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Merge campaign-hover-ui-round: gate fixes — seamless login wormhole edges, centered vitals icons
#130 -Commit ca8f4ef4e5 pushed by erik
main
2026-08-17 10:30:53 +00:00
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Merge campaign-hover-ui-round: vitals retail modes + the login wormhole
#129 -Commit c0dab4e8fa pushed by erik
main
2026-08-17 10:30:53 +00:00
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Merge campaign-hover-ui-round: morning gate fixes — world-tooltip dwell, House two-liner, map marker highlight + authored skin
#128 -Commit 80495dc92a pushed by erik
main
2026-08-17 09:22:35 +00:00
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Merge campaign-hover-ui-round: the overnight hover/UI round — world-tooltip fix, Config clip, remaining tooltip surfaces, the Map/House panel
#126 -Commit 3fc626cc4f pushed by erik
main
2026-08-17 07:50:46 +00:00
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Merge campaign-409-tooltips: hover-feedback completion — item names, world-object tooltips, item cursor swap
#125 -Commit 63b0668fb9 pushed by erik
main
2026-08-17 03:59:09 +00:00
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Merge campaign-409-tooltips: #409 runtime-tooltip resolution fix — live-verified
#124 -Commit 34ec397e9e pushed by erik
main
2026-08-16 21:04:08 +00:00
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Merge campaign-409-tooltips: #409 — the client-wide retail tooltip system
#123 -Commit ebb227c1f6 pushed by erik
main
2026-08-16 19:45:39 +00:00
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Merge Campaign LA + Campaign CC: the acdream launcher and retail character creation, both CLOSED user-accepted
#122 -Commit d3755eb231 pushed by erik
main
2026-08-16 18:55:31 +00:00
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feat(ui): the spell-bar drop ring — retail's authored drag-accept state, and the ring exposed a real drop off-by-one
#113 -Commit 6bb4cfa795 pushed by erik
main
2026-08-09 22:00:36 +00:00
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fix(ui): spell-bar drag-reorder works — the per-frame rebuild was destroying the dragged cell (#354)
#112 -Commit 81a9d85a1d pushed by erik
main
2026-08-08 18:18:56 +00:00
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fix(ui): a coin change repaints the Items tab's cost sentence too — the post-buy purse no longer reads stale
#111 -Commit af1a1ef9e6 pushed by erik
main
2026-08-08 16:28:51 +00:00
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fix(ui): #353 — the stack-count entry takes the one-line draw path; RightAligned engages and the edit flicker dies
#110 -Commit 4cfcc8b338 pushed by erik
main
2026-08-08 15:54:18 +00:00
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feat(ui): double-click-to-buy (AP-171, user-approved) + #353 toolbar text fixes — authored right-justify and two-line name wrap (Fable)
#109 -Commit d674b99f56 pushed by erik
main
2026-08-08 15:49:27 +00:00
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fix(vendor): the range watcher measures retail's cylinder-gap — the acceptance-band self-close is dead (Fable, from the live trace)
#108 -Commit 1688863366 pushed by erik
main
2026-08-08 15:42:05 +00:00
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fix(vendor): evidence-based pass — max-first stack ceiling; the local player resolves never-animated MoveTo targets
#107 -Commit 02b735ba4a pushed by erik
main
2026-08-08 15:24:54 +00:00
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fix(vendor): re-gate residuals — MaxStackSize is the stack operand, wire-authored use radius, purse summaries
#106 -Commit d003449bb4 pushed by erik
main
2026-08-08 15:17:09 +00:00
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fix(vendor): grand-gate findings — wire-truth container counts, the live split bar, arrival-gated use, prepend-order race
#105 -Commit 68568a3a59 pushed by erik
main
2026-08-08 13:23:15 +00:00
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fix(vendor): 6b/6c review corrections — pre-send guards, accumulating staging, trade-note exemption, drag-over tab switch, full-stack sells
#104 -Commit c68ad1e646 pushed by erik
main
2026-08-08 12:04:00 +00:00
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feat(vendor): Slice 6b/6c — move-to-use, buy staging, selling; the vendor arc is functionally complete
#103 -Commit 92ea3977b6 pushed by erik
main
2026-08-08 10:50:32 +00:00
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fix(ui): vendor dropdown polish — authored arrow-cap with open/closed flip, downward popup, left-aligned rows
#102 -Commit 33b45ee581 pushed by erik
main
2026-08-08 09:43:15 +00:00
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fix(vendor): gate-findings pass — the X button HIDES like retail, clicks return, the dropdown scrolls, pyreal suffix, staged-tab slots
#101 -Commit 5224e43890 pushed by erik
main
2026-08-08 09:00:02 +00:00
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fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation
#99 -Commit 3c9fc57adb pushed by erik
main
2026-08-08 08:29:44 +00:00
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feat(vendor): Slice 6 buy arc — shop items are real objects, vendor selection is THE selection, and Buy works (0x005F)
#98 -Commit 97cf873870 pushed by erik
main
2026-08-07 21:12:54 +00:00
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fix(ui): Slice 5.4 review corrections — the dropdown renders from its authored popup, retail cost semantics, auto-select, icon overlays
#97 -Commit e602f84be2 pushed by erik
main
2026-08-07 18:28:30 +00:00
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feat(ui): Slice 5.4 — the authored vendor browse panel (LayoutDesc 0x21000012)
#96 -Commit c721830e71 pushed by erik
main
2026-08-07 16:26:22 +00:00
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fix(runtime/core): Slice 5.3 review corrections — retirement/transit close, per-unit pricing, guarded auto-close dispatch
#95 -Commit 609a2dfda0 pushed by erik
main
2026-08-07 15:00:25 +00:00
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feat(runtime): Slice 5.3 — RuntimeInventoryState owns the vendor browse session
#94 -Commit 9796d71522 pushed by erik
main
2026-08-07 14:16:01 +00:00
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feat(core): Slice 5.2 — VendorState + retail's exact vendor price math
#93 -Commit 70f37dbd5c pushed by erik
main
2026-08-07 13:37:17 +00:00
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refactor(net): Slice 5.0 — extract the PublicWeenieDesc body parser for shared use (behavior-preserving)
#92 -Commit 7bd4388b6b pushed by erik
main
2026-08-07 13:05:51 +00:00
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docs(physics): #347 closed WITHOUT a code change — retail's glide alternates exactly as ours does; AD-70 retired as a wrong inference
#91 -Commit fa0c053ebf pushed by erik
main
2026-08-07 12:41:13 +00:00
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