ?? 0, ref _probeDupDropSeenTotal);
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long parked = WindowDelta(
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stats?.KeysParked ?? 0, ref _probeParkedSeenTotal);
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long reclaimed = WindowDelta(
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stats?.RejectWordsReclaimed ?? 0, ref _probeReclaimSeenTotal);
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Console.WriteLine(FormatNetTickLine(
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windowSeconds,
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_probeProcessedWindow,
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Volatile.Read(ref _probeInboundDepth),
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_probeBudgetBreaks,
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maxGapMs,
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sends,
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acks,
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resends,
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naksOut,
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naksIn,
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rejsIn,
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dupDrops,
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parked,
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reclaimed,
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stats?.CacheDepth ?? 0,
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transport?.Inbound.NakCount ?? 0,
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CurrentState));
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_probeWindowStartTs = tickStartTs;
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_probeMaxGapTicks = 0;
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_probeProcessedWindow = 0;
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_probeBudgetBreaks = 0;
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}
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private static long WindowDelta(long cumulative, ref long seenTotal)
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{
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long delta = cumulative - seenTotal;
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seenTotal = cumulative;
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return delta;
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}
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/// <summary>
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/// The <c>[net-tick]</c> line shape, extracted so the N5 field extension
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/// is string-assertable without a wall-clock window. <c>cache</c> and
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/// <c>nakset</c> are instantaneous depths (the sent-packet cache is the
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/// unbounded-like-retail watchdog value — campaign §4); every other
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/// transport field is a per-second rate over the probe window.
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/// </summary>
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internal static string FormatNetTickLine(
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double windowSeconds,
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int processed,
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int queueDepth,
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int budgetBreaks,
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double maxGapMs,
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int sends,
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long acks,
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long resends,
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long naksOut,
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long naksIn,
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long rejsIn,
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long dupDrops,
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long parked,
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long reclaimed,
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int cacheDepth,
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int nakSetDepth,
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State state) =>
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$"[net-tick] in/s={processed / windowSeconds:F0}"
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+ $" q={queueDepth}"
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+ $" budget-breaks={budgetBreaks}"
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+ $" maxgap={maxGapMs:F0}ms"
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+ $" out/s={sends / windowSeconds:F0}"
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+ $" acks/s={acks / windowSeconds:F0}"
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+ $" resend/s={resends / windowSeconds:F0}"
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+ $" nak-out/s={naksOut / windowSeconds:F0}"
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+ $" nak-in/s={naksIn / windowSeconds:F0}"
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+ $" rej-in/s={rejsIn / windowSeconds:F0}"
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+ $" dup-drop/s={dupDrops / windowSeconds:F0}"
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+ $" parked/s={parked / windowSeconds:F0}"
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+ $" reclaim/s={reclaimed / windowSeconds:F0}"
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+ $" cache={cacheDepth}"
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+ $" nakset={nakSetDepth}"
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+ $" st={state}";
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/// <summary>
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/// Pure, testable decision for the per-frame inbound bound: stop draining only when
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/// in-world AND the elapsed Stopwatch ticks have reached the budget. Extracted so the
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@ -1446,6 +1542,7 @@ public sealed class WorldSession : IDisposable
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// consumed-in-place.
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if ((serverHeader.Flags & PacketHeaderFlags.RejectRetransmit) != 0)
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{
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transport.Stats.RejectsReceived++;
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if (packet.Optional.RejectRetransmitCount > 0)
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{
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transport.Inbound.OnRejectRetransmit(
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@ -2569,6 +2666,29 @@ public sealed class WorldSession : IDisposable
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}
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_netCancel.Dispose();
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// N5: one cumulative TransportStats summary so the connected loss
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// gate asserts exact totals instead of reconstructing them from the
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// rounded per-second [net-tick] rates.
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if (NetDiagnostics.ProbeNet && _transport is { } finalTransport)
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{
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TransportStats finalStats = finalTransport.Stats;
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Console.WriteLine(
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$"[net-final] resends={finalStats.ResendsSent}"
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+ $" nak-in={finalStats.NakRequestsReceived}"
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+ $" nak-out={finalStats.NaksSent}"
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+ $" rej-in={finalStats.RejectsReceived}"
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+ $" acks-out={finalStats.AcksSent}"
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+ $" acks-in={finalStats.AcksConsumed}"
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+ $" dup-drop={finalStats.InboundDupsDropped}"
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+ $" sanity-drop={finalStats.InboundSanityDrops}"
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+ $" cksum-fail={finalStats.ChecksumFailures}"
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+ $" parked={finalStats.KeysParked}"
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+ $" reclaimed={finalStats.RejectWordsReclaimed}"
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+ $" uncached-nak={finalStats.UncachedNakIds}"
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+ $" cache={finalStats.CacheDepth}"
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+ $" nakset={finalTransport.Inbound.NakCount}");
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}
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// N1: return every rented sent-packet cache buffer before the
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// socket goes away.
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_transport?.Dispose();
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ProcessDatagram(
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datagram.Memory,
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dispatchWorldEvents: false);
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// N5: keep the transport pumped while waiting for the
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// logoff confirmation — retail's frame pump
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// (Client::UseTime @ 0x00411C40 →
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// PacketController::UseTime @ 0x005410D0) keeps running
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// until LogOffServer, so the logoff wait is the third
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// blocking pump the sweep must cover (after Tick and the
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// handshake loops). The connected loss gate exposed the
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// gap: without a sweep here, a lost S2C confirmation can
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// be gap-detected (ACE's next sequenced packet arrives and
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// parks a key) but the NAK that would heal it never goes
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// out, and the graceful logout dies at the 35 s timeout.
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// ACE's 2 s ack cadence guarantees arrivals to hang this
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// callback on. (A lost C2S logoff REQUEST remains
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// unrecoverable against ACE — its NAK is arrival-driven
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// and a quiet client is never NAKed, campaign §3 row 1 —
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// the same idle-tail constraint the N4 soak recorded.)
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SweepTransport();
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return Volatile.Read(ref _characterLogOffConfirmed) != 0;
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},
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ReturnInboundDatagram);
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