diff --git a/docs/plans/2026-07-21-gamewindow-slice-3-live-session.md b/docs/plans/2026-07-21-gamewindow-slice-3-live-session.md index d7dab902..b4fc6b7c 100644 --- a/docs/plans/2026-07-21-gamewindow-slice-3-live-session.md +++ b/docs/plans/2026-07-21-gamewindow-slice-3-live-session.md @@ -41,8 +41,13 @@ character-selection UI or redesign the transport. convergent staged teardown, transport-free deterministic session tests, and invalid-endpoint validation before UDP allocation. Three-agent review clean. Release: 6,707 passed / 5 skipped. -- [ ] E — GameWindow cutover (in progress). -- [ ] F — final review, connected gate, and documentation closeout. +- [x] E — GameWindow cutover (`6a5d9e2e`): one controller field, focused + lifecycle host, transactional event/command binding, call-time borrowed + session resolution, controller-backed retained/dev UI command providers, + unified shutdown, and structural regression gates proving the displaced + fields and lifecycle bodies remain absent. Three-agent review clean. + Release: 6,714 passed / 5 skipped. +- [ ] F — final review, connected gate, and documentation closeout (in progress). ## 1. Outcome