feat(vfx): decode retail hooks and typed tables
Replace the incomplete package path with one DatCollection-backed compatibility seam for PhysicsScripts and Animations. Preserve CreateBlockingParticle's inherited payload and following cursor, route every production and audit consumer through the corrected loaders, and apply retail's post-UnPack StartTime ordering. Add exact stored-order PhysicsScriptTable upper-threshold resolution, high-byte DID and embedded-ID validation, plus live effect profiles with Setup-to-PhysicsDesc precedence across top-level and attached entity lifetimes. Keep blocking execution deferred and narrow TS-11 accordingly. Pin synthetic malformed/cursor/order fixtures, installed-DAT blocking and recall audits, high-index IDs, IEEE boundaries, profile teardown, and ordinary decoder parity; synchronize architecture, inventory, milestones, roadmap, research, and memory. Co-Authored-By: Codex <noreply@openai.com>
This commit is contained in:
parent
8dd996053d
commit
363e046112
31 changed files with 1102 additions and 73 deletions
|
|
@ -0,0 +1,83 @@
|
|||
using AcDream.App.Rendering.Vfx;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using DatReaderWriter.DBObjs;
|
||||
|
||||
namespace AcDream.App.Tests.Rendering.Vfx;
|
||||
|
||||
public sealed class EntityEffectProfileTests
|
||||
{
|
||||
[Fact]
|
||||
public void DatStatic_RetainsSetupDirectScriptAndTypedTable()
|
||||
{
|
||||
Setup setup = BuildSetup();
|
||||
|
||||
EntityEffectProfile profile = EntityEffectProfile.CreateDatStatic(setup);
|
||||
|
||||
Assert.Equal(0x330000AAu, profile.SetupDefaultScriptDid);
|
||||
Assert.Equal(0x340000BBu, profile.CurrentPhysicsScriptTableDid);
|
||||
Assert.False(profile.HasNetworkDescription);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LivePhysicsDescriptionWithoutPeTableClearsSetupTable()
|
||||
{
|
||||
EntityEffectProfile profile = EntityEffectProfile.CreateLive(
|
||||
BuildSetup(),
|
||||
default);
|
||||
|
||||
Assert.Equal(0x330000AAu, profile.SetupDefaultScriptDid);
|
||||
Assert.Null(profile.CurrentPhysicsScriptTableDid);
|
||||
Assert.Equal(0u, profile.RawDefaultScriptType);
|
||||
Assert.Equal(0f, profile.DefaultScriptIntensity);
|
||||
Assert.True(profile.HasNetworkDescription);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LivePhysicsDescriptionReplacesTableAndDrivesTypedDefault()
|
||||
{
|
||||
PhysicsSpawnData physics = default(PhysicsSpawnData) with
|
||||
{
|
||||
PhysicsScriptTableId = 0x340000CCu,
|
||||
DefaultScriptType = 0xA5A5A5A5u,
|
||||
DefaultScriptIntensity = 0.75f,
|
||||
};
|
||||
|
||||
EntityEffectProfile profile = EntityEffectProfile.CreateLive(
|
||||
BuildSetup(),
|
||||
physics);
|
||||
|
||||
Assert.Equal(0x340000CCu, profile.CurrentPhysicsScriptTableDid);
|
||||
Assert.Equal(0xA5A5A5A5u, profile.RawDefaultScriptType);
|
||||
Assert.Equal(0.75f, profile.DefaultScriptIntensity);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LaterNetworkDescriptionWithPresentZeroDoesNotRestoreSetup()
|
||||
{
|
||||
EntityEffectProfile profile = EntityEffectProfile.CreateLive(
|
||||
BuildSetup(),
|
||||
default(PhysicsSpawnData) with
|
||||
{
|
||||
PhysicsScriptTableId = 0x340000CCu,
|
||||
DefaultScriptType = 7u,
|
||||
DefaultScriptIntensity = 1f,
|
||||
});
|
||||
|
||||
profile.ApplyNetworkDescription(default(PhysicsSpawnData) with
|
||||
{
|
||||
PhysicsScriptTableId = 0u,
|
||||
DefaultScriptType = 0u,
|
||||
DefaultScriptIntensity = 0f,
|
||||
});
|
||||
|
||||
Assert.Null(profile.CurrentPhysicsScriptTableDid);
|
||||
Assert.Equal(0u, profile.RawDefaultScriptType);
|
||||
Assert.Equal(0f, profile.DefaultScriptIntensity);
|
||||
}
|
||||
|
||||
private static Setup BuildSetup() => new()
|
||||
{
|
||||
DefaultScript = 0x330000AAu,
|
||||
DefaultScriptTable = 0x340000BBu,
|
||||
};
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue