docs(plan): record GameWindow session cutover

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Erik 2026-07-21 12:37:38 +02:00
parent 6a5d9e2e6a
commit 485b3fb6ed

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@ -41,8 +41,13 @@ character-selection UI or redesign the transport.
convergent staged teardown, transport-free deterministic session tests, convergent staged teardown, transport-free deterministic session tests,
and invalid-endpoint validation before UDP allocation. Three-agent review and invalid-endpoint validation before UDP allocation. Three-agent review
clean. Release: 6,707 passed / 5 skipped. clean. Release: 6,707 passed / 5 skipped.
- [ ] E — GameWindow cutover (in progress). - [x] E — GameWindow cutover (`6a5d9e2e`): one controller field, focused
- [ ] F — final review, connected gate, and documentation closeout. lifecycle host, transactional event/command binding, call-time borrowed
session resolution, controller-backed retained/dev UI command providers,
unified shutdown, and structural regression gates proving the displaced
fields and lifecycle bodies remain absent. Three-agent review clean.
Release: 6,714 passed / 5 skipped.
- [ ] F — final review, connected gate, and documentation closeout (in progress).
## 1. Outcome ## 1. Outcome